Hey guys,
As you are aware I have been tweaking character sheets to add code for dice rolls and in the process I am reviewing some of the weapons stats. The current weapon stats are posted here:
link to a message in this game
I have drawn the basic weapons list from Boot Hill and then converted stats to my home brewed rules set. At the moment I am working on the various types of pistols.
The Navy Colt is a cap and ball revolver with the shortest range and the chance of misfires etc
The Army Colt is a single action revolver with longer range and only 1% chance of misfire (same as all the other pistols)
These two pistols I am happy with and there is also a 'Long Barrel Revolver' with a longer range however I haven't decided on a make/model for this weapon
There are also Double Action revolvers and Fast Draw revolvers but at the moment these weapons have the same stats as the Army Colt. I am looking for some minor tweaks to the stats for these weapons to make each weapon type slightly different (and justify the price differences). If anyone has any suggestions for stat tweaks and make/models for these weapons, I am all ears :)