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19:26, 1st May 2024 (GMT+0)

CHARACTER SHEET.

Posted by The GMFor group 0
The GM
GM, 6 posts
Mon 1 Mar 2021
at 14:59
  • msg #1

CHARACTER SHEET

STEP ONE:

CHOOSE ONE OF EACH OF THESE:


Strong +2 +1 0 +1 +2 Insightful

Adaptable +2 +1 0 +1 +2 Determined



STEP TWO: Answer these questions (in any order!):

A. Will your culture have a religion? Describe/explain.

B. Of what specie or species will it be, or mostly be, comprised?

C. Choose one region where your culture will start the game: Arctic, Coast, Desert, Forest, Jungle, Plains, Mountains, Hills, Swamp, Caverns

D. What is the group name of your culture? (If your culture is entirely composed of just one species of people, you can, if you want, just call them "The (species)" (such as "The Kobolds.")

E. You start with one kinda-large city, or one very large village (you choose... it doesn't matter to the mechanics) (So which will it be?).

F. Is there anything else, in general, that you want to say about your culture before we start? (If your answer is "No, all other details can be worked out as we play," that's a totally fine answer!)





MOVES:

--Attack (Strong): Attempt assertive, forceful action against a target or type of target.

--Defend (Strong): Preparing to try to resist forceful aggression from a threat.

--Discover technology/magic (Insightful): Try to advance the level of your culture's current technology or magic.

--Increase Wealth (Insightful): Attempt to build up your resources. (You can spend saved-up resources to help you with rolls, or as insurance against threats like famine or hail or monsters damaging your infrastructure.)

--Diplomacy (Insightful): Talk to other cultures, and try to get what you want... or maybe even make it so you both get what you want.

--Trade (Insightful OR Adaptable): The economic version of Diplomacy.

--Create Art (Insightful OR Adaptable): Attempt to create a new artistic movement, or a great artwork that will stand throughout the ages... either could raise morale, at least temporarily...

--Assimilate (Adaptable): Attempt to enfold some other (less Determined) culture into yours.

--Spy/Scout (Adaptable): Attempt to spy on another culture, or scout out a territory to detect what might have developed as far as new threats.

--Expand/Rebuild (Adaptable): Attempt to expand your culture to a new (explored) area, or rebuild effectively after damage from a threat.

--Resist Assimilation (Determined): Attempt to resist some other culture attempting to enfold yours into itself (not used in games where the players don't want NPCultures to be threats).

--Explore (Determined): Attempt to learn more about an as-yet culture that seems uninhabited.

--Divine Guidance/Miracle (Determined): Try to successfully ask the Divine to whip up some sort of help//miracle for your culture.

--Raise Morale (Determined): Attempt to raise your culture's morale? Maybe a festival or something...?

--Create Individual/Organization/Institution (Varies): Attempt to create a cool person/organization/institution that could benefit your culture. (Note: These might be destroyed someday by monsters! But they can be really helpful for a while...!)
This message was last edited by the GM at 15:10, Mon 01 Mar 2021.
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