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07:42, 15th May 2024 (GMT+0)

IN-GAME THREAD.

Posted by The GMFor group 0
Anthielle
player, 59 posts
Phys Hurt: 0
Non-Phys Hurt: 1
Mon 25 Oct 2021
at 03:03
  • msg #254

Re: IN-GAME THREAD

She grinned at the mention of the house blending into Neighborhoods… how very useful.

Thank you, Ms Ironbelt… please enjoy your locket.  Since it is late, we should be off.”

Anthielle effected a proper farewell  and then nodded to Din, indicating that he should find them a vacant lot.  The choice of district was up to him.
Dinkar
player, 78 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 25 Oct 2021
at 14:41
  • msg #255

Re: IN-GAME THREAD

There were more vacant lots in the Poor Quarter than Dinkar could ever count, and — contrary to popular belief — Din actually could count. So Din stuffed the tiny house into a pocket and started the team (gang? troupe? autonomous collective?) on their way.


Travel to Poor Quarter:
Dinkar rolled 3,1,5 using d6,d6,d6 ((3,1,5)).

The GM
GM, 110 posts
Mon 25 Oct 2021
at 17:56
  • msg #256

Re: IN-GAME THREAD

Raga:
"S-so, anyone of us can use it?  And will the door . . . you know, . . . lock?"


"Any of you can use it now. And it has a deadbolt on the inside. There's no key to lock and unlock it from the outside, because the whole idea is that if no one's going to be home, you just take the whole house with you. That door, deadbolted from the inside, is very secure, though, believe me."


Dinkar:
There were more vacant lots in the Poor Quarter than Dinkar could ever count, and — contrary to popular belief — Din actually could count. So Din stuffed the tiny house into a pocket and started the team (gang? troupe? autonomous collective?) on their way.

Travel to Poor Quarter:
Dinkar rolled 3,1,5 using d6,d6,d6 ((3,1,5)).


Dinkar leads the others up, up... across the rooftops... until they run out of rooftops. By that time, though, the children are well into the Poor Quarter...
Raga
player, 72 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 25 Oct 2021
at 18:29
  • msg #257

Re: IN-GAME THREAD

As the party traverses the rooftops, Raga laments:

"Shoulda asked if the kitchen's got food in it."
Jaffa Redspot
player, 64 posts
Physical Hurt: 1
Non-Physical Hurt: 0
Mon 25 Oct 2021
at 18:55
  • msg #258

Re: IN-GAME THREAD

Raga:
As the party traverses the rooftops, Raga laments:

"Shoulda asked if the kitchen's got food in it."

 Skipping along over the rooftops, Jaffa allowed herself to relax. Ghosts only sometimes had legs, so they'd probably find it hard to follow them along the tops of the buildings. They were safe!

"I thought the no-doors dwarf man said they usually cleared all of the food out of the house when it wasn't going to be in use for a while? We're probably going to need to find some food for it. Maybe the bakery will have extra bagels to throw away tonight! I hope they'll throw out one of the ones with bits of onion in it!"
Sarah Farwing
player, 42 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 25 Oct 2021
at 22:20
  • msg #259

Re: IN-GAME THREAD

"I think we should take a break, you know. Let's worry about food later, we've been running around rooftops and fighting strangers that it's getting exhausting." Sarah says as they hop on another rooftop,"Once we activate our house, let's just relax for a bit. My grandpa always says you attain new power once you take a break. I think he calls it a level up or something." she says as they make their stop on Poor Quarter.
Raga
player, 73 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Mon 25 Oct 2021
at 22:45
  • msg #260

Re: IN-GAME THREAD

"I'm hungry!"
Jaffa Redspot
player, 65 posts
Physical Hurt: 1
Non-Physical Hurt: 0
Tue 26 Oct 2021
at 02:50
  • msg #261

Re: IN-GAME THREAD

With a huff, Jaffa wags her finger. "I don't know about you, Sarah, but I think breaks are best with food. Like...breaking apart a piece of bread to get at the nice and soft middle that's still a bit lukewarm! Or breaking off a piece of a cookie to share it!"

Jaffa could always be counted on to take the side of any option that included food.
Sarah Farwing
player, 43 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Tue 26 Oct 2021
at 03:04
  • msg #262

Re: IN-GAME THREAD

"Eh, can you guys stop talking about food. Now I'm getting hungry just hearing you talk about it." Sarah says, her tummy now rumbling after Jaffa talks about cookies, she sighs in defeat,"Fine, let's go scavenge ourselves some grub. We're in Poor Quarter right now, so theirs got to be somebody willing to give a bunch of kids a free snack."
Dinkar
player, 79 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Wed 27 Oct 2021
at 16:11
  • msg #263

Re: IN-GAME THREAD

"You haven't met a lot of poor people, I take it," Dinkar replied to Sarah. Virtually nobody in the Poor Quarter gave out handouts to poor kids. They were poor. "If we want food, we're gonna have to go somewhere and steal it."
Raga
player, 74 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 27 Oct 2021
at 16:13
  • msg #264

Re: IN-GAME THREAD

Dinkar:
"You haven't met a lot of poor people, I take it," Dinkar replied to Sarah. Virtually nobody in the Poor Quarter gave out handouts to poor kids. They were poor. "If we want food, we're gonna have to go somewhere and steal it."


Raga nods in agreement. "Yeah, you . . . you don' know what it's like."
Jaffa Redspot
player, 66 posts
Physical Hurt: 1
Non-Physical Hurt: 0
Wed 27 Oct 2021
at 16:45
  • msg #265

Re: IN-GAME THREAD

Guiltily, Jaffa also nods. "I've been trying to only take food that people throw out, but people have throwing out less and less food lately. An' even normally, if you need anything good or warm...you've gotta steal it.
Sarah Farwing
player, 44 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Wed 27 Oct 2021
at 21:51
  • msg #266

Re: IN-GAME THREAD

Sarah feels like she's being painted as the bad guy here,"Woo, I didn't mean anything by it. I'm not saying we should steal from the poor, I'm thinking we can steal food donations from the church that gives out food to the.... Okay, now that I'm saying that out loud, it's sounding less heroic. And it sounded heroic in my head too." she says, now feeling bummed at herself,"Let's just head off and find some food. All this talk about food is making me delirious."
Anthielle
player, 60 posts
Phys Hurt: 0
Non-Phys Hurt: 1
Fri 29 Oct 2021
at 00:10
  • msg #267

Re: IN-GAME THREAD

Can we put the house down and explore it first?  I do have a home to return to…”

Anthielle was also thinking about dinner, thanks to all of the food talk.
Sarah Farwing
player, 45 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Fri 29 Oct 2021
at 01:03
  • msg #268

Re: IN-GAME THREAD

"Roger that boss!" Sarah responds, pulling out the piece of block and placing it on an empty lot then whispers the secret phrase,"Hocus Pocus, brizzle drizzle drazzle." she says a bunch of unnecessary magic words til finally she says the correct one, as she does so, the block starts growing.
The GM
GM, 111 posts
Sat 30 Oct 2021
at 14:36
  • msg #269

Re: IN-GAME THREAD

Sarah Farwing:
"Roger that boss!" Sarah responds, pulling out the piece of block and placing it on an empty lot then whispers the secret phrase,"Hocus Pocus, brizzle drizzle drazzle." she says a bunch of unnecessary magic words til finally she says the correct one, as she does so, the block starts growing.


It turns into-- albeit very square and blocky-- a two-story house.

It looks like it belongs in the Poor Quarter... the imprint of where dead ivy was ripped off the walls, and dirty, and the windows are dirty (although they're all intact, which is quite unusual for the Poor Quarter), and a couple of shingles are missing...

...Wait, no they're not. Some are just discolored, like so as to make it LOOK like a few are missing...

The front door is very solid-looking, though...
Raga
player, 75 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sat 30 Oct 2021
at 14:38
  • msg #270

Re: IN-GAME THREAD

Raga's curiosity momentarily outweighs her hunger.

"I guess we can check it out.  You know, before getting food."

She squirts forward to the door and tries the handle.
The GM
GM, 112 posts
Sat 30 Oct 2021
at 15:03
  • msg #271

Re: IN-GAME THREAD

Raga:
Raga's curiosity momentarily outweighs her hunger.

"I guess we can check it out.  You know, before getting food."

She squirts forward to the door and tries the handle.


The door is unlocked. It swings quietly open. The hinges allow easy movement-- any one child can easily open and/or close it.

On the inside is a very sturdy steel deadbolt, ready to be locked from the inside at a moment's notice.

The interior room looks, well, smallish. There are two other doors on the first floor, a very small kitchenette with stove (there's even a woodpile next to the stove), and there's a larder, and there's a round table that's just big enough for five or six children to eat at. There's also an area with five chairs and a fireplace (with its own woodpile and andirons (that're a little too heavy for children to use very easily). There's also a staircase leading upstairs...
This message was last edited by the GM at 17:12, Sat 30 Oct 2021.
Raga
player, 76 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sat 30 Oct 2021
at 16:44
  • msg #272

Re: IN-GAME THREAD

Raga's mouth drops in disbelief and she just stands in the doorway, one hand on the door -- all thoughts of food forgotten.
Sarah Farwing
player, 46 posts
Phys Hurt: 0
Non-Phys Hurt: 0
Sat 30 Oct 2021
at 22:24
  • msg #273

Re: IN-GAME THREAD

Sarah whistles seeing the interior of the house,"Woah, everything is just the right size for us, this is like the perfect home base." she says, her excitement palpable. Sarah then wonders upstairs to see what's their.
Jaffa Redspot
player, 67 posts
Physical Hurt: 1
Non-Physical Hurt: 0
Sun 31 Oct 2021
at 03:20
  • msg #274

Re: IN-GAME THREAD

"Woah..." Jaffa could hardly take her eyes off of the kitchenette. It looked so appetizing! This thing, right here, could...make food. Or, well, take existing food and turn it into other food. Which was just as cool. Stepping gingerly towards the room (with a stove! And a pantry!), Jaffa remembered something. The non-ghost-lady had said they could lock it, right? They should probably do that before someone like that mean crone lady came around. Then she could look to see if that door-challenged ghost dwarf had forgotten about any remaining food in the building.

Disappointedly tearing herself away from the kitchen with a tearful parting wave, Jaffa stood by the door. She would wait for Dinkar and Anthielle to get inside and for Raga to...stop being stunned? Not that she could blame her! The place was gorgeous. Still, she should probably say something.

"I can take the door and latch it and stuff, if that's alright with ya, Raga! Once Din and Anthielle get in, of course. Wouldn't wanna lock them out or anything! But dang, the place looks great! Have you seen the kitchen?! You could...you could make, like, at least a whole cookie in there! Maybe even two cookies!"

Ah no, wait. She was starting to ramble again. Ah, who cares? She was talking about food! Everyone likes food.
Anthielle
player, 61 posts
Phys Hurt: 0
Non-Phys Hurt: 1
Mon 1 Nov 2021
at 03:13
  • msg #275

Re: IN-GAME THREAD

Anthielle entered and began exploring the group’s new HQ.  She looked impressed and after a brief search through the kitchen, larder, and other ground floor amenities… the pretty half elf took the stairs to see what the second story had to offer.

Not bad at all.  It’s a blank canvas with a sturdy frame… just waiting for us to make something special.”
Dinkar
player, 80 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 1 Nov 2021
at 14:12
  • msg #276

Re: IN-GAME THREAD

Dinkar entered last. He didn't want to seem afraid, mostly to himself more than the others, but the little house kind of gave him the creeps. It was a payout for doing errands from a ghost, for pity's sake. That couldn't possibly be a good thing, could it?

Well, it seemed okay on the inside, he thought as he carefully looked around. No fire-breathing dogs or portals to hell. And when he looked out the window, he saw the street where they'd come from, rather than some chthonic landscape. The tiny house just seemed like a tiny house.

"Five doors," he said. "And five of us. That's convenient. I guess we should all pick our rooms."
Jaffa Redspot
player, 68 posts
Physical Hurt: 1
Non-Physical Hurt: 0
Mon 1 Nov 2021
at 14:48
  • msg #277

Re: IN-GAME THREAD

"Oh, uh, I can take whichever room is left once I get the door locked! I don't mind! Any room is better than what I've got now. Not that I have anything, I just mean it's better than nothing! Sorry for the confusion!"
Dinkar
player, 81 posts
Phys Hurt: 1
Non-Phys Hurt: 0
Mon 1 Nov 2021
at 14:52
  • msg #278

Re: IN-GAME THREAD

"In that case, I'd say you should be allowed to pick first," Dinkar suggested. It was uncharacteristically generous of him, but Dinkar liked Jaffa more than he liked most people.
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