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19:47, 15th May 2024 (GMT+0)

Log 2-23.

Posted by GM HeathFor group 0
GM Heath
GM, 594 posts
Tue 31 Jul 2007
at 17:24
  • msg #1

Log 2-23



You go west down a hallway for a short ways.  The halls do look much more recently used than the upper levels.  Finally, you open a door to the east.  You peer into what appears to be an empty room, 20 meters across and 30 meters long.  There is a door in the northeast corner of the room, across from the door you just opened.  The walls are of the same porous substance as the other ones of this level.
Bartja Nemuco
player, 313 posts
Yazirian
Technician
Tue 31 Jul 2007
at 18:19
  • msg #2

Re: Log 2-23

"This time, let's jamb this door open until we get that door opened.  I don't see any goods to get us out of trouble again if this is another trap" Bartja suggests weakly.
Dulob
player, 223 posts
Tue 31 Jul 2007
at 19:22
  • msg #3

Re: Log 2-23

Dulob says, "Sounds good.  In fact, I'll wait here and hold the door open if you want, until you get the far door open."
Lerku
player, 33 posts
Tue 31 Jul 2007
at 19:44
  • msg #4

Re: Log 2-23

Lerku adds, "I'll help!  I'm pretty strong!!" and moves to help Dulob hold the door.
Fr'ssky
player, 16 posts
Tue 31 Jul 2007
at 19:45
  • msg #5

Re: Log 2-23

Frisky goes over to the far door and tries to open it.
Inta Karlsenn
player, 275 posts
Wed 1 Aug 2007
at 11:49
  • msg #6

Re: Log 2-23

Inta watches the corridor to make sure none of the crazies make it this far.
Becka Norend
player, 37 posts
Wed 1 Aug 2007
at 12:32
  • msg #7

Re: Log 2-23

Becka follows Fr'ssky to assist with the far door.
Desiraye Lipost
player, 391 posts
Desiraye Lipost
Corporate Investigator
Wed 1 Aug 2007
at 13:17
  • msg #8

Re: Log 2-23

Desiraye will stand next to Bartja while the others secure the doors in the room.
GM Heath
GM, 595 posts
Wed 1 Aug 2007
at 17:28
  • msg #9

Re: Log 2-23

Frisky goes across the floor to the far door.  The floor sinks slightly below him...like a pressure plate.  He finds that the door is locked.

Through the pores in the walls, small objects fall with a clink, clink on the floor.  The are round and look an awful lot like...well, like grenades.  From these grenades, smoke begins to billow forth.  They also fall through the pores in the hallway, so closing the door won't help.

Bartja falls unconscious.  Next, Dulob and Frisky fall unconscious.  Then Desiraye collapses too.

Only Lerku, Becka and Inta manage to stay conscious as they cover their mouths and the smoke begins to clear.

Suddenly, the door to the east begins to unlock...
Desiraye Lipost
player, 392 posts
Desiraye Lipost
Corporate Investigator
Thu 2 Aug 2007
at 12:38
  • msg #10

Re: Log 2-23

Desiraye looks up when the grenades fall from the walls and ignite.  When she gets a whiff of the doze grenades, Desiraye tries to resist, "Ah, shi.." is all she can get out before passing out.
Inta Karlsenn
player, 276 posts
Thu 2 Aug 2007
at 13:47
  • msg #11

Re: Log 2-23

Inta moves to one knee while pulling her weapon. Her sites move in line with the doorway that is opening. "Don't fire until we know what we are up against or if they mean us no real harm."
Becka Norend
player, 38 posts
Thu 2 Aug 2007
at 13:56
  • msg #12

Re: Log 2-23

With a nod, Becka readies her weapon and steps to take a position near Inta.
Lerku
player, 34 posts
Thu 2 Aug 2007
at 15:48
  • msg #13

Re: Log 2-23

"Oh, no....  I hate this thing..."  Lerku raises the needler rifle unsteadily and aims toward the door.
GM Heath
GM, 596 posts
Thu 2 Aug 2007
at 22:18
  • msg #14

Re: Log 2-23

Six of the eorna creatures step through the door, armed with electrostunners and some sort of needle gun.

The lead one speaks in a way that seems half-vocal, half-mental:  "Surrender your weapons."
Becka Norend
player, 39 posts
Tue 7 Aug 2007
at 14:52
  • msg #15

Re: Log 2-23

Becka looked to Inta and Lerku for guidance.  She was not about to relinquish her weapon but she was not quite prepared to open fire, either.
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