Re: Log 2-23
You have about 30 minutes in which to review what you can about the eorna history in the museum. You discover the following information:
THE EORNA
The Eorna are a race of intelligent creatures descended from bipedal Volturnian dinosaurs. Most Eorna stand about 3 meters tall. The thick hide of the reptile has been replaced with a coat of fur that serves as insulation in cold temperatures. They have a rather large tail which is used for balance in walking. Their smaller forelimbs have developed hands that are somewhat human in appearance and function. Their vocal sounds are very different from those made by Humans due to the different structure of the Eorna palate.
Eorna are warm-blooded omnivores who evolved to build an advanced technological civilization. The Eorna are natural hypnotists. Their technology stresses mental control, often reinforcing the natural abilities of the Eorna
The Eorna worship beauty. They believe that the purpose of life is to come to know true beauty, which can take many forms; it can be physical, moral, intellectual, historical, etc., but of course, the Eorna idea of beauty is not necessarily the same as that of Humans or other player character races.
The Eorna have no priests or spiritual leaders. As a form of worship, the Eorna create magnificent sculptures of crystals and light, high technology items, great works of music, logical systems of thought, and other objects of beauty. To an Eorna, creative work is in itself a religious experience. Anything which tends to destroy life and beauty should be discouraged, or if necessary, totally eliminated.
The museum seems to have many depictions of what is known as the "Day of Doom," which has something to do with the Sathar. The Eorna now see the Sathar as the ultimate enemy of all that the Eorna believe in. To meet the Sathar challenge, the Eorna have undertaken what they call the Great Mission. The Eorna long ago realized that their numbers were too few to survive as a race. The Eorna have artificially interfered with evolution on Volturnus to produce the Edestekai, the Kurabanda, and the Ul-Mor. The Eorna hope one of these races will eventually achieve a high level of civilization, dedicated to beauty, but with sufficient technology and military skill to defend against, and eventually destroy, the Sathar.
The efforts of most surviving individual Eorna are given wholeheartedly to the Great Mission. The original survivors of the Sathar attack have undergone cryogenic sleep. Only 10 of the original survivors are awake at any given time. When one of these individuals dies, a sleeper is awakened to replace the dead Eorna. Forty-six individuals remain in cryogenic sleep. Those who are awake are aided in their efforts by the most capable of their decendants (many of whom have inbred genetic defects or, as you saw, mental problems).
The number of Eorna is so small that they no longer need a formal society. There are no social organizations other than the family. Eorna society thus maximizes individual freedom of choice and minimizes social control of the individual. Criminal behavior is handled by a computerized/robotic legal system. This system works for the Eorna because they all share the same basic goals and ideals (the Great Mission).
The Eorna legal system remains the one that was used before the Sathar attack which nearly destroyed their race. All laws have been codified and entered into special computers. Computers run the robot police and serve as ultimate judges in all civil and criminal cases. Eorna law recognizes that there may be extenuating circumstances involved in a criminal act. The system tries to evaluate a person's intentions and motives when considering guilt or innocence.
The usual punishment for serious violations is imprisonment in a mental hospital. In some cases convicted criminals may be required to provide some type of restitution to the victims of their crimes. Finally, Eorna law recognizes a special appeal based upon the criminal's value to society.
The prison and mental hospital systems have largely broken down. Some criminal or insane Eorna do exist and wander free in a few areas of the planet. The robot police frequently malfunction due to neglect.
After thirty minutes pass, the door to the east opens, and three of the eorna walk in. Behind them is one of those crystal robots, which carries in its arms the weakened form of Lieutenant Colonel Jameson. It sets Jameson carefully into a chair, and the Eorna leave without a word. Jameson is weak but conscious...barely. He seems to be full of drugs which have made him very sleepy.
This message was last edited by the GM at 17:03, Thu 09 Aug 2007.