Re: OOC: Closing the Game
It should be possible to click "see all" on a thread and then "D/L" to download, but having never done it myself, I'm not sure.
As for reading order, I can help! To a small extent. The truth is that a number of private threads cover multiple instances where a character would come back to a side thread multiple times throughout the game, at different points.
In general, the Prologues all come first. Sun Snake's prologue is set a considerable amount of time before the game starts (I think a few months), Rain Feather takes place a few days before, and Dusk Rat's is the night before, so reading them in that order would give a more logical progression. Water Hornet's prologue is the exceptions, as, while it starts chronologically a bit after Sun Snake's, it then continues and only rejoin the main story much later (since Hornet joined the game later himself), so I would suggest to threat it like a memory thread - wait for when Water Hornet joins the group in the main story (near the end of Thread VII), and when he explains his presence, go read his thread for the details. Unlike the memory thread, Hornet's prologue contains significant information, and not reading it would reduce understanding of following events.
From there, it's better to read thread I as the opening; thread 0 starts chronologically before thread I, but the events there cover a much larger span of time, and Frost Ferret (protagonist of that thread) rejoin the main story at a point that is well into thread II. As a result, I would say read thread I first and thread 0 after it, or else read thread 0 before everything else, and then move into the prologues. In any case, thread I should be read before thread II is.
As for the side thread, the best way to go is to just follow along a thread; then, if one or more players have time to themselves (say, staying watch together), or go do something separate on their own (say, a shopping expedition), then you should probably interrupt your reading of the main thread and follow the side thread until the characters in it rejoin the story, at which point you go back to the main thread. The numbers on the side threads (0.0, 0.1, and so on) have next to no meaning - they're not a chronological ordering, a group-based ordering, or any other such ordering of any sort, I just picked the number that I liked the particular day I started that thread and then distributed the remainder as I went. Following the main thread and branching out whenever the thread does (it's generally pretty clear) is the best way to go.
The Memory threads (of which there are three) only really matters for further characterization of their character, and have no real story purpose, so they can be read at any time. In general, a character will mention the events in questions (Sun Snake's first mission in Illirion, Sabre Fox group fight against Starfire, Sabre Fox commenting to Dusk Rat about them having worked together before) in one of the main threads, at which point following to the memory thread to have more clarification would be the natural response, but one could completely ignore them, or read them all before the main story, and in either case get the same benefit from them.
So, after having explained how the side-threads and memory-threads work, the next thing is the reading order of the main threads themselves. While following the story by thread number would make for a chronological sequence, the fact that the groups parted midway through Thread II to go on their own missions and didn't rejoin until thread VI. Given that, I would instead suggest to go with the separated reading - follow the mission of the Toran team first, and then, when the groups join up, go over the events the Maakengorge team experienced, and continue from there.
This is because the adventure of the Toran team took place in the even numbered threads, starting with II, so when you are reading Thread II, following from it to Thread IV and then into Thread VI, and thread VI is also the thread where the two teams joined together. Thus, following them lets the narrative flow more naturally. Then, reading thread III, V and VII clarifies what went down with the Maakengorge Team, and then Thread VII proceeds directly into Thread VIII, so that smooths out the reading experience.
Thus, my suggested order would be to read the prologue threads in the Sun Snake > Rain Feather > Dusk Rat sequence, then Thread I, then Thread 0, then after that the Toran Team story in threads II, IV and VI, the Maakengorge story in threads III, V and VII, and from there follow the threads from VIII on along their normal numbers, reading the memory threads whenever the relevant memories are mentioned, and checking for side-thread whenever the group is split for whatever reason or a player would have a chance to do something on their own while others aren't around (such as standing guard), as there will often (although not always) be one - often this is mentioned in the relative main thread's OOC, although not every time.
I hope that helps! ^_^