Simplified Spellcasting 2.0
Rather than hassle with a large number of spells per day of every spell level, you have spells split into three pools: at-will, encounter, and daily.
SPELLCASTING
Spells Known: Spellcasters of any class know 3 spells of every spell level they can cast plus whatever spells are provided by their bloodline, domain, mystery, etc.
At-Will: 0-level spells are always at will. All other spells are either encounter or daily spells.
Encounter and Daily Spells: Divide your highest level spell slot by 2 and round up. All spells with a spell level equal to or lower than this number (not including 0-level spells) are encounter spells for you. All other spells (not including 0-level spells) are daily spells.
You can cast a number of encounter spells equal to (your spellcasting ability modifier). A short rest refills this pool.
You can cast a number of daily spells equal to (your spellcasting ability modifier). A long rest refills this pool.
For example, if you were a 3rd level wizard with 20 Intelligence (max spell level 2nd and +5 spellcasting modifier), you would be able to cast 0-level spells at will, be able to cast up to five 1st-level spells per encounter, and be able to cast up to five 2nd-level spells per day.
Prepared Casters: Prepared casters can switch out which spells they "know" every day by consulting their spellbook, formula book, prayer book, witch familiar, or similar spell container. They add their bloodline, domain, mystery, and other granted spells to their spell container at no cost but otherwise must spend the time and resources to scribe spells into a spell container like a wizard.
Spontaneous Casters: Spontaneous casters get +3 additional encounter slots per short rest and +3 additional daily slots per long rest.
MAX SPELL LEVEL
The maximum spell level a full caster (cleric, druid, psychics, sorcerer, wizard, etc.) can cast is equal to half their class level rounded up. 3/4 casters (bards, hunters, magi, mediums, mesmerists, spiritualists, warpriests, etc.) are 1/3 their class level rounded down and 1/2 casters (bloodragers, paladins, rangers, etc.) are 1/4 their class level rounded down.
METAMAGIC
Applying metamagic feats to a spell merely uses one additional encounter/daily use per +1 level added.
For example, if a 5th-level Sorcerer casted a Still and Maximized Scorching Ray (+3 Maximized, +1 Still, +1 for the spell being cast) it would consume 5 encounter spells. Thus, a Sorcerer would need at least 5 encounter spells left to cast such a powerful spell.
RECHARGE
As a swift action, you can "recharge," sacrificing a daily spell use to regain all your encounter spell uses.
MULTICLASSING
Unless noted otherwise by your spellcasting class, a creature with any spells or spell-like abilities casts as a Spontaneous Caster using Charisma as their spellcasting ability modifier. Multiclassing does not grant additional spell uses (you just use whichever spellcasting modifier and spell pool is best) but it does grant additional spells known.
For example a Wizard 5/Cleric 3 knows 3 0-level wizard spells, 3 1st-level wizard spells, 3 2nd-level wizard spells, 3 3rd-level wizard spells, 3 0-level cleric spells, 3 1st-level cleric spells, and 3 2nd-level cleric spells but would still have only one pool of encounter spells and one pool of daily spells based on their Intelligence or Wisdom (whichever is greater).
This message was last edited by the GM at 14:43, Mon 08 Jan.