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22:50, 18th May 2024 (GMT+0)

[Chapter 1.05] The Sweetwater Inn.

Posted by Dungeon MasterFor group 0
Angel
player, 38 posts
Sun-Elf Rogue
AC:13; HP 24/24
Fri 6 Nov 2020
at 06:28
  • msg #41

Re: [Chapter 1.05] The Sweetwater Inn

Skirting the edge of the magical mist, Angel dropped the burning brand and reached out to snatch the fallen mercenary's dagger before continuing on to the next mercenary standing at the edge of the fog cloud. Steeping close enough to focus on that mercenary's form, Angel summoned her inner magic and spoke a command to him, her voice taking on a strange timbre as her eyes flashed red. "Flee!"

OOC: Move: N-5 to M-6
        (Free) - drop burning brand (torch)
        Object Interaction: take fallen merc's dagger (now wielding a dagger in each hand)
        Action: cast spell (Command) vs. merc in L-6
          (Wisdom Save vs. DC 12)

Alyssa Tealeaf
Scout, 185 posts
HP: 12/12
Fri 6 Nov 2020
at 21:43
  • msg #42

Re: [Chapter 1.05] The Sweetwater Inn

Growing frustrated with her arrows being swatted away at the last moment, Alyssa redoubled her effort and loosed what she felt was a sure shot.



OOC: 16:39, Today: Alyssa Tealeaf rolled 18,9,2 using 1d20+7,1d6+3,1d8 with rolls of 11,6,2.  short bow lady cast, ac 16.

Yry Sweetwater
Sorceress, 145 posts
Gentle cold
Warm heart
Sun 8 Nov 2020
at 09:24
  • msg #43

Re: [Chapter 1.05] The Sweetwater Inn

Yry, not liking the monk's ability to heal herself with the passing of the mercenaries tries to do away with a couple of them. Yry focuses, building a point of frosty magic behind the two mercenaries and then letting it explode in a swarm of ice magic and clinging cold.

_ _ Yry Sweetwater the sorcerer iii______ ___ _ __ _
 hp ██████████ hd ♡♡♡
 ac {15} [13 d. resilience + 2 dex] p.per {13} p.inv {10} p.ins {13}
 sorcery points ❆❆❆ spell slots ❆❆❆

 {action; hit mercs at L6 & L7 with snilloc's snowball swarm, dc 13 dex save to take half of 8 cold damage.}
 {03:20, Today: Yry Sweetwater rolled 8 using 3d6 with rolls of 1,4,3.  mercs at L6 and L7 snowball swarm dc 13 dex save half.}

Dungeon Master
GM, 375 posts
Teller of Tales
Lord of Lies
Sun 8 Nov 2020
at 20:05
  • msg #44

Re: [Chapter 1.05] The Sweetwater Inn

Round 3
Orila bashes the monk on the table but her sweep of the legs causes the monk to easily step over the strike. With the runic tattoos still glowing Orila finds that the monk seems a bit sturdier than normal, unflinching in the face of mighty strikes.

Talia swung but she felt like the mace was bucking in her grasp, throwing off her aim as if it didn't want to be wielded by her.

Angel continues to maneuver through the cover provided by Yry's fog cover. The mercenary turns and flees at full speed. When he drops his guard both Orila and Talia strike, Orila smashing his chest even as Talia clips the man's legs out from under him and he drops to the ground.

Morren turns to the guard next to him soaked in alcohol and touches his magical spoon to it and the guy ignites in fire. The guard flails around for a bit but is clearly out of the fight as the potent alcohol causes incredibly hot flames to cover his head and chest.

Alyssa fires another shot and while the monk again slaps it out of the air she is jut the tiniest bit late and the arrowhead clips her check slightly drawing a thin red line of blood.

Yry's spell materializes next to the two mercenaries and although they get their shields up in time, they are still pelted with ice balls causing a fair amount of damage.

The two mercenaries continue to gang up on Morren and while he defends himself against one the other one cuts him down.
OOC: Morren takes 4 damage dropping him to 0

Round 4
The death monk once again brings down her heel onto the temple of a dying guard to crush his skull and cause her tattoos to flare up again, mending her wounds and seemingly empowering her. With another sudden jump she leaps over Talia's head and this time lands at the table next to Yry and Alyssa.

The monk is clearly breaking a sweat at this point but her eyes show she is excited with bloodlust. She suddenly springs out with a punch heading towards Yry while a snap kick is heading towards Alyssa. Both heroes are able to duck or backpedal out of the way. While they have avoided Cass' attacks this round it seems like the monk has almost healed all of her injuries thanks to the deaths of the guards. Now with Morren fallen and vulnerable it seems probable she will attempt to do the same to the fallen giant, crushing his skull in order to empower her tattoos.

NameACHPAttackDamageStatus
Lady Cass16HurtFists +51d6+2Raging
Alyssa1428/28Shortbow +71d6+3-
Angel1321/21Dagger +5 x21d4+3-
Morren150/26Soup Spoon +51d8+3Dying
Orila1625/31Maul +52d6+3-
Talia1524/38Dragon's Breath +61d6+4-
Yry1528/28Frostbite +51d6-
Blackstar Mercenary #416HurtLongsword +31d8+1-
Blackstar Mercenary #516HurtLongsword +31d8+1-
Blackstar Mercenary #1-Dead---
Blackstar Mercenary #2-Dead---
Blackstar Mercenary #6-Dead---
Blackstar Mercenary #3-Dying---


HealthyBruisedHurtInjuredWoundedMauledCrippledDyingDead
100%99% - 75%75% - 60%60% - 45%45% - 30%30% - 15%15% - 0%0% >Dead

This message was last edited by the GM at 14:22, Mon 09 Nov 2020.
Talia Alden
Barbarian, 159 posts
Human
AC:15; HP 38/38
Mon 9 Nov 2020
at 15:33
  • msg #45

Re: [Chapter 1.05] The Sweetwater Inn

Talia's mind slowly began to focus again. She saw the room moving and the alien thoughts flowed through her live a chorus. Still, the thoughts were still foreign feeling to her. Her mother said that one day these voices and her own instincts would begin to merge, but this was not yet that day. Her eyes locked onto the monk's footing and she grinned as the chorus of thoughts merged into a singled instruction. She glanced at the guard near her and then sent a sorrowful look to the fallen warrior. With Glynellis gone she knew of none among their group who possessed healing magics. The best she could do was to keep the monk from the man. Her form braced all on its own as she knew the course of action she chose would cost her much.

She sighed and broke from combat, allowing the man to strike at her if he wished through her dropped guard, as she moved toward the table the monk occupied. The strength of her ancestors flowed through her veins as she dropped her mace and gasped the table. A maniacal grin split her face as she flipped the furniture. Even as the wooden structure flew into the air, she attempted to grab it around the base and press the monk back with it.



Move: I7, provoke AoO.
Bonus: UH?
Action: uhmm?

Okay, I am not sure how to "count" this. Use an Object? Attack? A "grapple" with interesting fluff? Let me know what you think and I'll roll the dice. The goal is to disrupt her footing and then press her back.

This message was last edited by the player at 17:44, Mon 09 Nov 2020.
Alyssa Tealeaf
Scout, 186 posts
HP: 12/12
Mon 9 Nov 2020
at 16:38
  • msg #46

Re: [Chapter 1.05] The Sweetwater Inn

As Alyssa ducked out of the way of the quick kick from the monk she saw Morren's form on the ground. Slipping past Talia, the halfling rushed to their fallen companion. Calling upon the powers of nature to help heal the firbolg, Alyssa hoped she wasn't too late to help.



OOC:
Move to J6
Cast Cure Wounds for 6 points

11:36, Today: Alyssa Tealeaf rolled 6 using 1d8+1 with rolls of 5.  cure wounds, Morren.

Orila
Fighter, 208 posts
Female Goliath
Mon 9 Nov 2020
at 20:43
  • msg #47

Re: [Chapter 1.05] The Sweetwater Inn

Orila tried to follow the death monk across the room. She tossed a table and rushed behind Yry. "Don't let that monk get close to you." She smashed the maul against the legs of the monk.



Move: 30' to G7. Not sure if the table will slow me down. But Orila is trying to flank with Talia who is at I7
Actin: Attack death monk, 1st roll Hits AC 22
rolled 22,12 using 1d20+5,1d20+5 with rolls of 17,7.  ATK
rolled 11 using 2d6+3 with rolls of 4,4.  Damage

Maneuver Die to Trip, 5 Damage, DC 13 Dex to avoid TRIP
rolled 5 using 1d8 with rolls of 5.  Maneuver Die

Angel
player, 40 posts
Sun-Elf Rogue
AC:13; HP 24/24
Tue 10 Nov 2020
at 02:21
  • msg #48

Re: [Chapter 1.05] The Sweetwater Inn

Angel’s mouth curled into a feral grin when the mercenary affected by her magic fled and was promptly cut down by the others. Now that’s how it’s done! She crowed inwardly... and then promptly cursed with her next thought when Talia abandoned her position to go after the mad monk.  No! What the Nine Hell’s are you doing?! Kill the easy ones first! ... but the other woman was already gone before Angel could give voice to those thoughts.

Oh well. Work with what you have, not what you want.

Using the edge of the fog for cover Angel crept behind the next merc she could see and unleashed with her daggers...

OOC: move — from M-6 to M-7
     Action and Bonus Action — attack merc in L-7 with two daggers
19:45, Today: Angel rolled 23 using 1d20+5 with rolls of 18.  Dagger attack vs. merc. (AC 16). Hit!
19:46, Today: Angel rolled 5 using 1d6 with rolls of 5.  Sneak Attack damage.
19:46, Today: Angel rolled 6 using 1d4+3 with rolls of 3.  Dagger damage .
19:48, Today: Angel rolled 11 using 1d20+5 with rolls of 6.  Dagger attack (2nd hand) (AC 16).
Miss!
     (11 piercing damage to merc)
This message had punctuation tweaked by the player at 04:48, Tue 10 Nov 2020.
Dungeon Master
GM, 377 posts
Teller of Tales
Lord of Lies
Tue 10 Nov 2020
at 16:40
  • msg #49

Re: [Chapter 1.05] The Sweetwater Inn

Round 4
Talia avoids a hit on her back as she attempts to dump the monk prone. The monk tries to steady but with the table flipped completely over it knocks her feet from under her and she ends up prone on the ground.

Alyssa crosses over and heals Morren back up.

Orila smashes her maul down on the prone monk landing a solid hit and likely cracking a few ribs.

Angel uses the fog for cover and takes out another guard.

Morren gets back to his feet and in a flurry of blows takes out the last remaining guard.

Yry withdraws, ducking behind the bar counter to put some distance between herself and the monk's flying fists.

Round 5
The monk stands up and lashes out with a two-hit combo against Talia. Talia deflects the first but takes a solid hit to the chest with the second.
OOC: 8 damage becomes 4 damage due to barbarian resistance

The party notices that the monk's glowing tattoos have faded now that she hasn't killed anyone in the past few seconds and while before she was striking out like an octopus and leaping across the room with her flow disrupted she seems very much diminished.


NameACHPAttackDamageStatus
Lady Cass16InjuredFists +51d6+2-
Alyssa1428/28Shortbow +71d6+3-
Angel1321/21Dagger +5 x21d4+3-
Morren156/26Soup Spoon +51d8+3-
Orila1625/31Maul +52d6+3-
Talia1520/38Dragon's Breath +61d6+4-
Yry1528/28Frostbite +51d6-
Blackstar Mercenary #1-Dead---
Blackstar Mercenary #2-Dead---
Blackstar Mercenary #6-Dead---
Blackstar Mercenary #3-Dying---
Blackstar Mercenary #4-Dying---
Blackstar Mercenary #5-Dying---


HealthyBruisedHurtInjuredWoundedMauledCrippledDyingDead
100%99% - 75%75% - 60%60% - 45%45% - 30%30% - 15%15% - 0%0% >Dead

This message was last edited by the GM at 15:07, Thu 12 Nov 2020.
Yry Sweetwater
Sorceress, 146 posts
Gentle cold
Warm heart
Tue 10 Nov 2020
at 21:48
  • msg #50

Re: [Chapter 1.05] The Sweetwater Inn

Yry falls back to keep a watch over the fight and so that no one has to worry about her being useless and vulnerable in melee. She focuses icy magic at the monk, the frost threatening to seep cold into her bones and stiffening the joints.

_ _ Yry Sweetwater the sorcerer iii______ ___ _ __ _
 hp ██████████ hd ♡♡♡
 ac {15} [13 d. resilience + 2 dex] p.per {13} p.inv {10} p.ins {13}
 sorcery points ❆❆❆ spell slots ❆❆❆

 {action; frostbite @ Lady Cass, con dc 13 or take 6 cold damage and disadvantage on next attack}
 {15:46, Today: Yry Sweetwater rolled 6 using 1d6 with rolls of 6.  frostbite con dc 13.}

Angel
player, 41 posts
Sun-Elf Rogue
AC:13; HP 24/24
Wed 11 Nov 2020
at 02:44
  • msg #51

Re: [Chapter 1.05] The Sweetwater Inn

Angel felt part of the mercenary's vitality flow into herself when she cut him down. (+4 Temp HP) She spent just a heartbeat savoring the feeling, like one might relish the taste of fine wine, and then she stepped out of the fog cloud, one of her daggers twirling along her fingers with enviable skill. She gave the monk a wicked smile. "Well, well. You seem to be in quite a pickle, Lady Cass," she said mockingly, stepping over to one of the chairs and sitting down, kicking her feet up on the table. "What will you do now?" The elf taunted, casually waiting for Cass to make her move...

OOC: Move: M-7 to L-6, (part of move spent sitting down and propping feet on table)
     Object Interaction: manipulating chair to sit down
     Action: hold action/ready action

Alyssa Tealeaf
Scout, 187 posts
HP: 12/12
Wed 11 Nov 2020
at 19:15
  • msg #52

Re: [Chapter 1.05] The Sweetwater Inn

As Lady Cass gained her feet, Alyssa tried once more to pin this problem down. Rushing her shot before she had gotten folly back on her own feet the shot went high and wide.



OOC:
14:10, Today: Alyssa Tealeaf rolled 8,7,3 using 1d20+7,1d6+3,1d8 with rolls of 1,4,3.  short bow lady cass, ac 16.
Damn.

Orila
Fighter, 210 posts
Female Goliath
Thu 12 Nov 2020
at 02:49
  • msg #53

Re: [Chapter 1.05] The Sweetwater Inn

Orila seized the advantage to smash the maul against the monk. He tried to trip the monk again. Pressing on every advantage that was available.




Action: Attack death monk w/advantage (flank) Damage either 16 or 19. DC 13 to avoid Trip.
rolled 19 using 1d20+5 with rolls of 14.  ATK.
rolled 6 using 1d20+5 with rolls of 1.  ATK.
rolled 11,6 using 2d6+3,1d8 with rolls of 6,2,6.  DAM, Superiority Die.
Rerolling for 1 and 2
rolled 1 using 1d6 with rolls of 1.  Reroll 1 and 2.
rolled 2 using 1d6 with rolls of 2.  Reroll 1 and 2.
rolled 5 using 1d6 with rolls of 5.  Reroll 1 and 2.

Don't know if I should use the rerolled 1. But if not, then the 5 works. Up to the DM.

Dungeon Master
GM, 380 posts
Teller of Tales
Lord of Lies
Thu 12 Nov 2020
at 15:19
  • msg #54

Re: [Chapter 1.05] The Sweetwater Inn

Round 6
Yry fires off more frost at the death monk but as the air begins to cool around her she twists out of the way of the spell.

Angel prepares her action.

Alyssa fires but Cass ducks the shot.

Orila smashes the maul into Lady Cass' side nearly knocking her prone but the monk flips in the air getting her feet under her. She is looking very badly injured at this point.

Talia tries to bring her mace down but the monk pops her fists up, punching out Talia's elbow and causing her strike to go wide.

Morren lashes out with strikes, punches, and kicks but the death monk deflects them all.

Round 7
As Lady Cass begins to move Angel attempts to hold her mind, shouting "Halt!" but the death monk's powerful will cuts through the magical enchantment.

The monk is bleeding badly and seems to be running out of steam. The glow from her tattoos has completely faded and there aren't any wounded or dying nearby for her. In a last act of desperation she goes purely defensive, running around the group to stand in the middle of the downed guardsmen. She steadies her stance, preparing to once again drive her heel through the temple of one of her own men in order to empower her death magic tattoos.


NameACHPAttackDamageStatus
Lady Cass16MauledFists +51d6+2-
Alyssa1428/28Shortbow +71d6+3-
Angel1321/21Dagger +5 x21d4+3-
Morren156/26Soup Spoon +51d8+3-
Orila1625/31Maul +52d6+3-
Talia1520/38Dragon's Breath +61d6+4-
Yry1528/28Frostbite +51d6-
Blackstar Mercenary #1-Dead---
Blackstar Mercenary #2-Dead---
Blackstar Mercenary #6-Dead---
Blackstar Mercenary #3-Dying---
Blackstar Mercenary #4-Dying---
Blackstar Mercenary #5-Dying---


HealthyBruisedHurtInjuredWoundedMauledCrippledDyingDead
100%99% - 75%75% - 60%60% - 45%45% - 30%30% - 15%15% - 0%0% >Dead

Alyssa Tealeaf
Scout, 188 posts
HP: 12/12
Thu 12 Nov 2020
at 18:50
  • msg #55

Re: [Chapter 1.05] The Sweetwater Inn

Anticipating what the monk was about to do, Alyssa dug deep into herself and hoping to recreate her shot in the dragon's cave sent another arrow at the Lady Cass. Alyssa wasn't sure if it was a trick of the spell's celerity or not but the handling swore she saw the monk wink as the arrow slipped past its target.



OOC:
I don't think movement is necessary other than to run away from these rolls...

13:44, Today: Alyssa Tealeaf rolled 12,9 using 1d20+7,1d20+7 with rolls of 5,2.  Zephyr strike Lady Cass AC 16.

Orila
Fighter, 211 posts
Female Goliath
Fri 13 Nov 2020
at 23:48
  • msg #56

Re: [Chapter 1.05] The Sweetwater Inn

"Kill her men. She's going to use her magics on them. Kill them before she does it herself." Orila shouted to her companions. She rushed to stand over one of the mercenaries. She brought down the maul as she smirked at the death monk.



Move: 30' to K8
Standard: Attack K8
Should have advantage on attack
rolled 14 using 1d20+5 with rolls of 9.  ATK.
rolled 13 using 1d20+5 with rolls of 8.  ATK.

rolled 12 using 2d6+3 with rolls of 4,5.  Damage

This message was last edited by the player at 23:48, Fri 13 Nov 2020.
Angel
player, 46 posts
Sun-Elf Rogue
AC:13; HP 28/24
Sat 14 Nov 2020
at 01:57
  • msg #57

Re: [Chapter 1.05] The Sweetwater Inn

Angel pursed her lips in displeasure when Lady Cass resisted her spell and tracked the monk’s movement across the room. Her eyes widened in surprise when the other woman stopped in the middle of her fallen men. She fully expected Cass to make a run for it... that’s what she herself would have done. But an opportunity was an opportunity — Angel knew better than to question good fortune. Orila’s words made little sense to the elf; she hadn’t yet seen Cass use any magic (OOC: Angel’s been in the fog whenever Cass used her death magic)... but that didn’t stop Angel from taking full advantage of the golaith’s tactical movement. As soon as Orila was close enough to threaten Cass, Angel launched herself out of the chair, daggers poised and ready to strike down the monk...

OOC: movement — half move spent getting out of chair (same as stand from prone maybe?)
                  action and bonus action — attack Cass with two daggers
19:32, Today: Angel rolled 18 using 1d20+5 with rolls of 13.  Dagger attack vs Lady Cass (AC 16). Hit!
19:32, Today: Angel rolled 19 using 1d20+5 with rolls of 14.  Second dagger attack (AC 16). Hit!
19:33, Today: Angel rolled 6 using 1d4+3 with rolls of 3.  Dagger damage (1st attack).
19:34, Today: Angel rolled 2 using 1d4 with rolls of 2.  Dagger damage (second attack).
19:34, Today: Angel rolled 1 using 1d6 with rolls of 1.  Sneak Attack damage .

    (9 piercing damage to Lady Cass)
This message was last edited by the player at 02:01, Sat 14 Nov 2020.
Talia Alden
Barbarian, 161 posts
Human
AC:15; HP 38/38
Sat 14 Nov 2020
at 07:16
  • msg #58

Re: [Chapter 1.05] The Sweetwater Inn

Talia rubbed her elbow and her mind was split. One side panicked and fretted about the situation. Though the guards were all down and dying, that provided fuel for the monk's strange death-fueled abilities. A calmed part of her mind watched the monk's movements and saw that she was desperate. The group had been negating her tricks and had her on the ropes now. Penny by penny they were chipping away at her resilience. She stood and strode toward the woman and smirked. She then moved at Orila had done to a guard bleeding out on the floor and casually staved the man's head in. She then moved toward the monk again.



Move: to guard for the killing blow then to monk? Map is not updated
Bonus: nadda
Action: Kill dying guard

Seeing as the monk went full defensive this turn, might just wait to attack again.

Yry Sweetwater
Sorceress, 147 posts
Gentle cold
Warm heart
Sun 15 Nov 2020
at 09:08
  • msg #59

Re: [Chapter 1.05] The Sweetwater Inn

Yry keeps channeling ice magic, cold snaps of freezing air crackling around Lady Cass, giving her one or two more things to think about as she tries to defend herself.

_ _ Yry Sweetwater the sorcerer iii______ ___ _ __ _
 hp ██████████ hd ♡♡♡
 ac {15} [13 d. resilience + 2 dex] p.per {13} p.inv {10} p.ins {13}
 sorcery points❆❆ spell slots ❆❆❆

 {action; frostbite @ Lady Cass, con dc 13 or take 5 cold damage and disadvantage on next attack}
 {bonus action; quickened frostbite @ Lady Cass, con dc 13 or take 3 cold damage and disadvantage on next attack
 {03:06, Today: Yry Sweetwater rolled 5,3 using 1d6,1d6 with rolls of 5,3.  frostbite, quickened frostbite.}

Dungeon Master
GM, 381 posts
Teller of Tales
Lord of Lies
Mon 16 Nov 2020
at 16:27
  • msg #60

Re: [Chapter 1.05] The Sweetwater Inn

As Orila and Talia prepare to execute the fallen guards to prevent the death monk from killing them herself, Angel slips out of the fog and buries her daggers in the back of the monk. The monk's eyes go wide and she turns around launching a hammer fist towards Angel's temple but her accuracy and balance is shot. The spin makes her stumble and fall to the ground. She tries to rise up to her feet but stumbles again, coughing up huge gobs of blood and spitting them to the floor. On her hands and knees she tries once last time in vain to stand but her strength is gone and she collapses motionless to the ground.

OOC: Combat is over! Each PC earns 100xp from the fight!


OOC: Lady Cass and 3 guards are "dying" while the other three guards are "dead", FYI
Angel
player, 47 posts
Sun-Elf Rogue
AC:13; HP 28/24
Mon 16 Nov 2020
at 19:11
  • msg #61

Re: [Chapter 1.05] The Sweetwater Inn

Once again Angel felt vitality from Lady Cass flow into herself when the monk collapsed, and she couldn't help drawing a deep breath and closing her eyes momentarily with the sensation. It was like the rush from a drink of cold ale running down a parched and dry throat, almost orgasmic in a sense. She sauntered over to the dying monk and crouched down to touch the tip of her new dagger to the base of Cass' skull. Then with a deft stab and twist she TRIED to send to monk to her gods...

OOC: GRRRRRRRRRRRRRRR!!!!!!!! (I hate hate hate the die roller some days!)
12:58, Today: Angel rolled 8 using 1d20+5 with rolls of 3.  Coup de Grace attack vs Cass .
12:58, Today: Angel rolled 7 using 1d20+5 with rolls of 2.  Coup de Grace attack vs Cass (advantage).
      (Miss! and Miss!... how freaking embarrassing!)


... but it appeared Angel's luck ran in capricious spurts, because at the last moment she lost her balance and the blade slid off the dying monk's neck, gouging the inn's wooden floor. A blind one-handed adolescent goblin could have done better. Snarling in frustration, Angel gathered herself and what was left of her dignity and stood up. "Fine," she was heard to mutter to the dying Cass. "Die on your own then. What I get for trying to be nice." Honestly, I really should've known better. She chided herself. No good deed goes unpunished.

Turning her attention to the mercenaries, she began to search their bodies; taking everything she found of value and putting it on the tables.
This message was last edited by the player at 19:27, Mon 16 Nov 2020.
Orila
Fighter, 216 posts
Female Goliath
Tue 17 Nov 2020
at 21:13
  • msg #62

Re: [Chapter 1.05] The Sweetwater Inn

"Did you hear what they were talking about? These were tax collectors or something. They were headed to Ashford?" Orila shook her head, "They didn't seem like real tax collectors though."
Dungeon Master
GM, 382 posts
Teller of Tales
Lord of Lies
Wed 18 Nov 2020
at 00:02
  • msg #63

Re: [Chapter 1.05] The Sweetwater Inn

Yry's family peak their heads out from behind the bar and look at the death and destruction littering their inn floor.

"Oh my!" exclaimed Yry's mother looking at the blood and bodies.
Morren Deynora
player, 19 posts
Beating Faces & Eggs
AC 15, Hp 21/21
Wed 18 Nov 2020
at 04:49
  • msg #64

Re: [Chapter 1.05] The Sweetwater Inn

"Real tax collectors don't kick a drink out of man's hand and try to kill him, then start butchering her own guards."

Morren motions at the tattoos on the monk, "Anyone got any idea what is with these magic tattoos? She was using them to eat her troops I think."
Talia Alden
Barbarian, 163 posts
Human
AC:15; HP 38/38
Wed 18 Nov 2020
at 14:18
  • msg #65

Re: [Chapter 1.05] The Sweetwater Inn

Talia took a few sobering breaths as the combat seemed to be winding down. She felt the strange secondary instincts fading from her mind and her own thoughts taking precedence again. Channeling her ancestors like that was strange feeling, but she embraced the technique more and more now that she understood its nature. Wandering a bit among the destruction, she nodded, "Aye, they WERE headed to Ashford. The others rode off for a bit of merriment. I don't expect things will go... well once this event is revealed."

She looked around to the other locals with fear gnawing in her guts. "'Real?' They'll be all too real when the Lord Saxton's agents go looking in Ashford for what happened or the other 'knights' come looking for their friend. The price will be real, too. The mayor and the council need to be told."

She pursed her lips and looked around again, "And this needs to be hidden. Anyone got any knowledge on how to make it look like they were ambushed on their way to Ashford? Goblins or some such?"
This message was last edited by the player at 16:59, Wed 18 Nov 2020.
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