RolePlay onLine RPoL Logo

, welcome to Star Frontiers: Destiny Tomorrow

16:52, 11th May 2024 (GMT+0)

The Blackness 1-3 (Ambush)

Posted by GM HeathFor group 0
Desiraye Lipost
player, 1193 posts
Corporate Investigator
Military PSA
Sat 5 Nov 2011
at 01:11
  • msg #39

Re: The Blackness 1-3 (Ambush)

If there's a sling on her rifle, Desi throws it over her shoulder and begins to make the way to the suits.  "We got a whole butt-load of stuff we just purchased here too!  This isn't good.

I think it may be a slight problem S'Krllk."

GM Heath
GM, 1610 posts
Tue 8 Nov 2011
at 19:22
  • msg #40

Re: The Blackness 1-3 (Ambush)

OOC: I had forgotten about items you had purchased.  It's okay to say that you brought them with you.  I'm not going to make you lose all that stuff.  The main question is what you're taking out of the current room (like the turrets) or if you are leaving them to avoid taking too much time.
Desiraye Lipost
player, 1195 posts
Corporate Investigator
Military PSA
Tue 8 Nov 2011
at 19:27
  • msg #41

Re: The Blackness 1-3 (Ambush)

OOC: Desiraye never really got a turret so, if others want to grab them, she's cool with that.

I was going to have her grab something else but, Desi purchased A LOT of stuff.  I think the rifle she took will be sufficient.  We do need to get our asses out of here pretty quick.
S'Krllk
player, 309 posts
Tue 8 Nov 2011
at 22:28
  • msg #42

Re: The Blackness 1-3 (Ambush)

S'Krllk doesn't think the turret he had was of much use, and he doesn't want to take the time to grab another. Most of his stuff is wearable, so I don't think he's leaving anything behind.
Hammer
Player, 72 posts
40/40
Pause. Computing.
Tue 8 Nov 2011
at 23:00
  • msg #43

Re: The Blackness 1-3 (Ambush)

Hammer will take his turret, having liked the miniature black hole effect.  He tugs it along, saying he will catch up and to hold the door for him.
GM Heath
GM, 1611 posts
Wed 9 Nov 2011
at 21:26
  • msg #44

Re: The Blackness 1-3 (Ambush)

3 Minutes to Impact...

You quickly gather your things and make your way to the double airlock door.  Hammer lugs his turret in behind as you go through the first airlock, and the door closes you in the small area.  A short decompression occurs, and then the other (northeastern) airlock door opens.

You make your way through a large room to a door on the right (east).  Red lights are flashing everywhere and the station has now reverted to emergency lights only.

You step out onto a platform.  In front of you is a giant window from floor to ceiling and from left to right, allowing a fantastic look out at the heavens and stars and...yes, the Pegasus, which is yawing and sideways and heading straight toward you.

Stairs lead down either side of the platform, where a door connects to other rooms.  However, you see that time is not on your side.  If you go down the stairs and to the right, you will come to the locker with the spacesuits.

Then you test the door leading out to the central hall.  You are horrified to find that the door is security locked.  (Level 3.)

Just then, Kyrillian says, "Oh, no, the movement is returning."  He has tuned out known races, meaning the movement can only be from the invisible creatures.  They are coming at you from multiple directions, as follows:


Desiraye Lipost
player, 1196 posts
Corporate Investigator
Military PSA
Fri 11 Nov 2011
at 00:48
  • msg #45

Re: The Blackness 1-3 (Ambush)

Desiraye looks around to the others, "I don't think that we're going to make it too far from here and we should all suit up just in case we're in a breeched section.  Best course of survival right now and then we worry about it after we're done figuring this mess out.

Door to the hallway is locked too right?"

Kri'lik
player, 493 posts
Doctor of Medicine (M.D.)
Professor
Fri 11 Nov 2011
at 07:05
  • msg #46

Re: The Blackness 1-3 (Ambush)

Kri'lik quickly runs over to the door leading to the southern hall where the suit lockers are to check and see if its locked. He prayed it was not as that was exactly where he wanted to go....
Hammer
Player, 73 posts
40/40
Pause. Computing.
Mon 14 Nov 2011
at 17:37
  • msg #47

Re: The Blackness 1-3 (Ambush)

Hammer quickly sets up the turret so that it faces down the stairs and can cover a wide area.  If there is a seek and destroy mode, he will press it.
GM Heath
GM, 1613 posts
Wed 16 Nov 2011
at 21:23
  • msg #48

Re: The Blackness 1-3 (Ambush)

2.5 minutes to impact...
The suit locker is unlocked.  There are many suits of all types inside.

Hammer is setting up the turret.  It is scanning left to right, up and down, for enemies.  There is a search and destroy mode and a remote control for him to use.  He puts it on seek and destroy.

Everyone begins suiting up, with Hammer being last...

[Doing anything else before I get you to 2 minutes?]
Kri'lik
player, 494 posts
Doctor of Medicine (M.D.)
Professor
Thu 17 Nov 2011
at 14:56
  • msg #49

Re: The Blackness 1-3 (Ambush)

(Im assuming we are in the short hall with the two lockers between your two red dots?)

As quickly as he can, Kri'lik dons the Vrusk suit then grabs his weapons again. Checking his own motion scanner he calls out the information on it as he sees it. Trying to keep his companions informed.
GM Heath
GM, 1615 posts
Wed 23 Nov 2011
at 21:00
  • msg #50

Re: The Blackness 1-3 (Ambush)



You are standing at the hallway where the space suit lockers are at.

2 minutes to impact
As you are dressing quickly in the spacesuits, the movement indicator shows that the invisible creatures are progressing on you.

Hammer is last to start getting in his spacesuit because he had to set up his turret facing out.  Unfortunately, it won't see the movement unless something becomes visible.  (The turret is set up right at the top of the overhang about where the arrow from "you are here" is pointed.)

You notice the red dot immediately to the west begins moving toward you...right through the wall!  Although you don't see anything, it must now be within feet of you.

The dot to the far west is moving down the hall toward you.  The two corner dots are moving diagonally through the walls toward you.

The far eastern dot does not appear to be moving at first.  Then you hear a strange buzzing sound (like a mosquito hitting a mosquito attracting light).  You look over quickly and see the amorphous outline of a...something...going directly up the far spaceport windows.  Some sort of forcefield to protect the windows is wrapping the creature in what appears to be electricity, but does not appear to be slowing it.

However, that gives the creature shape and form for a moment, and Hammer's turret locks on and fires.

It is in that moment that you take a second to reflect on your situation...

1.5 minutes to impact
You have a hostile invisible creature immediately to your west.  You are wearing space suits.  You have to reach the elevators before impact...

...and Hammer just fired a miniature black hole at a window, on the other side of which is nothing but the void of space and the chance of dangerous decompression...

On the other side of the window, the Pegasus is yawing and tilting, getting bigger and bigger.

But the moment the turret's singularity blast hits the window, all bets are off.

You hear a sound like a concussion grenade and feel something jerking you toward the window.  The room is beginning to decompress.
Kri'lik
player, 496 posts
Doctor of Medicine (M.D.)
Professor
Mon 28 Nov 2011
at 14:55
  • msg #51

Re: The Blackness 1-3 (Ambush)

Kri'lik quickly looks for something secure he can hold on to in case the room starts to rapidly decompress. "I hope I put this on right." He says referring to his space suit. It had been a long time since he has worn one and never in such haste before.
S'Krllk
player, 310 posts
Mon 28 Nov 2011
at 18:23
  • msg #52

Re: The Blackness 1-3 (Ambush)

while S'Krllk concentrates on dodging debris and finding secure footholds, he comments, flatly, "I've always wondered what explosive decompression would be like."
Hammer
Player, 74 posts
40/40
Pause. Computing.
Mon 28 Nov 2011
at 22:12
  • msg #53

Re: The Blackness 1-3 (Ambush)

Hammer looks on in shock.  Regaining some composure, he punches out at the invisible shape and yells, "To the cargo elevators."  HE tries to run but will grab onto something if it gets too tough.
Desiraye Lipost
player, 1200 posts
Corporate Investigator
Military PSA
Thu 1 Dec 2011
at 13:38
  • msg #54

Re: The Blackness 1-3 (Ambush)

"WE'VE GOT TO GET THE HELL OUT OF HERE NOW," Desi yells out once she sees the decompression start to take place.  She starts to make her way to the elevator.
Kri'lik
player, 497 posts
Doctor of Medicine (M.D.)
Professor
Thu 1 Dec 2011
at 14:57
  • msg #55

Re: The Blackness 1-3 (Ambush)

As everyone starts to move out of the locker area Kri'lik checks is mostion sensor build into his left arm's gauntlet and calls out what he see and where as best he can.

"Theres still LOTS of movement coming our way!"
GM Heath
GM, 1617 posts
Fri 2 Dec 2011
at 19:29
  • msg #56

Re: The Blackness 1-3 (Ambush)

You start to move toward the hallway to the elevator.  The decompression is like a strong wind, but not like it was on the Pegasus when Yag was forced out.

However, it is strong enough that the turret falls over the edge and onto its back on the floor 15 feet below.  It is set to notice movement, and the rocking of it by the forces pulling it toward the hole outside are making it think everything is moving.  So it is firing randomly around the room with its mini-singularities.  One flies over your head, creating a 6 foot wide perfectly cylindrical hole in the ceiling above you with a burst of blackness and sounds of explosion.

Then Kyrillian cries out and you turn.  The datasphere has been ripped from his hands by the unseen assailant.  Kyrillian's hands are scorched black and he is staring at them in shock and horror as behind him the air is being sucked from the room and the Pegasus is getting ever closer.

You can't see the assailant, but you can see the datasphere as its holder jumps over the side of the railing to the floor below.


1 minute, 18 seconds to impact...

You are all now fully dressed in your space suits.
Desiraye Lipost
player, 1201 posts
Corporate Investigator
Military PSA
Sat 3 Dec 2011
at 15:53
  • msg #57

Re: The Blackness 1-3 (Ambush)

Hearing kryllian scream, Desiraye turns back around and brings the experimental rifle's sights up to her eyes and tries to look for whatever hit him and or, took the datasphere.
S'Krllk
player, 311 posts
Mon 5 Dec 2011
at 18:29
  • msg #58

Re: The Blackness 1-3 (Ambush)

S'Krllk apparently decides that retrieving the datasphere and then being squashed by the Pegasus is a bad plan, so he ignores it. Firing his needler down the passage in front of him, he sprints for the center of the station.
Hammer
Player, 75 posts
40/40
Pause. Computing.
Mon 5 Dec 2011
at 22:44
  • msg #59

Re: The Blackness 1-3 (Ambush)

Hammer jumps down to take back the datasphere, hoping to land on top of the alien.  "Here goes nothing!" he yells in his spacesuit.
Kri'lik
player, 499 posts
Doctor of Medicine (M.D.)
Professor
Tue 6 Dec 2011
at 04:25
  • msg #60

Re: The Blackness 1-3 (Ambush)

Swinging one arm in the direction of the unseen thief Kri'lik pops pff two quick shots from his laser pistol then runs as fast as his many legs can take him to the elevator.

Beam Weapons 45% (5SEUs)
GM Heath
GM, 1619 posts
Tue 6 Dec 2011
at 18:59
  • msg #61

Re: The Blackness 1-3 (Ambush)

Kri'lik and Desiraye take aim and fire.  A gooey blood substance flies out and promptly gets sucked out the hole into space.  This causes the invisible assailant to pause, giving Hammer just enough time to land on it and take the datasphere.  Hammer begins running back up the stairs after the others.

1 minute to impact...

At the elevator, you push the button...and wait while slow classical music fills the hall.

Kyrillian has run up behind you.  "It's there!" he yells, pointing down the corridor directly in front of you.

Though there does not appear to be anything there, you know there must be another invisible assailant running after you.

This time, Hammer is holding the datasphere.

54 seconds to impact...
Desiraye Lipost
player, 1202 posts
Corporate Investigator
Military PSA
Sat 10 Dec 2011
at 22:48
  • msg #62

Re: The Blackness 1-3 (Ambush)

Desiraye spins her attetnion to the target the Kyrllian had just called out to her and drops to one knee and firing a shot dead center down the hallway.
Hammer
Player, 76 posts
40/40
Pause. Computing.
Mon 12 Dec 2011
at 19:41
  • msg #63

Re: The Blackness 1-3 (Ambush)

Hammer huddles down by the elevator holding the datasphere with both arms to keep it safe. "Mine!" he yells, half in an insane blabber due to the current situation.  ONce the eleveator opens, he rushes in
Sign In