No One Tells Me What To Do
YOU live in a fantasy city... but you're a kid. If you're a human, you're between 7 and 13. (To put it another way, you're either 8, 9, 10, 11, or 12. That's it. Those are your choices.) If you're not human, you're the equivalent of whatever those ages are for your species. SO! STEP ONE: CHOOSE YOUR AGE. (If you're 10, but you're an elf, just put "the elf version of 10.")
STEP TWO: CHOOSE A SPECIES from the approved list:
--Elves: pointy-eared people
--Dwarves: short, but taller than halflings
--Gnomes: common. smaller than goblins.
--Goblins: common. greenish
--Half-elves
--Halflings: smaller than dwarves, bigger than gnomes
--Humans
--Kenku: feathered non-flying raven people
--Kitsune: fox-people.
--Kobolds: common. reptillian people about the size of gnomes.
--Tabaxi: cat-people
--Thri-kreen: insect people
STEP THREE: Choose one:
--You have no parents (anymore), and no home. You live on the streets, or in abandoned buildings.
--You have one parent, but they're bad to you so you live on the streets and in abandoned buildings now.
--You have no parents (anymore), but you live with someone who has adopted you-- a grandparent, a distant family member like a distant cousin, or just a very nice person.
--You have one parent. Something happened to the other parent-- maybe they went somewhere and haven't come back for a long time... or maybe you and your parent came to the city to hide from them?
--You have two parents... but you're very troubled about something. Maybe it's about having to leave your home and come to the city (was there a war? Or a natural disaster?)
Anyway, whether it's because you're an orphan, or because you've lost someone, or you're missing someone and don't know or understand when they'll be back, or because you're upset that you lost your old home, or something else:
NO ONE TELLS YOU WHAT TO DO.
Well, that's not true, exactly. Your friends might tell you what to do. But you have an understanding-- you tell them what to do, and they tell you what to do, and you each know that it's totally up to each of you to actually do what you've been told or not.
When anyone OLDER tells you what to do, they mostly expect you to do it. Sometimes, like if there's a nice person you live with, you kind of sort of want to make them happy, as long as it doesn't interfere with playing with your friends.
But when ANYONE else tells you what to do? An adult, a teenager, another kid who isn't your friend? It makes you MAD.
So no matter what anyone tells you... you sneak away, and go out into the streets, and play with your friends.
Your friends understand that you get mad. They get mad too.
STEP FOUR: CHOOSE A TYPE.
There are four stats: FORCEFUL, AGILE, INSIGHTFUL, and CHARMING.
FIGHTER: There are 3 types of fighter.
--Scrapper: +2 Forceful, +1 Agile. Scrappers ignore the first time they take Harm each fight.
--Defender: There are three sub-types of Defender:
----Dwarven Defender: +2 Forceful, +1 Charming. Dwarven Defenders ignore the first time they take Harm each fight.
----Inspired Defender: +2 Forceful, +1 Agile. On a Charming roll of 5 (or better), you can actually heal others. (You don't know it (yet), but this ability is given you because you have been blessed by Celadel, goddess of protection.
----Wild Defender: +2 Forceful, +1 Charming. You do double damage, but on a roll of 1, you accidentally hit an ally-- or break something you didn't mean to break.
--Monk: Forceful, agile, you pick 1 more that works when your last move was not Forceful.
Sorcerer: Charming and you can do small magic.
Warlock: Pick 1 and you can do small magic, but you have to deal with your patron...
Pixies
Shadow
Healing goddess: Rhyse (pronounced "reese"): Pick 1, and You can heal. (Charming gives you 1 extra.)
Nature goddess: Chirosa: Pick 1, and you can talk to animals and plants. extra +1 die to Charming rolls with Animals and Plants.
Wisdom goddess: Nairi (pronounced "Nai-ree"): Insightful and Charming and Nairi will tell you stuff on an Insightful 6.
Thief: Agile and pick 1 and you can steal stuff and escape.
Bard (Soriya (pronounced "Sor-ee-ya"): Agile and Charming, or vice-versa, and you can do magic by performing.
Are you an orphan, or do you have one parent?
What species are you?
Forceful
Agile
Insightful
Charming
Bard:
Sorcerer
--Dragon: you can levitate. You can also roar and scare people.
--troll: you can make things sticky or slippery.
--fae: you can make small illusions... nothing as big as yourself, though.
Warlock
--Pixies: you can make distracting flashing lights dance and distract people.
--Shadow: you can make patches of deep shadow, or of total darkness that no light can enter... including around people's heads. This can't be big enough to fill a whole room-- more like just one corner of a room.
This message was last edited by the GM at 21:52, Wed 22 Sept 2021.