Enemy Phase
Septimus advances a little further again, ensuring he stays safely out of reach from enemy weaponry.
Raina, thanks to her Alarym training, quickly manages to cross the water and reached the village. She is quickly approached by several villagers who were watching the battle and, while they don't have the skill or means to help, do manage to bring her some items squirreled away for a rainy day.
Hidden Objective cleared: Visit the village. Raina gains +2 Vulneraries (3/3).
Blue Rider, still very much alive (if barely), staggers back for healing.
Crits only multiply Weapon Power by 3, STR/MAG isn't multiplied so your crit only did 11 (3 x 3 (Wind tome Power) + 9 - 7), leaving him with 1 HP remaining. Sorry Miriam :/
Plain Nomad, feeling the brunt of the attacks on him, guides his horse a little back to make room for his more melee oriented buddies and fires an arrow at Faire in retaliation for her blow. The arrow finds its target (
36), hitting the Myrmidon for 8 damage.
Faire is hit for 8 damage (20/28 remaining). She cannot counter and gains +1 XPs.
Red Nomad decides to get back to a safer position, and targets Faire as well. His arrow finds its mark as well (
44), hitting the poor swordswoman for another 8 damage.
Faire is hit for 8 damage (12/28 remaining). She cannot counter and gains +1 XPs.
Plain Rider repositions himself between the group and the archers. Trying to decide between the wounded Faire and the slow but heavier hitting Uriel, he opts for the latter. His sword easily connects both times (
8, 13), hitting for a total of 10 damage. Uriel's bolt does barely manage to miss a chink in his armor, hitting him back for 9 damage.
Uriel is hit for 10 damage (19/29 remaining). She gains +10 XPs and +1 Dark Use. Plain Rider has 20/29 HP remaining.
With everyone busy moving around, Red Rider simply decides to try and hit the injured Myrmidon directly next to him again. The unfortunate myrmidon is once again struck (
55) for yet another 8 damage. Her counter does manage to land, though it does not do much damage.
Faire is hit for 8 damage (4/29 HP remaining). She gains +10 XPs and +1 Sword Use. Red Rider has 28/29 HP remaining.
Seeing the bleeding mess that is the Blue Rider,
Plain Priest moves up to heal him for 18 HP.
Blue Rider has 19/29 HP remaining.
Red Priest heals Plain Nomad for 18.
Plain Nomad has 29/29 HP remaining.
The battle was starting to cause commotion among the Astral monks at the church, and some were definitely beginning to pay attention to the group's efforts now, though they did not engage just yet.
Player Phase
Renewal: Uriel heals 3 HP (22/29 remaining)
This message was last edited by the GM at 10:36, Sun 21 May 2017.