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17:56, 19th May 2024 (GMT+0)

Faces in Neon Light (Character Creation)

Posted by The Grand DesignFor group 0
The Grand Design
GM, 2 posts
Thu 8 Oct 2020
at 23:00
  • msg #1

Faces in Neon Light (Character Creation)

First, be sure the check the houserules thread for relevant information on changes to mechanics (and free charms).

All characters receive essence 3 for free at character creation. It may not be raised higher with bonus points. All characters otherwise use the solar xp/bp cost table, and may raise traits above 3 without spending bp.

The following backgrounds do not exist for purchase: Celestial Manse, Manse, class, eidolon, family, reputation, salary, liege, command, and savant.

Sorcery is a long forgotten art, abandoned as the Thing Infernal moved humanity away from the truths of their world and towards their consumer driven nightmare. Only Sidereals may begin with sorcery. Alchemicals do not learn weaving, but may eventually purchase those charms to activate sorcery instead.

Since it has come up with two characters; I will conditionally allow up to 5 points worth of flaws, approved by me. I'm not well-versed in the scroll of heroes. A lot of it was nonsense, but these can be fun done right.

Dragon-Blooded - As highly trained heroes of the realm state, all dragon-blooded benefit from extensive military training. A starting terrestrial operative is created following the rules for a lookshyan dragon-blood. The breeding background does not exist, but all characters have effective breeding 3 for purpose of determining essence pool size.

Sidereals - Heavily trained for their role by the Bureau of F.A.T.E., every sidereal agent is well seasoned even before their first field mission. They use standard character creation rules for a beginning sidereal.

Abyssals - Newly empowered by their dread essence, Abyssals are alone in the world, but their innate power spurs them towards dread magnificence. They follow standard character creation.

Alchemicals - Whether they escaped from a Thing research facility or stumbled upon an exaltation metal by chance, the alchemicals are now fugitives, hunted by the shadow authorities and outcastes in a world that fears their bizarre form and powers. Alchemicals receive no free backgrounds, and begin with only 7 background dots to distribute. They otherwise are created as normal.
This message was last edited by the GM at 17:56, Sat 10 Oct 2020.
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