Character Build.   Posted by Front Office.Group: public
Front Office
 GM, 155 posts
 you play..i pay
Wed 16 Nov 2011
at 22:50
  Character Points
You get to add 50 points to the start points...you may put up to 20 in any catagory. every one starts  with 5 points in each

STrenght  5

Stamina   5

Speed     5

IQ        5

Willpower 5

Charisma  5

.............................................

ST STA SP...will add to Power, effort

IQ ,Will, Cha...will add to improvising, skill, determination

St, Sta..will add to injury  prevention ( or causing injury)
...............................................

Power:
  Break tackles
 fighting  for  ball
  Blocking
Effort:
   making  a play above nornal ( reaching deep ect ect)

Improvising:
  adjustments
  picking up changes at the  line
Skill:
  Postion skills
  athlectic  skills
  Understand the game
Determination:
  'want to' get the job done
  playing against the odds
Injury:
   able to escape
    to inflict
...............................................
Front Office
 GM, 156 posts
 you play..i pay
Wed 16 Nov 2011
at 22:58
Re:  Character Points
 Dice  rolls:

  now..this  is first, and foremost..an RP game. Your backrpound  and RP will effect  everything in the game, more then dice rolls, but  they will add some randomness to the game.

  The Dice  rols will be based  on d100...so..you will want to fill out  your Character points accordingly...just like in real life, no one can do everything..but...as your  character  grows, they could learn to  do most things!

This message was last edited by the GM at 17:11, Tue 29 May 2012.