Alyn Reed:
For your question, GM, I'll choose 3 things like Ajak did in the ooc thread. The ones I'm choosing that he also chose represents these things having more "suggestive away" over your choice of choosing to add them to the next scene or not.
WHAT IS DIFFERENT ABOUT THIS NEW AREA AT WHICH THE PCs HAVE ARRIVED?
--There's what looks like an unusual object d'art
--There's something on the ground over there (a weapon? a gadget? clothing? an arrow pointing the way elsewhere?)
--There's a building (or other structure)
--There's a group of new lifeforms or robots or other beings (ideally ones who can help feed the moths)
(I really just wanted someone/y'all to choose ONE thing. Oh well, I'll know better next time...)
Eventually, after resting, everyone gathers their stuff together, and moves on...
Soon, the adventurers must stop walking, or else they'll crush a bunch of little robot guys wandering around.
The little robots-- most of whom have two legs, although some have 4, or 6, or wheels-- are slowly moving around, picking up anything they find (which is pretty much small rocks and pebbles, every time), and muttering to themselves as they do it.
There is a strange... well, statue? Objet d'art? It's like a mobile, but it's anchored to the ground, not moving. There's a big arrow that points in the direction you're headed, but there are other arrows, too, pointing in other directions. There are also many antennae sticking off of the arrows, and sometimes convex/concave things that might be satellite dishes. The whole thing looks like very weathered bronze, but looks can be deceiving.
The whole... sculpture...? is maybe seven feet tall at its highest point if you don't count antennae, maybe 8 or 8.5 feet high if you do count them.
Behind the sculpture by about 45 feet, there's a building... about the size of a gas station, Alyn would say... It seems like it's stucco or adobe, with an open doorway (no door) and some crude squarish windows.