Re: Dark Side of the Moon - Moon Landing
To make sure you understand the geography of where you are, look at the diagram of the carousel wheel. You have landed in Zone 1. The missile is being housed in the missile silo (area 16).
Artemis Base was cut out of the rock of Setarz with mining lasers. Setarz's gravity is negligible and zero gravity considerations apply (see AD p20 & 26). To compensate for this, a huge revolving wheel was constructed beneath the moon's surface. This wheel is known as the "Carousel" and houses Artemis' population along its rim, where gravity is maintained at .6g. Another five areas form the rest of Artemis — the Docks (Zone I), the Transport Tunnel (Zone II), two distinct power plants (Zones III and IV), and the Missile Silo (Zone V). All of these areas have negligible gravity and steel floors for ease of movement — all occupants are issued with magnetic-soled boots, and convenient handholds are spaced throughout the base.
You can travel to other areas of the base by using a magnitruk (two passengers), and there is also an unmanned cargo trailer (where up to 4 people/Vrusk can be concealed):
Travel between the various areas of the base is via a magnetic transport system. Steel rails run along the wall surfaces and small cars containing personnel and cargo travel along them. There are two types of car — magnitruks and cargo trailers. Both cars are 1.5 metres wide and 2.5 metres long.
A magnitruk contains a magnetic generator and can hold two persons in an uncovered area. The rear half contains a cargo area covered by a semi-circular lid — items can be placed or strapped into this area and the lid closed to stop them from falling out.
Cargo trailers have no motive power of their own, being simply larger versions of the magnitruk's cargo area. Up to four characters may be concealed in here.
The system is fully automated and computer controlled. Magnitruks can increase/decrease their speed by 20 metres per turn and can reach a top speed of 60kph. Call buttons are found at each of the termini and, after pressing the button, a magnitruk arrives in approximately 5 minutes. Magnitruks have an intercom and a control panel with eight coloured buttons. The colours correspond to various areas of Artemis base: Orange - the Docks; Blue - Power Plant 1; Purple - Power Plant 2; Yellow - Carousel Recreation area; Black - Carousel Science area; Brown - Carousel Command area; Green - the Missile Silo. There is also a clearly-labeled, red, emergency stop button.
Pressing a button (other than the emergency stop), causes the magnitruk to travel to the designated destination where it waits until given a new destination or until directed by the computer. Pressing the emergency stop button halts the magnitruk and transmits a radio signal to the security room. From there, a guard calls the truk to ascertain the nature of the problem and whether assistance is required. If so, a zero-g or normal maintenance robot (depending on the location) is then sent to sort out the problem. The magnitruk can be restarted by pressing the red button again. In case of power failure, handholds are regularly spaced along the transport shafts.
You currently have a magnitruk in front of you and can call further vehicles (and wait 5 minutes each). There is really no other way to travel between areas of the base (that you can tell).
NOTE: Within reasonable limits, you can have more people on a magnitruk than 2. However, only 2 can be strapped in at a time, meaning that any additional people have a chance of injury as it moves. Only 4 people maximum can hide in a cargo trailer, but others can hold onto the sides with the same dangers as with the magnitruk above, and will not be hidden from view.
This message was last edited by the GM at 22:46, Fri 17 Mar 2017.