Counterhits (please don't forget these!):
15:50, Today: Ashuancourux, for the NPC Red Rider, rolled 36 using 1d100 with rolls of 36. Red rider vs. Faire (69 to hit).
15:52, Today: Ashuancourux, for the NPC Plain Rider, rolled 28 using 1d100 with rolls of 28. Plain Rider vs. Raikos (74 to hit).
Enemy Phase
Septimus, unable to reach Faire without exposing himself, instead heals Uriel for 12 HP.
Uriel now has 24/29 HP remaining.
Raina, seeing Faire in a lot of trouble, heads over to heal her before diving into the ice cold water of the river again and staying there.
Faire now has 22/28 HP remaining.
Faire moved over to attack her next target, hoping to distract it, but she ends up a little too close to the rider and his sword slashes painfully across her chest (
Counter from her round, see rolls at the top of this post).
Faire now has 14/28 HP remaining.
Red Rider, hoping to press his advantage, attacks the myrmidon again hoping to finish her off. His sword connects (
45), but so does hers (
71), though Faire is definitely the one more affected by the exchange.
Faire is hit for 8 damage (6/28 remaining). She gains +10 XPs and +1 Sword Use. Red Rider has 27/29 HP remaining.
Red Nomad, seeing his buddy go down, feels emboldened by the Priests at his back, and sends an arrow at the agile myrmidon in an attempt to take her out of the fight. The arrow finds its target (
32), sending the unfortunate swordswoman to the ground.
Faire is hit for 8 damage (-2/28 remaining). She is KO'd and cannot counter, so she gains +1 XPs. She is still above -6, so she will recover after the battle, or when dropped off at the Church (occupied by Victor).
Blue Rider remembering the pain inflicted on him, rides back for payback. He finds he cannot reach Miriam with Uriel in the way though, and so simply attacks her instead. He hits her twice (
20,
46), but the return blast of dark energy leaves a mark on his armor as well (
36).
Uriel is hit for 10 damage (14/29 remaining). She gains +10 XPs and +1 Dark Use. Blue Rider has 11/29 HP remaining.
Injured again shortly after having been healed,
Plain Nomad backs up a bit while testing his arm, but the limb seems fine, and so he opts to attack the injured shamaness who seems to be blocking the way. Both arrows manage to find its target (
61,
45), and due to the Rider's distraction the return shot goes horribly wide (
100).
Uriel is hit for 10 damage (4/29 remaining). She gains +1 XPs and +1 Dark Use for missing. Plain Nomad has 29/29 HP remaining.
Both priests move further in to heal the injured riders.
Wanting to finish the job,
Plain Priest moves up to Blue Rider to heal him for 18 HP.
Blue Rider has 29/29 HP remaining.
Red Priest heals Plain Nomad again for 18.
Plain Nomad has 27/27 HP remaining.
The monks were getting restless now, but found they couldn't quite advance to the group because Plain Nomad was blocking the way. They were definitely taking up positions though.
Player Phase
Renewal: Uriel heals 3 HP (7/29 remaining)