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Equipment List - Bugs in the System.

Posted by GM HeathFor group 0
GM Heath
GM, 1002 posts
Thu 10 Sep 2009
at 20:09
  • msg #1

Equipment List - Bugs in the System

Due to having new players and a new adventure, let's start a new equipment list to keep it simple.  Just make a new post here where you list your character's equipment.

If some equipment is not being carried, please list where it is, such as the following (notice listing of weapons you typically use and that would be most handy):

EQUIPMENT CARRIED:
Weapon A (preferred) [stats, dmg, unmodified % to hit], Ammo: [X rnds]
Defenses:  Albedo suit [defense stats]...
...
...

EQUIPMENT ON FREIGHTER:
Y

EQUIPMENT ON SHUTTLE:
Z

Then when you want to use a weapon, you can just copy and paste these stats into your post (or private line), subtracting ammo as you go.

Let's see how that works for this adventure and modify later, if needed.

Desiraye Lipost
player, 683 posts
Desiraye Lipost
Corporate Investigator
Thu 10 Sep 2009
at 20:53
  • msg #2

Re: Equipment List - Bugs in the System

Not complete... will update soon:

Equipment:
[1] Everflame [x]
[1] Gas Mask [x]
[1] Standard Equipment Pack [x]
[2] Solvaway [x]
[1] Pr. Exploerer's Boots [x]
[1] Explorer's Vest [x]
[1] rope (15 meters ea.) [x]
[1] pr. sungoggles
[2] all weather blanket [x1 on mission]
[1] bottle vitasalt pills
[5] days' water and rations
[1] shirt with pirate logo on it
[1] pair of omnoculars [x]
[2] full power beltpacks [x1 on mission]
[1] Tech Kit [x]

WEAPONS:
[1] Laser Rifle [x]
- [1] 100 SEU Backpack
- [1] Power Light
- [1] Bandoleer Sling
   - [10] 20 SEU Clips
- [1] Muzzle Extender
- [1] Scope [IR/Magnification]

[2] Maser Penetrator [x]
- [10] 10 SEU clips
- [1] Spring Holster (Maser #1)
- [1] Shoulder Holster (Maser #2)

Stunstick [x]
4 Kg's of TD-19 [x1 kg on mission]
- [10] Variable Timers [x2 on mission]
6 tangler grenades [x2 on mission]
4 frag grenade [x2 on mission]
7 doze grenade [x4 on mission]

DEFENSIVE OPTIONS:
[1] Albedo Screen [x]
[1] Military Skeinsuit
[1] Holoscreen


Current Mission Gear:
- a chillsuit (with 50 SEU) and a breathing mask with 2 oxygen tanks (see NEW EQUIPMENT)
- a ByChem Corporation uniform (skeinsuit with vibroknife - see Uniforms, Pull-out Sheet IV)
- a chronocom, a torch and survival rations
- [1] Albedo Screen
- [1] Beltpack
- [1] Tech Kit
- [1] All-Weather blanket
- [1] Everflame
- [1] Gas Mask
- [1] Standard Equipment Pack
- [2] Solvaway
- [1] Pr. Exploerer's Boots
- [1] Explorer's Vest
- [1] Rope (15 meters ea.)

 WEAPONS:
- [1] Laser Rifle
- [1] 100 SEU Backpack
- [1] Power Light
- [1] Bandoleer Sling
      - [10] 20 SEU Clips
- [1] Muzzle Extender
- [1] Scope [IR/Magnification]

[2] Maser Penetrator
- [10] 10 SEU clips
- [1] Spring Holster (Maser #1)
- [1] Shoulder Holster (Maser #2)

[1] Laser Pistol [Desiraye x1]
 - [3] 20 SEU Clips [Desiraye x3]


[1] Stunstick
[1] Kg's of TD-19
- [2] Variable Timers
[2] tangler grenades
[2] frag grenade
[4] doze grenade
This message was last edited by the player at 21:07, Wed 16 Sept 2009.
Kri'lik
player, 190 posts
Doctor of Medicine (M.D.)
Professor
Thu 10 Sep 2009
at 23:39
  • msg #3

Re: Equipment List - Bugs in the System

BitS Equipment:

Medic-CAS
Duo-Atmospheric/Geological-CAS
Duo-Fauna/Flora-CAS
Chronocom
Toxyrad Gauge
Poly-vox
Albedo Screen w/20SEU clip

Everything else on my sheet is on the old ship.
Sergi Watchman
player, 152 posts
Fri 11 Sep 2009
at 08:57
  • msg #4

Re: Equipment List - Bugs in the System

Sergi will carry the following equipment on him, with the balance of his kit as cargo.  The uniform, power belt and albedo screen are his own, not the company issue.

Standard Pack
Gas Mask
Solvaway x 3
Holoflare x 2
Power Beltpack
Albedo Screen
Gyro Rifle
Gyro Pistol
Gyro Rifle Mags x 10
Gyro Pistol Mags x 10
Sonic Sword
Power clips x 3
Doze Grenade x 3
Tangler Grenade x 3
Parson Chance
player, 14 posts
Fri 11 Sep 2009
at 13:11
  • msg #5

Re: Equipment List - Bugs in the System

Not including any gear listed in the play thread.

1 Laser pistol
1 Laser rifle
1 Gyrojet pistol
1 Vibroknife
2 Gyrojet pistol clips
1 Flashlight
1 Tangler Grenade
1 Power backpack
1 Power beltpack
1 vial solve-away
1 tech kit
2 Frag Grenades
1 Toxy rad gauge
5 Powerclips
This message was last edited by the player at 22:20, Wed 16 Sept 2009.
Yagrith
player, 10 posts
Yazirian
Robotics + computers
Fri 11 Sep 2009
at 16:17
  • msg #6

Re: Equipment List - Bugs in the System

Following is equipment I will carry on me throughout the mission:

Chillsuit (50 SEU), wearing underneath skeinsuit
Breathing mask with 2 oxygen tanks (around neck -- ready to be put on in emergency)
Gauss screen
Power beltpack (connected to Gauss screen)
ByChem Corporation uniform/skeinsuit (wearing over chillsuit)
Vibroknife (on belt) w 20 SEU clip
Additional 20 SEU clip (in backpack)
Gyrojet pistol (left-side holster)
Gyrojet ammo, 10 clips (1 in weapon, 1 in pocket, 8 in backpack)
Doze grenades, 3 (2 in overall pocket, 1 in backpack)
Frag grenades, 3 (2 in overall pocket, 1 in backpack)
Robcomkit (backpack)
Chronocom (wrist)
Solvaway doses, 2 (backpack)
Biocort, 5 doses (backpack)
First aid pak (backpack)
1 stimdose (backpack)
1 staydose (backpack)
Sungoggles (wearing)
Toxyrad gauge (clipped onto right arm)
Rope (backpack)
Flashlight (overall pocket)
Holoflares, 2 (backpack)
Compass (overall pocket)
Everflame (backpack)
Torch (backpack)
Survival rations (backpack)
1 all-weather blanket (backpack)

Following will be left on shuttle:

Extra robcomkit (from party's communal supplies)
This message was last edited by the player at 22:29, Wed 16 Sept 2009.
Kuurn
player, 7 posts
Sat 12 Sep 2009
at 13:13
  • msg #7

Re: Equipment List - Bugs in the System

[Employeer Supplied Personal Equipment]
Chilsuit [50 SEU]-worn
Breathing Mask with O2 Tank x2-worn
ByChem Skeinsuit with Vibroknife w/Powerclip [20 SEU]-worn
Chronocom-worn
Torch-carried
Survival Rations x10-carried

[Personal Equipment]
Automatic Pistol-carried
15 Bulletclips-carried

[Employeer Supplied Mission Equipment]
Laser Rifle-carried
Power Backpack [100 SEU]-worn
Power Beltpack [50 SEU]-worn
Powerclip #1 [20 SEU]-carried
Powerclip #2 [20 SEU]-carried
Powerclip #3 [20 SEU]-carried
Albedo Screen-worn
This message was last edited by the player at 09:25, Fri 18 Sept 2009.
Kri'lik
player, 196 posts
Doctor of Medicine (M.D.)
Professor
Wed 16 Sep 2009
at 02:20
  • msg #8

Re: Equipment List - Bugs in the System

For you new guys, you want something from party loot, repost the equipment list below, strikeout what you take and update the number. Then update your character sheet/equipment list.

BUGS IN THE SYSTEM PARTY EQUIPMENT:

8 laser rifles
6 laser pistol
1 tangler grenade
7 frag grenades
1 doze grenades
6 stunsticks
100 recoilless rounds
24 power backpacks
9 power beltpack
111 powerclips
2 electrostunners
1 needler rifle
2 needler pistols
2 albedo screens
2 gauss screens
2 sonic screens
18 needleclips (12 pistol, 6 rifle)
2 toxy-rad gauges
2 freeze-fields
3 ropes
5 4 vials of solvaway
3 techkits
3 robcomkits
2 medkits
2 envirokit

3 all weather blankets
5 days' water and rations for 4 people.
1 shirts with pirate logo on them -
1 inflatent
1 crete sprayer
1 grappling gun Inta
1 pirate logbook
1 printout of a map and instructions to reach the pirate mining town where Lt. Jameson and Grod were taken.
Desiraye Lipost
player, 698 posts
Desiraye Lipost
Corporate Investigator
Wed 16 Sep 2009
at 21:06
  • msg #9

Re: Equipment List - Bugs in the System

In reply to Kri'lik (msg #8):

Kri'lik:
For you new guys, you want something from party loot, repost the equipment list below, strikeout what you take and update the number. Then update your character sheet/equipment list.

BUGS IN THE SYSTEM PARTY EQUIPMENT:

8 laser rifles
6 laser pistol [Desiraye x1]
1 tangler grenade
7 frag grenades
1 doze grenades
6 stunsticks
100 recoilless rounds
24 power backpacks
9 power beltpack
111 powerclips [Desiraye x3]
2 electrostunners
1 needler rifle
2 needler pistols
2 albedo screens
2 gauss screens
2 sonic screens
18 needleclips (12 pistol, 6 rifle)
2 toxy-rad gauges
2 freeze-fields
3 ropes
5 4 vials of solvaway
3 techkits
3 robcomkits
2 medkits
2 envirokit

3 all weather blankets
5 days' water and rations for 4 people.
1 shirts with pirate logo on them -
1 inflatent
1 crete sprayer
1 grappling gun Inta
1 pirate logbook
1 printout of a map and instructions to reach the pirate mining town where Lt. Jameson and Grod were taken.

Parson Chance
player, 24 posts
Wed 16 Sep 2009
at 22:10
  • msg #10

Re: Equipment List - Bugs in the System

BUGS IN THE SYSTEM PARTY EQUIPMENT:

7 laser rifles Parson x1
6 5 laser pistol [Desiraye x1]Parson x1
1 tangler grenade
6 4 frag grenades Parson x2
1 doze grenades
6 stunsticks
100 recoilless rounds
24 23 power backpacks Parson x1
9 8 power beltpack Parson x1
111 106 powerclips [Desiraye x3] Parson x5
2 electrostunners
1 needler rifle
2 needler pistols
2 1 albedo screens Parson x1
2 gauss screens
2 sonic screens
18 needleclips (12 pistol, 6 rifle)
2 1 toxy-rad gauges Parson x1
2 freeze-fields
3 ropes
4 3 vials of solvaway Parson x1
3 2 techkits Parson x1
3 robcomkits
2 medkits
2 envirokit

3 all weather blankets
5 days' water and rations for 4 people.
1 shirts with pirate logo on them -
1 inflatent
1 crete sprayer
1 grappling gun Inta
1 pirate logbook
1 printout of a map and instructions to reach the pirate mining town where Lt. Jameson and Grod were taken.
This message was last edited by the player at 00:14, Fri 18 Sept 2009.
Yagrith
player, 19 posts
Yazirian
Robotics + computers
Wed 16 Sep 2009
at 22:24
  • msg #11

Re: Equipment List - Bugs in the System

BUGS IN THE SYSTEM PARTY EQUIPMENT:

7 laser rifles Parson x1
6 5 laser pistol [Desiraye x1]Parson x1
1 tangler grenade
6 4 frag grenades Parson x2
1 doze grenades
6 stunsticks
100 recoilless rounds
24 23 power backpacks Parson x1
9 8 7 power beltpack Parson x1 [Yagrith x1]
111 106 104 powerclips [Desiraye x3] Parson x5 [Yagrith x2]
2 electrostunners
1 needler rifle
2 needler pistols
2 albedo screens
2 1 gauss screens [Yagrith x1]
2 sonic screens
18 needleclips (12 pistol, 6 rifle)
2 1 toxy-rad gauges Parson x1
2 freeze-fields
3 ropes
4 3 vials of solvaway Parson x1
3 2 techkits Parson x1
3 2 robcomkits [Yagrith x1]
2 medkits
2 envirokit

3 2 all weather blankets [Yagrith x1]
5 days' water and rations for 4 people.
1 shirts with pirate logo on them -
1 inflatent
1 crete sprayer
1 grappling gun Inta
1 pirate logbook
1 printout of a map and instructions to reach the pirate mining town where Lt. Jameson and Grod were taken.
This message was last edited by the player at 22:29, Wed 16 Sept 2009.
Kri'lik
player, 199 posts
Doctor of Medicine (M.D.)
Professor
Thu 17 Sep 2009
at 01:24
  • msg #12

Re: Equipment List - Bugs in the System

Below is the equipment Kri'lik is carrying out of the shuttle:

Powerpack - wpn1 - Laser Rifle (set to 20 SEU)
                  - wpn2 - Laser Pistol (Set to 10 SEU)
                  - scn1 - Albedo Screen
                  - aux1 - Chillsuit (worn under skeinsuit) set to 2 SEU/hr
                  - aux2 -
                  - aux3 -
                  - SEUs - 98 (-2/hr)
Powerclip x2 (20 SEU each)
Military skeinsuit
Breathing Mask
Medic-CAS
Duo-Atmospheric/Geological-CAS
Duo-Fauna/Flora-CAS
Chronocom
Pocket tool
Toxyrad Gauge
Poly-vox
Emergency beeper
Everflame
Infralight
Powerlight
Flashlight
10m of rope
1 liter of water
Sungoggles
2 Freeze Fields
1 Solve Away

Medical Tool Kit
Biocort                  - 22 hypo doses to stimulate very fast healing
Local Anesthetic   - 10 hypo doses to relieve pain
Plastiflesh             - 5 cans of spray which closes up wounds and heals burns
Omnimycin            - 10 hypo doses to control infections
Acid neutralizer     - 1 bottle of liquid to neutralize acids
Antiseptic              - 5 cans of spray to clean and disinfect a skin area
Microforceps         - adjustable, used to remove shrapnel and bullet fragments from wounds
Medscanner          - an electrical instrument used to diagnose ailments
Spray hypo           - syringe used to give shots without a needle
Telol                      - 10 hypo doses of truth serum
Stimdose              - 10 hypo doses to revive unconscious individuals
Staydose              - 10 hypo doses to sustain a dying character for 20 hours
Sonic scalpel         - tool for cutting plastic, metal or flesh; makes a smooth, bloodless incision up to 5 mm deep
Laser scalpel        - used to make deep incisions
Electrosurgeon     - a small machine that keeps wounds open and controls bleeding during surgery.
Autosurgeon        - a special device that allows a medic to operate on himself
Antibody plus       - 10 hypo doses that increase the body's ability to recover from diseases
Antitox                 - 10 hypo doses to neutralize poisons
S'Krllk
player, 130 posts
Thu 17 Sep 2009
at 16:35
  • msg #13

Re: Equipment List - Bugs in the System


EQUIPMENT CARRIED:
Laser Pistol (preferred) [stats, dmg, unmodified % to hit]
2 powerclips
Defenses:  as listed below
Pocket Tool
Techkit
Robcomkit

Chilsuit [50 SEU]-worn
Breathing Mask with O2 Tank x2-worn
ByChem Skeinsuit with Vibroknife w/Powerclip [20 SEU]-worn
Chronocom-worn

EQUIPMENT ON FREIGHTER:




EQUIPMENT ON SHUTTLE:
Needler Pistol
3 Pistol Needleclips (anesthetic)
Coveralls.
Doze Grenade.
First Aid Pak.
STIMDOSE:
STAYDOSE
ID Card.
Pocket Tool.
Survival Rations
vibroknife
all-weather blanket
This message was last edited by the player at 04:59, Sat 19 Sept 2009.
GM Heath
GM, 1021 posts
Thu 17 Sep 2009
at 17:28
  • msg #14

Re: Equipment List - Bugs in the System

One thing to add:  given that you have been provided with some specialized equipment (like the chillsuits, uniforms, and breathing masks), please make sure to indicate what you are actually wearing in your equipment list.

If not so indicated, I will assume it is not being worn.  Don't be caught in your skivvies!  :)
Sergi Watchman
player, 155 posts
Fri 18 Sep 2009
at 09:12
  • msg #15

Re: Equipment List - Bugs in the System

Equipment Worn by Sergi (* indicates company equipment 'lent' for expedition)

Standard Pack
Gas Mask
Solvaway x 3
Holoflare x 2
Power Beltpack
Albedo Screen
Skeinsuit (Military)
Gyro Rifle
Gyro Pistol
Gyro Rifle Mags x 10
Gyro Pistol Mags x 10
Sonic Sword
Power clips x 3
Doze Grenade x 3
Tangler Grenade x 3
Chillsuit *
Breathing Mask *
Oxygen Tanks x 2 *
Chronocom *
Torch *
Rations *
Rope x 1 *
Techkit x 1 *
Power Clips x 10 *

Equipment Left on shuttle

Frag grenade x 3
Smoke Grenade x 3
Holoflare x 8
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