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15:12, 25th February 2024 (GMT+0)

IC: WFRP but using Mythras.

Posted by Dr. Mindermast
Confusedius
member, 9 posts
Mon 13 Nov 2023
at 16:48
  • msg #5

IC: WFRP but using Mythras

I'd like to add that, obviously, interest waxes and wanes depending on type of campaign/story we want to tell. But system-wise this sounds intriguing! Just don't want to come off as if I'm promising something I'm not :)
Dr. Mindermast
member, 632 posts
mindermastgames.
blogspot.com
Mon 13 Nov 2023
at 18:14
  • msg #6

IC: WFRP but using Mythras

Of course!  I definitely want to have more of a conversation in the game itself about what kinds of things people do or don't want to do in this campaign (you can toss out ideas here if you'd like, but I wan to make sure that anyone who gets recruited through the eventual PW post rather than this thread here gets to also be part of it).
Silverfoxdmt73
member, 412 posts
Long time gamer
Tue 14 Nov 2023
at 10:40
  • msg #7

IC: WFRP but using Mythras

Sounds very interesting.
RPGHawk
member, 5 posts
Been RPging off and on,
since I was 13, now 58.
Tue 14 Nov 2023
at 10:51
  • msg #8

IC: WFRP but using Mythras

I got my free pdf copy of "Mythras Imperative" here: https://preview.drivethrurpg.c...9/mythras-imperative
As I already have an account there.  You can pick up a lot of good free RPGing stuff there.
Silverfoxdmt73
member, 413 posts
Long time gamer
Tue 14 Nov 2023
at 11:25
  • msg #9

IC: WFRP but using Mythras

In reply to Dr. Mindermast (msg # 6):

Would there be homebrew 'cultures' to represent the different regions of the Empire as well as the other nations?

Also, what kind of campaign would you be looking to run? One of the 'big' campaigns such as Doomstones or Enemy Within or something different, such as running a mercenary company?
Dr. Mindermast
member, 633 posts
mindermastgames.
blogspot.com
Tue 14 Nov 2023
at 17:00
  • msg #10

Re: IC: WFRP but using Mythras

Silverfoxdmt73:
Would there be homebrew 'cultures' to represent the different regions of the Empire as well as the other nations?


Yes.  Right now my plan is that Empire would mostly be the same culture, with one of the culture skills changing depending on region.  Maybe the culture-based combat style too.  I'm not planning to stat out non-Empire cultures ahead of time but if someone wants to play a "foreign" human then we would definitely work out that culture as well.

Dwarves, Elves, and Halflings will be separate cultures, probably just one for each race, and I need to reread the Mythras rules for nonhuman PCs.

quote:
Also, what kind of campaign would you be looking to run? One of the 'big' campaigns such as Doomstones or Enemy Within or something different, such as running a mercenary company?


I would prefer to do our own thing rather than one of the big published campaigns, though if there's popular demand for one of the big published campaigns and I have a copy of it then sure, we can do that.  As for what "our own thing" might look like that would depend on player preference.  All I have in mind right now is that we're starting out in the Empire.  Could be a mercenary group, could be some wannabe merchants (breaking out all the extra trade rules from the WFRP Companion), could be the traditional "everyone rolls a random career and you're in the town square when orcs and/or beastmen attack!"  Or whatever else we agree on.
Confusedius
member, 10 posts
Tue 14 Nov 2023
at 17:55
  • msg #11

Re: IC: WFRP but using Mythras

I'd prefer our own thing over published adventures, but can do published too.

My interest would be non-existent for 'bunch of people roll random characters'. Not my thing at all.
I would most prefer if we have a string of connected stories set in the same area. Maybe we're all members of some local knightly order or something and have to protect the land, or we're doing high politics in the court of Altdorf, or we're a company of dwarves in the mountain trying to map out old holds. Anything flies, but much prefer for there to be some theme and ideally that we're sticking in the same area and have recurring NPCs that we start caring about. A troup of witch-hunters could be really fun I think.

None of this, except randomly rolled characters, are deal-breakers for me :)
RPGHawk
member, 6 posts
Been RPging off and on,
since I was 13, now 58.
Tue 14 Nov 2023
at 20:04
  • msg #12

Re: IC: WFRP but using Mythras

I'm pretty much open to anything.  But truth be told, I too would prefer we did our own thing as well.

Confusedius, what do you mean by 'Random characters'?  Mythras allows you to allocate Characteristics roll results to fit a Player's desired concept.  Or are you saying that beforehand the Players should find out what details they can concerning the GM's Scenario.  Then create PCs that would best work together in that situation?
Dr. Mindermast
member, 634 posts
mindermastgames.
blogspot.com
Tue 14 Nov 2023
at 20:12
  • msg #13

Re: IC: WFRP but using Mythras

My original comment, which I'm guessing Confusedius was referring to, was about the standard WFRP practice of randomly rolling your character's career and then everyone has to figure out why a noble, a rat catcher, an elven emissary, and an apprentice wizard are all adventuring together.

But RPGHawk does bring up a valid point - do you all have a preference for stats to be randomly generated vs point buy?  My own preference is random, but we don't have to do it that way.
Confusedius
member, 11 posts
Tue 14 Nov 2023
at 20:19
  • msg #14

Re: IC: WFRP but using Mythras

Yeah, I was talking about totally random careers. I don't mind rolling for characteristics, aslong as we get to assign the results :)

And yeah, would have a preference for some collaboration between GM and players, have us craft a story together. But that's just my preference,can do a less themed/focused story as well.
RPGHawk
member, 7 posts
Been RPging off and on,
since I was 13, now 58.
Tue 14 Nov 2023
at 20:25
  • msg #15

Re: IC: WFRP but using Mythras

Mythras's suggested Point Buy is to distribute 75 points amongst the 7 Characteristics, Minimum 3 (8 for INT and SIZ), maximum 18.  Which is crazy to me.  85 points would seem to be more reasonable to me.
Dr. Mindermast
member, 635 posts
mindermastgames.
blogspot.com
Tue 14 Nov 2023
at 21:34
  • msg #16

Re: IC: WFRP but using Mythras

Right now I'm leaning toward random rolls and arrange as you like (between stats that have the same roll).  For nonhuman races that have different stat rolls I'll probably decrease starting skill points to keep it at least sorta kinda balanced.

For campaign theme, I feel like we already have a few good options upthread, so maybe let's just choose from one of these?
1) Mercenary company
2) Up-and-coming merchants
3) Witch hunters (although, given the power level of capital-letter Witch Hunters in the books, I'm leaning more toward "deputized locals who have some legal authority but not necessarily the same resources as the big officials")
locojedi
member, 235 posts
Tue 14 Nov 2023
at 23:13
  • msg #17

Re: IC: WFRP but using Mythras

Mercenaries.
Silverfoxdmt73
member, 414 posts
Long time gamer
Wed 15 Nov 2023
at 07:32
  • msg #18

Re: IC: WFRP but using Mythras

Mercenaries or witch hunter apprentices for me.
aguy777
member, 386 posts
Join Date:
Thu, 28 Nov, 2013
Wed 15 Nov 2023
at 07:52
  • msg #19

Re: IC: WFRP but using Mythras

I'd be interested in something like this. The Mercenaries idea speaks the most to me, but I'm not opposed to Witch Hunters, either.
RPGHawk
member, 8 posts
Been RPging off and on,
since I was 13, now 58.
Wed 15 Nov 2023
at 08:02
  • msg #20

Re: IC: WFRP but using Mythras

Mercenaries it is!
This message was last edited by a moderator, as it was against the forum rules, at 13:17, Wed 15 Nov 2023.
Dr. Mindermast
member, 636 posts
mindermastgames.
blogspot.com
Wed 15 Nov 2023
at 14:55
  • msg #21

Re: IC: WFRP but using Mythras

More or less unanimous, so that's easy enough :)
I guess the next question would be if you all have any preferences for specific enemies that you are or aren't interested in dealing with (so e.g. if everyone is sick of orcs then I'll make sure not to focus the story on fighting orcs).

I still need a little time to finish setting up the game (there's the slight problem of my actual job getting in the way of my gaming time) and then I'll post a link here when it's ready.
Silverfoxdmt73
member, 415 posts
Long time gamer
Wed 15 Nov 2023
at 15:43
  • msg #22

Re: IC: WFRP but using Mythras

I'm happy with any opponents, though I would really love to face Skaven at some point.
aguy777
member, 387 posts
Join Date:
Thu, 28 Nov, 2013
Wed 15 Nov 2023
at 16:36
  • msg #23

Re: IC: WFRP but using Mythras

I can't say I've faced Beastmen or Skaven in a long time, but I'm happy with whatever you have planned.
RPGHawk
member, 9 posts
Been RPging off and on,
since I was 13, now 58.
Wed 15 Nov 2023
at 19:35
  • msg #24

Re: IC: WFRP but using Mythras

Either is fine with me.
locojedi
member, 236 posts
Wed 15 Nov 2023
at 21:28
  • msg #25

Re: IC: WFRP but using Mythras

A twisty and malicious figure behind the scenes with a personal agenda which disregards collateral damage ought to occupy a place on the menu. Sort of like a desert which we all know is waiting but we must wade our way through the rest of the meal first...
Darklin
member, 7 posts
Thu 16 Nov 2023
at 01:55
  • msg #26

Re: IC: WFRP but using Mythras

I am interested but do not know the system.  Have played all 4 WFRP editions.  Will take a shot.
RPGHawk
member, 10 posts
Been RPging off and on,
since I was 13, now 58.
Thu 16 Nov 2023
at 10:36
  • msg #27

Re: IC: WFRP but using Mythras

Best of luck with the game!  Turns out I got to many irons in the fire and don't have enough time or energy to make them all into Swords!
Dr. Mindermast
member, 637 posts
mindermastgames.
blogspot.com
Thu 16 Nov 2023
at 14:48
  • msg #28

Re: IC: WFRP but using Mythras

No worries Hawk, thanks for hanging out while you could!
Dr. Mindermast
member, 638 posts
mindermastgames.
blogspot.com
Fri 17 Nov 2023
at 02:41
  • msg #29

Re: IC: WFRP but using Mythras

Okay, it's not 100% done but it's good enough to get started - link to another game

Mods, you may close this thread now.  Everyone else, please take all further discussion over to the game.
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