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19:28, 1st May 2024 (GMT+0)

Bugs in the System 13 - Final Countdown.

Posted by GM HeathFor group 0
GM Heath
GM, 1419 posts
Wed 16 Feb 2011
at 18:06
  • msg #77

Re: Bugs in the System 13 - Final Countdown

What I have is:

Kuurn will shoot
S'Krllk will shoot
Kri'lik will throw another grenade
Ellen will shoot

Desi will probably use a sniper rifle but is waiting on Yag's response.  Yag may be out of contact right now, so Desi may just want to post her final move assuming Yag will do what she tells him

I'm not sure what Yag is doing, but we can resolve the lower level one first.
Desiraye Lipost
player, 1003 posts
Corporate Investigator
Military PSA
Wed 16 Feb 2011
at 22:52
  • msg #78

Re: Bugs in the System 13 - Final Countdown

In reply to GM Heath (msg #77):

Desi will throw a frag grenade 1st and will offer one up to Yag if he doesn't have any.

Sniper fire to follow...
GM Heath
GM, 1420 posts
Fri 18 Feb 2011
at 00:12
  • msg #79

Re: Bugs in the System 13 - Final Countdown

Yag and Desi throw two frag grenades.  Both manage to keep their balance, and the grenades fly gracefully through the air.  There is a loud explosion as the two frags find their marks, exploding right near the targets.

Ice Cutter Robot: 71 dmg.  (429/500 STA)
Sape 1: 73 dmg.  (47/120 STA)
Sape 2: 98 dmg.  (22/120 STA)

You have one more round of attacks and then then will reach you.


Kri'lik catches his balance and throws another grenade.  This one finds its mark!  The four sapes in the corridor are all hit by the explosion.  However, this grenade toss also throws Kri'lik off balance once again.

S'Krllk fires his needler, hitting the closest Sape that has just descended.  (61 dmg.)  He manages to keep his balance in the zero-gee.  Remarkably, all three shots from S'Krllk hit their mark.

Kuurn fires too, also hitting the closest sape.  (31 dmg.)  Kuurn barely maintains his balance.  He misses his second shot.

Ellen fires her laser pistol, hitting the same sape.  (30 dmg.)  Ellen is thrown off balance and is spinning in the zero gee.  Her second shot goes wild when she begins spinning.

You have one more free attack before the sapes reach you and attack.  The other four are descending, so there is only one last chance for a grenade throw before they are all too close.


Sape 1:  3/120 STA (laser and needler damage)
Sape 2:  120/120 STA
Sape 3:  29 dmg (grenade) (91/120 STA)
Sape 4:  33 dmg (grenade)  (87/120 STA)
Sape 5:  43 dmg (grenade) (77/120 STA)
Sape 6:  43 dmg (grenade) (77/120 STA)
This message was last edited by the GM at 00:23, Fri 18 Feb 2011.
GM Heath
GM, 1421 posts
Fri 18 Feb 2011
at 00:28
  • msg #80

Re: Bugs in the System 13 - Final Countdown

Yag goes into Yazirian battle rage at this point.  (+20 to hit in melee.)
Desiraye Lipost
player, 1006 posts
Corporate Investigator
Military PSA
Fri 18 Feb 2011
at 03:01
  • msg #81

Re: Bugs in the System 13 - Final Countdown

GM Heath:
Yag goes into Yazirian battle rage at this point.  (+20 to hit in melee.)

Desiraye reaches for another grenade from her vest and throws it towards the approaching robot & Sapes.  She uses whatever she can to brace herself to keep control over herself and hopes that Yag isn't rushing in to meet the Sapes in hand-to-hand combat just yet.  "Yag!  One more grenade then I'll cover you to try and get by the robot or whatevers left."

Desiraye throws another of her frag grenades.
S'Krllk
player, 244 posts
Fri 18 Feb 2011
at 06:08
  • msg #82

Re: Bugs in the System 13 - Final Countdown

S'Krllk mechanically aims at the sapes, and fires. He says nothing, and merely shoots the nearest still moving sape while allowing the minimal kick of the needler to push him away from the advancing danger.
Kri'lik
player, 413 posts
Doctor of Medicine (M.D.)
Professor
Fri 18 Feb 2011
at 06:43
  • msg #83

Re: Bugs in the System 13 - Final Countdown

Seeing the success of his second throw the doctors resolve strengthens therefore he tries to regain his balance and throw another frag grenade.

(I'll have one more frag after this throw.)
GM Heath
GM, 1422 posts
Fri 18 Feb 2011
at 20:04
  • msg #84

Re: Bugs in the System 13 - Final Countdown

Everyone takes their last free round:


Desi and Yag throw grenades, hitting near the approaching sapes.

Ice Cutter Robot: 93 dmg.  (336/500 STA)
Sape 1: 72 dmg.  (Dead)
Sape 2: 90 dmg.  (Dead)

The two sapes are killed by the grenades before they reach Desi and Yag.  The ice cutter robot has approached and is ready to attack next round.



Down below, the six sapes attack.  Everyone manages to catch their balance.

Kri'lik throws another grenade. It finds its mark, hurting the rearward 4 sapes.

Sape 3:  54 dmg (grenade) (37/120 STA)
Sape 4:  44 dmg (grenade)  (43/120 STA)
Sape 5:  47 dmg (grenade) (30/120 STA)
Sape 6:  34 dmg (grenade) (43/120 STA)

Kri'lik catches himself securely and finds good balance.  (Critical pass on the reaction check; Kri'lik will not lost balance next round regardless.)

Kuurn, S'Krllk and Ellen fire again.

Two of S'krllk's needler shots find their mark.  (37 dmg.)  The frontmost sape begins floating dead, his body carried forward toward you from the momentum, blood seeping out and hanging morbidly in the air from the needler strikes.

Kuurn fires twice with his laser pistol, hitting once.  He hits once (28 dmg) but then loses his balance and begins spinning.

Ellen fires twice and scores a critical hit and a regular hit with her laser pistol.  (102 total dmg)  The sape begins spinning toward you, merely a corpse.  Its damage was all lasers, so luckily there is no blood.

Sape 1:  (dead)
Sape 2:  (dead)

Ellen loses her balance (critical miss).  She will be unable to attack next round.

Sape 3 and 4 move through the bodies.  They will get to attack next round.

This message was last edited by the GM at 20:33, Fri 18 Feb 2011.
Desiraye Lipost
player, 1008 posts
Corporate Investigator
Military PSA
Fri 18 Feb 2011
at 20:25
  • msg #85

Re: Bugs in the System 13 - Final Countdown

GM Heath:
Everyone takes their last free round:


Desi and Yag throw grenades, hitting near the approaching sapes.

Ice Cutter Robot: 93 dmg.  (336/500 STA)
Sape 1: 72 dmg.  (Dead)
Sape 2: 90 dmg.  (Dead)

The two sapes are killed by the grenades before they reach Desi and Yag.  The ice cutter robot has approached and is ready to attack next round.



Desi brings her laser rifle up to her shoulder and shouts to Yag, <Purple>"I'll distract the robot Yag.  Try to get around it so we can try and get past it and get to the others!"

Desi fires two [10] SEU shots towards the robot hoping she can get Yag out of the way for now due to his injureies and hopefully herself.

STR/STA: 65/58 [60]
DEX/RS: 60/60
IM: 6

PUNCHING DAMAGE: 7
CURRENT STA: 50/58 [60]

SKILLS:
Beam Weapons: 6
DEX: 30

Laser Pistol (Clip): 20/20 (after firing this round)
Laser Rifle [Clip 10/10]: 20/20
Albedo Screen Up: 50/50
Skeinsuit: 32
This message was last edited by the player at 20:28, Fri 18 Feb 2011.
Desiraye Lipost
player, 1010 posts
Corporate Investigator
Military PSA
Fri 18 Feb 2011
at 23:36
  • msg #86

Re: Bugs in the System 13 - Final Countdown

After Desi fires her laser rifle dry, she will reload and continue to fire [2] 10SEU shots at the robot until it is destroyed.  Desi will try and move out of the robots way as much as she can and try to cover Yag.
S'Krllk
player, 245 posts
Sat 19 Feb 2011
at 04:48
  • msg #87

Re: Bugs in the System 13 - Final Countdown

S'Krllk mechanically aims at the breathing sapes, and fires. He says nothing, and merely shoots the nearest living sape while allowing the minimal kick of the needler to push him away from the advancing danger. The fires of intelligence slowly dim in his compound eyes.


OOC: Sorry, couldn't help it.
Kri'lik
player, 414 posts
Doctor of Medicine (M.D.)
Professor
Sat 19 Feb 2011
at 06:01
  • msg #88

Re: Bugs in the System 13 - Final Countdown

As the remaining two sapes rush forward Doctor Kri'lik draws his two holstered laser pistols and tries to fire upon the enemy.

45% beam weapons, using two weapons which I think is -10% each...? set at 10 SEU and attached to power pack. Will fire as much as he can.
GM Heath
GM, 1424 posts
Tue 22 Feb 2011
at 19:00
  • msg #89

Re: Bugs in the System 13 - Final Countdown

But Kri'lik is a vrusk, which means he's ambidextrous.  So he doesn't get an offhand penalty, but I think it is -10% for just using two weapons.
GM Heath
GM, 1425 posts
Tue 22 Feb 2011
at 19:11
  • msg #90

Re: Bugs in the System 13 - Final Countdown

OOC: I can't believe how lucky you guys just got on this!

The ice cutter robot has reached Desi and Yag and is raising its powerful 20d10 damage laser torch to fire at Desi.  The barrel is only a few feet away as Desi shrinks back to avoid the inevitable fire of a laser of such industrial quality it has been used to carve caves out of this hunk of rock.  But when it fires, something goes horribly wrong.  The laser torch explodes in the face of the robot, damaging it severely.  (Critical miss, backfire, 111 dmg.)

Desi takes the opportunity to fire two shots point blank as Yag makes his way around the robot.  She hits with both shots.  (99 dmg.)  (210 total damage, plus laser torch is now inoperable.)

Yag correctly makes it around to the back side of the ice cutter robot without incident.

Ice Cutter Robot: 93 dmg.  (126/500 STA)
Sape 1: 72 dmg.  (Dead)
Sape 2: 90 dmg.  (Dead)

Desi begins reloading to fire again.

Yag prepares to fire at the robot from behind.



Down below, Ellen, Kri'lik, S'Krllk, and Kuurn have their hands full. A barrage of firing commences.

Ellen finds her balance but is unable to attack.

Kuurn finds his balance and fires.

Only one needler shot and two laser shots find their marks, but it is enough to take down one sape and hurt the next.

Sape 3:  Dead
Sape 4:  18 dmg (grenade)  (25/120 STA)
Sape 5:  47 dmg (grenade) (30/120 STA)
Sape 6:  34 dmg (grenade) (43/120 STA)

The three remaining sapes attack.

The first sape launches itself at Kri'lik but misses.

The second sape launches itself at Kuurn and grapples him with a painful wrestling hold as it pummels Kuurn.  (18 dmg.)

The last sape launches itself at Ellen and also gest a painful hold on her.  (23 dmg.)

Ellen and Kuurn must first escape the holding maneuvers or have the sapes holding them die or get injured to lose their grip.  (20+ points of damage will cause the sape to lose its grip.)

Firing at the sapes while twisting arms and legs with Kuurn and Ellen has a chance of hitting the wrong target.

This message was last edited by the GM at 23:00, Tue 22 Feb 2011.
Desiraye Lipost
player, 1011 posts
Corporate Investigator
Military PSA
Tue 22 Feb 2011
at 23:16
  • msg #91

Re: Bugs in the System 13 - Final Countdown

GM Heath:
OOC: I can't believe how lucky you guys just got on this!

The ice cutter robot has reached Desi and Yag and is raising its powerful 20d10 damage laser torch to fire at Desi.  The barrel is only a few feet away as Desi shrinks back to avoid the inevitable fire of a laser of such industrial quality it has been used to carve caves out of this hunk of rock.  But when it fires, something goes horribly wrong.  The laser torch explodes in the face of the robot, damaging it severely.  (Critical miss, backfire, 111 dmg.)

Desi takes the opportunity to fire two shots point blank as Yag makes his way around the robot.  She hits with both shots.  (99 dmg.)  (210 total damage, plus laser torch is now inoperable.)

Yag correctly makes it around to the back side of the ice cutter robot without incident.

Ice Cutter Robot: 93 dmg.  (126/500 STA)
Sape 1: 72 dmg.  (Dead)
Sape 2: 90 dmg.  (Dead)

Desi begins reloading to fire again.

Yag prepares to fire at the robot from behind.

OOC: WOW!  I couldn't believe it, we are VERY lucky...

BIC: Desi will continue to fire & still dodge the robot as she is able
This message was last edited by the player at 09:19, Wed 23 Feb 2011.
Kri'lik
player, 415 posts
Doctor of Medicine (M.D.)
Professor
Wed 23 Feb 2011
at 06:20
  • msg #92

Re: Bugs in the System 13 - Final Countdown

Kri'lik hopes his next volley of shots find their mark because if they don't hes about out of SEUs!

Assume I fired 4 times last attack. Will do so again this turn with another 4 shots at the sape attacking him leaving 20 SEUs in the powerpack. 45% -10% for two weapons = 35% x 4
S'Krllk
player, 246 posts
Wed 23 Feb 2011
at 06:34
  • msg #93

Re: Bugs in the System 13 - Final Countdown

S'Krllk methodically fires another burst at the untangled sape, slowly floating back as the minimal kick of the needler moves him. He appears unconcerned that he is about to be pulling the trigger on an empty weapon, unless it means he would keep pulling the trigger on the empty weapon without noticing.
GM Heath
GM, 1426 posts
Thu 24 Feb 2011
at 17:40
  • msg #94

Re: Bugs in the System 13 - Final Countdown

The sape on Kuurn pummels the dralasite, hurting him severely.  (29 dmg.  I'd have to check, but Kuurn may actually be dead or dying now.)

The sape grappling ellen also begins attacking her severly like a mad ape.  Blood oozes from her mouth and begins floating around the room.  She appears dead.

S'Krllk fires and hits the loose sape once, killing it.

Kri'lik fires, hitting the sape on Kuurn twice.  Miraculously, Kri'lik does not hit Kuurn.  The sape, however, abandons Kuurn and turns to launch itself at Kri'lik.

Up above, the ice cutter robot swings hard, swiping Desi with its powerful metal arms.  (35 dmg.)

Desi fires back, hitting the ice cutter robot twice.

She gets in one more shot (on the next round), and the ice cutter robot falls silent and still.
Desiraye Lipost
player, 1012 posts
Corporate Investigator
Military PSA
Thu 24 Feb 2011
at 20:35
  • msg #95

Re: Bugs in the System 13 - Final Countdown

GM Heath:
Up above, the ice cutter robot swings hard, swiping Desi with its powerful metal arms.  (35 dmg.)

Desi fires back, hitting the ice cutter robot twice.

She gets in one more shot (on the next round), and the ice cutter robot falls silent and still.

OOC: I hope that the Inertia suit will absorb 17 of that damage?

BIC: Desi recoils from the hit from the robots arm, and drops another SEU clip from her rifle as she looks to make sure Yag is still OK.  She reloads a fresh clip into her rifle and looks to move to try and help the others below.
GM Heath
GM, 1427 posts
Thu 24 Feb 2011
at 20:37
  • msg #96

Re: Bugs in the System 13 - Final Countdown

Yes, it does.

Yag and Desi begin moving in the zero gee toward the entrance to the ice caves.
Desiraye Lipost
player, 1013 posts
Corporate Investigator
Military PSA
Thu 24 Feb 2011
at 21:12
  • msg #97

Re: Bugs in the System 13 - Final Countdown

GM Heath:
Yes, it does.

Yag and Desi begin moving in the zero gee toward the entrance to the ice caves.

OOC: Sweet!

BIC:  "Helps on the way, hold on," Desiraye calls out over the chronocom to the others.

STR/STA: 65/58 [60]
DEX/RS: 60/60
IM: 6

PUNCHING DAMAGE: 7
CURRENT STA: 33/58 [60]

SKILLS:
Beam Weapons: 6
DEX: 30

Laser Pistol (Clip): 20/20 (after firing this round)
Laser Rifle [Clip 7/10]: 20/20
[1] Laser Rifle Clip: 10/20
[2] Laser Rifle Clip: 0/20
Albedo Screen Up: 50/50
Skeinsuit: 14
This message was last edited by the player at 02:15, Fri 25 Feb 2011.
GM Heath
GM, 1428 posts
Sat 26 Feb 2011
at 00:28
  • msg #98

Re: Bugs in the System 13 - Final Countdown

S'Krllk and Kri'lik are left alone to deal with the last two sapes.  Both are badly wounded, one is nearly dead.

They fire off their weapons, trying to steady themselves against a wall.

Kri'lik hits twice, and the severly injured sape floats by him, smelling of ice and sweat.

S'krllk also fires and hits, and the last sape is also killed.

You take a moment to relax.  A minute later, Desi and Yag float through the door, having navigated the ice caves.

And now, you have only to wait...

Everyone gets 2 XP.
S'Krllk
player, 247 posts
Sat 26 Feb 2011
at 07:31
  • msg #99

Re: Bugs in the System 13 - Final Countdown

S'Krllk points his (empty) needler at floating sape corpses and pulls the trigger, again and again and again.
"Stupid slow beasts, you should have killed me by now."
Kri'lik
player, 416 posts
Doctor of Medicine (M.D.)
Professor
Sat 26 Feb 2011
at 22:06
  • msg #100

Re: Bugs in the System 13 - Final Countdown

Having delpelted his powerpack the Vrusk takes it off and tosses it to the floor. Perhaps given time he can find a power charger to refill it.
Desiraye Lipost
player, 1014 posts
Corporate Investigator
Military PSA
Sun 27 Feb 2011
at 04:11
  • msg #101

Re: Bugs in the System 13 - Final Countdown

If there's nothing that can be for Kuurn & Ellen, Desi will try and make sure that they all contribute because that should help break up the time over the next eleven days.
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