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22:24, 9th May 2024 (GMT+0)

Aurora 1-1 - Pegasus.

Posted by GM HeathFor group 0
Desiraye Lipost
player, 1048 posts
Corporate Investigator
Military PSA
Mon 4 Apr 2011
at 23:06
  • msg #92

Re: Aurora 1-1

Desiraye moves towards the door and sees if there's something she can do with the door.  He skills are nowhere near Bartja's or the others when it comes to 'technical' issues like locked doors.  She looks around to the vats and the pipes and then asks the General & Shinsa, "Hey, anything in those vats (of machinery) or pipes capable of stopping or slowing down those lab bots?  Maybe using that rifle to blast us outta here because elbow room is getting real scarce quickly."
S'Krllk
player, 258 posts
Tue 5 Apr 2011
at 03:30
  • msg #93

Re: Aurora 1-1

S'Krllk stops worrying about robots, and starts worrying about leaving. Moving quickly to the door, he says, "Let me see what I can do."
After a moment or two working at the lock, he whacks the door with his new hand and says, "Maybe I'ld be better off still comatose."

OOC: 21:26, Today: S'Krllk rolled 77 using 1d100. to open the stupid lock.
Hammer
player, 6 posts
40/40
Pause. Computing.
Tue 5 Apr 2011
at 07:44
  • msg #94

Re: Aurora 1-1

Hammer allows Bartja to look at his damaged laser,
but when he attempts to repair, Hammer declines.

"While I appreciate your offer to fix my internal laser weapon,
we're in the middle of a combat AND I don't know your qualifications.
It's not a critical system to my survival,
and I would rather see a professional roboticist, if you don't mind.
My components are quite unique, and I'm not comfortable with a 'hack job' repair,
thank you.  NO offense."

Bartja Nemuco
player, 443 posts
Yazirian
Technician
Tue 5 Apr 2011
at 07:55
  • msg #95

Re: Aurora 1-1

Bartja nods and stands to face the approaching lab-bots.  They seemed to be out of options.  "I am a professional, but what do you expect when I haven't any tools?" he says absentmindedly to Hammer as he prepares to duck the first bot to reach them.  If no one can get that door open, he sees little choice but to start disabling the rest of the labs machinery.
Kri'lik
player, 431 posts
Doctor of Medicine (M.D.)
Professor
Tue 5 Apr 2011
at 14:21
  • msg #96

Re: Aurora 1-1

The doctor frantically looks about for anything he could use as a weapon. He dreadfully did not want this to turn into a melee however. "Can we not get to those lockers?"
Shinsa
NPC, 7 posts
Thu 7 Apr 2011
at 20:21
  • msg #97

Re: Aurora 1-1

Shinsa and the general say, "Let's use the vats as cover."

Shinsa, apparently with more knowledge of what's in the vats, says, "Those contain biohazards and genetic material that could have an adverse effect on anyone if they explode or are hit by gunfire."

She tosses Kri'lik her pistol and says, "Hold them off.  I'll see what I can do about the door."

S'Krllk has been failing in his attempt, so she takes his place.  "Just watch my back," she says.  "Hopefully, they won't register me as human and attack me or anything."

OOC: Here's what I have happening right now:

Kri'lik just got a weapon. (Not sure what he's doing next.)
S'Krllk just failed to open the lock.  (Not sure what he's doing next.)
Bartja is going behind the robots one at a time to try to turn them off.
Hammer: I'm not sure what he's doing.
Desi: She was going to try to unlock the door, but Shinsa apparently has more skill and would prefer Desi help fight off the robots.  (Not sure what Desi will do next.)
Shinsa: She is trying to unlock the door.
General:  He is moving around to the left to use the vats as cover and try to bait and lure the robots after him.  He will be firing at the robots.
Yag: I'm not sure what he is trying to do.

Please update your actions, and I'll try to get us moving quickly tomorrow.
Desiraye Lipost
player, 1049 posts
Corporate Investigator
Military PSA
Thu 7 Apr 2011
at 20:35
  • msg #98

Re: Aurora 1-1

Desiraye will take an aimed shot at one of the lead robots coming towards them.  She does let Shinsa past her to work on the door.
Bartja Nemuco
player, 444 posts
Yazirian
Technician
Thu 7 Apr 2011
at 20:47
  • msg #99

Re: Aurora 1-1


Bartja slips behind the nearest laboratory robot and begins moving alongside it, behaving as if he himself was one of the hive.  He deftly reaches out suddenly and attempts to "flip the switch" to shut down the bot, all the while hoping that one of the laser shots fired by his comrades will hit the proper mark (which would not be him, of course).

Skill: 120
Rolled: 91

GM Heath
GM, 1450 posts
Thu 7 Apr 2011
at 21:09
  • msg #100

Re: Aurora 1-1

To set the stage properly, there are 8 lab robots.  Bartja previously shut one of them down, leaving 7.

The 7 robots are lined up in a row along to your right and approach single file.

There are four vats in the room, arranged in like the four dots on a 6 sided die.  You may move between them or on the outside of them.  On the right side of the vats is where the robots are at.  The general is moving along the left to flank the robots.

The robots had been working on computers and lab equipment, which is along the right side wall.  There are windows on that wall through which you can see lab work that they had been working on.

Bartja is going to the first robot coming at the group.  Desi is apparently shooting around Bartja at the same robot.  (I say that because Desi can also move between the vats and attack the 3rd or 4th robot in the line, or go to the rear to flank them like the general.)
Desiraye Lipost
player, 1050 posts
Corporate Investigator
Military PSA
Thu 7 Apr 2011
at 23:42
  • msg #101

Re: Aurora 1-1

Desiraye will follow the General to flank if she can.
S'Krllk
player, 259 posts
Fri 8 Apr 2011
at 05:25
  • msg #102

Re: Aurora 1-1

S'Krllk decides that anything worth using would be on the workbenches. He attempts to skirt the wall along the left side to come up behind the robots and see if there is something useful at their workbench.
Kri'lik
player, 432 posts
Doctor of Medicine (M.D.)
Professor
Fri 8 Apr 2011
at 06:02
  • msg #103

Re: Aurora 1-1

Grabbing the tossed laser pistol Kri'lik readies the weapon in his left hand and aims at the closest robot Bartja is not attempting to disable. Once he has a bot in his sights he fires one aimed shot at 5 SEU. He then continues to fir at the same robot until it is disabled.

Beam Weapons 45% +aim.
GM Heath
GM, 1451 posts
Fri 8 Apr 2011
at 23:31
  • msg #104

Re: Aurora 1-1

Desi follows the general.  Two of the robots see them cross between vats and turn toward them.

Bartja races up and successfully turns off the closest robot.

Kri'lik fires at the one behind him but misses.

Desi and the general fire, hitting the farthest back robot.  (80 total dmg.)  The robot is disabled.

5 robots remain.

S'krllk follows along to flank as well.  He finds on the workbench two long metal rods.  They are about 3 feet long, not much thicker than a radio antenna, but they are next to small sign on the table that reads:  "DANGER: HIGHLY MAGNETIC". There are also five vials of some kind of experimental liquid and a beaker burning over a flame.  Otherwise, most of the items are behind the glass or are buttons and computer related.

In the front, a lab robot strikes out but misses Kri'lik.  Another strikes out and hits Yag.  (8 dmg.)  It grapples Yag with its arms, pinning him and preparing to stab him with its pointy fingers.

The other three robots are turning to go after those firing.  One of them leaps at Desi but misses.  The other two begin moving toward S'Krllk and the General.
S'Krllk
player, 260 posts
Sat 9 Apr 2011
at 04:47
  • msg #105

Re: Aurora 1-1

S'Krllk uses his remaining organic hand to grasp one of the two rods he found on the workbench. Turning to the robots, he hefts the rod above his shoulder and bounces it a time or two to prepare, before tossing it at the lead robot in spear fashion.
This message was last edited by the player at 04:36, Sun 10 Apr 2011.
Bartja Nemuco
player, 445 posts
Yazirian
Technician
Sun 10 Apr 2011
at 04:33
  • msg #106

Re: Aurora 1-1

Bartja looks up after deactivating the second lab bot.  He was beginning to get a pretty good idea how these were constructed and was gaining confidence in his ability to manipulate them.  If it weren't for the danger of "the Matrix" in their circuitry, he would have considered taking time to reprogram them for a better use.

Instead, he quickly rushes to Yag's aid and tries to deactivate his attacker before those fingers find flesh.

Skill: 120
Rolled: 06

Hammer
player, 7 posts
40/40
Pause. Computing.
Mon 11 Apr 2011
at 09:23
  • msg #107

Re: Aurora 1-1

Unarmed and with damaged internal systems, Hammer takes a different approach.
In a voice like a robotic in-house paging system, Hammer says loudly,

"Attention: High Priority Alert on Level 18 Subsystem B.
Requires immediate attention, all available units.  Investigate immediately."

Kri'lik
player, 433 posts
Doctor of Medicine (M.D.)
Professor
Mon 11 Apr 2011
at 11:36
  • msg #108

Re: Aurora 1-1

The good doctor tries to fire twice more upon the same robot.

Beam weapons 45%
GM Heath
GM, 1452 posts
Tue 12 Apr 2011
at 19:46
  • msg #109

Re: Aurora 1-1

So I think we're just waiting on Desi and perhaps Yag...who may not be around right now.
Desiraye Lipost
player, 1051 posts
Corporate Investigator
Military PSA
Tue 12 Apr 2011
at 21:54
  • msg #110

Re: Aurora 1-1

GM Heath:
So I think we're just waiting on Desi and perhaps Yag...who may not be around right now.

OOC:  Holy crap!  Waiting on me?  Apologies everyone, IDK what the hell I was thinking...

BIC: Desiraye fires another shot at one of the robots that may be getting dangerously close and or combining fire with the General on one.

[4] SEU shot (12 SEU remaining after this shot)
Beam Weapons: 6
GM Heath
GM, 1453 posts
Tue 12 Apr 2011
at 22:07
  • msg #111

Re: Aurora 1-1

Desi and the General fire, and the rearmost robot falls.

4 robots remaining.

S'Krllk grabs the metallic, magnetic object, but he doesn't have time to throw it.  The nearest robot is on him, swinging its arms and catching him with a solid blow.  (6 dmg.)

S'Krllk manages to swing the magnetic device, and it appears to scramble the robot's functions.  (Robot temporarily disabled.)

3 robots remaining.

The robot attacking Yag gets two solid strikes with spidery fingers, hitting Yag.  (12 total dmg)

Bartja steps in and turns the robot off.

2 robots remaining.

Hammer is trying to talk to the robots, but his voice does not seem to have any effect.

1 robot attacks Bartja from behind, just barely missing him.  Kri'lik fires at this robot, hitting it once but not taking it down.

The other robot closes in on Desi, ready to attack next round.

Shinsa cries out, "I got it!"  The security door opens.
Bartja Nemuco
player, 446 posts
Yazirian
Technician
Tue 12 Apr 2011
at 22:48
  • msg #112

Re: Aurora 1-1

Bartja considers his options. Shut down another robot to stall pursuit or get the hell out of here while we can?  With Yag freed now from the robots grip, the choice is ever more difficult.  It all comes down to "how fast can the robots pursue?"  His experience tells him they'll be able to keep up - he decides to finish the battle.

Turning and ducking to get behind his attacker, Bartja attempts to turn off another of the villainous robot-scientists.

Skill: 120
Roll: 76

This message was last edited by the player at 22:49, Tue 12 Apr 2011.
S'Krllk
player, 261 posts
Wed 13 Apr 2011
at 03:54
  • msg #113

Re: Aurora 1-1

S'Krllk looks at the door, and the bar in his hand. It may not slow the robots down much, but it's worth a try. He attempts to dodge around the machines and reach the door where he'll do his best to cover the other's egress with his improvised weapon.
Kri'lik
player, 434 posts
Doctor of Medicine (M.D.)
Professor
Wed 13 Apr 2011
at 06:09
  • msg #114

Re: Aurora 1-1

The doctor yell "The door is open lets get out of here!" as he takes aim and fire one last time on the same target.

Beam weapons 45% +aim, 5 SEU (this would be the 4th shot for 20SEU)
GM Heath
GM, 1454 posts
Wed 13 Apr 2011
at 17:07
  • msg #115

Re: Aurora 1-1

Kri'lik fires again.  His shot takes down the robot.

S'krllk begins moving toward the doorway.  The last robot turns on Bartja and Bartja will be unable to reach the deactivation mechanism.  However, S'krllk is coming from behind, and one strike from his magnetic metal rod temporarily disables the robot.

With the door open, you move out.  General Ashe and Shinsa head left toward the bridge area, and you begin following their instructions toward the escape pod.

You find the two lockers Ashe mentioned, punch in the code, and they open, revealing the following:

1 medkit
1 envirokit
1 robcomkit
1 techkit
1 laser rifle
1 gyrojet rifle
1 needler pistol
2 fragmentation grenades
2 power beltpacks with 50 SEU each
1 gyrojet rifle jetclip (10 shots)
1 pistol needleclip
1 navicom
5 chronocom
2 everflame

NAVICOM:  A navicom is like a GPS device that straps to the wrist.  It is programmable to find a location, give directions, give options, and includes a radar-like function to determine location and number of living or non-human objects that are currently in motion.  Items can be tagged as friendly, harmful, unknown, etc.  A Navicom can be plugged into envirokit devices and other compatable devices to work in tandem.

Just past the locker, the hall leads left or right.  A small neon sign above the T in the hall points both directions and says "Escape Pods."

To the left is a double door used for moving cargo through.  It is closed but the green light next to it reveals that it is unlocked.

To the right, the hall climbs up metallic steps before turning sharply to the left at the top.

A computerzied voice comes over the intercom above you:  "Your bioreadings indicate throbbing hearts and massive adrenaline flows.  Your outburst of violence demonstrates a hostility.  I fear you are a danger to yourselves and those around you.  Please remain where you are and escorts will arrive shortly to escort you back to your rooms.  In the meantime, I will release pharmaceuticals into the air to calm you."

You hear the hissing of something coming through the vents in the hallway.

Behind you, security walls close.  They are typically meant for preventing dangerous decompression or spreading of fires in the ship, but now they are becoming bars in your prison.

The light next to the door on your left begins blinking, then turning yellow.  It is preparing to lock.
Bartja Nemuco
player, 447 posts
Yazirian
Technician
Wed 13 Apr 2011
at 18:52
  • msg #116

Re: Aurora 1-1

Without haste, Bartja grabs the robcomkit and the gyrojet rifle.  What was it with Yazirians and gyrojets?  Perhaps it was the posters all around the UPF featuring the Yazirian with his gyrojet perched on a rock with a crashed aircar nearby, usually advertising "adventure" to those joining various corporations.

He sets the toolkit down and grabs the gyroject clip, jamming it quickly into place in the rifle.  Picking up the toolkit, he notices the blinking light.

"Left or right, we don't have any time.  I can't tell how far the right hall goes before reaching the escape pods, but if we don't get through the door on the left quickly, we're going to be sleeping here when the robo-guards arrive."

Bartja moves into the T of the hallway and steps up to the cargo-hold door, ready to bolt through once the others have grabbed some gear and are ready to run.
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