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13:02, 27th April 2024 (GMT+0)

STUFF.

Posted by The GMFor group 0
The GM
GM, 24 posts
Mon 30 Nov 2020
at 00:30
  • msg #1

STUFF

--Mountain Giants exist. So far they range from 6 feet to 15 feet in height. Might they grow even larger, over time? Too soon to tell. Some Mountain Giants that Xan made have the ability to shape stone like clay... Whether their larger//more adult counterparts also have this ability remains to be seen. Both types of Mountain Giants seem to mostly eat rocks, although that could just be because rocks are easy to catch, unlike animals. Xan has named the leader of her workforce Humphrey. Mountain Giants appear to communicate with one another by roaring.
This message was last edited by the GM at 22:53, Tue 01 Dec 2020.
The GM
GM, 34 posts
Thu 10 Dec 2020
at 16:55
  • msg #2

STUFF

--the Arys Tal, the crystal people, exist.

https://i.imgur.com/lOTj6wS.jpeg

https://i.pinimg.com/564x/70/e...077cd86d5737aca6.jpg

https://64.media.tumblr.com/d2...fAR1rczerdo1_500.jpg

They "ate" by absorbing select other minerals, and two or more individuals could create children by mixing growing crystals between them (it involved a lot of standing or sitting still at first, but Arys Tal were very good at that).

They also drink sunlight. Any light source is pleasing to them, but sunlight, being so bright and warm, is particularly strong and good.

(The people as a whole are the Arys Tal. An individual is an Arya Tal.)
This message was last edited by the GM at 21:23, Fri 08 Jan 2021.
The GM
GM, 63 posts
Mon 14 Dec 2020
at 19:57
  • msg #3

STUFF

The Lyr exist, winged creatures that are light to the point of being almost radiant. They are vaguely humanoid, but with strong infusions of bird species, most often owl-and/or-crow...

Anbas attempted to bless the Lyr, so that when it was their time to die they would always have a gentle and peaceful end.

This works. When it is any Lyr's time to die, fate will always bend it so that the death of each is as gentle and peaceful as possible.

The problem is that each Lyr becomes aware of their future death. Freezing to death, dying in their sleep, dying from a numbing poison, slowly bleeding to death, death by drinking too much fermented fruit juice, from magic, from disease...

The Lyr will be very lucky when it comes to avoiding violent, painful deaths.

And very UNlucky when it comes to trying to avoid gentle, peaceful deaths.

And each of them becomes very, very vaguely aware of it. Eating the wrong thing... getting cut... feeling cold... being half-awake... being asleep... something about magic...


The Lyr will always be fun-loving, enjoying the world around them with a playful zest and energy.

...The only thing is, it makes them a bit reckless. They'll try anything once (well maybe the first time was a fluke? Better try it twice?), and the temptation to do something that they think might turn out well is very hard for them to resist (especially since luck seems to watch over them when it comes to actually dying painfully)..
This message was last edited by the GM at 17:13, Tue 05 Jan 2021.
The GM
GM, 71 posts
Sat 19 Dec 2020
at 18:37
  • msg #4

STUFF


STATUE OF NORIC: In the woods, not terribly far from the Portal that leads to the subterranean home of the Arys Tal, is a statue of Noric, kneeling, both hands on the ground. If standing, it might be 15 feet tall, but it is not, so it's only about six feet tall or so.
The GM
GM, 83 posts
Wed 6 Jan 2021
at 16:03
  • msg #5

STUFF


The Zareb: the whirling dust people. The Zareb are silicon life-forms who look like columns of spinning dust and sand... and tunnels are their natural home... particularly these new tunnels that open high up...
The GM
GM, 91 posts
Sat 9 Jan 2021
at 02:55
  • msg #6

STUFF


The Slitherkin
--created by AnBas
--venomous
--fast
--cold-blooded
--intelligent
--carnivorous
--can see in the dark
--also amphibious, but only for fresh water, not salt water
--other details to be revealed at later time (which is true of the Zareb too))
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