Packing
Pack light, in case you find lots of goodies, but that everything you'll think you need. Obvious and contradictory.
You're not going to have any dried ratios at this point, but fresher food should be available.
A lot of you, especially the remaining originals, packed for every possible event, or as close as you could with what funds you had. y all means, take it if you wish, but a suspect a fair bit can be left behind, especially if you've upgraded armor or weapons since, which some of you have.
Go through the ship's item stash, and see what can be useful, get it to someone that can attune it, and attune it. It doesn't do any good if it's left back on the ship. This goes double for unattuned items, like the summoning gems.
The current list of unclaimed I have:
-Trident of Fish Command (needs attuned)
-Boots Striding and Springing (needs attuned)(this might not do anyone much good, actually I'm not sure)
-Chain +1 (no one can use, as far as I know)
-Periapt of Wound Closure (needs attuned)
Emerald (elemental summoning gem: water) x2 (on on a silver chain for wearing)
-Mariner's Armor: Studded leather (not much when not on water, but it may be an improvement for someone)
Suddenly "remembering" you took something (or left something behind) after you've departed the ship won't work. Going back to the ship might, of course.
This message was last edited by the GM at 19:40, Fri 25 Mar 2022.