IC: Fast-Paced Dungeon Crawl Classics Greatest Hits
Exactly what it says on the tin...
I am gauging interest in a fast-paced Dungeon Crawl Classics (DCC) game playing through some of the greatest hits (i.e., published modules), starting with a 0-level funnel, and seeing where that takes us. So, potentially a series of loosely connected, self-contained adventure modules strung together as a "campaign".
Fast-paced to me means at least one post a day, not factoring in holidays, weekends, planned/communicated absences, etc. So, not a slow burner game and definitely not a game for players who only log in to RPoL a couple of times per week, maybe posting, maybe not.
Thanks in advance!