Re: Eleanor Moraes -- Recapturing the Ship
Desi, Porter, and Orvo go up to the central bridge area. The hatches to the east and west are closed but there is a communication button next to them. No one will be in sight until you open the hatches.
Bartja and Appleburg remain on the Recreation Deck center area, and S'krllk is still down in the Engine room.
Bartja has a quick exchange with S'krllk, waiting for a reply.
Porter pushes the button and says: "Look, I just want to talk, okay? You have to admit, this behavior is not normal for you. You have a Sathar cybernetic implant controlling you. We want to help you get it out and restore order. The only other options are, someone, or every one dies. If you start the countdown, we all die. If you explode the ship, we all die, if I shoot you, only you die. I don't want to do that. Please, release control and let us help you. We need you alive for the best chance of overcoming what is going to happen here."
07:47, Today: GM Heath rolled 53 using 1d100. OOC: Porter's leadership is 55, with his personality reduced to 35 by the original creator. It paid off with this roll!
Desi says, "We Don't have to blow anybody up or kill each other here. It seems that we've gotten ourselves into a situation that it looks like we may not be able to get out from. We all don't need to die here! The both of you are tops in your fields of studies this is very unusual for two people in your positions to be acting like this. What else can we do to convince you that something is off and we can help you?"
A tense moment passes, and then LeGrange says, "Come on in. I...I have had some blackout times and an irrational hatred of Vrusk. I just...just hate them. But we do have a deadman switch, so no sudden moves."
"I'm not buying it," Terry says. "Don't trust them!"
To that, LeGrange says, "Shut up." Then the intercom clicks off again.