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, welcome to The Old Ones Sleep No More (Dark Horror Fantasy)

22:03, 17th May 2024 (GMT+0)

OOC Thread.

Posted by GMFor group 0
GM
GM, 443 posts
Sat 7 Jan 2017
at 03:57
  • msg #1

OOC Thread

Out Of Character thread.
GM
GM, 481 posts
Wed 7 Feb 2024
at 23:07
  • msg #2

OOC Thread

I was, and still am, away for this week till Friday night. I will reply to everyone's PM then.
Jin Lee
player, 1 post
Wed 27 Mar 2024
at 05:23
  • msg #3

OOC Thread

In reply to GM (msg # 2):

We still going?
GM
GM, 482 posts
Sun 31 Mar 2024
at 16:35
  • msg #4

OOC Thread

Yes, I will post the opening thread soon.
Jin Lee
player, 2 posts
Sun 31 Mar 2024
at 23:35
  • msg #5

OOC Thread

In reply to GM (msg # 4):

Great to hear!
GM
GM, 484 posts
Mon 1 Apr 2024
at 20:31
  • msg #6

OOC Thread

We will start off with a simple starter combat, totally not a nightmare dream sequence. I promise.
GM
GM, 485 posts
Wed 3 Apr 2024
at 21:45
  • msg #7

OOC Thread

For clarity, what is going on is our "prologue".

Its going to be a simple-ish combat to see how much of the rules you understand. Remember, we are using The Last Gasp (Pyramid 3/44) which means knowing how much AP each action costs as well as Conditional Injury (Pyramid 3/120). Please have a copy of at least The Last Gasp so you know how much each action cost. Use General rules and FAQ for the cost of movement.

Do note! what ever numbers you see in The Last Gasp, multiply it by 4 for the actual cost. For example, taking a melee attack maneuver cost 1 AP in the article, but for this game it cost 4 AP.

Even though it cost more, it doesn't change the ratios since you also have 4x the amount of AP the book suggests (AP = HT, you all have AP = 4HT). This is due to you the cost of movement. Constant moving up to Move/2 costs 1 AP per turn.
Daemon Drakos
player, 2 posts
Wed 3 Apr 2024
at 23:38
  • msg #8

OOC Thread

It’s a bit to keep track of, but I’m excited to try the rules. I’m thinking of copy/pasting a few things into my sheet so I don’t forget or have to dig through books. :)
GM
GM, 486 posts
Fri 5 Apr 2024
at 16:43
  • msg #9

OOC Thread

Posted a Map in group one to show what you see.
GM
GM, 487 posts
Fri 5 Apr 2024
at 17:54
  • msg #10

OOC Thread

Hopefully Jann Barend will logon and post this weekend so we can keep things moving. Once they do, please try and post at least once every 24hrs after the last post so we can keep it moving smooth. Thank all!
Jin Lee
player, 4 posts
Sat 6 Apr 2024
at 01:39
  • msg #11

OOC Thread

In reply to GM (msg # 10):

Sure, will try to give some notification if I do not. I will claim position of PC3.
GM
GM, 488 posts
Sat 6 Apr 2024
at 21:27
  • msg #12

OOC Thread

GM
GM, 489 posts
Wed 10 Apr 2024
at 23:39
  • msg #13

OOC Thread

Away for the week, but we are still waiting on Jann. If they post I will then post the next thing. If they do not post anything I will keep us moving and post on sunday.
GM
GM, 490 posts
Mon 15 Apr 2024
at 14:58
  • msg #14

OOC Thread

Posted on behalf of Jann, will post what the npcs and enemies due in a few hours.
GM
GM, 492 posts
Tue 16 Apr 2024
at 17:06
  • msg #15

OOC Thread

They are not close enough to attack you yet Jin, I also didn't state they were attacking yet.
Jin Lee
player, 6 posts
Wed 17 Apr 2024
at 05:00
  • msg #16

OOC Thread

In reply to GM (msg # 15):

Ok, but when I saw they were 2 hexes away, I thought they were in range of the staff, which has a 2 hex range...
GM
GM, 493 posts
Wed 17 Apr 2024
at 12:22
  • msg #17

OOC Thread

Jin Lee:
In reply to GM (msg # 15):

Ok, but when I saw they were 2 hexes away, I thought they were in range of the staff, which has a 2 hex range...



They may be close enough for you to attack them, but as I said, they are not close enough to attack you. Thus, making that parry roll not needed.

If there is any confusion with what is going on, read the golden notes at the end of my posts. That will tell you specifically what is happening. As you see, the only thing that happened was the npcs moved and the enemies moved 1 hex closer.

When they attack, I will make sure it is listed clearly that they are attacking and who they are attacking.

So, I will need you to update your post Jin Lee to fix that you did not parry an attack. I will let you use the same roll to do what you wanted, but please make it clear what maneuver and modifications you are using and put it in small green at the bottom as noted in the General rules and FAQ second post.

Let me know if you have any questions.
This message was last edited by the GM at 12:25, Wed 17 Apr.
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