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, welcome to [Pathfinder] [SoP] Trials of the Divine

10:27, 17th May 2024 (GMT+0)

OOC Thread I.

Posted by Supervisor of realityFor group 0
Supervisor of reality
GM, 15 posts
Wed 12 Jan 2022
at 23:54
  • msg #1

OOC Thread I


This is the thread for OOC talk; anybody feel free to introduce yourselves to the other players.
Supervisor of reality
GM, 16 posts
Thu 13 Jan 2022
at 13:28
  • msg #2

OOC Thread I


I'll be putting up the ad in the "Player Wanted" board tomorrow (as in, 24 or so hours from now), so if anybody has suggestions or things they want to say, let me know, so that I can make sure to take your choices into account when I craft the ad.

I'll be aiming for recruiting enough people to have a team of seven, which in my experience is a good starting number.
Ay Matra
player, 1 post
Thu 13 Jan 2022
at 13:36
  • msg #3

OOC Thread I

Sounds good, looking forward to it.

Nice to meet you btw Soul Weaver.
the Soul Weaver
player, 1 post
The soul, like the body,
lives by what it feeds on
Thu 13 Jan 2022
at 16:04
  • msg #4

OOC Thread I

And good day to you as well :P

Still working on my sheet, but i have a good idea of where i should be going with it, so things are looking good. How far are you along?
Ay Matra
player, 2 posts
Thu 13 Jan 2022
at 16:19
  • msg #5

OOC Thread I

Same here. I am thinking about story right now, it's fun.
Supervisor of reality
GM, 17 posts
Fri 14 Jan 2022
at 12:22
  • msg #6

OOC Thread I


I'm about to post the "players wanted" ad.

I'll give people two weeks to submit RTJ before closing the application process, and I'll likely need one more week after that to finalize the character concepts of the people who'll be accepted - as you two have already seen, there's a lot of stuff to discuss when creating an high level PF character, so it takes a bit to get everybody settled.

As a result, the game should officially be starting in three weeks, assuming everything goes well.
Ay Matra
player, 3 posts
Fri 14 Jan 2022
at 14:36
  • msg #7

OOC Thread I

Sounds good.
Iona de Orasaigh
player, 2 posts
The soul, like the body,
lives by what it feeds on
Fri 14 Jan 2022
at 16:30
  • msg #8

OOC Thread I

Yep. Should take a couple of weeks of asking questions before i finally hand Supervisor enough info to count as a concept, so that sounds about right :P
Ay Matra
player, 4 posts
Fri 14 Jan 2022
at 18:22
  • msg #9

OOC Thread I

Hehe I lucked out and got some headway with my concept. So I'm pretty far already with my character.
Iona de Orasaigh
player, 3 posts
The soul, like the body,
lives by what it feeds on
Fri 14 Jan 2022
at 18:28
  • msg #10

OOC Thread I

Looks nice, though that metallic body makes me think i should pick up Esoteric Healing if it's what i think it is (construct)? :)
Ay Matra
player, 5 posts
Fri 14 Jan 2022
at 18:32
  • msg #11

OOC Thread I

Created (sphere) race, meaning only construct subtype. I don't think it interferes with normal healing.
Supervisor of reality
GM, 18 posts
Fri 14 Jan 2022
at 19:00
  • msg #12

OOC Thread I


Indeed it doesn't, as you're still primarily humanoid. If a drawback as big as "can't be healed" was part of your package, it'd be mentioned on the race page; since it isn't, I'm ruling it's fine.

You might want to pick your avatar though, or else I'll need to do so for you.
Iona de Orasaigh
player, 4 posts
The soul, like the body,
lives by what it feeds on
Fri 14 Jan 2022
at 19:06
  • msg #13

OOC Thread I

Eh, depends on how construct-y you are. Either you're alive enough to be healed by positive energy, dead enough to be healed by negative energy or you're stuck with Repair from the Creation Sphere.

Or Esoteric Healing, which would specifically allow me to use Life abilities (a.k.a. heals) on constructs and undead since it's no longer using positive energy.

Edit: Ninja'd :P
Supervisor of reality
GM, 19 posts
Fri 14 Jan 2022
at 19:40
  • msg #14

OOC Thread I


She's of the Created race, which is basically a type of Cyborg race. So, with mechanical parts, and artificially built rather than born, but still primarily living creatures.

http://spheresofpower.wikidot.com/created
This message was last edited by the GM at 19:41, Fri 14 Jan 2022.
Iona de Orasaigh
player, 5 posts
The soul, like the body,
lives by what it feeds on
Sat 15 Jan 2022
at 15:46
  • msg #15

OOC Thread I

Felt like sharing:


Ay Matra
player, 6 posts
Sun 16 Jan 2022
at 13:56
  • msg #16

OOC Thread I

Lol
Ay Matra
player, 7 posts
Mon 24 Jan 2022
at 08:54
  • msg #17

OOC Thread I

Question for our Overlord: I can't find anywhere in the rules what the rule is for Natural 1's on a Concentration check, if it's an automatic miss even if your check meets the DC?

On the forums there are people arguing that the Natural 1 rules only mention attack -and saving rolls specifically, so it wouldn't count on Concentration rolls. Since it seems to be a matter of interpretation and preference, I'll leave it up to you to make a solid ruling, so we know where we stand on that.
Supervisor of reality
GM, 20 posts
Mon 24 Jan 2022
at 09:16
  • msg #18

OOC Thread I


In general, unless the rules say so, a 1 is not an automatic failure; as far as I'm aware, the rules only have the 1 autofail/20 autosucceed for Saves and Attack Rolls. They don't have them for Skill rolls, and while Concentration rolls aren't skill rolls, I couldn't find anything saying they had autofail rules either. So, no, a natural 1 isn't necessarily an automatic failure on concentration check.

Keep in mind that Concentration checks in Spheres are treated slightly differently than in Vancian, due to the lack of spell levels:
When a spherecaster attempts a concentration check (as called for by the Pathfinder Core Rulebook), instead of rolling a d20 and adding his caster level + his casting ability modifier, he rolls a d20 and adds his MSB + his casting ability modifier to the roll. Treat an effect’s caster level/2 as the effective spell level for this purpose. A spellcaster may always choose to manifest a magical effect at a lower caster level than his total in order to attempt a concentration check easier.

Example: When casting defensively, a spellcaster must attempt a concentration check (1d20 + caster level + Int, Wis, or Cha modifier) against a DC equal to 15 + double the spell level. In Spheres of Power, this would instead require a check equal to 1d20 + MSB + casting ability modifier, and would be against a DC equal to 15 + the caster level of the ability.

Ay Matra
player, 8 posts
Mon 24 Jan 2022
at 10:08
  • msg #19

OOC Thread I

Okidoki thanks for the clarification.
Supervisor of reality
GM, 21 posts
Fri 28 Jan 2022
at 23:43
  • msg #20

OOC Thread I

So, I'm officially announcing that the time to submit RTJ has now currently closed. I received 16 RTJ, and the majority of those were very good; enough so, in fact, that I decided to expand the number of players I'll be accepting from 5 to 7 (that's in addition to the two I already had when I created the game for them). Any more than that would be impossibly unwieldy.

That still means that at least 9 people will be left disappointed that they were rejected, which I'm very sad about because there's a lot more than 7 RTJ which I thought were really quite good and, in different circumstances, I would have easily admitted to the game. Unfortunately, it is in the nature of PF games to generate a lot of interest and thus to result in people who presented a pretty good concept that had no real weak points of its own to be overshadowed by those whose pretty good concept had something extra and unique going for it. I apologize to anybody who will feel slighted.

I have already read every single submitted RTJ, including the one that was submitted one minute before the deadline, and I have a general idea of who I'll be admitting, but I'm going to sleep now, and will re-read every single one in the morning, which is eight hour from now for me, before making a final decision.

Throughout the day, I will be admitting the people who will make it, but once I'm done with that I will also personally inform every single person who didn't make it as to why I couldn't accept their submission, which hopefully will make the rejections understandable, even if not pleasant. I'm stating this to let people know that I will answer to everyone, although with the people who won't be accepted being contacted later. I hope that will keep anybody from building up false hopes.

While that part of the message was for the people who submitted their RTJ and will be expecting an answer - this is a public thread so everybody should be able to read it - I also need to start the process of building the actual team that will be playing in the game, which is what the rest of this message is about.

Ay and Iona, I would like if you could start that off by making a small post to give the new players a general idea of what your character will be like from a personality and specialization standpoint, emphasizing their most unique traits. That should help in making everybody understand what they should complement as I finalize the character builds of whichever people will be admitted with them; I will be asking them to do the same so that a better coordination between members of the team can be achieved, since I don't want people to double up on things and would rather prefer everybody to have their own established niches, both from a mechanics and from a personality standpoint.

I also hope that seeing the team composition being showcased in this manner will help anybody who is rejected understand my picks as I make them, and why that's not meant as a slight to any specific characters: having characters that could synergize well with each other is an important factor to decide which characters to admit, and that's something that hinges on multiple aspects at once.

Good night to everybody; I'll be back in eight hours to start re-reviewing the RTJ and letting people into the game.
This message was last edited by the GM at 23:46, Fri 28 Jan 2022.
Iona de Orasaigh
player, 6 posts
The soul, like the body,
lives by what it feeds on
Sat 29 Jan 2022
at 00:24
  • msg #21

OOC Thread I

Certainly.

First off, welcome to any new players, and to those that didn't make it i hope i'll meet you in another RP in the future :)

As for Iona, she is a Dhampir Cleric (well, Dual Channeler Soul Weaver, but...), able to channel both positive and negative energy. She can infuse them with additional healing, and damaging effects on enemies. Dhampir heal from negative energy and are damaged by positive, but she can 'reverse her polarity' so to speak, so allow me to point out now that this will not be an issue to the party.

She's also a pretty decent party 'face', especially with her ability to take 20s on Diplomacy rolls and some mind-affecting Charm shenanigans. That said however, i am not at all experienced at playing high level characters, so i'll be in need of your support as members of the party :)
This message was last edited by the player at 00:25, Sat 29 Jan 2022.
Ay Matra
player, 9 posts
Sat 29 Jan 2022
at 10:18
  • msg #22

OOC Thread I

Exciting that we're getting more team members!!

Ay Matra is a grappling specialist. She's a small Created (half construct) that used to be an assassin but she managed to get out from under the thumb of her master and now lives amongst friends as a martial artist. She's naturally curious and wants to understand people around her, as she spent so much time in isolation as a killing machine.

Mechanically she can teleport and be stealthy and scout, as well as dominate a single enemy in combat through grappling.

For everyone: due to the type of game this is, rings of sustenance are recommended (even though you might have already come to the same conclusion). Aside from that we'd need a way to be able to rest/sleep safely. It's possible that the warp sphere can help with that and maybe someone already has that covered in their build. I wanted to kick off the debate on how we can solve that particular in-game challenge.
Verik
player, 1 post
Sat 29 Jan 2022
at 12:08
  • msg #23

OOC Thread I

Hi everyone!

Verik is a swordsman, all about glory and heroism and proving himself.

Mechanically he's good at offensive magic and melee combat in synergy, and particularly good at dealing with magic-users.

Getting a Ring of Sustenance is easy enough, we have enough treasure that an item to make a Warp realm should be doable?
This message was last edited by the player at 12:09, Sat 29 Jan 2022.
Diata Yuari
player, 1 post
Sat 29 Jan 2022
at 12:20
  • msg #24

OOC Thread I

Hello, everyone. I'll be your party's perfectly ordinary librarian for this adventure.

Diata is a scholar from a crumbling clan-based society, currently on the team for some way to save the Republic of Sakuna before the Hell Knights overrun her land again. And because, y'know, Asmodeus' victory in a big divine contest would be really bad.

Mechanically, let's see. She'll be the group's trapsmith and disarmer, she can assist with healing through mundane means, she has a massive array of debuffs she can lay down on the enemy, and she's particularly well-suited for ruining an enemy mage's day. (Fun fact...most casting traditions include verbal components. Verbal components are hard to recite when there's a strangling noose around your neck.) In town, she's a pretty excellent face conversationally, though she's not very good for Gather Information diplomacy and not ideal at Intimidate either. Most iconically, she has read the Monster Manual back to front and can tell you what any enemy is and how to kill it. (Scout sphere ftw.) She's a very good archer, but she would very much appreciate it if the big, meaty and heavily-armored characters would stay between her and the enemy. She's a li'l squishy.

Overlap-wise, I see her pushing a bit into Iona's niche with her healing abilities and as a face (though Iona probably has broader capability in the latter area), and into Ay's niche with the scouting part, and can help Verik in locking down magic users. I don't think this is a problem, but since the GM asked I'm mentioning it. (I, uh, have a lot of areas of expertise.)

Also, if anyone has the Time sphere as a major focus, please tell me. I might have a way to get it, but it's not concept-core, and I definitely don't want to take it if it'd grab anyone else's niche. (I'm actually not committed to it even if it isn't - it's only vaguely in-theme.)
This message was last edited by the player at 12:58, Sat 29 Jan 2022.
Iona de Orasaigh
player, 7 posts
The soul, like the body,
lives by what it feeds on
Sat 29 Jan 2022
at 12:26
  • msg #25

OOC Thread I

I don't have a Ring of Sustenance, though food and water are easy enough to get: In Spheres, it's the Creation Sphere plus the Sustenance Talent, and one person with it should be able to provide for the entire group. I don't have that Sphere myself though, but in terms of sleeping conditions i can step into a tree for 9 hours so my sleep is relatively safe. :P

I did make arrangements to act as an always active communications hub for every party member within 100 ft. of me though, so that should help when relaying messages from the scouts to the rest of the party.
Diata Yuari
player, 2 posts
Sat 29 Jan 2022
at 12:29
  • msg #26

OOC Thread I

I was going to take the Ring of Sustenance just so that I could get by on 2 hours of sleep and have free time to check star charts. :P
September
player, 1 post
Sat 29 Jan 2022
at 14:57
  • msg #27

OOC Thread I

Salutations!

September, or more formally the Duke and Lord Protector of the September Forests, is a magical warhammer, forged by a servant of Achaekek.

He'll be a competent melee combatant but mostly specialize in large-scale magic from the Weather sphere, with some dabbling in Warp and Conjuration so that he can get around.  With good reach, decent disabling effects, and low damage over time, I suppose I'm the cloud controller of the party.
I was also originally going to make him a bit of a combat face (using material like Change of Heart and Instant Friendship).  I'm seeing several other people with high face skills, though, so that might get adjusted depending on whether "subterfuge" wins the poll and how much we plan to split the group.
It's good to know Iona will be our communications relay; that saves me from needed Whispering Wind.
It looks like we have something of a dearth of High-Casters, so I'll try to cover more utility; are there any spheres that we particularly need?
Supervisor of reality
GM, 22 posts
Sat 29 Jan 2022
at 15:12
  • msg #28

OOC Thread I


All but one of the RTJ (not of those I admitted, I mean of the whole 18 I received) voted for Subterfuge, so yeah, that one won, and you'll be finding towns within the area. You might however be surprised by their nature. Hopefully it'll be interesting.
Banner
player, 1 post
Sat 29 Jan 2022
at 15:16
  • msg #29

OOC Thread I

Hey, everyone! Banner is a somewhat vengeful Halfling foundling, raised by the faithful Dwarven mercenaries of the Sunhomed, a warrior band, and the repository for their spirits since their final stand at the Ohmen Pass. You might see him muttering to himself, or those inner voices

He is a frontline fighter - carrying the banner staff he bore on that fateful day - and uses a mix of dirty tricks, intimidation, and rage, surrounded by their swirling spirits and summoning those few who retain enough of their sense of self. He can play the role of battlefield controller, (de)buffer, and skill monkey, with a side of the face for when you want folks lent on.

It sounds like there's a pretty solid balance in melee, especially on the maneuvers and complementary styles and buffs side of things. Likewise, between us we cover the different aspects of Face nicely. September, one of Banner's fallen would be honoured to wield you into battle if need be!

Mechanically, he's a Halfling Draugr with Conjuration and a Intimidate-Rage-DirtyTricks mix, so a little of your Swiss Army Army. He brings his fallen friends to the party, and isn't shy of possessing those we're up against to have them fight for us either
This message was last edited by the player at 15:17, Sat 29 Jan 2022.
Iona de Orasaigh
player, 8 posts
The soul, like the body,
lives by what it feeds on
Sat 29 Jan 2022
at 15:33
  • msg #30

OOC Thread I

Not that i can immediately think of.

From the looks of it, we've got a decent amount of support and crowd controllers (myself included), but not much in the way of focusing down a strong opponent. I can load my Channel Energy up with Mana Syphon so my spell point expenditures are a lot more lenient in combat than those of most people, but single opponents are going to be a problem.

I do have Greater Invigorate, Deeper Healing and Mass Healing, so that means for two spell points i can load the entire party up with 45 Temp HP over their max, and at the start of battle i can drop a Powerful Mind Shield to get everyone outright immune to mind affecting that requires Will saves for roughly 15 rounds. That should give us a decent margin for errors, though having someone with the Protection Sphere to layer some additional defenses would be nice: My class only has one strong save.
Diata Yuari
player, 3 posts
Sat 29 Jan 2022
at 15:41
  • msg #31

OOC Thread I

In reply to Iona de Orasaigh (msg # 30):

I can shut down single opponents pretty easily with flashbangs, snares and arrows - crowd control is weaker for me (though I'll probably have some antigroup bombs). I'm generally going to be better at, for example, screwing over squishy full casters who suck at Reflex and Fortitude saves.

As for THP, ahh...I can do 87 (tentatively) at the start of the day. Can't do group heals as fast as you though - my heals are one target per action.
This message was last edited by the player at 15:42, Sat 29 Jan 2022.
Cube
player, 1 post
Sat 29 Jan 2022
at 16:29
  • msg #32

OOC Thread I

While a bit more unusual than most from an aesthetic perspective that is not the oddest thing about Cube.  What is most unusual is that he isn't designed as a character to be effective on his own, but instead to augment the effectiveness of everyone around him.  He can't heal but he can double the healing used in a large area, he cant fight but he makes everyone else fight better, that sort of thing.

There will at some point be an array of long term personal augmentation features for each of you to pick from, and at least one set of temporary augments to draw from a shared pool in combat that we will find a way to make easy to incorporate and remember.
Ludovic
player, 1 post
Sat 29 Jan 2022
at 17:33
  • msg #33

OOC Thread I

Hi hi.

Ludovic is a transformation specialist. He can change his body favoring giant and dragon typed forms as he was mostly around when the two races ruled the world. But he also has a laundry list of abilities that can be turned off and on, as long as he has seen it done before.

His limitation is time, takes time to swap abilities and forms. So if we don't have a trap finder we just have to expose Ludovic to a creature with trap sense. So if there is a gap in what the group can do its best that he can fill it rather than people thinning themselves out.

So in effect, you've got a monster in your pocket with a small pool of abilities that can be tailored to the party's needs.
Halasik
player, 1 post
Sat 29 Jan 2022
at 17:35
  • msg #34

OOC Thread I

Hi all!

Halasik is a Tatulani Elementalist. He doesn't like talking about his own history, but it was not happy, or particularly good. You get the sense that he is adventuring as much to try and achieve redemption then for any reward.

Mechanically, in combat he primarily focuses on melee with single, hard-hitting attacks that stack on spell effects and spheres of might attack actions. However he can do ranged or even area of effect as well as backup. I can definitely cover the tank and focus on a single target things.
Out of combat, he's got a fair bit invested in the nature sphere, which gives his some druidy-themed tricks. I could go either wisdom or intelligence based for casting. He's definitely *not* a face, although I may take intimidate.
Iona de Orasaigh
player, 9 posts
The soul, like the body,
lives by what it feeds on
Sat 29 Jan 2022
at 20:41
  • msg #35

OOC Thread I

Well, so far i can say that i'd be lying if i said i wasn't interested in taking a look at the feats and talent combinations. GM, can we or would this be too meta?
Supervisor of reality
GM, 23 posts
Sat 29 Jan 2022
at 20:52
  • msg #36

OOC Thread I


I'm fine with you discussing this and planning for it a bit if you want to - I'd make sure nobody is doubling down on somebody else's specialization anyway, so it's not really that much of a problem if you all agree on things together.

Of course, keep in mind that, while you all have a general idea of what's going to happen, you don't actually know enough to make tactical and strategical calls at this point, and there might be benefit in having more than one person able to tackle certain situations, instead of pigeonholing somebody into a single role. It'd also be boring for people if they couldn't do things they wanted to, or weren't able to have a varied experience, because of trying to bend to the needs of the group too much. Finding a balance is best.

So, feel free to discuss things if you want, just don't assume you know everything and try to keep in mind your characters and stay true to what you said they would be like - I choose the people I did because I expected them to build into certain directions after all, and for some of you (including yourself, Iona), what abilities you have is a substantial part of your character's identity.
Ay Matra
player, 10 posts
Sat 29 Jan 2022
at 21:32
  • msg #37

OOC Thread I

Sounds like a very interesting mix of beings.

A bit more in depth mechanics of Ay Matra:
Her main mechanical goal is to grapple and coup de grace enemies of all sizes. She can use SP bursts to do that all in one round, but can't do that too many times a day to conserve SP (so potentially 2 rounds per fight).

There are however creatures that are immune to being coup de graced:
- Aeon subtype
- Elemental subtype
- Incorporeal subtype
- Ooze
- Undead
- Construct
- Swarms

Against these creature types, she uses the Light Sphere with Searing Light to deal damage over time against them (she has a way to exclude friendly targets from this damage). Grappling can then still be used to control them (except swarms), just not kill them efficiently. If there are Dark Sphere users: I took the Black Light talent not to interfere with that.

On the "safe spot to sleep topic":
Agreed with previous poster that Ring of Sustenance is mainly useful for only requiring 2 hours of sleep. If the whole group grabs that ring, we are only "vulnerable" and risk being found for 2 hours per day, which obviously is a big gain vs 8 hours per day.
For the entire group to be able to rest safely at all times, the Warp Sphere offers:
- The Extradimensional Room (space): the downside of this is that it's a portal that can be dispelled by enemies if they find it, and enemies can force their way in with a strength check. So all in all, not a great solution.
- Create Demiplane: awesome solution, but possible that plane shifting won't be allowed by GM. Another downside is that it would require quite a deep investment as this is an Advanced Talent.
- Extradimensional Torpor: another Advanced Talent, could also solve the problem but has the downside of being SP cost intensive for a big party like ours.

Does anyone feel comfortable considering these talents?
Any full caster already deep into the Warp Sphere?
This message was last edited by the player at 21:43, Sat 29 Jan 2022.
Iona de Orasaigh
player, 10 posts
The soul, like the body,
lives by what it feeds on
Sat 29 Jan 2022
at 21:51
  • msg #38

OOC Thread I

One more level and i'll be able to effectively keep the entire party (up to seven people, not including me) safe throughout the night, with minimal chances of detection. It's not through the Warp Sphere though, so in terms of transportation it's limited, and i don't have a Ring of Sustenance myself as my remaining funds are dangerously close to the single digits. I'm just missing a feat and a talent to get it online. And it requires a tree in the area.
Ay Matra
player, 11 posts
Tell me about love?
Sat 29 Jan 2022
at 22:05
  • msg #39

OOC Thread I

@GM: she needs more gold!
Cube
player, 2 posts
Sat 29 Jan 2022
at 22:16
  • msg #40

OOC Thread I

If it is just a question of gold are there any things you paid for that are more 'party' use than personal use.

I doubt we can trade items directly but if it is something like a portable hole that anyone could pick up I could probably grab something to free up resources as I don't have a high personal magic item requirement.
Iona de Orasaigh
player, 11 posts
The soul, like the body,
lives by what it feeds on
Sat 29 Jan 2022
at 23:32
  • msg #41

OOC Thread I

Eh, just a matter of gold really.

I mean, sure, i have items that benefit the group as a whole (stuff that helps me be a better face, a self-updating map etc.), but it's not like i'm going to claim that since i have a Type IV Bag of Holding i'm going to charge rent for people to use it.

If someone could bring an extra Ring of Sustenance along for me that'd be gravy, and likewise i have items i could borrow to others if they could make better use of it than i can, but i certainly wouldn't demand people to.
September
player, 2 posts
Sun 30 Jan 2022
at 00:18
  • msg #42

OOC Thread I

I remember earlier that the GM said we didn't know each other well enough to be making tactical/strategic decisions as a group.  Wouldn't buying magic items for each other be pushing that a bit far?


Anyways, on the subject of group tactical decisions, I'm all in favor of sleeping as little as possible and being safe while we sleep.  I'll have Watchful Companion, in fact, so there'll be at least one entity that can keep watch while we do whatever safe area we choose.
It seems like a lot of areas the gods might send us won't have trees, so we'd need to carry feather tokens.  Or is someone deep enough into Nature to say there'll always be a tree?
I was taking some Warp anyways (you people with legs don't know how good you have it!), so I could spend a talent on extradimensional room. I'm not sure how secure it'd be, though; as far as I can tell, anyone who sees the portal can just walk in?

Banner-- September has an alchemical thingy that carries him around, but if it goes down in a fight, feel free to have something pick September up and use him.  Is one of your fallen good with two-handed weapons?


Oh!  If people are planning mass buff spells, we should talk about targets (I know I'm working on the logistics of Mantling everyone before combat starts so September can use the fun toys in close combat).  We have a party of nine champions.  Beyond that, who's going to be in a fight regularly?  September has one Companion (the wielder).
Diata Yuari
player, 4 posts
Sun 30 Jan 2022
at 00:32
  • msg #43

OOC Thread I

I'm going to be at a safe distance from the melee.

And yeah, magic items and most of the build should be handled individually beyond general acknowledgement of each of our roles. We don't know each other, though we may have heard of each other (I mean, we're a substantial portion of the world's fifteenth-level population).
Iona de Orasaigh
player, 12 posts
The soul, like the body,
lives by what it feeds on
Sun 30 Jan 2022
at 00:49
  • msg #44

OOC Thread I

Not necessarily buying, i was thinking more along the lines of "Hey, we'll be working together, so would you happen to have a spare that i can borrow", or like the Bag of Holding, using it for party resources rather than have everyone carry their own, and balancing it out via loot distribution later on.
Halasik
player, 2 posts
Sun 30 Jan 2022
at 01:12
  • msg #45

OOC Thread I

Halasik has no companions, it's just me.

I'll have a ring of sustenance, but don't have any ability to make interdimensional safehouses or anything like that.

Someone mentioned creating trees, I have nature but I'm going for the spirit powers, not geomancing (took the drawback for that), so I can't help with that.
Iona de Orasaigh
player, 13 posts
The soul, like the body,
lives by what it feeds on
Sun 30 Jan 2022
at 01:38
  • msg #46

OOC Thread I

Even without the trees i could still make sure you couldn't be targeted, it'd just be somewhat harder for that to apply to me as well. One of my items enables me to step inside a tree and remain there for up to 9 hours, or teleport to a similar tree within range, and i could sleep in there while i'd keep the rest of you in an extradimensional space.

That was the setup, anyway, but the part about the trees is admittedly more for my own safety than yours.
This message was last edited by the player at 01:39, Sun 30 Jan 2022.
Diata Yuari
player, 5 posts
Sun 30 Jan 2022
at 01:56
  • msg #47

OOC Thread I

Y'know, we could always set watches like ordinary people.
September
player, 3 posts
Sun 30 Jan 2022
at 02:06
  • msg #48

OOC Thread I

We are not normal people!


...that said, I did take Watchful Companion with a similar idea.
Iona de Orasaigh
player, 14 posts
The soul, like the body,
lives by what it feeds on
Sun 30 Jan 2022
at 02:29
  • msg #49

OOC Thread I

Oh come now, just because i take 'sleeping in the trees' a bit literally... :P
Diata Yuari
player, 6 posts
Sun 30 Jan 2022
at 02:30
  • msg #50

OOC Thread I

It's a good way to get people to leaf you alone.
Verik
player, 2 posts
Sun 30 Jan 2022
at 02:36
  • msg #51

OOC Thread I

In reply to Diata Yuari (msg # 47):

Kind of anachronistic for a fantasy world.
Diata Yuari
player, 7 posts
Sun 30 Jan 2022
at 02:39
  • msg #52

OOC Thread I

In reply to Verik (msg # 51):

We've got a robot in the party. I think that ship has sailed.
Ludovic
player, 2 posts
Sun 30 Jan 2022
at 02:41
  • msg #53

OOC Thread I

Advanced warforge or straight-up robot?
Verik
player, 3 posts
Sun 30 Jan 2022
at 02:42
  • msg #54

OOC Thread I

Fair point.  I was just going for the low-hanging pun.
Iona de Orasaigh
player, 15 posts
The soul, like the body,
lives by what it feeds on
Sun 30 Jan 2022
at 02:59
  • msg #55

OOC Thread I

In reply to Ludovic (msg # 53):

Ay is a half-Construct i believe (good luck explaining that to your parents), though considering i'm technically half Undead myself that just means she'll fit right in ;)
Ludovic
player, 3 posts
Sun 30 Jan 2022
at 03:02
  • msg #56

OOC Thread I

Ludo is a Shabti, manufactured person, so I think he would get along with the two. =)
Diata Yuari
player, 8 posts
Sun 30 Jan 2022
at 03:05
  • msg #57

OOC Thread I

In reply to Verik (msg # 54):

...I totally missed that. I hang my head in shame.
Banner
player, 2 posts
Sun 30 Jan 2022
at 04:00
  • msg #58

OOC Thread I

quote:
Banner-- September has an alchemical thingy that carries him around, but if it goes down in a fight, feel free to have something pick September up and use him.  Is one of your fallen good with two-handed weapons?


Aye, his primary is a Dwarf

His main power sphere is Conjuration, so he is likely to have one or two others. Still working through the finer points of his build

In terms of tactics, his focus on possession and summoning on one hand and then dirty tricks, intimidate and rage on the other.

No strong opinion on sleeping or eating, yet, other than being a halfling the possibility of missing not only first but second breakfast would normally be problematic. Given he was raised by dwarves, you might get away with it :)
Ay Matra
player, 12 posts
Tell me about love?
Sun 30 Jan 2022
at 08:03
  • msg #59

OOC Thread I

On another subject, how are everyone's senses? It'd be good to know if we can fight well in the dark or not as a team.
Ay Matra has Darkvision 60ft, Low-light vision & Blindsense 15ft
Verik
player, 4 posts
Sun 30 Jan 2022
at 08:10
  • msg #60

OOC Thread I

Verik has Darkvision 120.
Diata Yuari
player, 9 posts
Sun 30 Jan 2022
at 08:17
  • msg #61

OOC Thread I

GM: Could you open our sheets and give us the format you want us to use? Thanks!
Ay Matra
player, 13 posts
Tell me about love?
Sun 30 Jan 2022
at 08:44
  • msg #62

OOC Thread I

Btw up until now I've been keeping my character's main skill hidden. Ay Matra will act as the party's cook ...
This message was last edited by the player at 08:44, Sun 30 Jan 2022.
Cube
player, 3 posts
Sun 30 Jan 2022
at 09:00
  • msg #63

OOC Thread I

If everyone has a ring of sustenance that will be an easy job.
Ay Matra
player, 14 posts
Tell me about love?
Sun 30 Jan 2022
at 09:01
  • msg #64

OOC Thread I

Food is about more than just sustenance Cube!
Supervisor of reality
GM, 24 posts
Sun 30 Jan 2022
at 09:24
  • msg #65

OOC Thread I

Diata Yuari:
We don't know each other, though we may have heard of each other (I mean, we're a substantial portion of the world's fifteenth-level population).

You will not all be coming from the same plane, dimension, or planet; this will in fact be a relevant point for some of yours backstories. The beginning of the contest will be the moment when you first will be meeting each other, for the most part.

I'm willing to allow some coordination in abilities on the basis that you would have been selected by gods who knew you'd complement each other, but in character the fact that you fit together so well will not be intentional on your characters' part, merely on the gods' part.
This message was last edited by the GM at 09:25, Sun 30 Jan 2022.
Iona de Orasaigh
player, 16 posts
The soul, like the body,
lives by what it feeds on
Sun 30 Jan 2022
at 12:51
  • msg #66

OOC Thread I

I've got Low-light vision, darkvision 60 ft. and i can see invisible and ethereal creatures.

Oh -- should also mention that i do not get dazzled in areas of bright light. And i can talk to rats, bats and wolves and use Charm on them, and especially the rats would make nifty little spies in an intrigue game ;)
Ay Matra
player, 15 posts
Tell me about love?
Sun 30 Jan 2022
at 12:59
  • msg #67

OOC Thread I

Oh my that does sound very very useful. Rats are everywhere in towns.

Oh I forgot to mention that Ay Matra has True Sight from the Scout Sphere.
This message was last edited by the player at 13:03, Sun 30 Jan 2022.
Halasik
player, 3 posts
Sun 30 Jan 2022
at 14:57
  • msg #68

OOC Thread I

Halasik has a magic item that grants a constant see in darkness ability. And he can activate mistsight, tremorsense, greensight, and watersense on himself.
I can't talk with animals like Iona, but I can use a spellpoint to gain the ability to talk to clouds, stones, plants, and bodies of water, which i think complements her nicely. Oh, and I know almost 40 languages, so there's that. That does mean that I do have to pick out all 40 languages though...
Iona de Orasaigh
player, 17 posts
The soul, like the body,
lives by what it feeds on
Sun 30 Jan 2022
at 15:19
  • msg #69

OOC Thread I

Same here, a Helm of Comprehend languages and Read Magic is a steal at 5,200 gold, so i just wrote "Languages: all" and called it a day :P

https://aonprd.com/MagicWondro...20and%20Read%20Magic

While it does say 'any creature', i didn't ask whether that included animals as well, but the rats, bats and wolves thing is from a Dhampir's alternate racial trait. Has the added benefit of having them start out at indifferent too, so they would at the very least be willing to hear me out.
Cube
player, 4 posts
Sun 30 Jan 2022
at 15:20
  • msg #70

OOC Thread I

Good luck picking 40 languages, I could only find a list of 34 and it seemed fairly complete.

As for 'vision' Cube doesn't have eyes so probably won't even notice the difference between light and dark situations, that does however limit his ability to detect things at extreme distances.

Cube is also Psychic themed, and equipped with a reasonably effective form of telepathy that can act as a party network sort of thing, so if we need to do any stealth missions where sound can be a problem that should help a bit, and still allow for some bickering/RP.
Iona de Orasaigh
player, 18 posts
The soul, like the body,
lives by what it feeds on
Sun 30 Jan 2022
at 15:30
  • msg #71

OOC Thread I

Cube, for coordination purposes, what's the details of that party network of yours?

Mine has a range of 100 feet, no limitation on number of people as long as they're carrying a holy symbol of Khepri (who we're all working for anyway), at a permanent duration. They just need to have it on their person and be in range and we can talk straight into each others minds.

Come to think of it, GM, does that apply when i'm sleeping or otherwise unable to act as well, or do i need to actively relay?
Cube
player, 5 posts
Sun 30 Jan 2022
at 15:56
  • msg #72

OOC Thread I

I have the same basic function and can boost it to a longer range temporarily, but the cost on that excludes a bunch of other options that are likely a lot more effective.
Iona de Orasaigh
player, 19 posts
The soul, like the body,
lives by what it feeds on
Sun 30 Jan 2022
at 16:06
  • msg #73

OOC Thread I

Well, no harm in having overlap either way, so that one failed save won't end up knocking out our entire communication network.
Cube
player, 6 posts
Sun 30 Jan 2022
at 16:08
  • msg #74

OOC Thread I

It only overlaps if we stand next to each other, it can work as nodes in an extended environment, although it won't likely come up very often unless we do a lot more complicated map use than most text games do.
Ay Matra
player, 16 posts
Tell me about love?
Sun 30 Jan 2022
at 16:44
  • msg #75

OOC Thread I

It's possible that our group gets split up, so some overlap might actually be great.
September
player, 4 posts
Sun 30 Jan 2022
at 16:51
  • msg #76

OOC Thread I

That's a good point-- nine is a lot of people for a dungeon crawl.  GM, are we likely to be allowed to split up?


As far as senses, September has... eyes... and... yeah.  I'm looking at magic items to fix that; he'll have at least darkvision by the time I finish.
Supervisor of reality
GM, 25 posts
Sun 30 Jan 2022
at 17:03
  • msg #77

OOC Thread I


If the team wants to split up at any point, I will not stop you from doing so. You might want to do it, or not, as befits the strategic situation. To explain more would spoil things that I'd rather reveal organically throughout the game. I will say that splitting the party is not necessarily going to be a bad idea in every circumstances, so long as you're aware of the potential risks.
Iona de Orasaigh
player, 20 posts
The soul, like the body,
lives by what it feeds on
Sun 30 Jan 2022
at 17:48
  • msg #78

OOC Thread I

In reply to September (msg # 76):

I believe there's a trait called Blood of Dragons that can grant low-light vision, i think that's by far the easiest way to gain a method of sight, and the cheapest since no feats, Talents, equipment slots or even gold are required.

https://www.d20pfsrd.com/trait...ts/blood-of-dragons/
Supervisor of reality
GM, 26 posts
Sun 30 Jan 2022
at 19:10
  • msg #79

OOC Thread I


After some discussion with one player, I realized I needed to add a new rule for equipment; to its core, the point of the rule is that I don't want to allow for stacking large amounts of numerical bonuses through spreading "luck", "insight", "competence", "morale", "sacred" and "profane" copies of the same effect across worn items slots. So, in the interest of that, I'm willing to let any player have ONE such effect on one of their items per relevant statistic (saves, AC, attack rolls, etc). So, if you have an item granting a "sacred" bonus to AC greater than +1, you can't have any other items providing such bonuses. +1 bonus I'm willing to let stack, so long as they don't raise above a +3 total.

Additionally, I just recently realized that I didn't make a specific point of what I meant when I said that I would not allow items with "large bonuses" to skill. That wasn't entirely unintentional, as I reserve the right to remove any amount of bonus if I think it doesn't suit the item or character, but as a general rule, anything about "+3" is a large bonus in my eyes, and I will raise concern if items with larger bonuses are requested; extremely circumstantial items might receive more leniency than general ones.

I will be adding this to the House Rules thread so that everybody has a reference, but if anybody has objection to raise to this point, you might do so here; I'd like for everybody to offer their opinion before I update, so that I can take any objections under consideration.
This message was last edited by the GM at 19:11, Sun 30 Jan 2022.
Iona de Orasaigh
player, 21 posts
The soul, like the body,
lives by what it feeds on
Sun 30 Jan 2022
at 21:35
  • msg #80

OOC Thread I

No real objections here, though as far as i know spells can stack a fair amount of bonuses as well.

As an aside, the only item with a skill bonus over +2 that i have are my spectacles, with a +5 in Linguistics. I know you went over my equipment list already, but i'd like to confirm whether that was niche enough to be okay or if you simply missed it?
Supervisor of reality
GM, 27 posts
Sun 30 Jan 2022
at 21:40
  • msg #81

OOC Thread I


I allowed that one because it's conditional - you can't use it on all linguistic checks, only on ones to detect forgeries or locate loopholes on a contract. If it was indiscriminate, or bigger, I wouldn't have allowed it, but as I said above, I'm willing to let slightly higher bonuses in cases when they are very restricted in application.

Similarly, I might allow a +5 to diplomacy toward people of a specific faith, but not to all general uses of diplomacy. The general idea is that, the narrower the bonus' application, the more willing I might be to let it go.
September
player, 5 posts
Sun 30 Jan 2022
at 22:15
  • msg #82

OOC Thread I

In reply to Supervisor of reality (msg # 79):

I'm fine with this.

That said, I think it should only apply to bonuses from your own items, with others stacking normally (in keeping with the paladin theme, I was looking at a set of Rallying armor, for instance, which gives nearby allies a +4 morale bonus vs fear).
Banner
player, 3 posts
Sun 30 Jan 2022
at 23:19
  • msg #83

OOC Thread I

In terms of senses and teamwork, Banner's final build has some dips into Dark and War to emphasise some of his theme.

Where I think things come out is that he has Darkvision sometimes, and that he brings with him a mobile sphere of darkness/totem that allows a designated subset of party members (and companions) to share a versatile set of teamwork feats

He will have three main companions, and a few utility item-bound ones, so what are folks' thoughts on where they would be helpful? Likely to have one the following, but not fixed
- Grungi, a Martial/Gladiator/Guardian type to feed Banner's talents and act as a Debuffer and Tank
- Tiny flying scout
- Disposable diminutive scouts
Supervisor of reality
GM, 28 posts
Sun 30 Jan 2022
at 23:27
  • msg #84

OOC Thread I


In reply to September (msg # 82):

I think Iona already pointed out that magic can easily add much more bonus to stuff; the thing with magic is that it can be countered or dispelled, and has a resource cost. Equipment, on the other hand, is more difficult to interfere with, and while there are characters you'll be facing who'll totally mess with it (say, Steal and Sunder experts, for example), it's inherently more difficult to create challenges where that's relevant. And bonus-granting items in particular make other challenges easier to overcome, so it's a compounding effect; I'm fine with it to an extent, I just don't want anybody to be overly reliant on things.

If you have one single item that has a constant effect that boost allies, that's not a problem; if you have twelve that stack with each other is where I'll raise concerns. The point isn't about not having bonuses at all, is about a single person stacking too many of them together. If you as a team want to coordinate to potentially help each other, I'm fine with that, because that's a tactic your characters would be using, and one I can counter (by having situation trying to separate you) in a way that a stack of static bonuses you carry around just can't be.

I hope that makes sense?
September
player, 6 posts
Sun 30 Jan 2022
at 23:42
  • msg #85

OOC Thread I

In reply to Supervisor of reality (msg # 84):

Yes, that's fine.  I was mostly worried that I'd need to ask everyone for a list of their bonus types before picking an item that would apply an effect to the whole party.
Halasik
player, 4 posts
Mon 31 Jan 2022
at 02:37
  • msg #86

OOC Thread I

Hey September:
I saw you were going weather-sphere focused. I was thinking of dabbling in that, focused purely on creating cold. Would that be a conflict? Don't want to step on your shoes, and it's not really Halasik's primary focus.
September
player, 7 posts
Mon 31 Jan 2022
at 03:11
  • msg #87

OOC Thread I

Nah, it's fine.  September creates all kinds of weather.  Will you be using any mantles or shrouds?
Halasik
player, 5 posts
Mon 31 Jan 2022
at 13:34
  • msg #88

OOC Thread I

After talking with the GM, I think I'm not going weather after all.
Ay Matra
player, 17 posts
Tell me about love?
Mon 31 Jan 2022
at 13:56
  • msg #89

OOC Thread I

Did he want to remain the master of the weather??
Cube
player, 7 posts
Mon 31 Jan 2022
at 14:17
  • msg #90

OOC Thread I

I think I am done at least picking Cube's powers now, and am starting to sort through how they will actually work.  Several of them do nothing on their own but augment each of you in some way.

To that end I am thinking I will make a list of effects each of you can pick from and strip out all the extra data, combine all the combined options, and just present them in a single post in a thread intended for this sort of thing.

I heard somewhere that teamwork feats were being shared, that kind of thing could go in the same thread.  Unless someone has a better idea of how to present such things?
Ay Matra
player, 18 posts
Tell me about love?
Mon 31 Jan 2022
at 14:31
  • msg #91

OOC Thread I

Google sheet?
Iona de Orasaigh
player, 22 posts
The soul, like the body,
lives by what it feeds on
Mon 31 Jan 2022
at 14:44
  • msg #92

OOC Thread I

Another game i was in had a separate thread called 'Active Effects' where each player would make a single list of all the spells and buffs they would put on themselves (and others) during their daily morning routine after a long rest, and then edit accordingly when they got new 'all day' abilities.
Banner
player, 4 posts
Mon 31 Jan 2022
at 14:49
  • msg #93

OOC Thread I

Cube:
I heard somewhere that teamwork feats were being shared, that kind of thing could go in the same thread.  Unless someone has a better idea of how to present such things?


Still firming it up with the GM, but it won't require any feats from other members of the team (and it will be limited in a number of ways). Will share when/if it's confirmed
Cube
player, 8 posts
Mon 31 Jan 2022
at 15:21
  • msg #94

OOC Thread I

One of my options is to share with everyone one feat that any one person has, so if you have a feat that is universally good or in some way massively self cumulative it would be good to generate a list of those.  But there are a lot of details yet to work out for everyone I suspect.
Supervisor of reality
GM, 29 posts
Mon 31 Jan 2022
at 17:59
  • msg #95

OOC Thread I


I probably should point out, Banner and Cube, that you both have the War sphere; and, in a most fortuitous combination, you both picked an almost entirely different selection of talents, meaning you cover a lot more options between the two of you. Overall, I don't think you really need to worry too much about the possibility of lacking shared boosts; you really have more then enough magical buff options available.
Cube
player, 9 posts
Mon 31 Jan 2022
at 18:19
  • msg #96

OOC Thread I

We will have to keep in mind the bonus types however, and the core War sphere itself offers some stuff that might not be 100% self cumulative, but I imagine we each have plenty of other options and can split that sort of thing among multiple targets easily enough.
Halasik
player, 6 posts
Mon 31 Jan 2022
at 20:18
  • msg #97

OOC Thread I

Cube: Halasik mostly has feats that either everyone who needs them already has (power attack, vital strike, etc) or that are highly specialized (Mage of Ice and Rime, Imbue with Nature, etc.)
The one that might be useful but not widely taken is Robustness: http://spheresofpower.wikidot.com/general-feats#toc36
Could be used in or out of combat to make mass-healings more cost-effective.


Speaking of party-wide buffs, I have a bunch of buffs from the Nature sphere that can I can apply to the whole party. This includes resistance to acid, cold, sonic, DR, natural armor, tremorsense, cloud sight, swim and climb speeds, and enhancements to all speeds.
Ay Matra
player, 19 posts
Tell me about love?
Mon 31 Jan 2022
at 20:29
  • msg #98

OOC Thread I

Of the feats that might be useful to share, I've got: Throat Slicer, Extend Spell, 3.5 version of Persistent Spell (only works on spells cast on yourself), Giantslayer + Titan Breaker (they combined into 1 feat), and Extra Combat Talent (True Sight). Although for the last one, I don't know if it's sharable to everyone without taking the prerequisites. But if it is, it's magnificent.

Ay Matra has only 1 party buff, which is an aggressive implement, meaning +5 insight bonus to initiative for all who are within 30ft of her.
This message was last edited by the player at 20:31, Mon 31 Jan 2022.
Iona de Orasaigh
player, 23 posts
The soul, like the body,
lives by what it feeds on
Mon 31 Jan 2022
at 21:13
  • msg #99

OOC Thread I

In terms of feats... Couple Channel Energy related ones, some Necrosis ones and a sprinkling of build specific stuff, so i don't really have anything worth sharing: Force Shield may be nice to some, but that goes off of Sphere CL, and Necrosis by the number of Necrosis feats you'd have, so there really isn't much here to make use of.
Halasik
player, 7 posts
Mon 31 Jan 2022
at 21:14
  • msg #100

OOC Thread I

What is "Titan Breaker" from? I can't find it?
Supervisor of reality
GM, 30 posts
Mon 31 Jan 2022
at 21:18
  • msg #101

OOC Thread I


It's a combat feat from the "practitioner feats" list; I believe it was printed in a book from the same developers who created Sphere, but one that they published before spheres. Its prereq. is Giantslayer, but I feel like it's perfectly fine to fold them both into a single feat that scales.

Link below.

http://spheresofpower.wikidot....titioner-feats#toc79
This message was last edited by the GM at 21:19, Mon 31 Jan 2022.
Halasik
player, 8 posts
Mon 31 Jan 2022
at 21:20
  • msg #102

OOC Thread I

Got it, nice. Neat feat for the right build, and might be useful for the whole party if we find ourselves up against giants or something.
September
player, 8 posts
Mon 31 Jan 2022
at 22:32
  • msg #103

OOC Thread I

@Cube: Can't help too much with feats; my feats are mostly build-related and useless to others (Mantled Caster, Companion Warp, Watchful Companion, etc).

That said, does your ability ignore prerequisites when granting the feat?  If so, it might be worth one person taking one good Teamwork feat like Butterfly Sting or Escape Route just to share (I might be able to shake one feat free for that).

@Buffs: September will Mantle all of the PCs; once he builds up a storm, everyone will be getting
Clear Skies (Mantles reduce severity of weather)
Lightning Rod (Mantles grant electric damage to melee attacks in storm, bonus to Ref vs lightning)
Borne Aloft (Mantles grant fly speed in wind)
Mistform (Mantles gain miss chance in precipitation)
This Sparks Joy (Morale to hit, damage, and Will in storm)

Does the overlap with anyone?  Is someone already doing morale to hit/damage, in particular?
Iona de Orasaigh
player, 24 posts
The soul, like the body,
lives by what it feeds on
Mon 31 Jan 2022
at 22:41
  • msg #104

OOC Thread I

Depends on the type. Serendipity (Fate Sphere) is pretty good to have on something, though it requires some specifics to reduce spell point drain (Easy Focus boon to concentrate as a move action instead of a standard one), though it applies for Draw Magic as well which can buff CL somewhat.

With Greater Serendipity, it's +1 to a bunch of stuff to all allies and -1 to that same stuff for enemies, so the equivalent of a +2, or +3 with Fate's Favored as it's a luck bonus. I don't have it on Iona since i didn't have the room for it though.
Cube
player, 10 posts
Mon 31 Jan 2022
at 23:18
  • msg #105

OOC Thread I

The feat sharing does ignore prerequisites, but it isn't free or persistent so it is just an optional thing when other options aren't better.  It isn't something to devote additional resources to as I get it automatically along with a bunch of other and often better things.
Halasik
player, 9 posts
Tue 1 Feb 2022
at 00:04
  • msg #106

OOC Thread I

I have a cracked green ioun stone that grants me a morale bonus to attack rolls, saving throws, and all skill and ability checks. I'll probably keep it even if there are some times when your mantle renders part of its bonuses redundant.
Supervisor of reality
GM, 31 posts
Tue 1 Feb 2022
at 00:07
  • msg #107

OOC Thread I


Redundancy is good anyway - you won't always be able to deploy your full resources in all situations.
Halasik
player, 10 posts
Tue 1 Feb 2022
at 01:25
  • msg #108

OOC Thread I

True.

We've been doing a bunch of comparing to avoid overlap of abilities, do we want to do comparing of relative power levels/optimization as well? If one person has an AC in the 20s and another in the 50s, or if two of the melee fighters have significantly different attack/damage bonuses, it would be hard for the GM to properly challenge everyone.
Verik
player, 5 posts
Tue 1 Feb 2022
at 03:46
  • msg #109

OOC Thread I

Still working on that.

Is anyone doing Mass Aegis's?
This message was last edited by the player at 04:47, Tue 01 Feb 2022.
Ay Matra
player, 20 posts
Tell me about love?
Wed 2 Feb 2022
at 08:05
  • msg #110

OOC Thread I

How's everyone coming along with your builds? Anyone stuck? Here to help if you are.
Banner
player, 5 posts
Wed 2 Feb 2022
at 10:41
  • msg #111

OOC Thread I

I believe Banner is coming on solidly; few minor tweaks and some viability checks to make sure I've not missed anything obvious, like picking up skills necessary for spellcasting! His build is complicated, hopefully not too much so!
Supervisor of reality
GM, 32 posts
Wed 2 Feb 2022
at 11:24
  • msg #112

OOC Thread I


Complicated builds are sort of unavoidable when building a lv 15th character, so don't worry too much about it.

Also, in case I forgot to tell somebody, all the character sheet except Ludovic (as we're still working on some details of his character, which is the most complicated of the whole team) have been made user editable, even if a few people have to give me their item choices yet - I feel like having the rest of the structure is good enough to start filling things up, and items always take the most time anyway.
This message was last edited by the GM at 11:25, Wed 02 Feb 2022.
Ay Matra
player, 21 posts
Tell me about love?
Wed 2 Feb 2022
at 11:34
  • msg #113

OOC Thread I

That's good progress. Filling in the sheet can take some time, although it made me realize a hole in my build, so I'm thankful for realising it then.

My character isn't that complicated at all. Just manhandle things rolling grapple checks.
Banner
player, 6 posts
Wed 2 Feb 2022
at 12:48
  • msg #114

OOC Thread I

Hopefully that rolls nicely with Banner's debuffing CMD and reducing foes to quivering cowering wrecks!
Halasik
player, 11 posts
Wed 2 Feb 2022
at 12:55
  • msg #115

OOC Thread I

I think Halasik is basically done. I have like 8000 GP left over, but I'll probably just keep it as cash for emergency spending/bribes.

Halasik is a pretty flexible character in combat, with all of the complexity that entails. He can switch combat styles from two handed to two-weapon fighting, has several options to spend Spell Points to increase damage, and also can make some area of effect ranged attacks with debuffing riders.
Iona de Orasaigh
player, 25 posts
The soul, like the body,
lives by what it feeds on
Wed 2 Feb 2022
at 14:39
  • msg #116

OOC Thread I

Ay, Just out of curiosity... What was the hole?

As for me, i'm done with my sheet as well. It ended up how i imagined it would, not sure how effective it's going to be compared to everyone else, but eager to find out :)
Supervisor of reality
GM, 33 posts
Wed 2 Feb 2022
at 14:42
  • msg #117

OOC Thread I


Everybody is very effective, in my opinion, and the builds are different enough it should work fine; even Verik and Hasalik, who are the team's two combat mages and thus have a somewhat similar setup, have made quite different choices once one goes into details.
Ay Matra
player, 22 posts
Tell me about love?
Wed 2 Feb 2022
at 14:43
  • msg #118

OOC Thread I

@Iona: I was missing a talent from the illusion tree (lingering illusion) for the 3.5 persistent spell feat to be able to actually work on the blur talent, without requiring concentration on it all day. I realized that while writing out what my abilities do in the sheet.
Verik
player, 6 posts
Wed 2 Feb 2022
at 14:44
  • msg #119

OOC Thread I

Build done, need to move stuff over to the character sheet.  Sort of amazed to hear mine's not the most complicated build.  :p
Cube
player, 11 posts
Wed 2 Feb 2022
at 15:08
  • msg #120

OOC Thread I

A different version of initiative posting occurred to me a while back but I haven't had a chance to test it.  What if each round the GM made a post in each character's name in the correct order, then we edit it to fit, then once all but one is filled out the last person has 48 hours to do theirs?
Supervisor of reality
GM, 34 posts
Wed 2 Feb 2022
at 15:19
  • msg #121

OOC Thread I


I'm not sure how that's different from me just posting a list of the order you need to post into, other than being more complicated.
Cube
player, 12 posts
Wed 2 Feb 2022
at 15:43
  • msg #122

OOC Thread I

It lets people post whenever they are available, keeps the posts in order, and reduces the waiting time.
Supervisor of reality
GM, 35 posts
Wed 2 Feb 2022
at 15:51
  • msg #123

OOC Thread I


But it doesn't let people react to what's done by the people who go before then, which is the entire point of going in order. At that point I might as well just say "all players go, then all enemies go", and I don't want to do that, because it reduces the tactical complexity of the battles.

Also, in my experience, this system really doesn't slow things down all that much; in my games, fights actually go by far quicker than planning and conversation based sections, because by having a clear "you go next" order, I can force people to post, whereas in planning and conversation, people hold up due to some weird hesitation to contribute or uncertainty of what to do or whatever other reason, and the game stalls.

So... when you say me "that way everybody can post when they can/want", my instinctive reaction to that is "man, that's gonna double or triple the time a fight will take", which makes it a negative, not a positive, in my mind.

I hope that doesn't come across as too arrogant on my part? I wouldn't have suggested this system if I didn't think it was the quickest way to handle things.
Cube
player, 13 posts
Wed 2 Feb 2022
at 15:55
  • msg #124

OOC Thread I

I have seen some versions of each, and have never tested this one.  It could go badly, but if people need to wait for each post there is a minimum speed you can't get past, and you can always edit reactions if someone does something unexpected before you.
Ay Matra
player, 23 posts
Tell me about love?
Wed 2 Feb 2022
at 16:00
  • msg #125

OOC Thread I

I never tried out the initiative system either, but I'm willing to give it a go and see what happens. The key to this system is probably the hard rule of GM taking over characters of people who haven't posted in 48 hours. I saw a lot of GM's saying they're gonna do it, but then when push comes to shove, not actually coming through.

Seems like we all care about having a smooth game and I'm very curious to experience this particular initiative system in play.
Iona de Orasaigh
player, 26 posts
The soul, like the body,
lives by what it feeds on
Wed 2 Feb 2022
at 16:18
  • msg #126

OOC Thread I

In reply to Cube (msg # 124):

In my opinion, you just risk the OOC becoming a mess with 'crap, x blasted the enemy i was going to attack while i was typing, so now i need to scrap my post and start over' and 'Yeah, i know y moved, but i'm ahead of him in the initiative order so he'd have been in range while i cast it so his HP is actually this'.

It can go well, but mostly for parties that are lower level and have like 3-5 people in them since those fights don't tend to be as complex.
Cube
player, 14 posts
Wed 2 Feb 2022
at 16:31
  • msg #127

OOC Thread I

Probably best to start slow anyway until we get used to how we work both individually and as a team.
Verik
player, 7 posts
Wed 2 Feb 2022
at 17:17
  • msg #128

OOC Thread I

I think it makes sense to try the "posting in order" method, and if it doesn't work we can adjust.
Halasik
player, 12 posts
Wed 2 Feb 2022
at 17:20
  • msg #129

OOC Thread I

I have no objection to the posting in order method.
September
player, 9 posts
Wed 2 Feb 2022
at 19:33
  • msg #130

OOC Thread I

@Ay-- Mostly finished with my main build.  There are never enough talents...  At this point, I'm doing equipment and the build for my conjuration sphere companion.

@Banner-- Doing a demoralize build?  I was roughing in the same on my companion; what approach are you taking?  I'm flipping between Cornugon Smash, Enforcer, and the Gladiator Sphere AoE talents.
Ay Matra
player, 24 posts
Tell me about love?
Wed 2 Feb 2022
at 19:44
  • msg #131

OOC Thread I

Lol I know right ... never enough talents ... and I'm working with a Low Caster ... although the many feats do help. Btw maybe you're already aware of this, and just in case you're not yet, you can get a Magic Talent Implement to get you more talents for 8k:  http://spheresofpower.wikidot.com/implements#toc59
This message was last edited by the player at 19:50, Wed 02 Feb 2022.
September
player, 10 posts
Wed 2 Feb 2022
at 19:48
  • msg #132

OOC Thread I

I'm aware, but it's good to point out.  On a related note, I've been informed that the cost for a one-talent implement is 16,000gp (3^2*2000-2000) rather than 8000gp, so budget accordingly.
Ay Matra
player, 25 posts
Tell me about love?
Wed 2 Feb 2022
at 19:53
  • msg #133

OOC Thread I

Hmm I went off this from the Automatic Bonus Progression, at the bottom there's a table outlining that a +2 magic weapon / implement would cost 8k: https://www.d20pfsrd.com/gamem...ic_Weapons_and_Armor
Verik
player, 8 posts
Wed 2 Feb 2022
at 19:55
  • msg #134

OOC Thread I

Talent is a +2 ability, but we need to buy a +3 weapon then deduct the +1 price.  I had this come up too.
Ay Matra
player, 26 posts
Tell me about love?
Wed 2 Feb 2022
at 19:59
  • msg #135

OOC Thread I

@GM does this count for all magic weapons / armor / implements? Or just for Magic Talent Implements?
Iona de Orasaigh
player, 27 posts
The soul, like the body,
lives by what it feeds on
Wed 2 Feb 2022
at 20:05
  • msg #136

OOC Thread I

Huh, didn't know about those, actually.

quote:
Sanguine [Gravecaller's HB]

This special ability may only be applied to a Blood sphere implement.

The wielder of a sanguine implement gains an insight bonus on all Charisma-based skill checks equal to the sanguine implement’s enhancement bonus.

In addition, whenever the wielder of a sanguine implement fails a Diplomacy check to influence a creature’s attitude, that creature’s attitude does not decrease by one step towards the wielder. This ability only prevents a creature’s attitude from decreasing once every 24 hours.

Aura moderate Blood; CL 10th; Craft Implement Of Power, Blood sphere; Cost +1 bonus




- "Excuse me sir, would you spare a moment to talk about our Lord and Saviour Khepri?"
Supervisor of reality
GM, 36 posts
Wed 2 Feb 2022
at 20:06
  • msg #137

OOC Thread I

Ay Matra:
@GM does this count for all magic weapons / armor / implements? Or just for Magic Talent Implements?

Just for implements which have magic talents, specifically because otherwise you'd be able to buy yourself a dozen extra magic spheres and that would both be unbalancing and make everybody's build less interesting as the increase in talents lead to more homogenization.

To clarify, so we're all on the same page:

An implement with a single magic talent and nothing else costs 16'000 gp. With two, it's 48'000 gp, which means you would be better off buying two implements with one talent each (that's 32'000 go), than one implement with two.

This is important because, even if you can wear them all at once, you can only benefit from one implement at a time. So even if you have a large selection, you need to decide round by round which one is best, and that would add a layer of tactical complexity instead of simply letting you all buy your way into the talents you wanted with gold.

I hope that makes sense for everybody?
This message was last edited by the GM at 20:07, Wed 02 Feb 2022.
Ay Matra
player, 27 posts
Tell me about love?
Wed 2 Feb 2022
at 20:07
  • msg #138

OOC Thread I

Thanks for clarifying. In that case I need to let go of my magic talent implement and think about what to do with my 8k :p
Banner
player, 7 posts
Wed 2 Feb 2022
at 20:21
  • msg #139

OOC Thread I

September:
@Banner-- Doing a demoralize build?  I was roughing in the same on my companion; what approach are you taking?  I'm flipping between Cornugon Smash, Enforcer, and the Gladiator Sphere AoE talents.


Yes, he is; tricks and scariness since I’m combining Gladiator, Scoundrel and Dark. It’s mostly reactions and chains I think. Still figuring some of it out!
Ay Matra
player, 28 posts
Tell me about love?
Wed 2 Feb 2022
at 20:35
  • msg #140

OOC Thread I

Fear is fun :D

Btw out of curiosity, did anyone pick up the counterspelling feats?
September
player, 11 posts
Wed 2 Feb 2022
at 20:35
  • msg #141

OOC Thread I

In reply to Ay Matra (msg # 140):

That'd be me!  Anything breaks if you hit it hard enough!
Ay Matra
player, 29 posts
Tell me about love?
Wed 2 Feb 2022
at 20:37
  • msg #142

OOC Thread I

Do you specifically mean dispelling upon attacks or also immediate action counterspelling when enemies cast spells? (not that I'm too concerned with it, just good to understand which capabilities we have)
September
player, 12 posts
Wed 2 Feb 2022
at 20:39
  • msg #143

OOC Thread I

Most of the feats that have "counterspell" in the name, though I'm not expecting to have immediate actions to spare often.
Ay Matra
player, 30 posts
Tell me about love?
Wed 2 Feb 2022
at 20:42
  • msg #144

OOC Thread I

I hear ya, they're a crowded action slot.

Very nice that you nabbed the counterspell feat chain. Never know when that might come in handy.
Supervisor of reality
GM, 37 posts
Wed 2 Feb 2022
at 20:54
  • msg #145

OOC Thread I


Another person also picked a couple of those up, so you can sleep safe in the knowledge that you won't be without the ability to dispel magic if necessary.
Ludovic
player, 4 posts
Wed 2 Feb 2022
at 21:13
  • msg #146

OOC Thread I

Talk about the feats and show them off ingame and you just may get Ludo to back you up.
Cube
player, 15 posts
Thu 3 Feb 2022
at 00:30
  • msg #147

OOC Thread I

If we get heavily engaged by spellcasters we can use a counterspell feat as the one we share out to everyone just as easily as we can any other feat.
Ludovic
player, 5 posts
Thu 3 Feb 2022
at 00:38
  • msg #148

OOC Thread I

Well hell, I forgot I can only cast on myself. that doesn't aid counterspelling X.X
Halasik
player, 13 posts
Thu 3 Feb 2022
at 00:57
  • msg #149

OOC Thread I

I didn't have the feats to spare, but yeah, nice to have someone (or two someones) in the party with the option.
Verik
player, 9 posts
Thu 3 Feb 2022
at 01:42
  • msg #150

Re: OOC Thread I

Supervisor of reality:
This is important because, even if you can wear them all at once, you can only benefit from one implement at a time. So even if you have a large selection, you need to decide round by round which one is best, and that would add a layer of tactical complexity instead of simply letting you all buy your way into the talents you wanted with gold.

I hope that makes sense for everybody?


Is it one per round, per turn, or per action?
Iona de Orasaigh
player, 28 posts
The soul, like the body,
lives by what it feeds on
Thu 3 Feb 2022
at 02:08
  • msg #151

Re: OOC Thread I

I'd say stacking rules would apply, so whichever was activated last is the active one until its duration expires or it's overwritten by another implement.
Diata Yuari
player, 10 posts
Thu 3 Feb 2022
at 03:00
  • msg #152

Re: OOC Thread I

I can whack anyone with a Greater Dispel Magic pretty much at-will. Flashbangs are cool.
Iona de Orasaigh
player, 29 posts
The soul, like the body,
lives by what it feeds on
Thu 3 Feb 2022
at 03:24
  • msg #153

Re: OOC Thread I

First thing i'll be doing in the first round of combat will be to drop a Powerful Mind Shield on everyone with the Mass Charm Talent on it.

quote:
Powerful Charm: You impart an adamant shield of conceptual certainty upon the mind of a willing creature. This creature gains immunity to any mind-altering spell or effect that would require a Will save for a number of rounds equal to your caster level. This immunity can be overcome with a magic skill check against your MSD. Even if this immunity is bypassed, the target receives a bonus to saves against such effects equal to your caster level.


It'll be a bit costly at 3 SP, but as a full caster a party wide +15 to the stuff you really want to hit your saves on even if they get past outright immunity sounds like a good tactic. And since it'll last for pretty much the entire combat, it's a great return of investment.
Supervisor of reality
GM, 38 posts
Thu 3 Feb 2022
at 05:05
  • msg #154

OOC Thread I

Verik:
Is it one per round, per turn, or per action?

Considering that nobody took Quickened Spell and thus each of you can only cast one spell per turn, is this difference ever going to be relevant?

I'd probably go per action, if that matters - I'm just not sure where that would come up, hence why I'm asking.
Verik
player, 10 posts
Thu 3 Feb 2022
at 05:42
  • msg #155

OOC Thread I

In reply to Supervisor of reality (msg # 154):

It could come up on my strikes, that's why I was asking.
Supervisor of reality
GM, 39 posts
Thu 3 Feb 2022
at 05:53
  • msg #156

OOC Thread I


...it could? I didn't realize. Could you explain that to me?
Verik
player, 11 posts
Thu 3 Feb 2022
at 06:01
  • msg #157

OOC Thread I

For instance, if I do an Energy Strike with Smiting and an off-hand sphere effect that's either Time or using destruction with Tether.
Supervisor of reality
GM, 40 posts
Thu 3 Feb 2022
at 06:05
  • msg #158

OOC Thread I


Yeah, but both of those are all parts of the same standard action, I believe?
This message was last edited by the GM at 06:06, Thu 03 Feb 2022.
Verik
player, 12 posts
Thu 3 Feb 2022
at 06:06
  • msg #159

OOC Thread I

so I would need to pick one implement that would apply for the whole action.
Supervisor of reality
GM, 41 posts
Thu 3 Feb 2022
at 06:09
  • msg #160

OOC Thread I


Yeah; I did say "by action" above, which is why I cited Quickened spells - because then you'd be using two different actions to cast, and so the ability to switch implement from action to action matters. But, as I said, nobody took that one, I believe, so it's not really going to matter.
September
player, 13 posts
Thu 3 Feb 2022
at 06:12
  • msg #161

OOC Thread I

Oh!  I could make this one come up.  As a standard action, I use a Weather spell.  Then, as a Swift action, I use Isoport on someone.
Ay Matra
player, 31 posts
Tell me about love?
Thu 3 Feb 2022
at 08:02
  • msg #162

Re: OOC Thread I

Diata Yuari:
I can whack anyone with a Greater Dispel Magic pretty much at-will. Flashbangs are cool.


Awesome :D
Haven't seen the Scholar in play yet, so I'm very interested to see its strengths play out.
Ay Matra
player, 32 posts
Tell me about love?
Thu 3 Feb 2022
at 10:04
  • msg #163

Re: OOC Thread I

Something else I was curious about. Do we happen to have Scrying abilities? Potentially even Anti-Scrying abilities?
Iona de Orasaigh
player, 30 posts
The soul, like the body,
lives by what it feeds on
Thu 3 Feb 2022
at 12:40
  • msg #164

Re: OOC Thread I

Do we really need anti-scrying though? We have two people that can set up a mental communications network.

There's also a fun little item from 3.5 that i've had on one of my characters before:

quote:
"Deathglance Locket:

This small locket is an anti-scrying device not in the sense that it prevents scrying upon the subject, but rather that it is used to punish those who would so intrude upon the subject’s privacy. A deathglance locket is a 1-inch tiger eye gemstone on a slim golden chain. It is worn about the neck and counts as an amulet in terms of magic items worn. The deathglance locket grants its wearer a +2 insight bonus on Intelligence checks to notice scrying sensors. When the wearer notices a scrying sensor, she may call upon the power of the locket to strike back at the scrying creature. Once per day upon command, the deathglance locket traces the scrying sensor’s magic back to the scrying creature’s location and sends an immaterial copy of its tiger eye gem hurtling his way. From the scrying creature’s point of view, it’s as if the tiger eye gem suddenly flies from the locket and speeds in his direction. The scrying creature immediately suffers 10d6 points of damage (DC 20 Will save for half) and must make a Concentration check (DC 10 + the damage dealt by the deathglance locket) or the scrying effect ends.

Moderate abjuration; CL 11th; Craft Wondrous Item, detect scrying; Price 3,860 gp; Weight —"


Or you could just slam a dispel magic on it to end it as soon as any of us notice it.
Diata Yuari
player, 11 posts
Thu 3 Feb 2022
at 12:47
  • msg #165

Re: OOC Thread I

In reply to Ay Matra (msg # 163):

In principle, I could pick up a scry ability. Not on my sheet at present though.
Supervisor of reality
GM, 42 posts
Thu 3 Feb 2022
at 13:09
  • msg #166

OOC Thread I


While you're all free to alter you sheet as you wish until tomorrow ends, I would caution against trying to be prepared for everything. Not only is it impossible, but you're going to feel cheated when the holes in your defenses are exploited. Having a versatile character is important, obviously, but Pathfinder rewards specialization, and failing to have a specialty of your own will result in a less effective character, which would be less fun to play.

Basically: having a few extra tricks stashed away for rare eventualities is smart planning, but compromising the core of your build to do it would not be.
Halasik
player, 14 posts
Thu 3 Feb 2022
at 13:14
  • msg #167

OOC Thread I

I don't have any scrying or anti-scrying magic. An earlier build had some divination talents, but I couldn't fit them in and ultimately dropped them. I do have some interesting information gathering techniques, including talking to rocks, water, and clouds.
Ay Matra
player, 33 posts
Tell me about love?
Thu 3 Feb 2022
at 13:31
  • msg #168

Re: OOC Thread I

Supervisor of reality:
While you're all free to alter you sheet as you wish until tomorrow ends, I would caution against trying to be prepared for everything. Not only is it impossible, but you're going to feel cheated when the holes in your defenses are exploited. Having a versatile character is important, obviously, but Pathfinder rewards specialization, and failing to have a specialty of your own will result in a less effective character, which would be less fun to play.

Basically: having a few extra tricks stashed away for rare eventualities is smart planning, but compromising the core of your build to do it would not be.


I agree with this wholeheartedly. I'm merely interested in knowing what abilities we all have, in order to understand the gaps, in order to understand how to defend / prepare ourselves.
Iona de Orasaigh
player, 31 posts
The soul, like the body,
lives by what it feeds on
Thu 3 Feb 2022
at 14:27
  • msg #169

Re: OOC Thread I

Next level i'll have an ability to hide up to 7 people from view in an extradimensional space with nothing else in it, so yeah, good luck trying to make anything out even if they have Discern Location, and i can still move around while it's active too.

GM: Would an anti-scrying method cast on me automatically include those i'm carrying with me, or not since it's extradimensional and i'm not technically inside my own extradimensional space?
This message was last edited by the player at 14:29, Thu 03 Feb 2022.
Supervisor of reality
GM, 43 posts
Thu 3 Feb 2022
at 15:04
  • msg #170

OOC Thread I


That will depend on the ability used and on the specific user.
Cube
player, 16 posts
Thu 3 Feb 2022
at 17:40
  • msg #171

OOC Thread I

If it is a true extra dimensional space the people (or things) in it will only be detectable with scrying that bypasses planer boundaries, and even then all you would get is 'that demi plane over there' and perhaps the ability to plane shift to them with another spell.  All of that would depend on the anti scrying protections of the people actually targeted.
Supervisor of reality
GM, 44 posts
Thu 3 Feb 2022
at 17:44
  • msg #172

OOC Thread I


Sphere's Divination sphere is vastly more effective and complex than normal Vancian Divination.

Also, as I said, it depends on the character involved - you might not be able to see an invisible bull, but if you can see the place on the ground where the grass is being weighted down in the shape of the hooves, you'll know where it is anyway. Most characters won't have the INT to deduce things from context clues, but "most" is not "all".

As I said before, and this applies to pretty much everything that's possible in the game: whether something is effective or not will depend almost entirely on which ability is being used against it and who is using it.
Verik
player, 13 posts
Thu 3 Feb 2022
at 18:45
  • msg #173

OOC Thread I

Let 'em look.  Who can blame them for wanting to watch how amazing we are?

(Getting into character a bit.)
Iona de Orasaigh
player, 32 posts
The soul, like the body,
lives by what it feeds on
Thu 3 Feb 2022
at 19:24
  • msg #174

OOC Thread I

In reply to Verik (msg # 173):



Also, on a completely unrelated note, i feel the need to mention that i have ranks in Perform (String)
This message was last edited by the player at 19:25, Thu 03 Feb 2022.
September
player, 14 posts
Thu 3 Feb 2022
at 19:29
  • msg #175

OOC Thread I

In reply to Iona de Orasaigh (msg # 174):

Woo!  Musicians represent!
Diata Yuari
player, 12 posts
Thu 3 Feb 2022
at 20:00
  • msg #176

OOC Thread I

In reply to Iona de Orasaigh (msg # 174):

You rock. :P

Sadly, while she knows everything there is to know about music theory and composition, Diata couldn't carry a tune in a bucket.
This message was last edited by the player at 21:20, Thu 03 Feb 2022.
Supervisor of reality
GM, 45 posts
Fri 4 Feb 2022
at 13:34
  • msg #177

Re: OOC Thread I


Alright, so I was going over character sheet to double check them; I did a couple of formatting corrections here and there, I'll probably do more later, but that's minor.

I did notice that not all sheet are full, and that a few sheets still have "?" in places that should instead house a number, so I'd like it if those could be filled in and the "?" marks could be converted to whichever the appropriate number is, even if the number happens to be 0.

Also, not everybody put in the height and weight values in their sheet. I know that's a hassle, but since the system uses the imperial measurements to determine effects, whereas my brain uses the metric system to actually visualize things so I can put a description together, I really do need both. The conversion is pretty easy:

https://www.google.com/search?...=chrome&ie=UTF-8

Just put in the measure necessary. For those who don't know, 1 ft = 12 inches, so 60 inches = 5 ft, and 100 cm = 1 m, so 180 cm = 1.8 m

Let me know when you're done so I go back to doing all the double-checking! I've already found a few mistakes in a few sheets that I communicated to people, so if you're one of those, I'll need the issues addressed.
Cube
player, 17 posts
Fri 4 Feb 2022
at 15:17
  • msg #178

Re: OOC Thread I

Do you want us to list everything is both imperial and metric, or just the imperial the game uses?
Halasik
player, 15 posts
Fri 4 Feb 2022
at 15:27
  • msg #179

Re: OOC Thread I

I just changed my sheet to have both, with the metric in parenthesis. Easy enough to do.

SoR, I believe that I'm done with my sheet and ready for double-checking.
Supervisor of reality
GM, 46 posts
Fri 4 Feb 2022
at 15:43
  • msg #180

OOC Thread I

Cube:
Do you want us to list everything is both imperial and metric, or just the imperial the game uses?

I'd prefer to have the Height and Weight value be shown in both measurement systems. Not the entire sheet, just those two stats at the very top.
Cube
player, 18 posts
Fri 4 Feb 2022
at 17:07
  • msg #181

OOC Thread I

Metric compliant, and no more question marks.  I generally just leave stuff like that in there for last because it actually helps me know what parts I can ignore while I am fiddling with the more complex math.
Iona de Orasaigh
player, 33 posts
The soul, like the body,
lives by what it feeds on
Fri 4 Feb 2022
at 18:32
  • msg #182

OOC Thread I

My measurements already were, but i logged a few Save rolls to get rid of the question marks there as well.

One question remains though, 'current/next XP'. Is this going to be like in Wicked Spheres where you need 22 XP to level up (and 1-3 XP is awarded based on how well you (as a group) managed the encounter) or are you using the standard XP table?

There's kind of a gap between 308 XP and 635k ^^;
This message was last edited by the player at 18:35, Fri 04 Feb 2022.
September
player, 15 posts
Fri 4 Feb 2022
at 18:39
  • msg #183

OOC Thread I

Rules thread said 22 XP to level.
Supervisor of reality
GM, 47 posts
Fri 4 Feb 2022
at 19:09
  • msg #184

OOC Thread I


As September said, the House Rules thread makes a not that I'm using my usual XP progression system, so indeed the one you're used to, Iona. Your XP total as of right now, before starting the game, should be 0/22, as you have currently 0 of the 22 XP you need to level up.

Also, as something that I like to do so that you all know how you compare with each other, and since most of those things would be evident to each other visually (high Dexterity reflecting in a very well coordinated way of moving, charisma being clear in attitude and body language, constitution being reflected into how healthy and energetic people look, strength being shown in musculature definition and body construction, intelligence and wisdom coming through in the sharpness and attentiveness of one's gaze and the easy understanding when spoken to, and so on), but might be difficult to showcase in writing (though you should still try), so I find it helps to have the numbers for reference.


       Ay: STR 30, DEX 16, CON 16, INT 12, WIS 18, CHA  8
   Banner: STR 10, DEX 27, CON 14, INT 18, WIS 12, CHA 22
     Cube: STR 10, DEX 14, CON 26, INT 29, WIS 16, CHA  6
    Diata: STR  8, DEX 20, CON 18, INT 29, WIS 14, CHA 10
  Halasik: STR 14, DEX 20, CON 20, INT 16, WIS 25, CHA  8
     Iona: STR 13, DEX 20, CON 14, INT 16, WIS 20, CHA 20
  Ludovic: STR 18, DEX 20, CON 20, INT 21, WIS 10, CHA 18
September: STR 16, DEX 12, CON 22, INT 14, WIS  8, CHA 29
    Verik: STR 16, DEX 29, CON 14, INT 14, WIS 10, CHA 22


Also, it'll be amusing to see the reaction of everybody to the different ability scores you all have. :)

EDIT: modified Halasik stats from INT 27 WIS 14, as a result of changed focus on ability scores.
This message was last edited by the GM at 20:30, Mon 07 Feb 2022.
Verik
player, 14 posts
Fri 4 Feb 2022
at 19:17
  • msg #185

OOC Thread I

Y'all like Con.
September
player, 16 posts
Fri 4 Feb 2022
at 19:18
  • msg #186

OOC Thread I

I AM THE PRETTIEST HAMMER!


And yeah, we all seem to like Con; it's the only stat that nobody dumped, not even a little bit.
Halasik
player, 16 posts
Fri 4 Feb 2022
at 19:25
  • msg #187

OOC Thread I

There's a name for someone who dumps con ...





Dead.



Hmm, I had been going back and forth between being int or wis based, and I'm actually kind of regretting going int, since we have four people with int >20, and Iona with the highest wisdom of 20. Just be nice to have better diversity there, and I'd be stepping on other people's toes a bit less.
Supervisor of reality
GM, 48 posts
Fri 4 Feb 2022
at 20:22
  • msg #188

Re: OOC Thread I


Well, if you don't mind losing skill points, I don't think changing your build would otherwise be difficult? I don't recall you having any ability that is strictly dependent on INT other than your casting, and with the sphere System, we can easily switch that to WIS - it would fit your hermit character, even.

Also, personally, I think INT and DEX are winning over CON; they have higher high points, only DEX has a lower low, and the average is slightly better - 20 INT vs 19.7 DEX vs 18.2 CON. Not saying that CON isn't a solid stat or anything; all of the other averages are noticeably lower. Which is weird, since you would expect the third Save stat (WIS) to be the third of the three highest, whereas here it's cleanly the least loved stat overall. I guess this team is lacking in common sense? ^_^
Iona de Orasaigh
player, 34 posts
The soul, like the body,
lives by what it feeds on
Fri 4 Feb 2022
at 21:19
  • msg #189

Re: OOC Thread I

In reply to Supervisor of reality (msg # 188):

I think it's more to do that Will tends to be a strong save in most classes, so that's an extra +4 to the roll compared to a weak save -- it'd lead to focusing efforts on cranking up the weaker saves instead.

Halasik: Ironically, i can actually die and not get killed, FYI :P
September
player, 17 posts
Fri 4 Feb 2022
at 21:50
  • msg #190

Re: OOC Thread I

It's all about supply and demand.

Will saves are critically important, but there are a million ways to boost them-- starting with Iona.  Meanwhile, raising HP is actually pretty tough without spending permanent resources like feats, high HP can cover for weakness in other areas, but the reverse isn't always true... and fortitude saves are at least as important as Will, and not as common a good save for casters.  There's a reason why Constitution is the only attribute it takes a Boon to cast off of (and Con-based casting was errata-ed out of existence in base Pathfinder).

Also, September's personality.
Ay Matra
player, 34 posts
Tell me about love?
Fri 4 Feb 2022
at 21:51
  • msg #191

Re: OOC Thread I

Anyone wanna arm wrestle a small robot??
Ay Matra
player, 35 posts
Tell me about love?
Fri 4 Feb 2022
at 21:54
  • msg #192

Re: OOC Thread I

Although I say that ... but wouldn't it be better to be a dex based grappler ...
Ludovic
player, 6 posts
Fri 4 Feb 2022
at 21:55
  • msg #193

Re: OOC Thread I

In reply to Ay Matra (msg # 191):

You'd kick my backside two ways from sunday.
Diata Yuari
player, 13 posts
Fri 4 Feb 2022
at 22:00
  • msg #194

Re: OOC Thread I

In reply to Ay Matra (msg # 191):

I'll challenge you to a lifting competition with my puny muscles!

...because I lift with my Int. It's all about leverage.
Diata Yuari
player, 14 posts
Fri 4 Feb 2022
at 22:51
  • msg #195

OOC Thread I

In reply to Ay Matra (msg # 191):

I'll challenge you to a lifting competition with my puny muscles! ...because I lift with my Int. It's all about leverage.

In reply to Supervisor of reality (msg # 184):

Actually, a few of my character's attributes are going to look much higher than they are, in-character, just because so many of their functions have been offloaded onto INT. I'll do my best to make sure that that comes across (within the limits of being a mere mortal playing someone with 29 INT, of course).

"Friends, Romans, countrymen, lend me your ears."
Iona de Orasaigh
player, 35 posts
The soul, like the body,
lives by what it feeds on
Fri 4 Feb 2022
at 22:56
  • msg #196

OOC Thread I

As the healer, allow me to repeat the age-old mantra:

- I'll be looking forward to having nothing to do in combat ^^
September
player, 18 posts
Fri 4 Feb 2022
at 23:00
  • msg #197

OOC Thread I

In reply to Iona de Orasaigh (msg # 196):

What a coincidence!  I'm looking forward to being carried through combat as well!
Diata Yuari
player, 15 posts
Fri 4 Feb 2022
at 23:07
  • msg #198

OOC Thread I

In reply to Iona de Orasaigh (msg # 196):

You mean we won't be seeing the Spheres equivalent of Codzilla? :(

https://s3images.coroflot.com/...4GybQ_ZjZBNNZfjE.jpg
Iona de Orasaigh
player, 36 posts
The soul, like the body,
lives by what it feeds on
Fri 4 Feb 2022
at 23:20
  • msg #199

OOC Thread I

Unfortunately(?) no, that's more the Vancian side of things :)

Still, if someone has Alteration we could change the party into a flock of dragons, that's a thing i suppose.
This message was last edited by the player at 23:22, Fri 04 Feb 2022.
Ludovic
player, 7 posts
Sat 5 Feb 2022
at 00:35
  • msg #200

OOC Thread I

Alteration to the extreme but the casting form is Lycanthropic.
Supervisor of reality
GM, 49 posts
Sat 5 Feb 2022
at 00:57
  • msg #201

OOC Thread I

Alright everybody, I'll be starting the game officially tomorrow.

We'll begin with individual private threads for each of you, where you will be contacted and offered the chance to take part in the contest - the good deities only accept volunteers for this challenge, so naturally you'll need to have your character agree, but you'll be able to negotiate and discuss payment. The meeting will take place in a dream of sort (or a vision for those who don't sleep), but I'll ask each of you to make the first post by describing what your character was doing and where they were before having the dream/vision, so you can start thinking that over.

Also, anybody who hasn't done so already should go ahead and use the die roller to make 20 initiative rolls and 20 save rolls, and put them in the appropriate location on their sheet, which should be easy to find - the initiatives are under the combat stats portion and the saves are under the save bonus portion, straightforwardly.

I know a few people might have to make a few changes still to their sheet, such as giving me the items or Halasik's decision over whether he wants to pivot from INT to WIS, but I'm mostly satisfied with what I have, and I very much hate having to postpone after I've said I'll do something at a specific time - plus, the fact that these will be individual threads gives me a bit more time to finalize small details. And it should give each of you a chance to get into character before you have to meet each other.
This message was last edited by the GM at 00:58, Sat 05 Feb 2022.
Ay Matra
player, 36 posts
Tell me about love?
Sat 5 Feb 2022
at 07:20
  • msg #202

OOC Thread I

On the topic of initiative, I have an item that grants everyone within 30ft a +5 bonus. This bonus will not always count for everyone. How would you like to handle that?

A couple of options I can think of: everyone makes a note in their sheet about it to remind you, or you could perhaps note it down, or I can try my best to remind every battle.
This message was last edited by the player at 07:37, Sat 05 Feb 2022.
Banner
player, 8 posts
Sat 5 Feb 2022
at 07:24
  • msg #203

Re: OOC Thread I

I have a few related buff that will be effecting folks within 30 ft so relevant to me too!
Supervisor of reality
GM, 50 posts
Sat 5 Feb 2022
at 10:18
  • msg #204

Re: OOC Thread I


Generally, telling me when you're activating them or reminding me that something is active will be sufficient, and I'll keep track of things like group bonuses.
Iona de Orasaigh
player, 37 posts
The soul, like the body,
lives by what it feeds on
Sat 5 Feb 2022
at 13:08
  • msg #205

Re: OOC Thread I

Kind of the other way around, i have the Draw Magic trait, so i'd like to be within 30 ft. of people too :P
Diata Yuari
player, 16 posts
Sat 5 Feb 2022
at 13:12
  • msg #206

Re: OOC Thread I

We're just a big hugbox, aren't we?

(I prefer to be at a distance, preferably hidden and under cover.)
Iona de Orasaigh
player, 38 posts
The soul, like the body,
lives by what it feeds on
Sat 5 Feb 2022
at 13:31
  • msg #207

Re: OOC Thread I

In reply to Diata Yuari (msg # 206):

That's easy.

Is anyone in the party Large sized, so Diata can use you for (soft) cover?
Halasik
player, 17 posts
Sat 5 Feb 2022
at 13:59
  • msg #208

Re: OOC Thread I

Halasik is not, but would appreciate being enlarged if anyone has the ability (I do a lot of vital strikes, so boosts to base weapon damage are increased significantly from a size bonus). I can also form reach weapons and have combat reflexes, so I can provide decent area denial that way.


In terms of 30 feet, Halasik has no abilities that aid in that range, but also no reason not to stay close to others.
Cube
player, 19 posts
Sat 5 Feb 2022
at 15:14
  • msg #209

Re: OOC Thread I

Cube is a hug box for sure. . .

P.S. As it matches the actual color of Cube best I will likely be using The Aqua color for Cube's speech equivalent IC communication, so we don't accidentally overlap.
This message was last edited by the player at 15:16, Sat 05 Feb 2022.
Ludovic
player, 8 posts
Sat 5 Feb 2022
at 15:35
  • msg #210

Re: OOC Thread I

Iona de Orasaigh:
In reply to Diata Yuari (msg # 206):

That's easy.

Is anyone in the party Large sized, so Diata can use you for (soft) cover?


Sometimes.

Crimson for me.
This message was last edited by the player at 16:50, Sat 05 Feb 2022.
Halasik
player, 18 posts
Sat 5 Feb 2022
at 15:36
  • msg #211

Re: OOC Thread I

I think I will have Halasik speak in Gray
Banner
player, 9 posts
Sat 5 Feb 2022
at 15:44
  • msg #212

OOC Thread I

Royalred for Banner
Ay Matra
player, 38 posts
Tell me about love?
Sat 5 Feb 2022
at 16:27
  • msg #213

OOC Thread I

Goldenrod for Ay Matra
Iona de Orasaigh
player, 40 posts
The soul, like the body,
lives by what it feeds on
Sat 5 Feb 2022
at 16:33
  • msg #214

OOC Thread I

Rose for Iona please
Verik
player, 15 posts
Sat 5 Feb 2022
at 18:01
  • msg #215

OOC Thread I

Huh, nobody took Blue
Ay Matra
player, 40 posts
Tell me about love?
Sat 5 Feb 2022
at 18:46
  • msg #216

OOC Thread I

Blue is for swanky characters, so we saved it for you ...
Diata Yuari
player, 18 posts
Sun 6 Feb 2022
at 00:33
  • msg #217

OOC Thread I

Dark Green
Banner
player, 10 posts
Sun 6 Feb 2022
at 10:44
  • msg #218

Re: OOC Thread I

Working on my intro. Given no one’s claimed it will be using Brown for Banner’s main speaking companion, Grungi
September
player, 19 posts
Okay, well, then... -You-
find a hammer portrait!
Sun 6 Feb 2022
at 16:45
  • msg #219

OOC Thread I

Heh.  Well, of the colors left...  I'll take Italics for September, if no one objects.  He uses telepathy anyways.

Also, just so everyone knows-- I don't exist on Saturdays EST without a handwritten note from Cthulhu.
This message was last edited by the player at 17:58, Sun 06 Feb 2022.
Ay Matra
player, 46 posts
Tell me about love?
Sun 6 Feb 2022
at 20:10
  • msg #220

OOC Thread I

Cthulhu is your overlord? Oh dang.
Supervisor of reality
GM, 132 posts
Mon 7 Feb 2022
at 13:14
  • msg #221

OOC Thread I


Given that most of the intro threads are done, but not all (you'll know that all the intro threads are done when I open the main thread), in order to not have everybody get bored while waiting, if any of you would like to make comments on what you're expecting of the game, especially now that most of you have a certain handle of what my posting style is like and seeing how I've used the details you gave me about your characters to construct the narrative, or would just like to chat with your fellow players about anything the threads made you think will likely affect the way they approach the contest, I'd like to read those comment and see what you all collectively think.
This message was last edited by the GM at 16:14, Mon 07 Feb 2022.
Diata Yuari
player, 25 posts
Mon 7 Feb 2022
at 13:32
  • msg #222

OOC Thread I

Quick request just to get it out of the way. Can everyone PM me the following info on their characters? This info will be acquired through my Scout powers.

-BAB
-Any Martial Talents (Spheres of Might)
-Any weaknesses (such as DR types or vulnerabilities to a particular energy type)

Yes, I am totally PvPing you all. :)
Banner
player, 19 posts
Mon 7 Feb 2022
at 13:35
  • msg #223

OOC Thread I

In reply to Diata Yuari (msg # 222):

Is it worth sharing these things via a PM in the introduction thread so you have a holistic view? Likewise, are there other perceptions of other members of the team who we should prepare to share?

(No objection to messaging you, just thinking about the impact of the scene)
Diata Yuari
player, 26 posts
Mon 7 Feb 2022
at 13:38
  • msg #224

OOC Thread I

Perfectly okay with me!
Verik
player, 26 posts
Mon 7 Feb 2022
at 14:21
  • msg #225

OOC Thread I

Verik automatically sees magic auras, though not with complete specificity, just type and approximate strength.
Iona de Orasaigh
player, 56 posts
The soul, like the body,
lives by what it feeds on
Mon 7 Feb 2022
at 15:04
  • msg #226

OOC Thread I

Wasn't there something you'd roll for to see what Spheres someone had? Can't quite remember, but i'd reckon we'd all be assumed to Take 20 on that roll so we could share that too?
Banner
player, 20 posts
Mon 7 Feb 2022
at 16:11
  • msg #227

OOC Thread I

Liking what I'm seeing thus far; there seems a solid balance between clarity and mystery in character, Supervisor. For Banner, I think I need to balance his companion's presence a bit more, and keen to see the player character's backgrounds coming out in who we're facing and little background details

For the other players, it's worth flagging that Banner will be approaching the contest with a mix of grit, determination, and trepidation. If we win, then the 'reward' is a significant upheaval for him. As a character, he is exceptionally reliant on teamwork but wary about those he considers his allies, so that will be an interesting journey I hope. You may find he treads an interesting line between honour (through a Dwarven lens) and 'the means to an end' (since he's typically in the thick of the melee and a halfling). He's Neutral Good, but could veer towards Chaotic Good.

It would be interesting to understand if you folks (the players, not the characters) have any boundaries I should be aware of in terms of Banner's facility with possession? Or in topics to steer clear of with his intimidation? He's an emotional lightning rod, in that sense

As mentioned earlier, he bring with him a variable teamwork feat that everyone counts as having if they qualify when his totem is up (or us avoiding damage to one another), plus a sphere of dim light or darkness. You can count on him to be tripping folks up, throwing sand in their face, stealing their stuff or scary seven hells out of pretty much anything within thirty feet
Iona de Orasaigh
player, 57 posts
The soul, like the body,
lives by what it feeds on
Mon 7 Feb 2022
at 16:29
  • msg #228

Re: OOC Thread I

Banner:
You can count on him to be tripping folks up, throwing sand in their face, stealing their stuff or scary seven hells out of pretty much anything within thirty feet



Banner
player, 21 posts
Mon 7 Feb 2022
at 16:36
  • msg #229

Re: OOC Thread I

"What chest!"
Ay Matra
player, 55 posts
Tell me about love?
Mon 7 Feb 2022
at 20:01
  • msg #230

Re: OOC Thread I

There's a topic I gave a great deal of thought: how will we make decisions as a group?

The reason I thought about this is because I think the biggest blocker to ingame success is how we execute a strategy. We're 9 individuals who probably all have their own opinion of what we should do and how we should do it. Too much debate and in fighting might not just make us fail ingame but might also cause an erosion on the fun we're having.

There are probably many ways to tackle this and I'd like to hear your ideas around it. If it's ok with all of you, I'd like to share my 2 cents on how to potentially deal with this:

Disagree and commit:
We should all voice our opinions and ideas. And at the end of the day, I believe that a sub optimal strategy executed 100% is better than an optimal strategy executed by just half the group. That's why I would like to invite everyone to be critical, both in character and out of character when the idea/strategy is being formed. At one point, we should put our ideas to a vote. If there are 2 potential strategies that we'd like to put to a vote, where one hypothetically gets 5 votes and the other gets 4 votes, that'd mean that almost HALF OF THE GROUP disagrees with the decision made. That's where the commit part comes in. We commit ourselves fully to the thing that's chosen and execute it, without grumbles, without I told you so's afterwards if things go wrong and with a positive team spirit.

It's possible that this is a horrible idea, and that there are many flaws with it. It's possible you have a better idea. It's possible that you think we should just wing it without having a decision process in place. I'm very much interested in what everyone thinks about this.
This message was last edited by the player at 20:02, Mon 07 Feb 2022.
Verik
player, 27 posts
Mon 7 Feb 2022
at 21:18
  • msg #231

Re: OOC Thread I

I appreciate the thought and the reasons behind trying to get groupthink working,  but I think that detracts a lot from the roleplay. The way I see it, handling this purely IC is better, allowing the characters to be the ones who strategize and plan.

I fully expect our first few fights may  be hot messes, but that gives the characters incentive to figure out how to work together.
This message was last edited by the player at 21:25, Mon 07 Feb 2022.
Ludovic
player, 18 posts
Mon 7 Feb 2022
at 21:24
  • msg #232

Re: OOC Thread I

The chaos of learning how to work as a group sounds amazing.
Iona de Orasaigh
player, 58 posts
The soul, like the body,
lives by what it feeds on
Mon 7 Feb 2022
at 21:41
  • msg #233

Re: OOC Thread I

I'm in favor of keeping things IC as well. There's no reason we can't compromise and weigh decisions, strict democracy often does not work in these situations because not everyone is expected to have the exact same skillset. I'm diplomatic, so logically i would favor conversation, whereas a more stealth oriented character would favor trying to sneak around the guards rather than bluff our way past them.

Personally, my approach would be that we can discuss plans and make suggestions all day long, but when it's officially 'go time' everyone gets in line and follows the plan we've agreed on, unless we come across something unexpected forcing us to improvise. For streamlining the process, we could appoint one person as leader, who gets to be the tie breaker when we're stuck deciding which plan to adopt, and set up something of a fluid leadership structure where the sneakiest of us gets to be in charge when a group of us need to go do sneaky things.
Banner
player, 22 posts
Mon 7 Feb 2022
at 23:03
  • msg #234

Re: OOC Thread I

It's tricky; I would hope that our character's have come together with the intent of working together, that being the pitch they received, but there's an attraction to the chaos of learning and the interplay between each other as we learn.

Assuming that we want to be telling a compelling story of heroes and champions is a decent start. Having our characters on a trajectory towards increasing teamwork and eventual cooperation is perhaps the next step, even if the road is bumpy and full of detours.

With that in mind, I'm with Ay and Iona: however we reach 'Go Time', its commitment from that point
Cube
player, 23 posts
Mon 7 Feb 2022
at 23:27
  • msg #235

Re: OOC Thread I

I think the presumption is that the characters all want to work for the same objective, and cooperate in that effort.  But that is very different from the sort of efficient coordination one would expect from a team.

We have a lot of extra tools for that, including telepathy so we can do live coordination and planning mid fight in a way few other games can, without needing to do an OOC version.
Diata Yuari
player, 27 posts
Tue 8 Feb 2022
at 00:04
  • msg #236

Re: OOC Thread I

I'm for dealing with it ICly. If the chaos starts to detract from the fun, we can revisit that decision and perhaps OOCly agree on a party leader, but for now I'd like us to learn to operate as a team in-game.

Besides, I'd rather have Diata show leadership than just be handed it OOCly. :)
Halasik
player, 23 posts
Tue 8 Feb 2022
at 00:23
  • msg #237

Re: OOC Thread I

I'm ok with trying to solve things IC for now as well, although I agree that we may not to revise that if things freeze up. I'd actually guess that combat itself will be ok since everyone will just act for themselves, it's decision making outside of combat that may be tricky.

In my experience the problem on Play-by-post tends to be less multiple people strongly wanting to do things and more everyone offering suggestions and nobody making an actual decision. But we'll see how it goes.
This message was last edited by the player at 00:23, Tue 08 Feb 2022.
Verik
player, 28 posts
Tue 8 Feb 2022
at 00:33
  • msg #238

Re: OOC Thread I

There are two issues

- one is how we cooperate, whoch is what the rp will be all about

- one is discussion going on forever, which is a bummer, but I'm all for giving the GM a pass to move things on if we're not decisive in a reasonable time, and rolling the end of the scene with some outside event cutting us off, or fading to, "you stay up all night talking and no consensus forms"
Diata Yuari
player, 28 posts
Tue 8 Feb 2022
at 00:36
  • msg #239

Re: OOC Thread I

Halasik:
In my experience the problem on Play-by-post tends to be less multiple people strongly wanting to do things and more everyone offering suggestions and nobody making an actual decision. But we'll see how it goes.


I've seen that issue. Rest assured that if we go into that mode, I'll do my best to help.
Iona de Orasaigh
player, 59 posts
The soul, like the body,
lives by what it feeds on
Tue 8 Feb 2022
at 02:03
  • msg #240

Re: OOC Thread I

Halasik:
In my experience the problem on Play-by-post tends to be less multiple people strongly wanting to do things and more everyone offering suggestions and nobody making an actual decision. But we'll see how it goes.


In light of this, let me just flatout state that i will consider it possible that Iona can be wrong in things. IC posts are IC, and she doesn't have all Knowledges maxed and stacked with class bonuses like a panicked librarian, so yeah... don't hold back for not wanting to hurt my feelings, unless doing that is perfectly IC for you, of course... ;)
Diata Yuari
player, 29 posts
Tue 8 Feb 2022
at 02:06
  • msg #241

Re: OOC Thread I

Iona de Orasaigh:
and she doesn't have all Knowledges maxed and stacked with class bonuses like a panicked librarian, so yeah...


Hey! I do not panic! :P
September
player, 24 posts
Okay, well, then... -You-
find a hammer portrait!
Tue 8 Feb 2022
at 04:35
  • msg #242

Re: OOC Thread I

I favor making decisions IC as well; if people feel like we're taking too long to make up our minds (which I AM kinda worried about with nine people), we can always post about it OOC or select a captain IC.

That said, with this many PCs, if we have two solid plans or two solid it might be pretty practical to just do both-- we can split up on RPoL a lot more readily than we could split up in person, after all.  September has Teleport Beacon, so it wouldn't even be that hard to reunite after a split up.
Ay Matra
player, 56 posts
Tell me about love?
Tue 8 Feb 2022
at 09:59
  • msg #243

Re: OOC Thread I

Awesome discussion, I agree with you all that we want to take care of this IC. It's good that we're all aware that this might be a pitfall going forward. Some of you even have the experience of it having happened before, endless discussion or disagreements on how to proceed. That being said, I have faith that we can work it out IC. Aside from that, I'm also looking forward to hearing everyone's thoughts on ingame strategy (IC of course).
Banner
player, 23 posts
Tue 8 Feb 2022
at 10:11
  • msg #244

OOC Thread I

Banner:
It would be interesting to understand if you folks (the players, not the characters) have any boundaries I should be aware of in terms of Banner's facility with possession? Or in topics to steer clear of with his intimidation? He's an emotional lightning rod, in that sense


Bringing this up again, specifically I guess in terms of Banner possessing them... which might be means of saving them, in terms of unconsciousness, but less clear for situations like compulsion or charm?
Ay Matra
player, 57 posts
Tell me about love?
Tue 8 Feb 2022
at 10:17
  • msg #245

OOC Thread I

Are you talking about possessing enemies or our characters?
Banner
player, 24 posts
Tue 8 Feb 2022
at 10:25
  • msg #246

OOC Thread I

Asking if you, as players, have any triggers or issues if Banner was to possess your characters. Happy to handle it IC if players are ok with the possibility, and not planning to do so... but thought it polite to check
Ay Matra
player, 58 posts
Tell me about love?
Tue 8 Feb 2022
at 10:32
  • msg #247

OOC Thread I

Uhm as a player I'm mostly concerned about our fun and about telling a good story. I'm not sure that (IC) people enjoy their mind's being taking over by strangers, but that's probably another matter to be dealt with IC.

Your question or problem statement could use a bit more context: like are you planning to be possessing a character 100% of the time? This would imply that there's always one player who can't ... play the game :p. Or is it more situationally? Or only in combat? But if it's in combat, would it be 100% of the combat?

Mechanically, I don't fully understand the benefit of possessing party members, but you probably know more about that than I do. Could you provide more context around what you're planning to do? (maybe you already have and I'm just not understanding it well, in which case my apologies)
This message was last edited by the player at 10:32, Tue 08 Feb 2022.
Cube
player, 24 posts
Tue 8 Feb 2022
at 10:44
  • msg #248

OOC Thread I

As a player I don't have any preference one way or the other.  But expect an IC response to be commensurate with the level of PvP activity you initiate.
Banner
player, 25 posts
Tue 8 Feb 2022
at 10:58
  • msg #249

OOC Thread I

In reply to Ay Matra (msg # 247):

I'm not planning on possessing any player characters, unless there is dire need. But I'm aware that even in that circumstance it may be triggering for some folks, so thought it polite to mention in advance in case there were any OOC objections because of real-life issues :)
Iona de Orasaigh
player, 60 posts
The soul, like the body,
lives by what it feeds on
Tue 8 Feb 2022
at 11:38
  • msg #250

OOC Thread I

OOC objections, no, but... Let's just say there are IC reasons why Iona studied Mind Shield. So while i won't get angry should that happen, due to events from her backstory Iona would absolutely not be pleased to say the least.

...Which of course wouldn't translate to OOC anger since we're all adults here, i'm just giving fair warning.
Banner
player, 26 posts
Tue 8 Feb 2022
at 11:48
  • msg #251

OOC Thread I

Absolutely! I'm presuming all kinds of IC fallout if Banner needs to do this
Ay Matra
player, 59 posts
Tell me about love?
Tue 8 Feb 2022
at 13:19
  • msg #252

OOC Thread I

Ah thanks for clarifying that. Yeah sounds like a fun story dynamic to do that and get someone pissed at you for doing it (IC) :D
Verik
player, 29 posts
Tue 8 Feb 2022
at 13:19
  • msg #253

OOC Thread I

As a player possession doesn't bother me too much, as long as it's not gratuitous bullying which I assume wouldn't happen.

But it would cause quite a lot of IC strife with Verik.
Banner
player, 27 posts
Tue 8 Feb 2022
at 13:23
  • msg #254

Re: OOC Thread I

Appreciate the responses folks, and the separation between OOC and IC. As mentioned, not intending to need to worry about this and certainly not intending to PvP ... but it might be interesting as a later stage for the storyline :)
Diata Yuari
player, 30 posts
Tue 8 Feb 2022
at 13:24
  • msg #255

Re: OOC Thread I

Same here. OOC, willing to deal with it as it comes, but the IC fallout may be severe!
Iona de Orasaigh
player, 61 posts
The soul, like the body,
lives by what it feeds on
Tue 8 Feb 2022
at 13:26
  • msg #256

Re: OOC Thread I

Ay Matra:
Ah thanks for clarifying that. Yeah sounds like a fun story dynamic to do that and get someone pissed at you for doing it (IC) :D


A lot of that could be prevented by simply throwing it into a group conversation though :P
Ludovic
player, 19 posts
Be everything
You could never be
Tue 8 Feb 2022
at 14:42
  • msg #257

OOC Thread I

I'm not entirely sure you could possess ludovic. It will be fun to find out what happens though.
Halasik
player, 25 posts
Wed 9 Feb 2022
at 03:19
  • msg #258

OOC Thread I

I'm somewhat confused by why there would ever be a need to possess another character? Like, what would the advantage of that even be, other than PvP?
Diata Yuari
player, 31 posts
Wed 9 Feb 2022
at 03:29
  • msg #259

OOC Thread I

In reply to Halasik (msg # 258):

Blocking another's mind control effect.
Banner
player, 28 posts
Wed 9 Feb 2022
at 05:30
  • msg #260

Re: OOC Thread I

Enabling you to defend or be defended whilst unconscious
Verik
player, 30 posts
Wed 9 Feb 2022
at 06:04
  • msg #261

Re: OOC Thread I

Now I'm just curious/nosy as to how you do it.  I was figuring it was just really really advanced grappling. ;)
Banner
player, 29 posts
Wed 9 Feb 2022
at 06:52
  • msg #262

Re: OOC Thread I

It’s a class talent fuelled by rage and his possession by a wrathful spirit
Iona de Orasaigh
player, 62 posts
The soul, like the body,
lives by what it feeds on
Thu 10 Feb 2022
at 00:03
  • msg #263

Re: OOC Thread I


Ludovic
player, 20 posts
Be everything
You could never be
Thu 10 Feb 2022
at 00:06
  • msg #264

Re: OOC Thread I

Soooo. How is everyone doing in their perspective threads?
Iona de Orasaigh
player, 63 posts
The soul, like the body,
lives by what it feeds on
Thu 10 Feb 2022
at 00:09
  • msg #265

Re: OOC Thread I

Already done with mine, just holding off until more people are done i suppose. You?
Ludovic
player, 21 posts
Be everything
You could never be
Thu 10 Feb 2022
at 00:10
  • msg #266

Re: OOC Thread I

Same. Mine was easy as the god showed up in a form familiar to Ludovic so he was all "Sure, lets go on an adventure"
September
player, 25 posts
Okay, well, then... -You-
find a hammer portrait!
Thu 10 Feb 2022
at 00:13
  • msg #267

Re: OOC Thread I

Done with mine too.  Longtime Khepri worshipper here.
Supervisor of reality
GM, 135 posts
Thu 10 Feb 2022
at 00:18
  • msg #268

Re: OOC Thread I


There's only one thread that needs to be finished, and I expect it to take one, perhaps two posts from the involved player at most. As I don't want anybody to have negative feelings, try not to ask each other about it - I'm certain it'll be done by tomorrow at the latest.
Ludovic
player, 22 posts
Be everything
You could never be
Thu 10 Feb 2022
at 00:19
  • msg #269

Re: OOC Thread I

Aye aye boss!
Cube
player, 25 posts
Thu 10 Feb 2022
at 00:20
  • msg #270

Re: OOC Thread I

No need to rush, most of us spent longer on making our character sheets.
Ludovic
player, 23 posts
Be everything
You could never be
Thu 10 Feb 2022
at 00:28
  • msg #271

Re: OOC Thread I

In reply to Cube (msg # 270):

Less a rush and more that I have the writing bug and the only one I can write an observation on is a god. =P
Iona de Orasaigh
player, 64 posts
The soul, like the body,
lives by what it feeds on
Thu 10 Feb 2022
at 00:29
  • msg #272

Re: OOC Thread I

Had 32 posts in mine, but me and the GM seem to be on at around the same times (which is to say, most of the day XD) so it went pretty fast ^^
Ludovic
player, 24 posts
Be everything
You could never be
Thu 10 Feb 2022
at 00:31
  • msg #273

Re: OOC Thread I

That is a blessing and a half. Not to mention an active DM. =)
Iona de Orasaigh
player, 65 posts
The soul, like the body,
lives by what it feeds on
Thu 10 Feb 2022
at 00:41
  • msg #274

Re: OOC Thread I

Yup. Had enough time for tea and chocolates too. ;)
Banner
player, 30 posts
Thu 10 Feb 2022
at 12:38
  • msg #275

OOC Thread I

Do you need a list of our Spheres of Might, Diata, or each of the specific talents we have within them as well?
Supervisor of reality
GM, 139 posts
Thu 10 Feb 2022
at 13:09
  • msg #276

OOC Thread I


She needs both. So, for example, if you had only the Scout Sphere and your only talent in that sphere was the Study Technique talent, you would write "Scout Sphere, Study Technique".
Banner
player, 31 posts
Thu 10 Feb 2022
at 13:20
  • msg #277

OOC Thread I

Appreciated, will include both
Ludovic
player, 25 posts
Be everything
You could never be
Thu 10 Feb 2022
at 15:45
  • msg #278

OOC Thread I

Just to be sure. This scouting of our abilities is actively being used?
Diata Yuari
player, 34 posts
Thu 10 Feb 2022
at 15:47
  • msg #279

OOC Thread I

Yes. Swift action for each of you, taking 10 with a +34 bonus. No magic involved.
Supervisor of reality
GM, 142 posts
Thu 10 Feb 2022
at 15:49
  • msg #280

Re: OOC Thread I


Unless I missed an ability you have, you can't take 10 (my rule on perception is on passive abilities, which this is clearly not), but it doesn't matter because skill rolls don't fall on a 1 and, as stated, you have a +34 bonus.
Diata Yuari
player, 35 posts
Thu 10 Feb 2022
at 15:53
  • msg #281

Re: OOC Thread I

In reply to Supervisor of reality (msg # 280):

Oh, I can't? Okay. I assumed that I can do so out of combat if I'm not under danger, distraction or time pressure - it's a skill check.

Well, like you said, doesn't matter :)
Supervisor of reality
GM, 143 posts
Thu 10 Feb 2022
at 16:10
  • msg #282

OOC Thread I


...I think I got my ruling crossed with the "retry/take 20" ruling, which is not allowed for Knowledge.
Diata Yuari
player, 36 posts
Thu 10 Feb 2022
at 16:27
  • msg #283

OOC Thread I

...Actually, with Signature Skill, I can retry Knowledge checks. (At a -10 penalty, though, which negates the point of taking 20. :P)

So yeah, I take 10 on any Scout check I can, not that it really matters.
This message was last edited by the player at 16:28, Thu 10 Feb 2022.
Ludovic
player, 27 posts
Be everything
You could never be
Thu 10 Feb 2022
at 21:58
  • msg #284

OOC Thread I

Cube = aerogel?
Verik
player, 32 posts
Thu 10 Feb 2022
at 22:06
  • msg #285

OOC Thread I

Aerogel is hard and brittle, Cube is a doughty jelly.
Ludovic
player, 28 posts
Be everything
You could never be
Thu 10 Feb 2022
at 22:21
  • msg #286

OOC Thread I

Well yea. Talking about visually. Making files on everyone and cube is a hard one as he seems a bit more than a gel cosplaying a 1D6.

Though if he has the properties of aluminum I will be very impressed and sing his praises.
Cube
player, 29 posts
Thu 10 Feb 2022
at 22:39
  • msg #287

OOC Thread I

The cube is not much like aerogel, very much more like water with a little extra to keep its shape.
Iona de Orasaigh
player, 69 posts
The soul, like the body,
lives by what it feeds on
Thu 10 Feb 2022
at 23:06
  • msg #288

OOC Thread I

So.... More like a slime with the ability to form specific shapes with his body?


Ludovic
player, 29 posts
Be everything
You could never be
Fri 11 Feb 2022
at 00:03
  • msg #289

OOC Thread I

Lil Rimuru!
Ay Matra
player, 65 posts
Tell me about love?
Fri 11 Feb 2022
at 12:40
  • msg #290

OOC Thread I

@Diata: sorry about that. I missed your post offering help. I got a bit overwhelmed with all the posts with a couple of action packed days at work.
Diata Yuari
player, 40 posts
Fri 11 Feb 2022
at 13:08
  • msg #291

OOC Thread I

In reply to Ay Matra (msg # 290):

It's alright. We have a big team and a lot of people talking.
Halasik
player, 30 posts
Fri 11 Feb 2022
at 13:15
  • msg #292

OOC Thread I

Speaking of abilities, does anyone have the ability to remove permanent negative levels (I think in Spheres the Make Whole Advanced Talent is the only way to do that, but I could be wrong).

The resurrection sphere will give the target 1 negative level. If we could negate that, this could be a really nice advantage. Give one party member a haircut, have them scout out an enemy, and if they get killed, just resurrect and restore them back home.

At the very least, any time we leave the citadel, we should try to get an ally (maybe befriend a villager?) to stay in the center of our citadel with strands of hair or whatnot from the whole party to be able to resurrect anyone who dies.
Supervisor of reality
GM, 149 posts
Fri 11 Feb 2022
at 14:14
  • msg #293

Re: OOC Thread I


Note that the sphere gives you access to Greater Ressurection and all of its prerequisites, which can be used with no SP cost. Those would be:

Life sphere, Break Enchantment, Make Whole (advanced), Restore Senses (cure), Restore Spirit (cure), Resurrection (advanced), Resuscitate

So, you know, there's pretty much anything you need, so long as you retain access to it.
Halasik
player, 31 posts
Fri 11 Feb 2022
at 14:19
  • msg #294

Re: OOC Thread I

Oh nice, I missed that it grants the prerequisites.
Iona de Orasaigh
player, 76 posts
The soul, like the body,
lives by what it feeds on
Fri 11 Feb 2022
at 16:49
  • msg #295

Re: OOC Thread I

Assuming the lips with thorns around them is Gaea, that would leave the curved star and the face coin unaccounted for. The face coin i believed is Hel, making the curved star Nyarlathotep, correct?

According to Google, Nyarlathotep's symbol was an upside down ankh though. Where did you get those images from? I'm having a hard time tracking them down.
Banner
player, 40 posts
Fri 11 Feb 2022
at 16:53
  • msg #296

Re: OOC Thread I

Round the clock, starting just after noon: Nethys, Hel, Son Wukong, Ydersius, Asmodeus, Lao Shu Po, Achaekek, Gaea, Torag, Khepri, Sheylin, Nyarlathotep
Supervisor of reality
GM, 155 posts
Fri 11 Feb 2022
at 16:56
  • msg #297

Re: OOC Thread I


Banner is fully correct, assuming he's referring to the external circle.

The black reversed star with the eye in the middle I got from searching "Elder Gods Mythos", and it is indeed meant to represent Nyarlathotep, since I didn't find any specific symbol for him. The lips with thorn is from a Pathfinder sourcebook about first world religions, and is indeed meant to represent Gaea. The "winged scarab" is easily found with image search and is meant to represent Khepri, obviously. The coin with the face is Hel, that's correct; I also found that one through image search for "Hel godess symbol". All of the other symbols come from the Pathfinder Wiki for the relevantly named gods.
This message was last edited by the GM at 16:57, Fri 11 Feb 2022.
Banner
player, 41 posts
Fri 11 Feb 2022
at 16:58
  • msg #298

Re: OOC Thread I

Supervisor of reality:
Banner is fully correct, assuming he's referring to the external circle.


He was :)
Ay Matra
player, 71 posts
Tell me about love?
Fri 11 Feb 2022
at 20:12
  • msg #299

Re: OOC Thread I

Banner:
Supervisor of reality:
Banner is fully correct, assuming he's referring to the external circle.


He was :)

Oh ow, he addresses himself in the 3rd person. Is that cause for a yellow flag? :o
Iona de Orasaigh
player, 79 posts
The soul, like the body,
lives by what it feeds on
Fri 11 Feb 2022
at 21:12
  • msg #300

Re: OOC Thread I

Considering Banner is essentially multiple personalities, i don't see much reason for concern. :P
Banner
player, 43 posts
Fri 11 Feb 2022
at 21:12
  • msg #301

OOC Thread I

Touché
Diata Yuari
player, 44 posts
Sun 13 Feb 2022
at 08:48
  • msg #302

OOC Thread I



Will try to post tomorrow.
Verik
player, 38 posts
Sun 13 Feb 2022
at 10:02
  • msg #303

OOC Thread I

Just wanted to say, I launched into a ritual because it's boring when these things always happen off-screen, and it should be some disadvantage (ie missing some of the convo).  I'm relying on Supervisor to let me know when an hour has passed (I assume there's a while to go yet, may miss the whole conversation.)

Hopefully Ay Matra won't need to get a joint replacement overhaul at the end of the hour.

Sorry for missing out on some of the strategizing.  What Diata saw should clue her in to the main themes of how Verik fights.
Supervisor of reality
GM, 167 posts
Sun 13 Feb 2022
at 11:40
  • msg #304

OOC Thread I


Just checking, but it's not clear to me if Iona's last IC post is aimed to the group (as in, trying to get a sense of which disguise abilities the group has at its disposal) or if it's aimed to Khepri, as in, once again trying to see if there's any way the team can use Khepri's powers instead of having to rely on your own skills to do things. I would not think it's aimed at Khepri, since the answer should be obvious (you'll need to rely on your skills to identify/avoid identification from opponents), I'm just making sure since I want to be able to answer every question quickly, so that you can move on to let Khepri leave and actually starting the competition itself.
This message was last edited by the GM at 11:40, Sun 13 Feb 2022.
Iona de Orasaigh
player, 84 posts
The soul, like the body,
lives by what it feeds on
Sun 13 Feb 2022
at 11:58
  • msg #305

OOC Thread I

Ah sorry.

It's aimed at Khepri. :)
Iona de Orasaigh
player, 87 posts
The soul, like the body,
lives by what it feeds on
Mon 14 Feb 2022
at 17:44
  • msg #306

OOC Thread I

Halasik?

I think part of what you said got cut off there.
Halasik
player, 37 posts
Mon 14 Feb 2022
at 17:55
  • msg #307

OOC Thread I

Whoops, stray sentence clause that didn't get deleted. Edited it out.
Ay Matra
player, 75 posts
Tell me about love?
Mon 14 Feb 2022
at 19:14
  • msg #308

Re: OOC Thread I

Verik:
Hopefully Ay Matra won't need to get a joint replacement overhaul at the end of the hour.


An hour :o
September
player, 34 posts
Okay, well, then... -You-
find a hammer portrait!
Tue 15 Feb 2022
at 00:17
  • msg #309

Re: OOC Thread I

Just to poke my nose into others' business...  I think the question Iona asked IC about the Mind Sphere is about the difference between talents like Utterances (when used on herself, to improve her own Diplomacy) and Command (used on another creature).

The impression I have is that the first one is fine and the second is against the rules; it looks like she wants to clarify.


Also, yes, I'd rather not mention strictly mechanical concepts IC; it does break immersion a bit (though I find the word "warp" much more fun than "teleport" and will probably use that a lot).
Supervisor of reality
GM, 173 posts
Tue 15 Feb 2022
at 07:29
  • msg #310

OOC Thread I


Buffs on yourselves are fine so long as they don't have a passive effect that hurts people (say, casting an aura of heat or an aura of fear on yourself that affects people in a radius around you). Again, it's really not that complicated, just don't try to use abilities that negatively affects the townspeople, and you will be fine.
Diata Yuari
player, 49 posts
Tue 15 Feb 2022
at 07:31
  • msg #311

OOC Thread I

"Your wife is secretly a vampire who goes out at night to feed on the blood of the living!"

Bluff check, and it's totally not my fault that the townsfolk are killing each other.
Supervisor of reality
GM, 175 posts
Tue 15 Feb 2022
at 07:36
  • msg #312

OOC Thread I


That would be fine, yes. Asmodeus insisted that tricking people only by talking to them is acceptable so long as no power are involved, since the goal of including the towns is to see which faith's tenets are stronger when powers and might aren't allowed, and that, if lying and tricking people wasn't allowed, then it might be impossible to draw a line between an acceptable interaction and an unacceptable one. Of course, the point of only allowing discussions is that you have no idea how the person will react - maybe that one person has a vampire fetish and will be even more in love with their wife afterwards, who knows?
This message was last edited by the GM at 07:36, Tue 15 Feb 2022.
Iona de Orasaigh
player, 95 posts
The soul, like the body,
lives by what it feeds on
Tue 15 Feb 2022
at 13:37
  • msg #313

OOC Thread I

After a good night's sleep, what i think Iona meant to say is to get a better idea of what Mind abilities are considered 'violence', since it would only lead to disqualification if a village would be negatively impacted by them.
Supervisor of reality
GM, 179 posts
Tue 15 Feb 2022
at 14:06
  • msg #314

OOC Thread I


I see. That's a more reasonable question, and the answer would be "anything that can affect the people negatively", with the understanding that any messing with people's free will (or perceptions, in cases where the damaged perception would result in them taking actions harmful to themselves or other villagers) is a negative effect.

Also, I think you all referred to Verik in your discussion when it's actually Ludovic who is the shapeshifter and has a longstanding antagonistic relationship with dragons.
Ay Matra
player, 86 posts
Tell me about love?
Tue 15 Feb 2022
at 18:09
  • msg #315

OOC Thread I

Is anyone on Discord?
Supervisor of reality
GM, 184 posts
Tue 15 Feb 2022
at 18:11
  • msg #316

OOC Thread I


I am not.
Ay Matra
player, 87 posts
Tell me about love?
Tue 15 Feb 2022
at 18:12
  • msg #317

OOC Thread I

:(

<meaningful text so my smiley appears>
Iona de Orasaigh
player, 101 posts
The soul, like the body,
lives by what it feeds on
Tue 15 Feb 2022
at 18:13
  • msg #318

OOC Thread I

I am.
Diata Yuari
player, 59 posts
Tue 15 Feb 2022
at 18:14
  • msg #319

OOC Thread I

I am, when I bother to get on it :)
Ay Matra
player, 88 posts
Tell me about love?
Tue 15 Feb 2022
at 18:18
  • msg #321

OOC Thread I

:)

We can start a Discord channel to chill out and bond if it's allowed by GM. It's possible our overlord prefers awareness over what's being said OOC. In which case, no hard feelings.
Banner
player, 59 posts
Tue 15 Feb 2022
at 18:18
  • msg #322

Re: OOC Thread I

Rarely on Discord
Diata Yuari
player, 60 posts
Tue 15 Feb 2022
at 18:20
  • msg #323

OOC Thread I

I'd personally rather stick to the OOC thread for the game, m'self.
Halasik
player, 45 posts
Tue 15 Feb 2022
at 18:21
  • msg #324

OOC Thread I

I am rarely on discord. I'd join if someone created a channel, but my preference is keeping everything in the same place (i.e. here).
Supervisor of reality
GM, 185 posts
Tue 15 Feb 2022
at 18:33
  • msg #325

Re: OOC Thread I


I mean, if I wanted to run the game somewhere other than this site, I would not have put the game here, would I? And I do prefer it to keep anything game related within the game.

So, as far as I'm concerned, anything that happens outside of the threads in this game is not happening in this game, obviously.

Just as obviously, I'm not the police or anybody's mom, so if people make friend with each other and want to spend time together talking outside of the game, I imagine they'd be free to? It would not have any relevance to the game as far as I'm concerned though. As I said, I am not on Discord or any other such site and, more relevantly, I have no plan to ever be.

I'd be much happier to have an active OOC thread where this game's players felt free to speak about this game, and see no reason why any other place to do the same thing would be needed, nor what possible advantage there would be to doing it anywhere else. But, again, anybody is free to do what they want, it won't impact the game one way or the other in any case.
September
player, 36 posts
Okay, well, then... -You-
find a hammer portrait!
Tue 15 Feb 2022
at 18:57
  • msg #326

Re: OOC Thread I

Wow!  You've all been busy!

I'm actually a bit confused by what I'm reading IC-- when I went to sleep, we had a list of names to ask for that everyone except for Cube and Verik had signed off on.  We needed that list because Khepri said she wouldn't tell us names until the whole group agreed to them.
Diata and September had volunteered to be the initial messengers to the two Good camps and asked if anyone else was interested.

Now I find that Khepri's given out two names, neither of which was on the list that we were talking about asking for last night, and the messages are being carried by Iona and Diata?  I won't be able to post IC until late tonight after work, but...  did Supervisor just get tired of asking everyone to agree or something?
Supervisor of reality
GM, 186 posts
Tue 15 Feb 2022
at 19:08
  • msg #327

OOC Thread I


No, I got the impression that it was part of your collective agreement - that the team considered the possibilities and decided to agree to just ask those questions. Isn't that what happened?
Iona de Orasaigh
player, 102 posts
The soul, like the body,
lives by what it feeds on
Tue 15 Feb 2022
at 19:08
  • msg #328

Re: OOC Thread I

We're actually following your suggestion:

September:
The bird cocked its head to one side.  <i>Everyone, the other decision we need to make to be ready to start is about the names.  Halasik recommends asking for the names of 3 champions of the God of Secrets, 3 of Destruction, and the serpentfolk leader of Ydersius, along with the name of the most powerful of each of Achaechek, Gaea, Hel, Son Wukong, and Asmodeus.
I recommended asking for the name of the person on Shelyn's team most willing to work with us, and the same for Torag's champions.  Those could replace two of the chosen of Destruction, leaving us with the name of only the most powerful champion among them.


That is what Diata and Iona asked about, and they both know someone on Torag and Shelyn's side respectively. We still have 10 questions left :)
Halasik
player, 46 posts
Tue 15 Feb 2022
at 19:12
  • msg #329

Re: OOC Thread I

Khepri said she would wait, but it wasn't a "everyone has to agree" and more just we could discuss which names to ask for and she wouldn't do a gotya and answer until there was a clear and explicit ask of her.

I believe both Cube and Verik posted, and didn't explicitly agree or disagree. So Diata just went ahead and asked for one name, and then Iona for a second name.

The names we were going to ask for were:
quote:
The names of 3 champions of the God of Secrets and the serpentfolk leader of Ydersius, along with the name of the most dangerous of each of Achaechek, Gaea, Hel, Son Wukong, and Asmodeus.  And the most influenceable member of Nyarlathotep's team.
Then the name of the person on Shelyn's team most willing to work with us even if that meant Shelyn lost, and the same for one of Torag's champions.
This leaves us with nothing on Nethys's team but is otherwise broad.


Khepri said that "most willing to work with us" was too poorly defined, so we asked for "known to us" instead for those two.

As for envoys, I saw Iona and Diata volunteer, and September mention that he had experience with negotiations, but the post about teleport beacons I thought meant September would be in the main group. I may have misinterpreted that though.
Since we now know that Iona and Diata do know one member of Shelyn and Torag's group respectively, it makes sense to have them as the emissaries.

Anyways, I think that's where we're at. We still have 10 more names to ask, and 1 more full set of abilities to ask.
Ay Matra
player, 89 posts
Tell me about love?
Tue 15 Feb 2022
at 20:15
  • msg #330

Re: OOC Thread I

Fooling around on Discord, whilst being fun, would take away a little from this OOC thread. So let's keep it here.
September
player, 38 posts
Okay, well, then... -You-
find a hammer portrait!
Wed 16 Feb 2022
at 08:43
  • msg #331

Re: OOC Thread I

Yeah, if the GM won't be on the Discord, it's better to do everything here.


In reply to Halasik (msg # 329):

Actually, Halasik, Khepri said, "I will let you discuss among yourselves which set of names you want to ask for, and only give them to you once the team as a whole reaches an agreement on which ones you want to know about."  So yeah, team as a whole.

In reply to Supervisor of Reality (msg # 327):

The question I suggested, and Halasik just quoted, "the person on Shelyn's team most willing to work with us even if that meant Shelyn lost," was never attempted.

Rather, Iona asked for "The name of the person in Torag's and the person in Shelyn's group best known to any one member in our group," and Khepri said that ("best known") was too vague.  At which point Diata changed it to whether there was someone known to her (Diata) personally, which is the question Khepri answered.

I'm with Verik on that one, by the way-- finding people we know can be done just by walking up to the other team and looking at them in most cases; it's a waste of a question that can be spent to get information about people we don't know (or information we don't know about people we do).

...on a related note, it looks like Verik (msg 167) specifically asked that names not be spent on those two questions Diata and Iona asked, instead of just asking for something different (like I did).  I could be misinterpreting what happened, though.
Supervisor of reality
GM, 189 posts
Wed 16 Feb 2022
at 09:04
  • msg #332

OOC Thread I


Alright, it seems to me that there's been some confusion here.

The way I see it, Verik said that he thought it would be better to ask for people who'd be more important to achieve the other group's success, which would be a question that requires a value judgment. He said asking for names already known was redundant, but that was phrased like an observation to me, not a declaration against what the rest of the team had already agreed upon. Diata (and Iona after her) then asked a name with the specific goal of seeing if there was somebody she knew because, if there was, that'd be a person who'd make for easier negotiation, so the question wasn't going against Verik's point - it wasn't something that could be waited upon until meeting the other teams, it was a key element to be utilized during planning, and thus needed to be known before any meeting could take place.

The question you suggested would have required a value judgment, but Diata and Iona's questions, while phrased differently, were indeed seeking for the same thing: somebody who'd be a good person to initiate discussion with. So, when they asked that question, they asked the very same question that you wanted them to ask. And which, as you just pointed out, Hasalik also wanted to ask. Nobody spoke against this, and indeed most people agreed to it; Verik's objection wasn't relevant because it was a general objection to asking just for people you knew in general, whereas in this particular case "somebody I know" was the most unambiguous way to get what the team as a whole wanted, ie "somebody I can trust will be willing to negotiate with me in good faith".

Does that all makes sense to you?
September
player, 40 posts
Okay, well, then... -You-
find a hammer portrait!
Wed 16 Feb 2022
at 09:36
  • msg #333

OOC Thread I

I can understand your reasoning as you've explained it.
Ay Matra
player, 91 posts
Tell me about love?
Wed 16 Feb 2022
at 13:42
  • msg #334

OOC Thread I

Dang, you created 126 NPCs for this game?? :o
That's a lot of work.
Supervisor of reality
GM, 192 posts
Wed 16 Feb 2022
at 13:50
  • msg #335

Re: OOC Thread I


It shouldn't be that surprising; 10 teams of 12 is 120 characters. The Ydersius team is 7, so that's 127, but one of the other teams is one person short, so 126 in total. I don't imagine you'll get to meet each one, since they'll be going after each other as well, but since I can't know what choices you're gonna make, I do need to have every possibility at hand, should it be needed.
Diata Yuari
player, 63 posts
Wed 16 Feb 2022
at 13:58
  • msg #336

Re: OOC Thread I

Supervisor of reality:
I don't imagine you'll get to meet each one, since they'll be going after each other as well,


This guy says it all:

https://www.youtube.com/watch?v=XKdJ6DnPhzk
Halasik
player, 50 posts
Wed 16 Feb 2022
at 15:19
  • msg #337

Re: OOC Thread I

Banner:
Banner nodded to Halasik's correction, smiling grimly, "Your memory is better than mine"


In character we'll chalk this up to a high wisdom. OOC, it's totally from copying-and pasting an earlier conversation.
Banner
player, 67 posts
Wed 16 Feb 2022
at 15:19
  • msg #338

OOC Thread I

Lol, I suspected as much but also wanted to head off a debate on which ones :)
Halasik
player, 51 posts
Wed 16 Feb 2022
at 15:30
  • msg #339

OOC Thread I

Yeah, at this point I just want to ask the questions and get on with adventuring, even if we don't manage to ask the "best" possible questions.
Verik
player, 44 posts
Thu 17 Feb 2022
at 03:43
  • msg #340

Re: OOC Thread I

Halasik:
Yeah, at this point I just want to ask the questions and get on with adventuring, even if we don't manage to ask the "best" possible questions.


+1
Halasik
player, 52 posts
Thu 17 Feb 2022
at 15:56
  • msg #341

Re: OOC Thread I

I propose that we ask the name of the leader of each of the seven remaining teams. Nice and easy. Any objections?
Ay Matra
player, 94 posts
Tell me about love?
Thu 17 Feb 2022
at 16:36
  • msg #342

Re: OOC Thread I

Agreed, I prefer leader over strongest. Cutting off the head of the snake might be more impactful than trying to eliminate the most powerful. While I'm not implying that the latter is not impactful. I'm merely stating about what might be most impactful.

I do like Diata's question for Ydersius though, since asking the eldest wyrm does provide more information than just being strong, also the fact that they're a wyrm.

The questions would then look like this:

Ydersius (CE): leader
Hel (NE): leader
Nyarlathotep (CE): leader
Achaekek (LE): leader
Nethys (N): leader
Gaea (?): leader
Son Wukong (CN): leader
This message was last edited by the player at 17:09, Thu 17 Feb 2022.
Cube
player, 37 posts
Thu 17 Feb 2022
at 16:38
  • msg #343

Re: OOC Thread I

Sounds good to me, Cube doesn't really know much about even this version of gods and I don't have any interest in names OOC so you just do whatever seems fun.
Supervisor of reality
GM, 196 posts
Thu 17 Feb 2022
at 16:45
  • msg #344

OOC Thread I


Note that you are getting a little extra information than just a name - you're also getting a title which, in most cases, hints at what the character is capable of, and in some cases, the question itself also provides you with info.

Ay Mara, your list includes six names, but you need to ask for seven. If you wanted one name from each team, then you'd be missing somebody from the Son Wukong team.
Ay Matra
player, 95 posts
Tell me about love?
Thu 17 Feb 2022
at 16:47
  • msg #345

OOC Thread I

Ah oops, edited.
Halasik
player, 53 posts
Thu 17 Feb 2022
at 16:49
  • msg #346

OOC Thread I

Except we explicitly know that Ydersius always appoints a serpentfolk as leader, even if the wyrm's are more powerful. That one is the one where I most want to know the leader, not the most powerful.

I vote for leader for all of them, and if we really want the eldest wyrm, to drop one of the other gods.
Diata Yuari
player, 65 posts
Thu 17 Feb 2022
at 17:02
  • msg #347

OOC Thread I

Huh. Misread, I thought there was another name open. I really need new glasses.

Yeah, we're a bunch of cats to herd. :)
Iona de Orasaigh
player, 104 posts
The soul, like the body,
lives by what it feeds on
Thu 17 Feb 2022
at 17:05
  • msg #348

OOC Thread I

Diata figured it out.

The biggest threat to our competitors is having us cooperate with them. :P
Ay Matra
player, 96 posts
Tell me about love?
Thu 17 Feb 2022
at 17:09
  • msg #349

OOC Thread I

@Halasik, ah I forgot that part. Good to remind. In that case I definitely also see a case for asking the leader of Ydersius.
Supervisor of reality
GM, 197 posts
Thu 17 Feb 2022
at 17:18
  • msg #350

Re: OOC Thread I


Aright, so going from this, I have the sense that the four of you (Halasik, Diata, Iona, Ay Matra) are alright with Ay Matra's list.

Cube expressed neutrality over the matter, Ludovic also said he doesn't care, and IC, Banner was agreeing with Halasik, and Verik said that, while he had no preference, he actually had a preference for leaders; I'm not sure how that works exactly, but I'm gonna count it as a vote for the leader list, as Ay Matra has worded it.

September asked for the most powerful, but I don't imagine he'd disagree with going for the leaders instead, and also everybody else is in agreement with the leader list anyway, so I'll be giving you that one.

I'll need a bit of time to word the post properly with all the information, so it should be up in a couple of hours or so. You might want to start thinking over a strategy to decide which of the names you'll want to get a full bio on, even though I expect that having the actual names and titles might change any such plans.
This message was last edited by the GM at 17:19, Thu 17 Feb 2022.
Verik
player, 45 posts
Thu 17 Feb 2022
at 17:19
  • msg #351

Re: OOC Thread I

In reply to Halasik (msg # 341):

That's what Verik was trying to ask before, I think there's too much judgement. Teams may not have leaders anyway.  But I'll go along with whatever gets us out of the question phase.
Diata Yuari
player, 66 posts
Thu 17 Feb 2022
at 17:21
  • msg #352

Re: OOC Thread I



This is going to be our life, isn't it? :)
Halasik
player, 55 posts
Thu 17 Feb 2022
at 17:23
  • msg #353

Re: OOC Thread I

Ok, I went ahead and posted the question IC just so we have this consensus on that thread. In terms of more details, my tentative thought would be that the absolute worst case is if Nyarlathotep's team wins, since he wants to destroy the entire world. So since we absolutely can't let them win, we might as well get more information about them.

That said, I'm open to other arguments, and certainly we should at least wait until we hear the names and titles to see if there's anything interesting there.
Iona de Orasaigh
player, 105 posts
The soul, like the body,
lives by what it feeds on
Thu 17 Feb 2022
at 17:33
  • msg #354

Re: OOC Thread I

Verik:
In reply to Halasik (msg # 341):

That's what Verik was trying to ask before, I think there's too much judgement. Teams may not have leaders anyway.  But I'll go along with whatever gets us out of the question phase.


Look at it this way: If a team has no leaders we don't get a name from them and we could ask for the most powerful instead :)
Halasik
player, 56 posts
Thu 17 Feb 2022
at 17:35
  • msg #355

Re: OOC Thread I

Yup, what Iona said.

Not only will we still get a name, but we'll also have learned something useful, namely that that team doesn't have a leader and may end up as rudderlessly chaotic and confused as we are!
Diata Yuari
player, 67 posts
Thu 17 Feb 2022
at 17:37
  • msg #356

Re: OOC Thread I

In reply to Halasik (msg # 353):

Is it worse to have Nyarlathotep destroy the world or Asmodeus turn it into the Tenth Hell?
Verik
player, 46 posts
Thu 17 Feb 2022
at 17:46
  • msg #357

Re: OOC Thread I

Or to have Torag turn it into the perfect equitable orderly society where individuality and freedom don't matter?
Halasik
player, 57 posts
Thu 17 Feb 2022
at 17:47
  • msg #358

Re: OOC Thread I

I'd go with Nyarlathotep being the worst, because with Asmodeus (or any of the other gods) at least there would be a chance to to fix things next iteration/competition, but if Nyarlathotep wins there won't be a next iteration.
Supervisor of reality
GM, 198 posts
Thu 17 Feb 2022
at 18:01
  • msg #359

OOC Thread I


I should probably remind everyone that, according to Khepri, Asmodeus is second in the record of "most wins", ahead of Shelyn who used at least one of her wins on a personal project (enabling resurrection, although Khepri was on board with that one, what with being a goddess of rebirth and all) rather than "fixing" anything, and reality (since "the world" isn't really a good definition when multiple planes of reality are involved) wasn't destroyed at any point - which would suggest that Asmodeus' victory wouldn't destroy reality. I find it interesting that you forgot that detail so easily; I rarely include useless details, especially in a introductory explanation.
Iona de Orasaigh
player, 106 posts
The soul, like the body,
lives by what it feeds on
Thu 17 Feb 2022
at 18:01
  • msg #360

Re: OOC Thread I

I dunno. Nyarlathotep enjoys messing around with people's heads too much to destroy existence. It'd deprive him of his favorite toys.

Would we all be insane and hopelessly chaotic? Sure. But Asmodean would turn the lot of us into morally ambiguous lawyers, so both would be equally bad...

That said, i agree with the GM. Keep in mind, the Gods are strengthened by belief, and by annihilating Creation, they would deprive themselves of all their power and essentially end themselves as well.
This message was last edited by the player at 18:03, Thu 17 Feb 2022.
Supervisor of reality
GM, 199 posts
Thu 17 Feb 2022
at 18:03
  • msg #361

Re: OOC Thread I

Iona de Orasaigh:
Nyarlathotep enjoys messing around with people's heads too much to destroy existence. It'd deprive him of his favorite toys.

I think you have Asmodeus and Nyarlathotep reversed there.
Iona de Orasaigh
player, 107 posts
The soul, like the body,
lives by what it feeds on
Thu 17 Feb 2022
at 18:04
  • msg #362

Re: OOC Thread I

Supervisor of reality
GM, 200 posts
Thu 17 Feb 2022
at 18:15
  • msg #363

OOC Thread I


Yes, but you were also directly told that each team isn't actually a single god, it's an alliance, and also specifically that the gods of chaos are, in fact, planning to destroy as much of reality as they can if they managed to win. So, Hasalik's concerns above are actually fully valid where Nyarlathotep's team is concerned, as you will find that it's quite full of nihilist and people who would enjoy to see the world go down in fire and screams, so long as the process was sufficiently painful for all involved. From a strictly "good" point of view, keeping that team from winning should indeed be one of the highest priorities in the whole tournament.
September
player, 43 posts
Okay, well, then... -You-
find a hammer portrait!
Thu 17 Feb 2022
at 18:49
  • msg #364

Re: OOC Thread I

In reply to Halasik (msg # 353):

Actually, right now my frontrunner for biopic is Aruvna of the many faces.  For me, it's mostly a question of which of the people we learn about who we most need to know how to take countermeasures against in advance.  With how villagers play into the contest I'm highly concerned about her slipping into crowds or distributing false quest hooks.  It's what I'd do in her shoes!
Diata Yuari
player, 68 posts
Thu 17 Feb 2022
at 18:58
  • msg #365

OOC Thread I

In reply to Supervisor of reality (msg # 359):

It should be noted that I was kinda being a smartass there. :)

Asmodeus' victory won't destroy things, but it will mean a serious change for the worse for at least the next 25,000-year age. Probably something we should consider averting.
Halasik
player, 58 posts
Thu 17 Feb 2022
at 19:05
  • msg #366

OOC Thread I

Oh, we're all in agreement that any of the evil gods winning is bad, and we should do all we can to prevent it. But we can also agree that some things can be more or less bad.

That said, September's reasoning makes a lot of sense. If someone's basic name and description makes it seem like they might have unusual vulnerabilities or powers that would need explicit countermeasures, that would be first priority. Failing that, picking the name of the "most bad" opposing faction seems like a reasonable tie-breaker.

Also, September, we should probably just assume that *somebody* in one of the rival groups (if not multiple somebodies) can shapeshift/disguise and make preparations for that anyways.
Supervisor of reality
GM, 201 posts
Thu 17 Feb 2022
at 19:07
  • msg #367

Re: OOC Thread I


Oh, absolutely; but, you know, the Asmodeans will happily argue that "better us than one of those other guys"; I don't want to spoil the arguments before they come up in game, but you really should be ready for them to try and sell themselves as the lesser of all other possible evils, and they will have a very strong collection of evidence to base their claims off of. So... be ready! ^_^
September
player, 44 posts
Okay, well, then... -You-
find a hammer portrait!
Thu 17 Feb 2022
at 19:12
  • msg #368

Re: OOC Thread I

In reply to Supervisor of reality (msg # 367):

Oh, of course.  Khepri already told us that the Asmodeans stock their team with diplomacy specialists.
Iona de Orasaigh
player, 108 posts
The soul, like the body,
lives by what it feeds on
Thu 17 Feb 2022
at 19:15
  • msg #369

Re: OOC Thread I

In reply to September (msg # 368):

It'd be great to pull a Uno Reverse card and convince them we are the Lesser Good :P
September
player, 45 posts
Okay, well, then... -You-
find a hammer portrait!
Thu 17 Feb 2022
at 19:23
  • msg #370

Re: OOC Thread I

In reply to Iona de Orasaigh (msg # 369):

I've been thinking about how to do that, actually -- one nice thing about knowing the other team has diplomats is that you're highly likely to end up talking to them at some point, and talking goes two ways.

Granted, possibly while they try to buy time for their teammates to do something else, but that also goes two ways.
Halasik
player, 59 posts
Thu 17 Feb 2022
at 19:59
  • msg #371

Re: OOC Thread I

Should we ask most powerful of the three remaining teams?
September
player, 46 posts
Okay, well, then... -You-
find a hammer portrait!
Thu 17 Feb 2022
at 20:33
  • msg #372

Re: OOC Thread I

Sure
Banner
player, 69 posts
Thu 17 Feb 2022
at 20:38
  • msg #373

OOC Thread I

Go for it
Supervisor of reality
GM, 203 posts
Thu 17 Feb 2022
at 20:41
  • msg #374

OOC Thread I


Keep in mind that you were already told that the representatives of Hel are of nearly equal power with each other, so finding a "most powerful" one would not be possible.
Halasik
player, 62 posts
Thu 17 Feb 2022
at 21:11
  • msg #375

OOC Thread I

Can we ask Khepri to pick one of those two at random?

Assuming we can, does anyone in the party have an objection to that, or any better suggestions?
Supervisor of reality
GM, 206 posts
Thu 17 Feb 2022
at 21:15
  • msg #376

Re: OOC Thread I


You can if you want to, and I'll roll to pick. You should discuss it though - it's not as meaningless a choice as it might at first appear.
Supervisor of reality
GM, 212 posts
Fri 18 Feb 2022
at 22:07
  • msg #377

Re: OOC Thread I


Ok, this post has nothing to do with the main thread and is only tangentially related to the game, but I though I might ask here first, before resorting to go check the larger forums.

So, I was wondering if somebody of you had any idea of which section of the avatar pics collection serpentfolk might be in? Because I distinctly remember having stumbled across a few of those while looking for portraits in the past and making note of them, but now I don't seem able to find any at all, which is annoying when I have three in Ydersius' team.

Any help would be great! ^_^
Banner
player, 79 posts
Fri 18 Feb 2022
at 22:10
  • msg #378

Re: OOC Thread I

Neutral monster? Around page 13?
This message was last edited by the player at 22:11, Fri 18 Feb 2022.
Verik
player, 49 posts
Fri 18 Feb 2022
at 22:17
  • msg #379

Re: OOC Thread I

you can search the portraits by keyword, too, if that helps.
Supervisor of reality
GM, 213 posts
Fri 18 Feb 2022
at 22:20
  • msg #380

Re: OOC Thread I


@Verik: I'm not sure how that works, but I guess I'll try and see if I can figure it out.

@Banner: I would classify all of those as either dragons, kobolds or lizardmen. I might just be picky, but there is a noticeable difference between those and serpentfolk which is difficult to explain without a visual example handy. They tend to be more, well, snakelike. I know, that sounds confusing, but I don't have a better way to explain it.
Verik
player, 50 posts
Fri 18 Feb 2022
at 22:25
  • msg #381

Re: OOC Thread I

I did a search and didn't come up with much, so maybe not that helpful.

OOC Verik can't have external Morale bonuses, and also he usually has a spell resistance aegis up which might resist buffs?  Not sure about the latter point.
This message was last edited by the player at 22:27, Fri 18 Feb 2022.
September
player, 50 posts
Okay, well, then... -You-
find a hammer portrait!
Fri 18 Feb 2022
at 22:29
  • msg #382

Re: OOC Thread I

We'll need to coordinate morning buffs, then.  September applies a Mantle that lasts for most of the day, and you really want that mantle before he starts using magic.
Banner
player, 81 posts
Fri 18 Feb 2022
at 22:33
  • msg #383

Re: OOC Thread I

In reply to Verik (msg # 381):

Banner's totem grants two teamwork feats, so believe they might apply

In reply to September (msg # 382):

Banner only requires a minute to reconfirm the squadron and I believe he can shift it about as necessary, though it requires touch
Supervisor of reality
GM, 215 posts
Fri 18 Feb 2022
at 22:58
  • msg #384

OOC Thread I


Verik, regarding your Spell Resistance Aegis, that will indeed interact with any buff that is affected by spell resistance and neutralize them - unlike other types of spell resistance, you're not able to lower and raise that one, probably because the intended use would be that you'd be concentrating on it and thus able to stop concentrating on it at any point. With using it as a day long buff the way you do, it will really depend on which of your allies buff are affected by spell resistance, which I believe is different from buff to buff.

I also hope you keep in mind that activating that one at the beginning of the day means you need to pay the SP cost for it, meaning you will have less SP to spend throughout the day. I haven't checked that yet because it hasn't been relevant yet, but I will keep track of it once it does.
Halasik
player, 66 posts
Fri 18 Feb 2022
at 23:05
  • msg #385

OOC Thread I

I don't have any mass-buffs, but will happily accept buffs from others.
Verik
player, 51 posts
Fri 18 Feb 2022
at 23:21
  • msg #386

OOC Thread I

In reply to Supervisor of reality (msg # 384):

Yup, I was planning on that.  He will start each day down a few SP for his Aegis buffs.
Iona de Orasaigh
player, 112 posts
The soul, like the body,
lives by what it feeds on
Sat 19 Feb 2022
at 00:24
  • msg #387

OOC Thread I

I have Mind Shield. It lasts for 20 rounds as a Lesser so i could rotate casting it between party members and essentially keep it up all the time. It's a standard action to apply (so i'd literally be doing that half the time on 9 standard actions out of 20) but we'd all have a +33 vs. mind-affecting.

Not something i'd be doing all the time for obvious reasons, but during planning sessions it's definitely a good anti-scrying security measure if Scrying is considered mind-affecting (it's a Will save).
This message was last edited by the player at 00:24, Sat 19 Feb 2022.
Cube
player, 39 posts
Sat 19 Feb 2022
at 00:36
  • msg #388

OOC Thread I

Scrying is a good example of will saves that aren't mind affecting, that technically requires it to have a [Mind affecting] tag on the spell, but as there is some level of sloppiness about recording those in some books things that alter or force reactions are generally accepted as mind affecting as well.  Scrying is none of those things.
Iona de Orasaigh
player, 113 posts
The soul, like the body,
lives by what it feeds on
Sat 19 Feb 2022
at 00:52
  • msg #389

OOC Thread I

Ah, seems we need a layer of Mind Blank or nondetection then (their Spheres equivalents anyway).
September
player, 51 posts
Okay, well, then... -You-
find a hammer portrait!
Sat 19 Feb 2022
at 01:11
  • msg #390

OOC Thread I

What would that be?  I know a top-tier Mind Shield provides a bonus on all Will saves (not just mind-affecting effects), but is there something that straight-up blocks Divinations?


Oh.  Advanced Protection talent, Unplottable.  Did anyone get that?
This message was last edited by the player at 01:14, Sat 19 Feb 2022.
Halasik
player, 67 posts
Sat 19 Feb 2022
at 01:35
  • msg #391

Re: OOC Thread I

Iona de Orasaigh:
I have Mind Shield. It lasts for 20 rounds as a Lesser so i could rotate casting it between party members and essentially keep it up all the time. It's a standard action to apply (so i'd literally be doing that half the time on 9 standard actions out of 20) but we'd all have a +33 vs. mind-affecting.


How are you pulling this off? Lesser Charms can only be cast on a particular person 1/day, and greater charms cost spell points. There's a feat that lets you use a lesser charm on someone a few extra times/day (equal to your casting score), but still nowhere enough for continuous use unless I'm missing something.
Iona de Orasaigh
player, 114 posts
The soul, like the body,
lives by what it feeds on
Sat 19 Feb 2022
at 03:03
  • msg #392

Re: OOC Thread I

In reply to Halasik (msg # 391):

Most, yes, but not all :P

quote:
Lesser Charm: You create a metaphysical bubble of protective insight over the mind of a willing creature. This bestows a morale bonus equal to 1 + 1/2 your caster level to mind-altering effects for a number of rounds equal to your caster level. This mind shield is nullified as soon as the target attempts a single Will save vs. such an effect, whether or not the save was successful. This does not suppress or remove existing magical effects on creatures, it merely protects them from further mental attacks. This charm may be used multiple times per day on targets.

Supervisor of reality
GM, 216 posts
Sat 19 Feb 2022
at 08:18
  • msg #393

Re: OOC Thread I


I think the fact that the bonus is morale-typed might be relevant here for a couple of people.

And yeah, just to prove Cube right, Scry isn't mind affecting.
Banner
player, 83 posts
Sat 19 Feb 2022
at 13:49
  • msg #394

Re: OOC Thread I

Given our comparative strengths, how reasonable is it for our character to make a guess as to the other names, with this new information? Wary about breaking the IC/OOC wall here
Supervisor of reality
GM, 222 posts
Sat 19 Feb 2022
at 14:28
  • msg #395

Re: OOC Thread I


You only know that the other champions are generally stronger than you; that said, your characters are already exceptionally strong, so there wouldn't be many people who stood up in their mind as stronger than themselves. Which means it would be reasonable, within limits, to guess a name if there was both a solid reason to suspect that person to be part of a team, and a reasonable expectation for that person to be your superior, or at least equal, in terms of power.
Banner
player, 85 posts
Sat 19 Feb 2022
at 14:30
  • msg #396

Re: OOC Thread I

Thanks; I’m on the fence as to whether Banner might guess or not. He’s middling on Int and Wis, so I’ve kept his insights to strategy and tactics this far
Supervisor of reality
GM, 223 posts
Sat 19 Feb 2022
at 14:51
  • msg #397

Re: OOC Thread I


Honestly, taking the more cautious approach is probably best - as Iona and Diata can mention, I have made a number of tiny but meaningful changes to their initial ideas, and that's true of pretty much every single NPC; in fact, right now I'm discussing some things with Ludovic because what he said IC doesn't match what I'd gotten from his RTJ, meaning that my picture of one of his two contacts is significantly different, meaning I'll probably need him to retcon away part of his post.

Speaking of which, given my mistake on the number of people known to you, I should probably edit that post, and that means Ay and Iona will likely need to edit their posts as well, since that mistake I made with the number resulted in some faulty reasoning from everybody. I really hate it when that happens.
Ay Matra
player, 101 posts
Tell me about love?
Sat 19 Feb 2022
at 15:53
  • msg #398

Re: OOC Thread I

Edited my post
Ay Matra
player, 103 posts
Tell me about love?
Sat 19 Feb 2022
at 16:01
  • msg #399

Re: OOC Thread I

We're all human, small mistakes happen from time to time.
Halasik
player, 70 posts
Sat 19 Feb 2022
at 18:24
  • msg #400

Re: OOC Thread I

Iona: d'oh, well, that works then. Halasik does have pretty good base saves already (particularly will, since wisdom is his CAM), but more bonuses are never a bad thing.
Supervisor of reality
GM, 229 posts
Mon 21 Feb 2022
at 14:55
  • msg #401

Re: OOC Thread I


I'd like at least two more confirmation before I answer Banner's question, just to be sure there isn't a sizable section of the team that is opposed. Once I have those, I'll provide the answer to his question.
Ludovic
player, 51 posts
Be everything
You could never be
Tue 22 Feb 2022
at 21:17
  • msg #402

Re: OOC Thread I

Shot on the dark, have I missed anyone actively using a feat or abilities that fall under ex or su but not sp?
Iona de Orasaigh
player, 131 posts
The soul, like the body,
lives by what it feeds on
Tue 22 Feb 2022
at 21:27
  • msg #403

Re: OOC Thread I

I'm going to be honest, i have absolutely no idea what type my abilities are, nor have i checked.

Should i?
Verik
player, 56 posts
Tue 22 Feb 2022
at 21:31
  • msg #404

Re: OOC Thread I

Ludovic:
Shot on the dark, have I missed anyone actively using a feat or abilities that fall under ex or su but not sp?


I have a good mix of all three but haven't used any yet.
September
player, 56 posts
Okay, well, then... -You-
find a hammer portrait!
Tue 22 Feb 2022
at 21:43
  • msg #405

Re: OOC Thread I

In reply to Ludovic (msg # 402):

What Verik said.
Ludovic
player, 52 posts
Be everything
You could never be
Tue 22 Feb 2022
at 21:57
  • msg #406

Re: OOC Thread I

Its only stuff you've actively used that can be observed. The name of what you use is enough that I can look it up. Feats like iron will can't be observed for example.
Halasik
player, 77 posts
Tue 22 Feb 2022
at 23:05
  • msg #407

Re: OOC Thread I

Yeah, I'm not sure anyone has done anything other than talked and rolled a few knowledge checks. I checked with me, and I definitely haven't "used" any of my feats so far.
Supervisor of reality
GM, 234 posts
Tue 22 Feb 2022
at 23:11
  • msg #408

Re: OOC Thread I


The only person which used anything is Diata, and that was mentioned. Don't worry, Ludovic, I am always around and always keeping track, if some particular ability is used, I'll let you know myself. Assuming, that is, that it is something you have the ability to notice. :)

Also, for everybody, I've seen that enough of the team is in agreement on getting the information about Aruvna, strongest member of the Lao Shu Po team; I simply haven't done it yet because I was otherwise occupied today and properly wording her abilities will take a bit of time to work out. I'll certainly have something up for you tomorrow, but you're free to continue discussing tactics and how best to use your own abilities in the meantime.
Cube
player, 41 posts
Tue 22 Feb 2022
at 23:39
  • msg #409

Re: OOC Thread I

Cube didn't initiate it, but technically the reflexive acid effect Ay Matra got by poking Cube was from an EX ability granted by a racial feat.  Not sure if that qualifies for your thing as it is an upgrade to an existing function that isn't a feat.
Supervisor of reality
GM, 235 posts
Wed 23 Feb 2022
at 08:45
  • msg #410

Re: OOC Thread I


I'm pretty sure defensive abilities don't really count for the effect of Ludovic's power - he needs to see the ability "used", and passive abilities are never actually "used", since they're always on.

Separately, Cube suggested that I make a separate thread where everybody can list which buffs they're currently under, with one single post editable by a person to match their current situation. While I'm not opposed to the idea, in fact I like it, it would add a very substantial amount of book-keeping for each of you to take care of, since if I do it, I'd then be very insistent that you promptly update your condition there each time it changes, which will likely be a lot. So, rather than simply demand everybody do it, I'd rather ask if everybody is in agreement that such a thing would be useful and thus willing to accept the extra work, or if people think that would make the game too much of a chore for them, and would thus rather not do something like that.

What's everybody's opinion? I'm open to listening to both ideas and criticism, and if somebody doesn't want to object openly, sending me a PM with your opinion instead is always an option. Let me know what you all think!
Banner
player, 96 posts
Wed 23 Feb 2022
at 08:56
  • msg #411

OOC Thread I

I'm up for that, with the caveat around timezones ;)

If nothing else, I suspect it would be helpful for Banner's buffing so folks know what might apply to them
Iona de Orasaigh
player, 132 posts
The soul, like the body,
lives by what it feeds on
Wed 23 Feb 2022
at 11:32
  • msg #412

OOC Thread I

I'm in favor as well, with the caveat that i don't often play high level games like this, so i may need some GM assistance on what exactly is 'copyable'.

For example, i have a feat that has me use a spell point to become immune to cold and electricity, but that didn't just require a feat, it'd be a boosted version of one for having four Necrosis feats. And while that technically is an active ability...
Diata Yuari
player, 78 posts
Wed 23 Feb 2022
at 12:02
  • msg #413

OOC Thread I

Excellent idea.

Should I put in a list of people Diata has scouted at the moment, or should I just list if some people have not been scouted? :)
Supervisor of reality
GM, 237 posts
Wed 23 Feb 2022
at 12:26
  • msg #414

OOC Thread I

In reply to Diata Yuari (msg # 413):

Given how your power works, it's better to have a list of the people you've scouted, rather than one of those who you haven't, since the latter doesn't actually interact with your abilities. That being said, this would primarily be about which effects (constant or temporary) you are under, so that if, let's say, Banner and Cube both have the ability to grant a morale bonus, but Ludovic already has one of those up and Verik can't benefit from morale bonuses at all, Banner and Cube both know that they shouldn't waste time using one of those "Morale-bonus-granting" abilities on either of them, and without needing to ask.

In reply to Iona de Orasaigh (msg #412)

As I said above, this is about the effects you are benefiting from; it has nothing to do with Ludovic's ability to copy powers people use. So, yeah, you definitely need to let people know about immunities you have permanently on, since that way, if they have an ability that, for example, grants an immunity but can only target three people, they'd known not to waste it on targeting you, since you already have that immunity.

I hope that makes sense?
Iona de Orasaigh
player, 133 posts
The soul, like the body,
lives by what it feeds on
Wed 23 Feb 2022
at 12:34
  • msg #415

OOC Thread I

Yeah, i did that at the beginning, but there isn't a whole lot i've got permanently on. The immunity i mentioned IC as well, but it costs a spell point for a limited number of rounds, so it's not permanently on, and when not in use it's a passive resistance bonus that's also not an actively used ability.

...Right?
Halasik
player, 78 posts
Wed 23 Feb 2022
at 12:36
  • msg #416

OOC Thread I

I'm ok with it, makes it easier to track things. I'll probably put in current HP, SP, etc. in as well to track them there.
Banner
player, 97 posts
Wed 23 Feb 2022
at 12:56
  • msg #417

Re: OOC Thread I

In reply to Supervisor of reality (msg # 414):

Are Banner's totem's counted as a morale effect, even when they're providing no bonus, per se, i.e. he uses the Tactical Totem mostly, which provides two teamwork feats to nominated squadron members. Depending on his choice, these may provide other types of bonus, i.e. sacred, or non-bonus effects, i.e. trackless passing
Halasik
player, 79 posts
Wed 23 Feb 2022
at 13:06
  • msg #418

Re: OOC Thread I

I believe totems are normally whatever bonus they say they are, or untyped if they don't say, just like any other bonus. "Totem of War" says it's a circumstance bonus, so that's what it is. Tactical Totem doesn't have a type, so it doesn't give a type (unless the granted feat has a type, in which case it's that type).
Ay Matra
player, 108 posts
Tell me about love?
Wed 23 Feb 2022
at 13:13
  • msg #419

Re: OOC Thread I

Supervisor of reality:
Separately, Cube suggested that I make a separate thread where everybody can list which buffs they're currently under, with one single post editable by a person to match their current situation. While I'm not opposed to the idea, in fact I like it, it would add a very substantial amount of book-keeping for each of you to take care of, since if I do it, I'd then be very insistent that you promptly update your condition there each time it changes, which will likely be a lot. So, rather than simply demand everybody do it, I'd rather ask if everybody is in agreement that such a thing would be useful and thus willing to accept the extra work, or if people think that would make the game too much of a chore for them, and would thus rather not do something like that.

What's everybody's opinion? I'm open to listening to both ideas and criticism, and if somebody doesn't want to object openly, sending me a PM with your opinion instead is always an option. Let me know what you all think!

I'd like this suggestion.
Supervisor of reality
GM, 238 posts
Wed 23 Feb 2022
at 13:34
  • msg #420

Re: OOC Thread I

Banner:
Are Banner's totem's counted as a morale effect

As Halasik said, the bonus themselves should mention what type they are. If they don't say, then they're untyped, unless the larger ability granting them says otherwise. That's a general rule that applies to everything.

In reply to Supervisor of reality (msg # 415):

Iona, I think you need to read things more carefully, because you keep getting confused about stuff.

The thread I would be setting up has NOTHING to do with Ludovic copying power, which only affects "used" abilities.

Instead, it has to do with "effects currently active on your person", regardless of activeness, use, or source, and it is meant for practical reference.

To clarify with an example: if you have "energy resistance cold 15", then that tells Cube that he doesn't need to include you as one of his targets when he's casting a spell that grants cold resistance, and also tells Halasik he can include you in the area of effect of a blast spell that inflict cold damage with less worry, and so on. It's a reference for people to know what everybody has on, which will GREATLY cut down on back-and-forth content-less posts like "so, I'm throwing up an anti-cold buff, who wants it?" "oh, no need for me, I've resistance", and so on.

I hope that makes it clearer for you what this is about, Iona? Or are you still confused?
Ay Matra
player, 109 posts
Tell me about love?
Wed 23 Feb 2022
at 14:38
  • msg #421

Re: OOC Thread I

The good thing is that confusion is a pathway to a new realization.
Iona de Orasaigh
player, 134 posts
The soul, like the body,
lives by what it feeds on
Wed 23 Feb 2022
at 14:49
  • msg #422

Re: OOC Thread I

If that were true i would have cultivated to Immortal Star Emperor by now.

Kidding aside, should we also include abilities we can activate for spell points as well, for better coordination? Iona wouldn't have a problem with sharing hers.
Cube
player, 43 posts
Wed 23 Feb 2022
at 15:09
  • msg #423

Re: OOC Thread I

The initial plan was to list buffs that could be put on others, and which ones you have taken from them, but listing self buffs that are likely to conflict or be redundant could be useful too.  I would advise against making it a full stats listing because that quickly gets back to the problem of to much information to use.
September
player, 57 posts
Okay, well, then... -You-
find a hammer portrait!
Wed 23 Feb 2022
at 15:26
  • msg #424

Re: OOC Thread I

In reply to Supervisor of reality (msg # 410):

I wouldn't mind filling out a post like that, but what I'd really find useful is a list of what buffs everyone is providing to others-- Cube and Banner in particular seem to provide pretty fluid bonuses, and September's Mantle effects turn on and off as well.
Supervisor of reality
GM, 239 posts
Wed 23 Feb 2022
at 16:29
  • msg #425

Re: OOC Thread I


I think this confirms interest from everybody except Verik and Ludovic, which seems like a large enough majority to go ahead with this. I'll make a big post explaining how this thing is supposed to work at the top of the thread with the editable posts, and I'll expect everybody to read it, understand it, and follow its directives precisely, as I will freely edit any post that doesn't conform to the guidelines. Please don't make me regret having decided to do this.
This message was last edited by the GM at 16:30, Wed 23 Feb 2022.
Verik
player, 57 posts
Wed 23 Feb 2022
at 16:33
  • msg #426

Re: OOC Thread I

Supervisor of reality:
I'm pretty sure defensive abilities don't really count for the effect of Ludovic's power - he needs to see the ability "used", and passive abilities are never actually "used", since they're always on.

Separately, Cube suggested that I make a separate thread where everybody can list which buffs they're currently under, with one single post editable by a person to match their current situation. While I'm not opposed to the idea, in fact I like it, it would add a very substantial amount of book-keeping for each of you to take care of, since if I do it, I'd then be very insistent that you promptly update your condition there each time it changes, which will likely be a lot. So, rather than simply demand everybody do it, I'd rather ask if everybody is in agreement that such a thing would be useful and thus willing to accept the extra work, or if people think that would make the game too much of a chore for them, and would thus rather not do something like that.

What's everybody's opinion? I'm open to listening to both ideas and criticism, and if somebody doesn't want to object openly, sending me a PM with your opinion instead is always an option. Let me know what you all think!



Sounds good to me.

I have a slightly different tracking issue, which I'm not sure of the best way to handle, which is very transitory effects on enemies- bleeds, curses, conditional triggers/penalties.  Would you want that there as well, or track it another way?

Also fine with listing buffs to go on others, but there aren't a lot from Verik.
This message was last edited by the player at 16:34, Wed 23 Feb 2022.
Ludovic
player, 53 posts
Be everything
You could never be
Wed 23 Feb 2022
at 16:43
  • msg #427

Re: OOC Thread I

More info the better in my opinion. Hyper short list for me as most my stuff is mostly activatable and not passive.
Cube
player, 44 posts
Wed 23 Feb 2022
at 16:55
  • msg #428

Re: OOC Thread I

You can probably fit a private line or two into the same single post, but if you need it to be seen by the GM that might need at least each new thing to be in the combat posts too.
Supervisor of reality
GM, 241 posts
Wed 23 Feb 2022
at 17:05
  • msg #429

Re: OOC Thread I


I've posted the thread - you can read how I structured things there, and let me know about any questions.

Verik, regarding to negative effects on NPCs, you just tell me when you inflict them, and I will keep track; that's my job as GM, you don't need to worry about it.
Halasik
player, 81 posts
Wed 23 Feb 2022
at 19:27
  • msg #430

Re: OOC Thread I

Ok, I posted mine. Note, I only put things that could conflict with buffs. So for example, I have a dodge bonus to AC, but dodge bonuses stack with everything (even other dodge bonuses), so I didn't include it. I probably could have not included the trait bonuses as well, but I put them in just in case something very strange happens.
Ay Matra
player, 111 posts
Tell me about love?
Wed 23 Feb 2022
at 20:05
  • msg #431

Re: OOC Thread I

Updated mine too.
Iona de Orasaigh
player, 135 posts
The soul, like the body,
lives by what it feeds on
Wed 23 Feb 2022
at 20:35
  • msg #432

Re: OOC Thread I

Posted mine as well. I've been extra thorough, and added Channel Energy to the 'on offer' list as well since it can add Temp HP above people's maximum on the same cast as well.
Halasik
player, 83 posts
Wed 23 Feb 2022
at 20:48
  • msg #433

Re: OOC Thread I

quote:
OOC: you might want to check the Dark Sphere, specifically the "Pitch Black" talent. I didn't throw around a title like "mistress of darkness" lightly, she's really just that good at it.


Pitch Black:
quote:
Darkvision or even see in darkness does not function in this area, and all other senses (such as blindsight or scent) are reduced to a 5 feet range.


So I'd guess that blood sense and true seeing will have 5 foot range. Dark Sphere is super strong, especially with that advanced talent. We may have to go with blindly hurling area of effect powers and hoping she doesn't have evasion/good reflex saves. We could also try dispelling it, but she's probably going to have a higher caster level then us too. Fighting her will be nasty, especially if she has allies who can all see fine thanks to clearsight meld.
Supervisor of reality
GM, 245 posts
Wed 23 Feb 2022
at 20:56
  • msg #434

Re: OOC Thread I


Alright, so I went over the list of abilities that people have included, and there's no reason at all to include Trait or Racial bonus; nobody can grant those with an ability, and nothing can deny them either, so I'm not sure why you would want them on the reference list.

And yeah, as I said, getting past Pitch Black pretty much requires some form of scrying, and even that has limitations; Aruvna only has two Advanced Talents (most of you have at least three), but they work very well for her specific build. Considering that about half of her resources are sunk into the Dark Sphere however, I think it's not unfair.
This message was last edited by the GM at 20:57, Wed 23 Feb 2022.
Halasik
player, 84 posts
Wed 23 Feb 2022
at 21:15
  • msg #435

Re: OOC Thread I

Huh. I don't have any advanced talents.


Probably our best strategy for Aruvna is spamming light sphere effects to try to dispel it. I just looked it up, and that's MSB vs MSD, which doesn't depend on caster level, only levels in casting classes, so even if she's a few levels higher than us we'd have a decent chance of taking it down. I see Ay Matra has light spells, and I was thinking of taking one next level (encompassing glow, since I use attack actions and vital strike, size increases add significant bonus damage). That would give us multiple chances to dispel it.
Verik
player, 59 posts
Wed 23 Feb 2022
at 21:18
  • msg #436

Re: OOC Thread I

We also have regular dispelling (September and I)
Iona de Orasaigh
player, 137 posts
The soul, like the body,
lives by what it feeds on
Wed 23 Feb 2022
at 21:21
  • msg #437

Re: OOC Thread I

If we come across Lao Shu Po's village area, remind me to put a rat in my pocket so anyone throwing area spells at us gets disqualified :P
Supervisor of reality
GM, 246 posts
Wed 23 Feb 2022
at 21:26
  • msg #438

Re: OOC Thread I

In reply to Iona de Orasaigh (msg # 437):

I'll make sure to remind you. :)
Halasik
player, 86 posts
Wed 23 Feb 2022
at 21:31
  • msg #439

Re: OOC Thread I

Speaking of disqualifications, I don't think Khepri ever answered my question from post #133 (or if she did, I can't find it in the IC discussion)

Halasik:
Your definition of harm is clear enough to me. I suspect it actually gives us an advantage, as morally we would be constrained againt such actions anyways, unlike some of our foes.
I do have one question though. From your description of Hel's scheme, even inadvertent harm is disqualifying, correct? You mentioned that "precautions were taken" to prevent that from happening, but not what, so I assume this is precautions against that particular tactic, not the general strategy of tricking your foe into harming the villagers.
Could an enemy render a villager invisible and attached to their body, so that if we strike them we disqualify ourself? Or would that count as an action that the enemy did that caused harm?
I would have no intention of attempting such a cruel thing, but it would be good to know if it's possible for the enemy to do so, if only so we can be prepared to counter it. As you yourself said, Hel once won the competition with such a trick, so we need to be aware of what is allowable by the contest, even if we refuse to stoop to such levels ourselves.


Would Iona's trick work?
Diata Yuari
player, 80 posts
Wed 23 Feb 2022
at 21:35
  • msg #440

Re: OOC Thread I

quote:
I think only Scry and similar abilities could be successfully argued to work against it, since they target at a distance, but your team doesn't have a Divination specialist and that matters here.


Hiiii! :)

Of course, I need to sense her before I could scry. Catch-22.

Or I'd have to dispel the darkness.
This message was last edited by the player at 21:38, Wed 23 Feb 2022.
Supervisor of reality
GM, 247 posts
Wed 23 Feb 2022
at 21:43
  • msg #441

Re: OOC Thread I

Halasik:
Would Iona's trick work?

I think I gave an answer to a similar question Iona asked at about the same time, which I probably thought would have obviously been considered an answer to yours as well. That's what I think, at least.

But in any case, if somebody strapped an invisible villager to their back, and provoked you into stabbing their back, that would be their fault; but if you had sensed the villager was there, and struck regardless, pretending not to know, then it'd be the fault of you both, unless the other person knew you could sense the villager, in which case is your own fault alone.

In general, the person that is more clearly responsible for the harm will be considered the guilty party. Hence my joke above about reminding Iona about her idea, since in that case she'd obviously be the guilty ones.

To reiterate Khepri's answer: if the action can be traced back to you intentionally doing something from which the harm resulted, then it's your fault. If multiple people are involved, then the fault could go to the one more involved, but it could just as easily affect ALL the people involved. It really depends on how willingly the action that caused the harm was taken, and how direct the harm actually was.

Diata Yuari:
Of course, I need to sense her before I could scry.

That being exactly my point. There are divination abilities that let you scry using conditions other than having sensed the target, but they're few, and as I said, Pitch Black is still an extremely difficult hurdle to overcome for anybody regardless. I honestly don't expect more than two or three of the other contestant (those being the Divination specialist) will have any better luck than you would in finding a way through Aruvna's darkness.

Halasik had the best idea - just overwhelm her with multiple dispel attempts - but, of course, brute forcing things that way won't work as well for you as it would for a larger team with higher levels, which is why the Lao Shu Po team is less of a threat to other teams than it is to yours.
This message was last edited by the GM at 23:37, Wed 23 Feb 2022.
Banner
player, 99 posts
Wed 23 Feb 2022
at 23:32
  • msg #442

Re: OOC Thread I

Late night here, so will post my buffs tomorrow

Also no Advanced Talents here!
Iona de Orasaigh
player, 139 posts
The soul, like the body,
lives by what it feeds on
Thu 24 Feb 2022
at 00:08
  • msg #443

Re: OOC Thread I

In reply to Supervisor of reality (msg # 441):

Easy. Just gotta shout out a warning that "I wouldn't use area attacks on me if i were you!" that enemies will likely ignore.

And if they don't, then we're talking and i get to use my Diplomacy skills.

Win-win :P

Edit: Also, no Advanced Talents here either.
This message was last edited by the player at 00:09, Thu 24 Feb 2022.
Ludovic
player, 56 posts
Be everything
You could never be
Thu 24 Feb 2022
at 01:04
  • msg #444

Re: OOC Thread I

Should be good. Most of my stuff is all activeates X.X
Iona de Orasaigh
player, 140 posts
The soul, like the body,
lives by what it feeds on
Thu 24 Feb 2022
at 01:26
  • msg #445

Re: OOC Thread I

I had a question about how some abilities interact:

September's Mantle:
In rain, weapon attacks vs you have a 50% miss chance


I have a Ring of Blinking, which is also 50% miss chance. Would that drop the chance to hit me down to 25% if i had both and it was raining?
Verik
player, 60 posts
Thu 24 Feb 2022
at 01:56
  • msg #446

Re: OOC Thread I

In reply to Iona de Orasaigh (msg # 445):

If they're both concealment probably don't. I have an Ablative Aegis I need to ask same question about, though I think it's not concealment based.
September
player, 60 posts
Okay, well, then... -You-
find a hammer portrait!
Thu 24 Feb 2022
at 02:55
  • msg #447

Re: OOC Thread I

In reply to Iona de Orasaigh (msg # 445):

It's a GM call, but the wording on Mist Form does not mention Concealment even once.  My instinct is that you'd roll for each separately (like for an incorporeal creature with concealment targeted by an entangling ray spell).


Also, three Advanced talents here, but I blame the Weather sphere.  They reclassified a bunch of what used to be normal talents as Advanced because people complained weather gets such a large AoE.
This message was last edited by the player at 03:01, Thu 24 Feb 2022.
Cube
player, 46 posts
Thu 24 Feb 2022
at 04:58
  • msg #448

Re: OOC Thread I

I put the compressed form of Cube's available features up on the new thread.  If I need to change the format to make it easier to interpret let me know, or if you have questions about how it is set up.

I haven't looked up the pathfinder specific answer to it in a while, but in general when you have two things with a % based miss chance (regardless of how you get them) you only use one and only the biggest.  Different things tend to 'ignore' miss chance from different sources so there is still some stacking value.
This message was last edited by the player at 05:00, Thu 24 Feb 2022.
Supervisor of reality
GM, 248 posts
Thu 24 Feb 2022
at 08:54
  • msg #449

Re: OOC Thread I


Cube, I edited your post - you had "Resist Electricity 5" twice.

Iona, I also edited your post because you'd left all of the trait and racial bonuses there.

Also Iona, 20% of your ring of blink is from concealment, which the rain also is, and as Cube said before, different source of partial concealment don't stack; concealment only improves when the ability mentions that it's granting full concealment.

The 20% from being incorporeal is its own separate thing. So, under rain you'd only get the bigger of the two miss chances, which is important because, as Cube also mentioned, different abilities can grant somebody the power to ignore either part (or both) of those defenses.

If we started stacking miss chance, everybody would be impossible to hit in a very, very short order.
Banner
player, 101 posts
Thu 24 Feb 2022
at 10:38
  • msg #450

Re: OOC Thread I

In reply to Banner (msg # 442):

Posted. Not included any unchained skill bonuses and might need a slight tweak to Varf
This message was last edited by the player at 12:00, Thu 24 Feb 2022.
Iona de Orasaigh
player, 141 posts
The soul, like the body,
lives by what it feeds on
Thu 24 Feb 2022
at 11:57
  • msg #451

Re: OOC Thread I

Isn't Blink 50% too though?
Supervisor of reality
GM, 249 posts
Thu 24 Feb 2022
at 12:00
  • msg #452

Re: OOC Thread I


Haven't you checked the spell? It's 50%, but that's from combined incorporeality and concealment; if only one of the two applies, it's reduced to 20%. So, if you were facing somebody who could see through concealment (say, with True Sight), then you'd still have the incorporeal benefits.
Iona de Orasaigh
player, 142 posts
The soul, like the body,
lives by what it feeds on
Thu 24 Feb 2022
at 12:09
  • msg #453

Re: OOC Thread I

Ah sorry, misread your post. Just woke up not too long ago ^^;

That said, i can use my spells without much trouble, correct? My Destruction uses Force effects so those should go through normally, would the same apply to healing and ghost strike?
Supervisor of reality
GM, 250 posts
Thu 24 Feb 2022
at 12:39
  • msg #454

Re: OOC Thread I

As per the text of the Blink Spell:

Blink:
Force effects and abjurations affect you normally. Their effects extend onto the Ethereal Plane from the Material Plane, but not vice versa. An ethereal creature can’t attack material creatures, and spells you cast while ethereal affect only other ethereal things.


You can check the rest of it here:

https://www.d20pfsrd.com/magic/all-spells/b/blink/

However, to summarize, the spell said that the 20% chance of failure you have applies because you're casting the effect into the Ethereal plane, which means your force effect would be originating from your ethereal form, and so it wouldn't affect material creatures. From this, we can easily tell that your force effects will still have the 20% failure chance, except in those case where your target is also partially ethereal (so, incorporeal, a ghost, or so on), which reflects the fact that those creatures have special rules on how force effects affect them.

Very long-winded, I know, so the TL:DR is as follow: outside of creatures that interact with force effects in a special manner, your force effect have 20% chance of failure when you're using Blink, just like everything else. You might want to note this down somewhere, so you don't get confused about it.

Also while I'm here, I'm about seven or so creatures short of my full 126 NPC lists, so if anybody wants to offer a couple of ideas (there wouldn't be people your characters know, by the way, just other NPCs), feel free to PM me with them - I will use those who I think might be interesting. It's not mandatory or anything, I'm going to finish filling up the enemy ranks eventually regardless, but if you have something particularly creative that you wouldn't mind being pitted against you, feel free to! ^_^
This message was last edited by the GM at 12:40, Thu 24 Feb 2022.
Iona de Orasaigh
player, 143 posts
The soul, like the body,
lives by what it feeds on
Thu 24 Feb 2022
at 13:06
  • msg #455

Re: OOC Thread I

Ugh... Yeah, that 20% is definitely going to be a problem. May need to trade that one in, a one in five chance to waste resources and actions as the party healer is just asking for trouble.
Supervisor of reality
GM, 251 posts
Thu 24 Feb 2022
at 13:14
  • msg #456

Re: OOC Thread I


You realize you can just... NOT activate the ring, right? It's not a mandatory effect.

Also, while we're at it: so long as you have the Wolf summoned, you need to be wearing your Helm of Valkyrie. If you pull the helmet off, that ends the summon.
Iona de Orasaigh
player, 144 posts
The soul, like the body,
lives by what it feeds on
Thu 24 Feb 2022
at 13:17
  • msg #457

Re: OOC Thread I

Yeah, i'm talking about in combat. As a defensive out-of-combat item it's great, but once a fight breaks out... Yeah.

I mean i could slap Ectoplasmic Spell onto everything if i get the feat for it, but it's +1 SP per cast so it's not very sustainable.
Verik
player, 62 posts
Thu 24 Feb 2022
at 14:04
  • msg #458

Re: OOC Thread I

I'm happy to have it harder for the baddies to affect us while ethereal too.

There was Improved Blink in 3.5 but I don't think it made it to pathfinder.
This message was last edited by the player at 14:50, Thu 24 Feb 2022.
Ay Matra
player, 113 posts
Tell me about love?
Thu 24 Feb 2022
at 15:04
  • msg #459

Re: OOC Thread I

@Banner, perhaps it was already discussed, so my apologies if that's the case. You mentioned that you share teamwork feats. Which feats in particular will be shared?
Diata Yuari
player, 83 posts
Thu 24 Feb 2022
at 15:06
  • msg #460

Re: OOC Thread I

Post 1000!

And we haven't even gotten out of the planning meeting yet. I'm having Shadowrun flashbacks ;)
Ay Matra
player, 114 posts
Tell me about love?
Thu 24 Feb 2022
at 15:15
  • msg #461

Re: OOC Thread I

Congrats us!

Shadowrun Shmadowrun, that's what I always say ...
Banner
player, 102 posts
Thu 24 Feb 2022
at 15:35
  • msg #462

Re: OOC Thread I

Ay Matra:
@Banner, perhaps it was already discussed, so my apologies if that's the case. You mentioned that you share teamwork feats. Which feats in particular will be shared?


Any one or two at a time, so long as Banner can qualify for them :)
Ay Matra
player, 115 posts
Tell me about love?
Thu 24 Feb 2022
at 15:37
  • msg #463

Re: OOC Thread I

Banner:
Ay Matra:
@Banner, perhaps it was already discussed, so my apologies if that's the case. You mentioned that you share teamwork feats. Which feats in particular will be shared?


Any one or two at a time, so long as Banner can qualify for them :)

Anyone written in the rules?? Ok gotta go check out some useful Teamwork feats in that case :p
Supervisor of reality
GM, 252 posts
Thu 24 Feb 2022
at 16:20
  • msg #464

Re: OOC Thread I

Diata Yuari:
And we haven't even gotten out of the planning meeting yet.

I mean, if you want to rush out of the door, nothing's stopping you... but yeah, a lv 15+ tournament with complex rules is the sort of thing that can require some preparation to be done before diving in. Sorry about that! ^_^

That said, I think you've asked all the questions you wanted to at this point, so it's just coming together with a strategy, informing Khepri you don't have anything more to ask, and then get going, so... I think the preparation phase is nearly over now, isn't it? :)
Cube
player, 47 posts
Thu 24 Feb 2022
at 16:28
  • msg #465

Re: OOC Thread I

Except now we need to do the negotiation with the other two teams before we start the clock.
Banner
player, 103 posts
Thu 24 Feb 2022
at 16:32
  • msg #466

Re: OOC Thread I

In reply to Ay Matra (msg # 463):

There's plenty of options, for both combat and other types of challenge, i.e. Bonded Mind, Coordinated Defence (or Manuevers), Fall Guy, (Improved) Disarm Partner, Lookout, Paired Opportunists, Pack Attack, (Improved) Precise Strike, Scion of the Land, Secret Language, Shared Ownership, Shake It Off, Shared Remembrance, Stealth Synergy, Swarm Scatter, Swarm Strike, Tag-Team Interrogation, Undermine, Unspoken Bond...
Supervisor of reality
GM, 253 posts
Thu 24 Feb 2022
at 16:54
  • msg #467

Re: OOC Thread I

Cube:
Except now we need to do the negotiation with the other two teams before we start the clock.

...how is that not part of the game? Diplomacy is a skill for a reason, there'll be plenty of chances for non-combat interactions with NPCs. In fact, you all voted for having even more of them than I originally intended (by asking villages be included), so I am perplexed at saying that negotiations aren't part of the game.
This message had punctuation tweaked by the GM at 16:54, Thu 24 Feb 2022.
Cube
player, 48 posts
Thu 24 Feb 2022
at 17:03
  • msg #468

Re: OOC Thread I

Planning is part of the game too.  But neither are part of the active challenge time, so we don't want to officially 'start' anything just yet.
Supervisor of reality
GM, 254 posts
Thu 24 Feb 2022
at 17:16
  • msg #469

Re: OOC Thread I


Ah, I see. My point was, negotiations are part of the challenge - since if you screw them up, that will have consequences. Bad planning you can always correct later, but getting one of the other teams to become hostile and make your elimination a priority will most certainly add challenge to the game.
Diata Yuari
player, 84 posts
Thu 24 Feb 2022
at 19:05
  • msg #470

Re: OOC Thread I

Yeah. But we'd rather hold off the challenge until we've had our negotiations open.

Now, if we get the kind of alliance Diata wants, I'm tempted to suggest we hold off on starting the challenges at all and instead go for a search-and-destroy against the other nine before anyone realizes what's up.
September
player, 61 posts
Okay, well, then... -You-
find a hammer portrait!
Thu 24 Feb 2022
at 19:16
  • msg #471

Re: OOC Thread I

In reply to Banner (msg # 462):

That makes it important to know which you qualify for!  First of all, are these "always on"?  That is, is it worth taking a feat like Lookout?

Second, there are a few I definitely want on everyone's radar; do you meet the prereqs?
Stealth Synergy (none; makes everyone in the group ridiculously good at stealth)
Lastwall Phalanx (BAB +3, Good; adjacent allies give a stacking sacred bonuses to AC and saves vs evil creatures)
Tag-Team Interrogation (Intimidating Prowess or Persuasive, 1 rank each in Diplomacy and Intimidate; combine Diplomacy and Intimidate checks for great effect)
Broken-Wing Gambit (5 ranks Bluff; if you hit a foe in melee, give them a small bonus vs you in order to make them provoke AoOs from your allies)


In reply to Cube (msg # 465):

Wait, what?  Weren't we going to do the negotiation once the (in-game) game officially began?  I remember a whole exchange about how other teams would get suspicious/might exploit it if Khepri stuck around long enough for us to negotiate, and with the Asmodeus island so close I don't want to know what that exploit looks like!


In reply to Diata Yuari (msg # 470):

But our agreement was to ask for a temporary ceasefire and a meeting later while the majority of the group headed to Khepri's challenge, not to sign any permanent alliances, right?
Diata Yuari
player, 85 posts
Thu 24 Feb 2022
at 19:20
  • msg #472

Re: OOC Thread I

In reply to September (msg # 471):

As I recall, we agreed that if Diata could swing the alliance she was asking for, she should go for it.
Banner
player, 104 posts
Thu 24 Feb 2022
at 19:25
  • msg #473

Re: OOC Thread I

In reply to September (msg # 471):

All of those I listed he qualifies for, potentially others. These would affect anyone he was pre-blessed (read: made a member of the squadron), up to seven folks max, and only when he invokes the Tactical Totem, which lasts for concentration, or 15 mins beyond
September
player, 63 posts
Okay, well, then... -You-
find a hammer portrait!
Thu 24 Feb 2022
at 19:32
  • msg #474

Re: OOC Thread I

In reply to Diata Yuari (msg # 472):

Diata Yuari:
"If we're going to do this, let's arrange the non-aggression pact for five days, with an agreement for a full meeting of our alliance in or near Khepri's town on the fifth day. This is not how I prefer to negotiate, but we can make it work, especially if we spend the next five days pulling cards to strengthen our position." She shrugged. "If Shelyn or Torag actually offers an immediate alliance on the terms I suggested, I want to take it. Will you be amenable to that, September?"


September:
If they proposed an alliance on the terms you suggested, and the rest want it, I would agree provided that, before we hand over cards, any symbols of Khepri will be returned to us to go unused before another team claimed victory, so that their power would return to them, at least.</i>



Iona, Halasik, Banner, September, and Verik all specifically said they did NOT want the type of alliance you were proposing or found it unwise at this stage of the game; on my latest skim through the (admittedly long) IC thread, I could only find you and Ay pushing for actually proposing that kind of alliance.

So no, there is absolutely not an agreement for you to try to get that kind of permanent alliance or even to bring up the subject yourself.


In reply to Banner (msg 473):
Do you have the five ranks of Bluff for Broken-Winged Gambit?
Also, do you already possess any of the feats?  It looks like you lose SP each time you share a feat you don't currently have, so we couldn't really maintain that during downtime, right?
This message was last edited by the player at 19:39, Thu 24 Feb 2022.
Banner
player, 105 posts
Thu 24 Feb 2022
at 19:35
  • msg #475

Re: OOC Thread I

In reply to September (msg # 474):

Yes, sufficient Bluff from Broken-Wing Gambit (and with two feats, could go Wounded Paw, too)

Cost is each time the Totem is activated, 1 SP per feat since Banner has no teamwork feats naturally. But everyone in the squadron who qualifies gets them and receives the benefits whilst within 30ft of Banner, and everyone is counted as having them for the purposes of the benefits to others
This message was last edited by the player at 19:40, Thu 24 Feb 2022.
Diata Yuari
player, 87 posts
Thu 24 Feb 2022
at 19:58
  • msg #476

Re: OOC Thread I

In reply to September (msg # 474):

Ah, I thought you meant "yeah, if they want it." Okay.
Iona de Orasaigh
player, 145 posts
The soul, like the body,
lives by what it feeds on
Thu 24 Feb 2022
at 20:28
  • msg #477

Re: OOC Thread I

I have the Bluff, but as a full caster i have 1/2 BaB so i won't be hitting anything in melee :P
Halasik
player, 88 posts
Thu 24 Feb 2022
at 22:44
  • msg #478

Re: OOC Thread I

I have the ranks in bluff for it, plus (hopefully) the defenses to take the hits, so I could definitely go for broken wing gambit and wounded paw.
Diata Yuari
player, 89 posts
Thu 24 Feb 2022
at 22:51
  • msg #479

Re: OOC Thread I

I, uh, don't do melee. :)
Halasik
player, 89 posts
Thu 24 Feb 2022
at 22:59
  • msg #480

Re: OOC Thread I

Remember if you have a ranged attack, you can benefit from wounded paw gambit. Halasik (or one of the other melee-ers) makes the attack, and then if he gets counter-attacked, all allies can make either ranged or melee attacks. But I think it still needs to be a weapon-type attack, spells don't count as far as I understand.
Supervisor of reality
GM, 256 posts
Thu 24 Feb 2022
at 23:11
  • msg #481

Re: OOC Thread I


That doesn't really helps Diata at all, since her ranged attacks can only be made as Standard Actions, not Immediate or Attacks of Opportunity. I'm saying this because I expect that, if I hadn't, she'd need to ask.
Banner
player, 108 posts
Thu 24 Feb 2022
at 23:15
  • msg #482

Re: OOC Thread I

Bear in mind Banner can rearrange the squadrons membership with a few minutes and change the feats each time he raises a totem.. so it’s fairly versatile
Iona de Orasaigh
player, 147 posts
The soul, like the body,
lives by what it feeds on
Fri 25 Feb 2022
at 00:41
  • msg #483

Re: OOC Thread I

I'd probably go for Lastwall Phalanx myself -- standing behind characters means i'm adjacent to them, and they're adjacent to me as well.
Halasik
player, 90 posts
Fri 25 Feb 2022
at 00:56
  • msg #484

Re: OOC Thread I

Lastwall Phalanx is pretty solid defensively.

Outflank and Improved outflank is pretty nice offensively (a good chance of giving all of the melee people a +4 to hit)

Opportunist if anyone has ways of consistentl forcing enemies to provoke AoOs.

Allied spellcaster might be useful for the backline casters.
Banner
player, 111 posts
Fri 25 Feb 2022
at 08:39
  • msg #485

Re: OOC Thread I

Believe Banner's suggestion is feasible: he would need to spend three spell points, then maintain concentration, or spend a further three spell points for two and a half hours of lingering, but his companion communication is anywhere on the plane. If he ended up needing to possess Mhornar to scout, I think he can maintain that concentration since possession is not a concentration effect
Diata Yuari
player, 91 posts
Fri 25 Feb 2022
at 09:15
  • msg #486

Re: OOC Thread I

Once more: I'm going to Torag, Iona's going to Shelyn.

As much as I'd love to meet the latter goddess, it does work better that way ;)
Banner
player, 113 posts
Fri 25 Feb 2022
at 09:18
  • msg #487

Re: OOC Thread I

Oops! Any configuration of companions work
Iona de Orasaigh
player, 151 posts
The soul, like the body,
lives by what it feeds on
Sat 26 Feb 2022
at 21:58
  • msg #488

Re: OOC Thread I

With regards to Ludovic' actions, do i need to roll something? Knowledge or...?
This message was last edited by the player at 21:58, Sat 26 Feb 2022.
Supervisor of reality
GM, 259 posts
Sat 26 Feb 2022
at 22:07
  • msg #489

Re: OOC Thread I


I don't think Knowledge helps with identifying items, so no, I don't think so. If I'm not mistaken, at least.
Ludovic
player, 60 posts
Be everything
You could never be
Sat 26 Feb 2022
at 22:12
  • msg #490

Re: OOC Thread I

I would assume it would fall under history. She has talked about blood this and vampire that. So Ludovic is interested if she knows about old him. Words can lie but recognition rarely does. He's lookin for them plot hooks!
Supervisor of reality
GM, 260 posts
Sat 26 Feb 2022
at 22:15
  • msg #491

Re: OOC Thread I


Oh! I see. Since you're all from different dimensions, none of you has any information on any of the others that can be found with knowledge rolls - the only way you'll learn about each other is by willingly sharing information about each other. Iona has no idea why Ludovic would expect her to recognize him.
Banner
player, 115 posts
Sat 26 Feb 2022
at 22:34
  • msg #492

Re: OOC Thread I

Please say some of the villagers will be able to recount some of our legends?
Supervisor of reality
GM, 261 posts
Sat 26 Feb 2022
at 22:47
  • msg #493

Re: OOC Thread I


I don't think so? It would depend on the villagers in questions, but it doesn't seems likely. Why? If it's important, I can make changes, I'm just not sure why the fact you'll need to tell your own stories to each other (or, well, some of your opponents who know you might do it, I suppose) is a problem?
Banner
player, 116 posts
Sat 26 Feb 2022
at 22:55
  • msg #494

Re: OOC Thread I

It’s not important; we can tell stories to each other when the time cones
Cube
player, 49 posts
Sat 26 Feb 2022
at 23:39
  • msg #495

Re: OOC Thread I

History is the most likely knowledge to work on items, but any type can. It just depends on where the legend of the item is remembered.  Planes can give some information about alternate prime material planes but us very unlikely to get detail on an individual.
Iona de Orasaigh
player, 152 posts
The soul, like the body,
lives by what it feeds on
Sun 27 Feb 2022
at 00:02
  • msg #496

Re: OOC Thread I

Assuming the villagers are all also from a bunch of different dimensions, it's possible some of them would recognize some of the champions.
Ludovic
player, 61 posts
Be everything
You could never be
Sun 27 Feb 2022
at 03:08
  • msg #497

Re: OOC Thread I

The trouble is that Ludovic doesn't know all of his story. So the idea that someone else may be able to tell him has to be explored even if unlikely
Diata Yuari
player, 92 posts
Sun 27 Feb 2022
at 03:21
  • msg #498

Re: OOC Thread I

Today and tomorrow are gonna be a bit busy for me. I'll try to post when I can.
September
player, 67 posts
Okay, well, then... -You-
find a hammer portrait!
Tue 1 Mar 2022
at 04:41
  • msg #499

Re: OOC Thread I

So!  Just to clarify, we're just waiting on the decision of who holds the card, then we're all ready to go, right?  Is anyone else waiting on anything (especially from me)?
Banner
player, 118 posts
Tue 1 Mar 2022
at 04:56
  • msg #500

Re: OOC Thread I

Ready to go, here. At the moment Banner is holding the pass card in lieu of a different decision
Diata Yuari
player, 94 posts
Tue 1 Mar 2022
at 04:58
  • msg #501

Re: OOC Thread I

Yeah. Also, I need to get over this analysis paralysis and make my final answer on my equipment.

Playing a low-equipment high-level character is hard.
Ay Matra
player, 118 posts
Tell me about love?
Tue 1 Mar 2022
at 06:46
  • msg #502

Re: OOC Thread I

Ay Matra has a CMD of 57, which is why she offered to hold onto the card. It's possible that Banner's is higher though.
Banner
player, 119 posts
Tue 1 Mar 2022
at 08:03
  • msg #503

Re: OOC Thread I

In reply to Ay Matra (msg # 502):

That’s badass. She should carry it until we want it stolen (will post in IC on that)
Halasik
player, 94 posts
Tue 1 Mar 2022
at 12:53
  • msg #504

Re: OOC Thread I

My default CMD is only 38, although one of my pre-combat buffs raises it to 60 vs grapples.

I do like the idea of Banner possessing a card, deliberately "losing" it to another team, and then when they stash it with their other cards, he steals all of them and sneaks out to rejoin us. A highly risky but potentially amazing tactic.
Banner
player, 121 posts
Tue 1 Mar 2022
at 13:10
  • msg #505

Re: OOC Thread I

We just need to work out who holds all the cards... and how Banner might get out of their alive!
Ay Matra
player, 120 posts
Tell me about love?
Tue 1 Mar 2022
at 13:28
  • msg #506

Re: OOC Thread I

In reply to Halasik (msg # 504):

60 CMD vs grapples is pretty strong, very nice.
Iona de Orasaigh
player, 155 posts
The soul, like the body,
lives by what it feeds on
Tue 1 Mar 2022
at 13:42
  • msg #507

Re: OOC Thread I

Banner:
We just need to work out who holds all the cards... and how Banner might get out of their alive!


I could borrow one of my Raven Bracers to him, if after stealing the cards he can take the form of something small enough to be carried by a raven?
Cube
player, 50 posts
Tue 1 Mar 2022
at 13:46
  • msg #508

Re: OOC Thread I

I had been meaning to ask, Iona in particular, but anyone who knows, the channel energy that goes above normal hp maximum.  Is that just the temporary HP? The whole thing, or just part of the hp healed?

And how long does it last if you don't get hit?
Iona de Orasaigh
player, 156 posts
The soul, like the body,
lives by what it feeds on
Tue 1 Mar 2022
at 13:57
  • msg #509

Re: OOC Thread I

In my case, it's the Channel Life feat that allows me to use Life abilities as part of Channel Energy.

So i've got the regular 10d6 positive energy healing (8d6 +2d6 from Phylactery of Positive Channeling), and the Life ability is Greater Invigorate (which allows it to exceed Max HP), further boosted by Deeper Healing and Mass Healing.

So the healing itself won't exceed Max HP, but the temp HP on top of that would. Those temp HP will last for 15, or my CL, hours, so pretty much all day long.
This message was last edited by the player at 13:58, Tue 01 Mar 2022.
Supervisor of reality
GM, 263 posts
Tue 1 Mar 2022
at 14:02
  • msg #510

Re: OOC Thread I


Unless somebody has a specific ability that turns healing into temporary HP, extra healing above your maximum HP is just wasted. As in, if you have 80 HP, your max is 100, and the healing roll cures you by 25, those extra 5 points of healing simply don't count.

For people who have abilities that grant temp HP (such as the Life Sphere's Invigorate), those will generally have the duration for which the temp HP is granted specified in their descriptions. Also, Iona, keep in mind that you can't normally apply Invigorate and Cure at the same time, unless you have some ability that specifically allows you to stack it - it's one or the other.
Diata Yuari
player, 95 posts
Tue 1 Mar 2022
at 14:12
  • msg #511

Re: OOC Thread I

And I refuse to hyperstack more than one full dose of THP from my own abilities on someone at a time. Not because it's not allowed (it is, RAW), but at some point you've gotta cut out the cheese. :)
Ay Matra
player, 121 posts
Tell me about love?
Tue 1 Mar 2022
at 14:14
  • msg #512

Re: OOC Thread I

What is THP?
Diata Yuari
player, 96 posts
Tue 1 Mar 2022
at 14:24
  • msg #513

Re: OOC Thread I

In reply to Ay Matra (msg # 512):

Temporary Hit Points.
Halasik
player, 95 posts
Tue 1 Mar 2022
at 15:01
  • msg #514

Re: OOC Thread I

Halasik has three separate ways of granting himself temporary HPs, so that's fun. They should stack with Iona's granted temporary HP too.
Cube
player, 51 posts
Tue 1 Mar 2022
at 15:12
  • msg #515

Re: OOC Thread I

Temporary hit points are useful, but if they cap out at 40 from the channel they won't be something we start with, just a bonus for early use in combat.
Iona de Orasaigh
player, 157 posts
The soul, like the body,
lives by what it feeds on
Tue 1 Mar 2022
at 16:46
  • msg #516

Re: OOC Thread I

Supervisor of reality:
Also, Iona, keep in mind that you can't normally apply Invigorate and Cure at the same time, unless you have some ability that specifically allows you to stack it - it's one or the other.


So Channel Life should be fine, right?

quote:
Channel Life (Channeling)

Prerequisites: Life sphere, channel energy class feature.

Benefit: You may channel energy and augment it with your Life sphere abilities. You must spend the normal spell point cost of the ability, but may target any creature that is affected by your channel energy, even if they would normally be out of range of your ability. If combined with Mass Healing, you may affect every creature affected by your channel energy.


It's augment, not replace, and the healing effect of Channel Energy is part of Channel Energy, not the Life Sphere. So both should be able to trigger as long as i pay the spell point cost, correct?

Just making sure i understand correctly.
Halasik
player, 96 posts
Tue 1 Mar 2022
at 17:09
  • msg #517

Re: OOC Thread I

That's kind of an awkwardly worded feat. Heck, it says Life Sphere abilities, so technically I think you could hit everyone simultaneously with a channel, a cure, and an invigorate?

Even if it's just the invigorate, giving everyone 20+ temp HP that last for hours and can be re-upped after each fight is a pretty solid boost for a few SPs.
Supervisor of reality
GM, 264 posts
Tue 1 Mar 2022
at 17:12
  • msg #518

Re: OOC Thread I


Channel Energy will do its own healing.

Then, with the Life Sphere, you can either use Cure (adding extra healing on top of the channel healing), or use Invigorate (granting Temp HP after the channel energy healing has been applied), or use Restore (removing various negative conditions, after the Channel Energy healing as been applied). What you can't do is apply both Cure and Invigorate at once, on top of the Channel Energy.

Hasalik:
Heck, it says Life Sphere abilities, so technically I think you could hit everyone simultaneously with a channel, a cure, and an invigorate?

It says that she needs to pay the spell cost as when normally using the ability, and when normally using the ability, she needs to pick only one to apply, unless using an ability that allows for combining multiple uses. So, no, my point was precisely that she CAN'T use Cure and Invigorate together, she needs to pick one or the other, as per Life Sphere rules.

I hope that's clear enough?
Iona de Orasaigh
player, 158 posts
The soul, like the body,
lives by what it feeds on
Tue 1 Mar 2022
at 18:44
  • msg #519

Re: OOC Thread I

Yeah, that makes sense, it's what i assumed would be the case but i needed to be sure.

Halasik: Even better, since i have Mass Healing i get to apply that to everyone in Channel Energy range at the same time, for only the 1 SP i'm paying for Greater Invigorate :P

It gets even more ridiculous when you realize that Resurrection ALSO technically is a Life Sphere ability. While i don't have it myself, bringing back people to life as an AoE is perfectly possible XD
Verik
player, 64 posts
Wed 2 Mar 2022
at 04:22
  • msg #520

Re: OOC Thread I

Does pickpocketing have to go against CMD?
Supervisor of reality
GM, 265 posts
Wed 2 Mar 2022
at 07:17
  • msg #521

Re: OOC Thread I


See, that's an interesting situation, in that steal is a combat maneuver, but sleight of hand can also be used to take things from other people with a skill check.

My interpretation of that is that sleight of hand only works on loose items, so things that are in a open, easily reachable pocket or pouch. Something secured (such as something put inside an internal pocket) would require using the combat maneuver instead.
Banner
player, 122 posts
Wed 2 Mar 2022
at 07:57
  • msg #522

Re: OOC Thread I

Or watches, belts etc? ;)

Going for a bit of Penn and Teller
Supervisor of reality
GM, 266 posts
Wed 2 Mar 2022
at 08:06
  • msg #523

Re: OOC Thread I

In reply to Banner (msg # 522):

A belt would definitely need Steal, as would a wristwatch. A pocket watch might be pickpocketed, depending on which pocket it's stored into.
Banner
player, 123 posts
Wed 2 Mar 2022
at 08:14
  • msg #524

Re: OOC Thread I

Worth a shot. Are we ready to move out now?
Cube
player, 52 posts
Wed 2 Mar 2022
at 08:16
  • msg #525

Re: OOC Thread I

I tend to think of the difference between steal and slight of hand as subterfuge.  If you use the skill you take something without being noticed, either it was loose or you can break it without being detected like cutting a pocket.

But the combat maneuver version is less worried about that sneaky part and just yanks it right out of your hand, or rips it from whatever was holding it before you can stop it.
Supervisor of reality
GM, 267 posts
Wed 2 Mar 2022
at 08:21
  • msg #526

Re: OOC Thread I

In reply to Cube (msg # 525):

That's mostly my take, as well.

In reply to Banner (msg # 524):

That's really up to you all; I'll push things forward once I have unanimous agreement that you're all ready, and everything is accounted for.

Speaking of which, what have you decided to do with the Phoenix Egg? I don't think anybody mentioned taking it.
Iona de Orasaigh
player, 159 posts
The soul, like the body,
lives by what it feeds on
Wed 2 Mar 2022
at 11:35
  • msg #527

Re: OOC Thread I

I'd like to have the egg, though you did put it in Ay's hands. Was that an OOC thing  related to her character sheet and abilities, or just something extra in general?
Supervisor of reality
GM, 268 posts
Wed 2 Mar 2022
at 18:21
  • msg #528

Re: OOC Thread I


I just spread the stuff among the team - if I'd had nine items, I'd have given one to each of you, but I only had six (pass card, egg, holy symbols, music pieces, art pieces, divine beacon), so I had to leave three people out. Iona had already the holy symbols, so I didn't give her anything else. It doesn't really matter - everything is for the whole team to use, any of you can carry any amount of the items, or none.
September
player, 68 posts
Okay, well, then... -You-
find a hammer portrait!
Wed 2 Mar 2022
at 19:21
  • msg #529

Re: OOC Thread I

Discriminating against people with no hands, eh?  I see how it is!
Cube
player, 53 posts
Wed 2 Mar 2022
at 19:28
  • msg #530

Re: OOC Thread I

Despite looking like a glorified storage box Cube is surprisingly bad at keeping objects protected.  Anything that he doesn't need to carry should be someone else's problem.
Halasik
player, 98 posts
Wed 2 Mar 2022
at 21:10
  • msg #531

Re: OOC Thread I

September:
Discriminating against people with no hands, eh?  I see how it is!


Hey, I have an extra pair of hands, and he didn't give anything to me either!
Diata Yuari
player, 97 posts
Wed 2 Mar 2022
at 22:13
  • msg #532

Re: OOC Thread I

Maybe you could give him a hand.
Iona de Orasaigh
player, 161 posts
The soul, like the body,
lives by what it feeds on
Thu 3 Mar 2022
at 00:14
  • msg #533

Re: OOC Thread I

It would certainly be handy.

(also, small edit made to my post)
Banner
player, 125 posts
Thu 3 Mar 2022
at 23:44
  • msg #534

Re: OOC Thread I

In reply to Supervisor of reality (msg # 526):

Ready here, Banner has: accepted September's mantle; accepted Verik's mindspeech holy symbol; take one of Khepri's symbols and the jade scarab; and 'blessed' the following folks into the Sunhomed squadron - himself, Halasik, September's Wielder, Diata, Ay Matra, Iona, together with Grungi unles one more wants to jump in
Ay Matra
player, 124 posts
Tell me about love?
Sat 5 Mar 2022
at 11:23
  • msg #535

Re: OOC Thread I

Ready here too. I just caught the rona so my posting might be affected by it.
Supervisor of reality
GM, 269 posts
Sat 5 Mar 2022
at 12:06
  • msg #536

Re: OOC Thread I


I'm really sorry to hear that - I really wish you a quick recovery and hope that you are left with no repercussion from it. Make sure to take care of yourself!
Cube
player, 54 posts
Sat 5 Mar 2022
at 14:26
  • msg #537

Re: OOC Thread I

Hopefully you get the comparatively tame (if still annoying) version, and end up with more free time instead of less.
Halasik
player, 102 posts
Tue 8 Mar 2022
at 23:16
  • msg #538

Re: OOC Thread I

Don't forget everyone to update their buff list with the temporary HPs from Iona and Diata!
Iona de Orasaigh
player, 168 posts
The soul, like the body,
lives by what it feeds on
Wed 9 Mar 2022
at 01:19
  • msg #539

Re: OOC Thread I

Halasik:
Don't forget everyone to update their buff list with the temporary HPs from Iona and Diata!


Ah, which reminds me:

Diata, is that 120 Temp HP tied to anything related to caster level? If so, you might squeeze some extra mileage out of spending a minute to shift attunement, so my guess is that would help it last 5 hours longer, and possibly gain even more Temp HP.
Halasik
player, 103 posts
Wed 9 Mar 2022
at 01:35
  • msg #540

Re: OOC Thread I

And for that matter, how are you granting 150 temporary HP that last for hours, because that is a crazy awesome ability?
Diata Yuari
player, 104 posts
Wed 9 Mar 2022
at 03:02
  • msg #541

Re: OOC Thread I

120, and no, it's tied to class level rather than caster.

I'm doing it with SCIENCE! ...Expert Medical Training plus the Expert Healer knack.
Ludovic
player, 64 posts
Be everything
You could never be
Wed 9 Mar 2022
at 03:04
  • msg #542

Re: OOC Thread I

a whole other person worth of temp hp XD
Diata Yuari
player, 106 posts
Wed 9 Mar 2022
at 03:06
  • msg #543

Re: OOC Thread I

And I don't have to spend SP to do it, either. <3

(I can only do it nine times per day per person, though. There are some limits. Sorta.)
Supervisor of reality
GM, 273 posts
Wed 9 Mar 2022
at 08:19
  • msg #544

Re: OOC Thread I


Between Iona and Diata, you have enough healing to keep two parties going through several days of uninterrupted effort. It's quite amazing; I'm sure nobody could possibly ever need that much healing, really. Right? ;D

Setting that aside, I think everybody confirmed they want to go now, unless I missed somebody? And you're all buffing each other now, at least with the day-long stuff. I'll give you ten or so more hours to do that, and then move you to making your way out of Khepri's palace - I think you've dallied quite enough by now. :)
Diata Yuari
player, 107 posts
Thu 10 Mar 2022
at 07:32
  • msg #545

Re: OOC Thread I

In reply to Supervisor of reality (msg # 544):

It's kind of amazing that we're over a thousand posts in and haven't left our starting room yet.
Supervisor of reality
GM, 275 posts
Thu 10 Mar 2022
at 07:44
  • msg #546

Re: OOC Thread I


A bit, yeah, but not too much - as I said in this very thread some time ago, in my experience of play-by-post people tend to spend a ton of time planning and strategizing, and have difficulty making a decision to take action. I expect situations like this will keep happening, it's just part of the medium.

Now, I could push things along myself whether you all are ready or not, but I don't like doing that - I deeply dislike railroading players, and want any meaningful decisions to come from you PCs - so the issue might also be a bit about my GMing style.

Still, I do think the discussion was useful to help you get a sense for each other's characters and some ideas on what sort of problems you'll be facing going forward, so I'm not too unhappy about it. :)
Iona de Orasaigh
player, 169 posts
The soul, like the body,
lives by what it feeds on
Thu 10 Mar 2022
at 10:59
  • msg #547

Re: OOC Thread I

Well, we're basically a high level PuG, so a degree of coordination and strategic planning was inevitable :)
Halasik
player, 105 posts
Thu 10 Mar 2022
at 17:47
  • msg #548

Re: OOC Thread I

Cube, what is the duration and type of that speed bonus? I'm guessing it's the Speed Totem from the War sphere, which is untyped, but the duration and area is going to be based on what other talents you have.

Also, since we're talking about moving at the speed of the slowest, who all has a speed of 30 feet? Halasik does by default, but I can spend a SP to bring it up to 70 feet for over three hours if I'm the "choke point."
Supervisor of reality
GM, 277 posts
Thu 10 Mar 2022
at 18:03
  • msg #549

Re: OOC Thread I


Iona, your wolf can only carry one person; it's large, not huge.

For reference, here's everybody base land speed:

Ay Matra, Banner, Halasik, Iona, Ludovic, September's golem, Verik: 30 ft
Diata: 55 ft
Cube: 80 ft (fastest Gelatinous Cube ever)

As you can see, Hasalik, it's more like most of the team has lower speed; and before people ask, since a lot of you also have flying speeds faster than your land speed, flying the whole hour would either need to be done at half speed or else you'd be left fatigued at the end.
Iona de Orasaigh
player, 172 posts
The soul, like the body,
lives by what it feeds on
Thu 10 Mar 2022
at 18:05
  • msg #550

Re: OOC Thread I

I've got 30 on both land and in the air, but my wolf has 110 and the Run feat, so when mounted i can pretty much zoom.

As for the wolf: Yeah, but from what i gather not everyone is Medium sized.
Cube
player, 57 posts
Thu 10 Mar 2022
at 18:09
  • msg #551

Re: OOC Thread I

Odd, I expected the speed increase function to be the least useful, but everyone is so slow it might end up being the most.

As I get all my own buffs when I hand them out the Cube is now 95 speed, not that it matters much.
Supervisor of reality
GM, 278 posts
Thu 10 Mar 2022
at 18:37
  • msg #552

Re: OOC Thread I

In reply to Cube (msg # 551):

Movement abilities are useful when you need to cover large distances, naturally; just like armor abilities are useful when somebody attacks you. It's all a matter of finding a situation where it helps.

Also, I wouldn't say anybody is "slow"; 30 ft is the normal land speed for most things, without investment is not unexpected everybody would have it. Everybody has means to move faster - Iona has her wolf, Hasalik just mentioned he can double his speed and Diata can do the same, Ay Matra can fly, September can teleport, Banner can ride an item somebody faster than him is carrying, and so on - they're just not all well suited to long overland travel, for many reason.

Surely the fact you get to show off one of the way Cube will be contributing to the team the most - by making everybody else better at stuff - is something you should be happy about? It doesn't matter how big the improvement is in an absolute sense, just that you have an ability that can cut half an hour of in-game travel. Why would that be meaningless the way you're making it out to be? I actually think it's quite cool. :)
Iona de Orasaigh
player, 173 posts
The soul, like the body,
lives by what it feeds on
Thu 10 Mar 2022
at 18:41
  • msg #553

Re: OOC Thread I

On the topic of practicality, a question:

Should we die, the orb will resurrect us near it, correct? However, our equipment and carried items will remain back at our corpses.

This would include the holy symbols we need to actually get out of the fortress, right?

Not so much a problem for me since i have a holy symbol shaped birthmark, but it may complicate things for others ^^;
Supervisor of reality
GM, 279 posts
Thu 10 Mar 2022
at 18:48
  • msg #554

Re: OOC Thread I

In reply to Iona de Orasaigh (msg # 553):

You did let the unused Holy Symbols next to the orb, right? That means there should be 3 left there, since there was a total of 12. Still, losing your holy symbols at all would be a bad idea - even if the enemies won't know why the symbols are important if you don't reveal it, the risk they might discover it by accident exists - so you should be careful about them.
Cube
player, 58 posts
Thu 10 Mar 2022
at 18:52
  • msg #555

Re: OOC Thread I

That is why I found it to be oddly effective.  I wouldn't expect a group of characters this high level to be using anything 'normal' even overland movement.  Being useful is how Cube is built and there are a lot of useful options, just wouldn't have guessed it would start with this one.
Diata Yuari
player, 110 posts
Thu 10 Mar 2022
at 18:58
  • msg #556

Re: OOC Thread I

Diata has no speed buffs, she's just fast. (+25 to all movement modes.)
September
player, 72 posts
Okay, well, then... -You-
find a hammer portrait!
Fri 11 Mar 2022
at 08:28
  • msg #557

Re: OOC Thread I

Just to make sure I'm 100% clear on this:

No one travelling to another location wanted a scheduled teleport back to the group, so no beacons active.

Mantle on Banner, Diata, Halasik, and Hawk (September's Eagle familiar).  Really hope everyone else knows what they're doing.

I miss anyone?
Iona de Orasaigh
player, 174 posts
The soul, like the body,
lives by what it feeds on
Fri 11 Mar 2022
at 09:46
  • msg #558

Re: OOC Thread I

Can the beacon be triggered early though, so i can get called to the group if someone needs to be resurrected?
Verik
player, 68 posts
Fri 11 Mar 2022
at 11:04
  • msg #559

Re: OOC Thread I

In reply to September (msg # 557):

I won't get the +5 morale so the main benefit of mantle would be to resist the weather, and the concealment, are you planning to make it rain all the time?
September
player, 74 posts
Okay, well, then... -You-
find a hammer portrait!
Fri 11 Mar 2022
at 15:55
  • msg #560

Re: OOC Thread I

In reply to Iona de Orasaigh (msg # 558):

The beacon can be triggered whenever September wants to.  The trick is him knowing when to do it-- that's why I keep asking about a scheduled time, since our long-range communication options are limited.


In reply to Verik (msg # 559):

Yes, as he's explained IC, the main benefit of the mantle is that it allows September to worry less about using his powers near allies.  He might not look like it, but he's actually a battlefield control-type caster; dropping a severity 7 storm or blizzard is a pretty normal opening move for him.
Verik
player, 69 posts
Fri 11 Mar 2022
at 16:41
  • msg #561

Re: OOC Thread I

Well, is it ok to add that?  Verik did pause before he put up his spell resistance.
Supervisor of reality
GM, 282 posts
Fri 11 Mar 2022
at 16:50
  • msg #562

Re: OOC Thread I


If the question is for me, I would say that yes, you are allowed to have let September put the mantle on you before raising your spell resistance. A mantle doesn't have any effect by itself, it just grants you special effects while under certain types of weather - not even necessarily just those raised by the caster who gave you the mantle.
Iona de Orasaigh
player, 176 posts
The soul, like the body,
lives by what it feeds on
Fri 11 Mar 2022
at 16:51
  • msg #563

Re: OOC Thread I

Ah okay, then i have no issues with the beacon being placed, so she can be summoned as an emergency resurrecter. She'd accept the Mantle too since both it and her Blessing are active for 24 hours i believe?

Without knowing just how big the islands are it's hard to get an estimate of how long it'd take me and Diata to reach (and FIND) the other two fortresses for negotiation.
This message was last edited by the player at 16:52, Fri 11 Mar 2022.
Cube
player, 59 posts
Fri 11 Mar 2022
at 17:03
  • msg #564

Re: OOC Thread I

I think we should consider the group, the majority of us, to be about as safe of a place as one can be even if it is moving.  The people who split from the group or go alone are the ones we want to be able to recover, so we set them up with beacons to recover them when at the end of the beacon's duration.
September
player, 75 posts
Okay, well, then... -You-
find a hammer portrait!
Fri 11 Mar 2022
at 17:44
  • msg #565

Re: OOC Thread I

In reply to Iona de Orasaigh (msg # 563):

Oh, can you resurrect independently of the sphere?
Also, deducted the sp for your mantle.


In reply to Verik (msg # 561):

Sure.  I've deducted the sp.


In reply to Cube (msg # 564):

I've pressed for that repeatedly, but Iona and Diata seem to want to stay with the other teams for several days and turn down the scheduled recall.
This message was last edited by the player at 17:45, Fri 11 Mar 2022.
Iona de Orasaigh
player, 177 posts
The soul, like the body,
lives by what it feeds on
Fri 11 Mar 2022
at 18:29
  • msg #566

Re: OOC Thread I

In reply to September (msg # 565):

Yep. As long as i've got an active Blessing on them, i can bring people back to life as long as it hasn't expired yet. That ends the Blessing though, so i'd need to reapply it before i can use it again.

Oh, and i can use it for healing (150 HP, close range) and also cures *inhales* ability damage, blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, feebleminded, insanity, nauseated, poisoned, sickened, and stunned.

Applying it and using it both eat Channel Energy attempts though, which is why i'd prefer to cast Blessings at night: Instead of burning through half my Channel uses per day right after waking up, i'll have them all available when my uses are refilled again the next day :)
September
player, 76 posts
Okay, well, then... -You-
find a hammer portrait!
Fri 11 Mar 2022
at 20:26
  • msg #567

Re: OOC Thread I

In reply to Iona de Orasaigh (msg # 566):

Makes sense.  That's my plan with the mantles as well-- recast them right before resting for SP.

Okay, so unless the GM objects, I'll add Iona as a beacon.
This message was last edited by the player at 20:27, Fri 11 Mar 2022.
Supervisor of reality
GM, 283 posts
Fri 11 Mar 2022
at 20:32
  • msg #568

Re: OOC Thread I


No objections here - we're not currently in a time sensitive situation, and outside of those, I'll generally be fine with you making small retcon to ability usage, as long as you remember to pay all the related costs.
Ay Matra
player, 130 posts
Tell me about love?
Sat 12 Mar 2022
at 07:07
  • msg #569

Re: OOC Thread I

Ay Matra would also like to accept September's Mantle :D
September
player, 78 posts
Okay, well, then... -You-
find a hammer portrait!
Sat 12 Mar 2022
at 07:20
  • msg #570

Re: OOC Thread I

Alright, done.  For the record, whenever September cast the mantle, the wind around him blew for just a few seconds.
This message was last edited by the player at 07:37, Sat 12 Mar 2022.
Ay Matra
player, 131 posts
Tell me about love?
Sat 12 Mar 2022
at 08:25
  • msg #571

Re: OOC Thread I

That reminds me. When Ay Matra casted her spell. I should have added this.

Knowledge Arcana DC5

Spoiler text: (Highlight or hover over the text to view)

 Drawback (War Sphere)  : Alternate Totem (Totem of Stability): cannot use Totem of War
 Drawback (Light Sphere): Touch of Light (Black Light): can only use glow with touch
 Drawback (Light Sphere): Light Focus (Searing Light): cannot create lenses
 Drawback (Warp Sphere): Personal Warp (Quick Teleport): can only warp yourself
 Drawback (Illusion Sphere): Personal Illusion (Blur): can only cast illusions on yourself or in the same square (and must move those illusions with you as an immediate action)
 Drawback (Illusion Sphere): Obscura Mage (Manipulate Aura): cannot create figments with your tricks and illusions


Base Magic Sphere: War Sphere CL20: /

 MT: Totem of Stability: +2 CMD + 1/5 CL
  ----
 Base Magic Sphere: Light Sphere CL7: Standard action Glow or standard action bright light (can combine both in one action).  -20 stealth, cancels invisibility. Can come with 1 (light) talent. Area bright light: 65ft radius.

 MT: Searing Light: All creatures in the area suffer 1 point of fire damage per caster level per round they are within this area of bright light. Undead, oozes, and creatures harmed by daylight take 2 points of fire damage per caster level. This does not affect the target of the glow itself.
 MT: Black Light: Glows can function in Dark Sphere talents without automatically trying to dispel each other. Glow doesn't impose stealth penalty or cancel invisibility.
 MT: Glory CL15 (and Light Talents used on it): free action 5ft no SP glow or bright light that requires no concentration, must be targeted on yourself. Can use normal bright light rules to extend radius (and paying the cost).
  ----
 Base Magic Sphere: Warp Sphere CL7: Standard action teleport to close range or spend 1SP for medium range

 MT: Quick Teleport: Spend 1SP to teleport as move action
 MT: Distant Teleport: When spending 1SP to extend range, extend to long range instead of medium range
  ----
 Base Magic Sphere: Illusion Sphere CL7: 1SP standard action

 MT: Blur: standard action glamer to cause 50% miss chance for attacks made against the target, lasts for concentration
 MT: Manipulate Aura: illusions can thwart detect magic. Can conceal magical auras through normal casting of an illusion or as part of casting glamer.
 MT: Spell Disruption (Advanced): +1SP when casting Blur to also cause spell failure equal to its miss chance
 MT: Lingering Illusion: may spend 1SP for illusion to last 1min/cl instead of having to concentrate


Ludovic
player, 66 posts
Be everything
You could never be
Mon 14 Mar 2022
at 03:04
  • msg #572

Re: OOC Thread I

Still here. New job starts tomorrow. Programming inspection CMMs for a spaceX subcontractor. Weeeeee.
Ay Matra
player, 132 posts
Tell me about love?
Mon 14 Mar 2022
at 07:45
  • msg #573

Re: OOC Thread I

Sounds cool, congrats on the new job Ludovic!
Ludovic
player, 68 posts
Be everything
You could never be
Thu 17 Mar 2022
at 00:25
  • msg #574

Re: OOC Thread I

Starting to get back to normal
Ay Matra
player, 136 posts
Tell me about love?
Thu 17 Mar 2022
at 06:25
  • msg #575

Re: OOC Thread I

Awesome :D

It looks like we're in a bit of a stall. Any suggestions on how to get out of it?
Diata Yuari
player, 116 posts
Thu 17 Mar 2022
at 07:09
  • msg #576

Re: OOC Thread I

Turn the nose of your aircraft downward and you should get out of it.

Try doing what Iona and I are doing - head in the direction of the challenge island, then  have someone fly up and scout the coast.
Supervisor of reality
GM, 289 posts
Thu 17 Mar 2022
at 07:28
  • msg #577

Re: OOC Thread I


Giving me a direction would help with arranging things, yes.

Speaking of arranging things - should I open private threads for Diata and Iona's missions, or would you rather I keep things connected for now? As you might be starting to realize, your starting island is very large, and some of the others are even more so, meaning that separations might take a long time to be solved, especially since you haven't yet figured out a mean of long distance communication (which is, in fact, one of the hardest things to do in Spheres).

Additionally, is the structure of the island clear enough? A map of the place wouldn't be especially informative - just a repetitive series of white dots in hexagonal arrangements on a green field - but if there's anything I can do to make it clearer, I am absolutely open to suggestions.
September
player, 80 posts
Okay, well, then... -You-
find a hammer portrait!
Thu 17 Mar 2022
at 08:30
  • msg #578

Re: OOC Thread I

The structure of the island seems simple enough to me.

On the note of long-range communication, though-- do the islands have their own weather?  That is, was there any aridity/wind/heat/etc strong enough to warrant a Severity rating on this island before September started mucking around with it?

No preference on the threads-- separate threads reduce metagaming, but it's encouraging to see activity.

Now that I have a better idea of how BIG the world is, September will probably leave a beacon with the group and warp to each beacon once per day to refresh it and find out what's going on with the others anyways.
Supervisor of reality
GM, 290 posts
Thu 17 Mar 2022
at 08:42
  • msg #579

Re: OOC Thread I


The size of Khepri's island is part of the defenses - a labyrinth is more effective the larger it is and the more repetitive its structure - but yeah, some islands are similarly sized, and while others might be smaller, it's a good idea to have a procedure in place, like you said.

Also, just to clarify, you're not placing the Beacon on the tower that is just above the hill which contains the palace, but instead on the first nearest tower on the northwestern corner? You didn't write down the wrong direction by mistake, and I didn't misunderstood your intention? I don't want to get things wrong; right now, I have Diata going South, Iona going Northeast, and your team going Northwest.

And your assumption on the traveling speeds was correct - a fly speed of 115 ft per round would translate to a speed of 11.5 mph, meaning that, if you're moving on a diagonal path from your starting tower, that'd allow you to pass about two towers per hour; going horizontally (East or West) would instead see you pass one tower each hour and a bit.

Climate is serene with no wind or clouds in sight at the start, so Heat would be severity 2 (Warm) and everything else would be severity 0, as far as the condition you need to work with are concerned.
September
player, 81 posts
Okay, well, then... -You-
find a hammer portrait!
Thu 17 Mar 2022
at 09:28
  • msg #580

Re: OOC Thread I

For the beacon, I'm hoping to strike a balance between security (don't leave a magic aura on top of the secret entrance) and convenience (not much point in a beacon 100 miles from the entrance).  September is somewhat better at that sort of thing than I am, though, so let me know if he'd think of a different precaution.

For the direction...  for some reason I had the inner and outer islands flipped in my head.  Should be southeast (inner island challenge, outer island base, at least for the three good teams), right?  Thanks!
This message was last edited by the player at 09:29, Thu 17 Mar 2022.
Supervisor of reality
GM, 291 posts
Thu 17 Mar 2022
at 09:36
  • msg #581

Re: OOC Thread I

In reply to September (msg # 580):

It works and is a perfectly fine way to approach being careful; its actual effectiveness, of course, I can't really comment on. I just wanted to be sure I hadn't misunderstood you.

And on that note, notice taken of the different choice of direction. I'm going to wait until at least three more members of the team going with you - that's be Ay, Banner, Cube, Halasik, Ludovic and Verik - to agree with the plan, so we have a majority, and then I'll move everybody forward at once.
This message was last edited by the GM at 11:23, Thu 17 Mar 2022.
Banner
player, 132 posts
Thu 17 Mar 2022
at 11:21
  • msg #582

Re: OOC Thread I

You have my agreement - I’m  travelling most of today so may not have a chance of a more meaningful post
Iona de Orasaigh
player, 182 posts
The soul, like the body,
lives by what it feeds on
Thu 17 Mar 2022
at 11:24
  • msg #583

Re: OOC Thread I

I'll also be traveling most of the day, though in my case it would be IC :P
Halasik
player, 109 posts
Thu 17 Mar 2022
at 12:23
  • msg #584

Re: OOC Thread I

In terms of threads, I would vote for making new threads, but keeping them public. That way different plot threads don't get tangled up.

In terms of direction, yes southeast.
Cube
player, 60 posts
Thu 17 Mar 2022
at 13:20
  • msg #585

Re: OOC Thread I

New threads are important, public or otherwise I don't read things my character can't know so it is just more unread messages to me.

Cube is in favor of traveling in the direction the map indicates the next island to be in.
Supervisor of reality
GM, 292 posts
Thu 17 Mar 2022
at 13:27
  • msg #586

Re: OOC Thread I

In reply to Cube (msg # 585):

You realize your character has the same information as everybody else, right? You'd be guessing in which direction to go just like the others are. I'm going to take your words here to mean that Cube would agree with September's supposition that moving southeast would lead you to the challenge island. I'll be updating shortly - with separate threads for Iona and Diata, as soon as I get around to that.
Diata Yuari
player, 117 posts
Thu 17 Mar 2022
at 15:54
  • msg #587

Re: OOC Thread I

I would personally go for private threads.
Supervisor of reality
GM, 295 posts
Thu 17 Mar 2022
at 16:08
  • msg #588

Re: OOC Thread I

In reply to Diata Yuari (msg # 587):

As I said, I'll be opening those as soon as it's required; I'd like to see how the others react to the current situation they stumbled into first.
Ay Matra
player, 138 posts
Tell me about love?
Fri 18 Mar 2022
at 06:17
  • msg #589

Re: OOC Thread I

Btw on the Pitch Black talent and how it interacts with True Seeing. On Discord apparently there is a channel about Spheres, with the creators of Drop Dead Studios. There they mentioned that it was intended that Pitch Black reduces True Seeing to a 5ft range. I think this agrees with GM's ruling.
This message was last edited by the player at 06:20, Fri 18 Mar 2022.
Iona de Orasaigh
player, 183 posts
The soul, like the body,
lives by what it feeds on
Fri 18 Mar 2022
at 10:28
  • msg #590

Re: OOC Thread I

Verik:
Verik nods.  "I agree, let's stay and meet it."


Spoiler:


This message was last edited by the player at 10:28, Fri 18 Mar 2022.
Banner
player, 134 posts
Fri 18 Mar 2022
at 21:24
  • msg #591

Re: OOC Thread I

Back online and caught up; only a short post so not to hold things up
September
player, 85 posts
Okay, well, then... -You-
find a hammer portrait!
Mon 21 Mar 2022
at 06:15
  • msg #592

Re: OOC Thread I

Hey!  Quick question for the Supervisor-- how closely do you adhere to the core Pathfinder rules for Diplomacy and Intimidate?  Particularly regarding DC, duration, effects, and whether or not they work on PCs?
Supervisor of reality
GM, 303 posts
Mon 21 Mar 2022
at 09:47
  • msg #593

Re: OOC Thread I


Outside of the combat use of Intimidate to inflict the fear condition, if I had a NPC use Diplomacy against you, the effect of that would be me telling you something like "this person seem to want you as an ally", or some such - I wouldn't dictate your actions the way your rolls would dictate an NPC. I also have a more strict interpretation of what a "Friendly" person will do for you than the more open ended definition the rulebook does.

Basically, I won't use Diplomacy to tell you what to do, only give you a sense of the way a character is presenting themselves, and your Diplomacy will be useful, but not as powerful as it could be if run by RAW. I hope that makes sense?
Banner
player, 137 posts
Mon 21 Mar 2022
at 14:15
  • msg #594

Re: OOC Thread I

Do we have the telepathic communication via holy symbols that Verik mentioned?
Iona de Orasaigh
player, 184 posts
The soul, like the body,
lives by what it feeds on
Mon 21 Mar 2022
at 14:22
  • msg #595

Re: OOC Thread I

In reply to Banner (msg # 594):

I can answer that one: Nope, because it only works in a 100 ft range around me. :3
Supervisor of reality
GM, 304 posts
Mon 21 Mar 2022
at 14:24
  • msg #596

Re: OOC Thread I


I believe that was Iona's power, unless I'm misremembering and somebody else has something similar. Can't find anything about it on Verik's sheet, at any rate.

Verik has telepathy of his own, but that one only has a 60 ft radius, which I believe doesn't cover all of you at the current distances you are from each other.

EDIT: and, confirmation received before I could answer. So, yep, nothing on that front.
Banner
player, 138 posts
Mon 21 Mar 2022
at 14:40
  • msg #597

Re: OOC Thread I

Ok, tweaking my post if I may?
Supervisor of reality
GM, 305 posts
Mon 21 Mar 2022
at 14:52
  • msg #598

Re: OOC Thread I

In reply to Banner (msg # 597):

Sure.
Banner
player, 139 posts
Mon 21 Mar 2022
at 15:21
  • msg #599

Re: OOC Thread I

Tweaked
Verik
player, 72 posts
Tue 22 Mar 2022
at 03:57
  • msg #600

Re: OOC Thread I

Verik doesn't have telepathy that works for anyone but him, he was just excited at the prospect of telepathic communication so he encouraged people to take symbols.

Also, he is standing in the open and waiting, perhaps foolishly.
This message was last edited by the player at 03:58, Tue 22 Mar 2022.
Cube
player, 62 posts
Tue 22 Mar 2022
at 06:12
  • msg #601

Re: OOC Thread I

If we no longer have the free telepathic link set up Cube can make a short term one that doesn't have a distance limit, but it has to start in close proximity I think.
Supervisor of reality
GM, 307 posts
Tue 22 Mar 2022
at 08:10
  • msg #602

Re: OOC Thread I


You think correctly, although I do believe that using that one will draw resources from you at an alarming rate - something like 1 use of your psychic abilities per round you sustain the effect, I believe - so, while I would allow you to say that you'd activated it before going to hide, I would point out that it'll still take about half-an-hour for the gold dragon to reach your position. And anything you spend before the dragon shows up you can't spend afterwards.

Naturally, the decision is yours to make; I often make remarks like this one to ensure that a player knows what the situation is and isn't overlooking anything before confirming their chosen path of action. I'm never suggesting a path over another, just making sure that any cost you decide to pay, you're paying with awareness of what those costs are.
Cube
player, 63 posts
Tue 22 Mar 2022
at 08:34
  • msg #603

Re: OOC Thread I

Mine is in minute units, not round, but it would still be limited to after the dragon is fairly close, which probably makes it difficult for anyone not near the shrubbery Cube is in.
Supervisor of reality
GM, 308 posts
Tue 22 Mar 2022
at 08:38
  • msg #604

Re: OOC Thread I


That's more or less what I was thinking - that you could start it before going to hide, but then it wouldn't last until the dragon was there, or you could wait to hide until the dragon was nearby so that you could activate it and still have it working.

Of course, you could also take a different approach - I can think of several, but I would rather avoid suggesting anything, and rather leave it to you to come up with a plan. I find that leads to me being surprised by the players far more often, which is one of the things I enjoy the most about running a game.
Ludovic
player, 69 posts
Be everything
You could never be
Thu 24 Mar 2022
at 01:29
  • msg #605

Re: OOC Thread I

Sorry sorry, as stated dealing with a new job. Their last machine programmer did not review his reports and just penwhiped things so we have to recal some things that went to spacex and Sikorsky. I've not gone cold turkey as of yet!
Supervisor of reality
GM, 309 posts
Thu 24 Mar 2022
at 07:53
  • msg #606

Re: OOC Thread I


It's fine, delays happen.
Halasik
player, 116 posts
Fri 25 Mar 2022
at 15:23
  • msg #607

Re: OOC Thread I

So what was the resolution on if we have a telepathic link up? I saw that Banner sent a telepathic message, do I have the ability to reply telepathically?
Supervisor of reality
GM, 310 posts
Fri 25 Mar 2022
at 15:30
  • msg #608

Re: OOC Thread I


...I thought I'd already answered that?

Anyway, those who stayed in the open and thus within 30 ft of Banner (Ludovic, September and Verik) can both hear the telepatic messages and send them. Those who hid (Ay, Cube and Halasik), even if they revealed themselves later, can receive messages, but not send them; this, however, can be changed by moving within 30 ft of Banner, at which point sending telepatic messages will become possible.

Does that help?
Halasik
player, 117 posts
Fri 25 Mar 2022
at 17:32
  • msg #609

Re: OOC Thread I

Sorry, I think you had said that, but some of it was scattered (maybe just in my mind).
Cube
player, 64 posts
Fri 25 Mar 2022
at 17:32
  • msg #610

Re: OOC Thread I

Is any part of the dragon within 105 feet of the shrubbery we are hiding in?
Supervisor of reality
GM, 311 posts
Fri 25 Mar 2022
at 17:36
  • msg #611

Re: OOC Thread I


The dragon - and everybody else - are around 120 ft above the top of the hill, which is 200 ft above the bottom of the hill where you all decided to hide. The dragon is huge sized, meaning it takes over a 15 ft cube, but even with that I don't think it'd get within the range you're looking for.
Iona de Orasaigh
player, 185 posts
The soul, like the body,
lives by what it feeds on
Fri 25 Mar 2022
at 17:38
  • msg #612

Re: OOC Thread I

Just asking for confirmation, but since some envoys from Torag have already arrived at the party, is the thread for Diata and me simply assigned to a Group i can't see or does it need to be created? :)
Cube
player, 65 posts
Fri 25 Mar 2022
at 17:39
  • msg #613

Re: OOC Thread I

Ahh, I thought there was a shrubbery at the top of the hill to hide in.
Supervisor of reality
GM, 312 posts
Fri 25 Mar 2022
at 17:45
  • msg #614

Re: OOC Thread I

In reply to Cube (msg # 613):

There is - and, now that I double checked, you did actually picked that one - I forgot because everybody else choose the bottom of the hill.

Given that, you could potentially be within 105 ft, if you need it for something - barely, and only for the dragon (you're reaching her lower paws and tail, basically), not the hobgoblin.
Supervisor of reality
GM, 313 posts
Fri 25 Mar 2022
at 17:49
  • msg #615

Re: OOC Thread I

In reply to Iona de Orasaigh (msg # 612):

Not created yet, because it'd take longer for either of you two to reach any sort of visible landmark or point of interest than it will take for this meeting to be over, so there's a reasonable chance that the others might want to call either of you back - very highly likely for Diata, who was supposed to meet with the Torag team.

I'll open up new treads for you two once I see what the rest of the team decide, but opening a thread where "you walk across the tower, dodging elementals, for a few hours" would be the only post I can make is pointless. That's why I'm waiting, because the situation requires this meeting with the Torag team to be solved first.
This message was last edited by the GM at 17:49, Fri 25 Mar 2022.
Ay Matra
player, 144 posts
Tell me about love?
Wed 30 Mar 2022
at 20:30
  • msg #616

Re: OOC Thread I

Hey all, I'm currently abroad a couple of days for work. Don't know if I can post today and tomorrow. Ay Matra is still holed up, in case of an attack.
Supervisor of reality
GM, 314 posts
Sat 2 Apr 2022
at 22:18
  • msg #617

Re: OOC Thread I


I do think it's been more than two days since I made my last post in the main thread; is there any particular reason nobody has answered to it? We can't move the game forwards if people don't post.

Unless everybody is already so very bored of the game to not want to post anymore? If that's so, I'd like it if people told me so - as well as maybe provide a reason as to why.

Well... hopefully somebody will let me know? I'd like it, at any rate.
Iona de Orasaigh
player, 186 posts
The soul, like the body,
lives by what it feeds on
Sat 2 Apr 2022
at 22:19
  • msg #618

Re: OOC Thread I

I haven't replied because i'm not there, but i'm still interested in continuing :P
Halasik
player, 124 posts
Sat 2 Apr 2022
at 23:39
  • msg #619

Re: OOC Thread I

I'm still here, just meant to post but forgot.
Diata Yuari
player, 118 posts
Sun 3 Apr 2022
at 00:39
  • msg #620

Re: OOC Thread I

I'm with Iona. This one isn't my fault <3
Banner
player, 151 posts
Sun 3 Apr 2022
at 20:09
  • msg #621

Re: OOC Thread I

Just a busy tail end of the week, sorry!
Ludovic
player, 74 posts
Be everything
You could never be
Mon 4 Apr 2022
at 00:36
  • msg #622

Re: OOC Thread I

Supervisor of reality:
I do think it's been more than two days since I made my last post in the main thread; is there any particular reason nobody has answered to it? We can't move the game forwards if people don't post.

Unless everybody is already so very bored of the game to not want to post anymore? If that's so, I'd like it if people told me so - as well as maybe provide a reason as to why.

Well... hopefully somebody will let me know? I'd like it, at any rate.


You know what is going on, on my side.

To update that, work may getting a huge update on our operating software and testing systems. We will be one of two machine shops that have 5ax CMMs. The software we will be going to will let me reverse engi stuff, which is a huge nerd thing for me as I am a mega 3d printing nerd.

It's gonna be a hard time getting things up to speed once we cross over, but once we get going it will be a titanic load off. Easy sailings once I reprogram every part in the shop XD.
Banner
player, 154 posts
Mon 4 Apr 2022
at 14:39
  • msg #623

Re: OOC Thread I

Realize that folks may have misread my intent in the final couple of lines of Banner's post. He is not acting aggressively, has not drawn a weapon, or threatened the ambassadors from Torag. As he did inside Khepri's fortress, he has uttered the battle cry of the Sunhomed, but as a statement of pride, not a challenge. If anything his tone is sad, his rage spent
Halasik
player, 127 posts
Mon 4 Apr 2022
at 15:26
  • msg #624

Re: OOC Thread I

I assume when people start spending mechanical resources on effects (spending rage rounds, summoning allies), that it's at least potentially hostile.
Banner
player, 155 posts
Mon 4 Apr 2022
at 15:41
  • msg #625

Re: OOC Thread I

Fair enough, though in this instance its the only way to bring them into the conversation :)
Supervisor of reality
GM, 316 posts
Wed 13 Apr 2022
at 18:32
  • msg #626

Re: OOC Thread I


While I don't want to force you to make a decision, since I am of the firm belief that the ability of PCs to choose what to do is the most important thing in a RPG, in this particular case I would really find it much better if you all decided to get Diata back, so she can be able to post as well. Also, having a decision on whether you want to do anything about Iona, who is on her way to meet the Shelyn team just like Desmeria and Rumba are, would be very helpful in helping me set up situations going forward.

Also, I've not posted in the main thread yet because I want to leave you free to discuss with each other, and my next post will basically just amount to the dragon and hobgoblin leaving after enough of you have confirmed you don't have anything more to ask them, in any case.
September
player, 87 posts
Okay, well, then... -You-
find a hammer portrait!
Wed 13 Apr 2022
at 18:55
  • msg #627

Re: OOC Thread I

I'm fine with that, but is it alright if Diata confirms OOC that she's on board before September involuntarily teleports her back?
Supervisor of reality
GM, 317 posts
Wed 13 Apr 2022
at 18:57
  • msg #628

Re: OOC Thread I


I don't have a problem with that, and I imagine Diata won't either, but I agree that waiting for explicit confirmation on her part that she's fine with rejoining the group is only polite.
Diata Yuari
player, 119 posts
Wed 13 Apr 2022
at 19:00
  • msg #629

Re: OOC Thread I

Thank you very much. Yank me back with a cane.
Diata Yuari
player, 121 posts
Thu 14 Apr 2022
at 19:02
  • msg #630

Re: OOC Thread I

I think I forgot what I was saying with that sentence, so I deleted it.
Diata Yuari
player, 123 posts
Sat 16 Apr 2022
at 02:32
  • msg #631

Re: OOC Thread I

About how fast is the dragon going?
Supervisor of reality
GM, 318 posts
Sat 16 Apr 2022
at 07:25
  • msg #632

Re: OOC Thread I


25 miles per hour, since the Gold Dragon normal flying speed is 250 ft per round. It's one of the fastest flyers around.
Diata Yuari
player, 124 posts
Sat 16 Apr 2022
at 07:38
  • msg #633

Re: OOC Thread I

K. Diata's analysis in thread.

She can scry anyone within fifteen miles, but that's not going to help us right now.
This message was last edited by the player at 07:39, Sat 16 Apr 2022.
Ay Matra
player, 151 posts
Tell me about love?
Sat 16 Apr 2022
at 12:33
  • msg #634

Re: OOC Thread I

Hey all, just wanted to let you know that I'm leaving on vacation starting next week Tuesday until Thursday the week after that. I won't be bringing my laptop with me. @GM are you ok NPC'ing Ay Matra for that week?
Supervisor of reality
GM, 319 posts
Sat 16 Apr 2022
at 13:46
  • msg #635

Re: OOC Thread I


I'm sure it won't be necessary, but should it become so, I'll find a way to deal with the issue, don't worry. Happy vacation! ^_^
Diata Yuari
player, 126 posts
Mon 18 Apr 2022
at 18:32
  • msg #636

Re: OOC Thread I

EDIT: Nevermind, September made a very good point and Diata's shutting up for the time.
This message was last edited by the player at 19:52, Mon 18 Apr 2022.
Supervisor of reality
GM, 320 posts
Wed 20 Apr 2022
at 16:14
  • msg #637

Re: OOC Thread I


So, given the lack of new posts in the last two days, I'm assuming that everybody is alright with the main group continuing towards your best guess of where the connecting point to Kephri's challenge island is supposed to be, and leaving Iona to her mission? If everybody can confirm here that this is the case, I'll move you forward on the assumption your continuing to move on a southeastern direction, as per your previously planned path.
September
player, 91 posts
Okay, well, then... -You-
find a hammer portrait!
Wed 20 Apr 2022
at 16:17
  • msg #638

Re: OOC Thread I

Confirmed.
Diata Yuari
player, 128 posts
Wed 20 Apr 2022
at 18:08
  • msg #639

Re: OOC Thread I

Confirmation.
Banner
player, 159 posts
Wed 20 Apr 2022
at 18:48
  • msg #640

Re: OOC Thread I

Confirmed; I had hoped to have time to post yesterday but away tomorrow and today is looking tricky
Halasik
player, 132 posts
Wed 20 Apr 2022
at 19:02
  • msg #641

Re: OOC Thread I

confirmed.
Verik
player, 80 posts
Fri 22 Apr 2022
at 02:50
  • msg #642

Re: OOC Thread I

Confirmed.  Sorry for the lateness.
Supervisor of reality
GM, 323 posts
Sat 23 Apr 2022
at 16:54
  • msg #643

Re: OOC Thread I

In reply to Verik (msg # 642):

Lateness is not a problem in itself unless it stops the game.

Speaking of which, it's been two days since I last posted in the main thread, and nobody has made any posts there. Is there a reason for that?
Banner
player, 160 posts
Sun 24 Apr 2022
at 18:22
  • msg #644

Re: OOC Thread I

Apologies, my brother was getting married!
September
player, 93 posts
Okay, well, then... -You-
find a hammer portrait!
Sun 24 Apr 2022
at 18:55
  • msg #645

Re: OOC Thread I

Hey, GM, can you get proper rest on the move?  As in, could we make Banner's bedroll into a hammock and carry him while he slept?
Supervisor of reality
GM, 324 posts
Sun 24 Apr 2022
at 19:35
  • msg #646

Re: OOC Thread I


That seems like it'd be very difficult to accomplish, logistically speaking. Sleeping on a traveling vehicle is perfectly possible (ships do it all the time and nothing stops somebody from sleeping on a bus or plane, it's just not very comfortable to do so on seats), but I'm not sure that "two people holding a scrap of cloth between them, completely exposed to the elements" really works as a proper vehicle for somebody to sleep into.

Assuming you could come up with some effective way to both travel and provide shelter at the same time, I would be willing to allow sleep on the move, but I don't think your current setup allows for it. Although, you're free to try and argue me around to your point of view; I won't necessarily agree, but I'm willing to hear your arguments out.
September
player, 94 posts
Okay, well, then... -You-
find a hammer portrait!
Sun 24 Apr 2022
at 20:00
  • msg #647

Re: OOC Thread I

Hmmm...  Alright, challenge accepted!  It sounds like your criteria for a proper vehicle are stability and shelter from the elements, right?  It's not a question of speed, just a question of what might be going on that'd wake someone?  Try this out:

- Banner has September's Mantle, and therefore treats all weather as five steps less severe than it normally is.  In other words, the blizzard of the century feels like a slightly cool mist.  So "the elements" aren't too big a deal to begin with.

- The weather is controlled by September while we fly, and he can localize different wind speeds.  So he's perfectly capable of keeping the air around the hammock still or "gentle summer breeze" or whatever is most optimal for resting.  I'm told that it's always sunny on the island of the sun god and conditions are flight for ideal.  This does require getting a bit precise with two layers of air moving at different speeds.

- The person or persons (Wielder is more than strong enough to carry a fixed platform on its shoulders, if that makes a difference, but I like hammocks) carrying the hammock are travelling at a constant and identical speed.  There's some swaying, but it's at a steady rhythm.

So it's more like trying to sleep on a ski lift in summer than anything else, I think.  What say ye?


- Also, Group: Does anyone have the creation sphere or some wood and Craft skills?  We could probably short-circuit all of this by throwing together a wheel-less carriage or a coffin (something to look into in the next village, too).
This message was last edited by the player at 20:05, Sun 24 Apr 2022.
Supervisor of reality
GM, 325 posts
Sun 24 Apr 2022
at 21:01
  • msg #648

Re: OOC Thread I


I suppose that might work - assuming Banner feels like his character would be comfortable sleeping in the open, which is an important element of this. Also, somebody else would need to volunteer as the second person carrying the hammock, alongside your wielder.

And of course, inquiring about possibilities on the village would be a fair idea, providing you with stuff is the whole point of having the villages there in the first place.
Diata Yuari
player, 130 posts
Wed 27 Apr 2022
at 06:14
  • msg #649

Re: OOC Thread I

I know things have stalled a bit again, but the next couple days are going to be a li'l hectic for me. The government wants documentation that I don't have, so I'm going to be chasing my tail.

I'll fly upward and search for the coastline when it's time to do so.
Supervisor of reality
GM, 326 posts
Wed 27 Apr 2022
at 06:58
  • msg #650

Re: OOC Thread I


That's fine, take the time you need to do what you must. I know how tiresome getting one's documents in order can get, believe me.

As for stalling, it seems like the only two issues you currently need to take care of are picking a place to sleep those two hours you do need, and decide whether you want to contact Iona or not, as September suggest; the former really amounts to "how do we keep the Pyroblasters from wandering to us and waking us up again and again if we're standing still in a place", and the other seems like it'd be a simple matter to settle, since it's just a yes or no question, it's just that most people either missed that it was asked, or didn't think it was worth answering.
This message was last edited by the GM at 22:21, Wed 27 Apr 2022.
September
player, 96 posts
Okay, well, then... -You-
find a hammer portrait!
Wed 27 Apr 2022
at 07:06
  • msg #651

Re: OOC Thread I

September's said he'll contact Iona as soon as we pick a place to camp-- not exactly a question.  He needs to renew the Beacon if nothing else.

I think we were in the middle of deciding about watches for a two-hour rest.  Hadn't even thought about the pyroblasters, though.

EDIT: Oh, question!  You said to think of the Phoenixes as "smart animals."  With the Handle Animal unlock, apparently "smart animals" means "can be trained to understand human speech and give meaningful answers, albeit with limited math skills."  Would it be reasonable to expect Phoenixes to understand when you speak to them?
This message was last edited by the player at 07:08, Wed 27 Apr 2022.
Supervisor of reality
GM, 327 posts
Wed 27 Apr 2022
at 07:32
  • msg #652

Re: OOC Thread I


Oh, understand, absolutely. Communicate in a clear and understandable manner and making long-term plans is where the "animal intelligence" factors in. So, they'd understand your questions, and if they think you deserve an answer, provide one as best they could, but their ability to help will be limited.
Cube
player, 74 posts
Wed 27 Apr 2022
at 10:44
  • msg #653

Re: OOC Thread I

Are these unusually stupid phoenix?  Or something more like a construct that appears to be a Phoenix?

Normally a Phoenix is smarter than most of us and has full command of the common language as well as at least a few others.
Supervisor of reality
GM, 328 posts
Wed 27 Apr 2022
at 11:05
  • msg #654

Re: OOC Thread I

In reply to Cube (msg # 653):

I made a specific mention in the IC thread that, due to the fact that if I stuck to the prescribed INT values, I would not be able to include a lot of high level creatures without the natural question of "if these are as smart as people, shouldn't they be considered champions?" coming up, I just exercised my GM power to change things so that anything which you see that isn't either a champion or a villager can be expected to be animal-like, even if their INT is higher than that would suggest. So, you can safely go along assuming that, if you meet something that should be smart (such as a Phoenix) wandering around in large numbers outside of a village, it will have animal-like intelligence instead, in the manner I described. Maybe you missed that?
This message was last edited by the GM at 22:22, Wed 27 Apr 2022.
Cube
player, 75 posts
Wed 27 Apr 2022
at 13:37
  • msg #655

Re: OOC Thread I

I vaguely remember something about that, but it was a long time ago at this point.
Supervisor of reality
GM, 330 posts
Wed 27 Apr 2022
at 13:46
  • msg #656

Re: OOC Thread I

In reply to Cube (msg # 655):

Perfectly fair, I've no problem answering questions as many time as it's needed to make sure you all understand what's going on in the game. Maybe make a note of it, so you won't forget the next time you meet a creature that seems less smart than it should be? :)
Halasik
player, 135 posts
Wed 27 Apr 2022
at 20:27
  • msg #657

Re: OOC Thread I

Speaking of the fire elementals ramming us, it only seemed to be a problem when we were hiding. My assumption was they were avoiding us, but when we were hiding they might inadvertently try to walk through where we were hiding.
GM is that correct, or would we need to find some sort of shelter while sleeping?
Supervisor of reality
GM, 332 posts
Wed 27 Apr 2022
at 20:38
  • msg #658

Re: OOC Thread I

In reply to Halasik (msg # 657):

They're not avoiding you, in fact they're very playful and gregarious; they can't fly however, just hover about 1 ft above the ground, so throughout your flight they weren't able to bother you. Aside from the time you stopped to hide, you were never really standing still enough for them to approach, especially since a few of you warned of the danger that would provoke and thus I assumed the team was keeping on the move and intentionally avoiding their attempts to approach. Naturally, that approach would not work when you're standing still and camping in one place.

Does that answers the question?
Halasik
player, 136 posts
Wed 27 Apr 2022
at 20:44
  • msg #659

Re: OOC Thread I

Yes it does.

Follow up question: Do they seem to be avoiding the towers such that heading towards one would provide any defense against overly playful fire elementals?


Also, I think I totally forgot that we were flying.
Supervisor of reality
GM, 333 posts
Wed 27 Apr 2022
at 21:17
  • msg #660

Re: OOC Thread I

In reply to Halasik (msg # 659):

That's fine, since it was mostly September flying you around.

Standing near the towers wouldn't especially keep the elementals at bay; in fact, they tend to be more numerous at the top of the hills, rather than in the lower area near the bases of the hills, for whatever reason. Going inside one of the towers would work, of course, since you'd have the tower walls between you and them, but that'd mean dealing with whatever has been put inside the towers.
Supervisor of reality
GM, 334 posts
Fri 29 Apr 2022
at 19:05
  • msg #661

Re: OOC Thread I


Alright, since it doesn't seem like any consensus through conversation will be forthcoming, I'd like for everybody to answer a binary question for me: are you stopping at your current location, or pushing forwards for a further one hour and a half to the border? Once I know, I can post an update on the situation.

If you decide to stop right now, please also include a clarification if you'd rather camp in the open, try to see if you can stay inside a tower, or which other location you'd rather stop at.
Halasik
player, 138 posts
Fri 29 Apr 2022
at 19:46
  • msg #662

Re: OOC Thread I

Halasik is voting for:
1. Fly straight up and look around.
2. Rest here
3. In this tower's equivalent of the tunnel that we came out of, a short distance into it only.
September
player, 99 posts
Okay, well, then... -You-
find a hammer portrait!
Fri 29 Apr 2022
at 19:50
  • msg #663

Re: OOC Thread I

Camp here, trying the tower and tunnel as Halasik suggested.

On that note...  certainly everyone should have a chance to respond before we advance, but if it's been 3+ days since someone proposed a course of action... are we fine with individuals in the group trying stuff before everyone else agrees?

I'm thinking of situations like this, where Halasik is talking about scouting, September wants to look at a tower, etc, so there are several actions that can be attempted in the same location.

I KNOW this will blow up in our faces if we do it, so everyone would need to agree the risk is worth it to keep the game moving.
Verik
player, 85 posts
Fri 29 Apr 2022
at 19:53
  • msg #664

Re: OOC Thread I

As posted, agreeing to Halasik's plan.
Supervisor of reality
GM, 335 posts
Fri 29 Apr 2022
at 20:07
  • msg #665

Re: OOC Thread I


I can't speak for you all players, obviously, but as far as I'm concerned, I don't have a problem with individual players taking initiative and doing something of their own accord - just state that you're doing it in character, and I'll describe the results of whatever you're attempting. Of course, as September said, certain actions can cause pretty big reactions that some people might not want, which is why it's better for the team to agree on a course of action instead of leaving discussions pending for long enough that somebody feels motivated to improvise.
Supervisor of reality
GM, 336 posts
Sun 1 May 2022
at 08:28
  • msg #666

Re: OOC Thread I


Unless somebody says otherwise, I'll update things with you all camping at the entrance of one of the tunnels, as Hasalik suggested and September and Verik agreed to, in about ten hours.
This message was last edited by the GM at 08:29, Sun 01 May 2022.
Diata Yuari
player, 131 posts
Sun 1 May 2022
at 22:43
  • msg #667

Re: OOC Thread I

Vaguely back. Nothing new to contribute so I'll stay in follow mode until then.
Ay Matra
player, 153 posts
Tell me about love?
Tue 3 May 2022
at 17:07
  • msg #668

Re: OOC Thread I

Back from vacayyy. Gonna read up on IC thread and make a post.
Supervisor of reality
GM, 346 posts
Wed 11 May 2022
at 06:18
  • msg #669

Re: OOC Thread I


Just wanted to make a note that I'll be updating things with you all restarting your exploration and going forwards in ten hours or so; September isn't yet done with his conversation with Iona, so he likely won't be able to answer Hasalik, and I don't want that to grind things to a halt, so I'll just let you go on, and when September is able to deliver his information on the meeting with her, we'll just have it be assumed by everybody that you got the information as soon as he was able to give it in character, regardless of how many posts take place in between it.
September
player, 110 posts
Okay, well, then... -You-
find a hammer portrait!
Wed 11 May 2022
at 06:51
  • msg #670

Re: OOC Thread I

I think we're actually done there.  Iona, was there anything else you wanted to say to September before he leaves?
Diata Yuari
player, 134 posts
Wed 11 May 2022
at 20:08
  • msg #671

Re: OOC Thread I

Better idea: We can see further from higher up.
Supervisor of reality
GM, 348 posts
Wed 11 May 2022
at 20:15
  • msg #672

Re: OOC Thread I


The fact that the skies are fully clear should actually make that a less effective way to go though, shouldn't it? Optic isn't really my field, but I think air refraction would ruin visibility past a certain point, isn't it?
Halasik
player, 143 posts
Wed 11 May 2022
at 20:59
  • msg #673

Re: OOC Thread I

So there are three main limits:
1. Curvature of the Earth (is the competition space even curved?)
2. Maximum human eye resolution
3. Reduced resolution due to air conditions.

The air being clear will make it easier, not harder, so we can go with just 1 and 2 as limits.

Curvature: Typically on the ground the maximum line of sight due to curvature is about 3 miles. Airplanes fly roughly 7 miles above the Earth. Due to the curvature of the Earth, they have a maximum line of sight of ~230 miles.

Maximum human eye resolution: The Great Wall of China can be resolved at about 180 miles up (despite common myth, it is not visible from space). I'd guess the bridge is roughly the same in terms of size, contrast with surroundings, etc. If it's substantially bigger/smaller more/less contrast, adjust the following figures proportionately.

Combining those two, the best we could do is fly maybe 3.5 miles up. That would give us the ability to see a Great Wall sized object if one existed within 160 miles. If it's closer than that, we'd see it before reaching the full 3.5 miles up.
Diata Yuari
player, 135 posts
Wed 11 May 2022
at 21:22
  • msg #674

Re: OOC Thread I

Ah, is the island even a curved surface to begin with If there's no curve, there's no horizon. Unless this plane has some magical function creating a false horizon to enforce a draw distance.

So yeah, I figure that unless the island is even bigger than we think, I should be able to see some kind of structure that might be a bridge jutting out from the island once I get higher.
Supervisor of reality
GM, 349 posts
Wed 11 May 2022
at 21:37
  • msg #675

Re: OOC Thread I

Consider that, so far, I've been using a visibility range of 36 miles as the limit. You can tell because you were able to see Desmeria, in the form of a golden dot heading your way, when she was still an hour and a half away from you, and she moves at 25 miles per hour. The tower you stopped at was about 18 miles from the edge, since each of the towers, who are small (only about 60 ft in height, I believe - I can check if you need me to), is at about six miles of distance from each other.

I based that distance number on your skill values and the Perception rules, and while I understand the point about rising higher increasing sight, the rules about perception penalties for distance (which are what represents the resolution thing) would actually go counter to the idea of elevation granting extra vision.

The island itself is flat, not curved, so once you flew to an height above the hills (which would otherwise break line of sight), I gave you the visual range above because the numbers said that was as far as you were able to actually Perceive stuff. So... I'm of the opinion that your visual range is already maximized and gaining altitude helping with it isn't really in line with the spirit of the rules.

And, for reference, you went through 84 miles from the location of Khepri's palace to the southeastern edge of the island you now reached. I thought that might be useful information to have, both in general and in regard to this particular conversation.
This message was last edited by the GM at 21:39, Wed 11 May 2022.
Diata Yuari
player, 136 posts
Thu 12 May 2022
at 00:10
  • msg #676

Re: OOC Thread I

Fair enough. (Dammit, where's a Rigger when you need one...)

Well, I tried.
Iona de Orasaigh
player, 215 posts
The soul, like the body,
lives by what it feeds on
Thu 12 May 2022
at 01:16
  • msg #677

Re: OOC Thread I

https://www.aonprd.com/Equipme...px?ItemName=Spyglass

Not sure how useful it would be though, if your sight limitation is due to curvature instead of being really far out.
September
player, 114 posts
Okay, well, then... -You-
find a hammer portrait!
Thu 12 May 2022
at 03:18
  • msg #678

Re: OOC Thread I

I believe when Desmeria and co came to meet us, they came from due south of where we were (after having moved for some time).
When they left, which direction did they move in?
Cube
player, 76 posts
Thu 12 May 2022
at 05:05
  • msg #679

Re: OOC Thread I

While Cube has no part of long distance visual perception for other reasons there is a Pathfinder item as described here.  https://www.d20pfsrd.com/magic...-items/e-g/farglass/

The key text is "This telescoping brass spyglass functions as a normal spyglass and allows clear vision to the horizon 3 miles away at sea level. From atop a typical crow’s nest or 70-foot-tall tower like Tidewater Rock, this vision extends to over 10 miles."

Which is describing how the non magical parts of the item work within the context of the game.  It isn't particularly mechanics heavy but seems to be describing the same curvature limit expected on an earth like planet.
Supervisor of reality
GM, 350 posts
Thu 12 May 2022
at 06:53
  • msg #680

Re: OOC Thread I

September:
I believe when Desmeria and co came to meet us, they came from due south of where we were (after having moved for some time).
When they left, which direction did they move in?

Straight north; they were flying in a straight line on a direct path south-to-north, and when you met them with Iona, they were still on the same path.

Diata:
Fair enough. (Dammit, where's a Rigger when you need one...)

Well, I tried.

I should probably note that, even if I was to go along with the idea that altitude extended your line of sight and gave you extra distance for each mile you flew higher, the time you'd take to reach such altitudes and then coming down (even assuming we ignored the "breathing at high altitudes" issues) would be pretty much the same amount of time you'd otherwise spend exploring. It wouldn't really save you any real amount of time, whereas figuring things out through analyzing what you know might.
This message was last edited by the GM at 06:53, Thu 12 May 2022.
Diata Yuari
player, 137 posts
Thu 12 May 2022
at 08:33
  • msg #681

Re: OOC Thread I

Like I said, it was an idea, it didn't pan out. Oh well, next plan.

(Hm...the air in this plane isn't a uniform density? Good to know. :P)
Iona de Orasaigh
player, 216 posts
The soul, like the body,
lives by what it feeds on
Thu 12 May 2022
at 10:12
  • msg #682

Re: OOC Thread I

There's also this, if you're looking for something without the range limitation:

https://aonprd.com/MagicWondro...20Discovery%20(Human) <-- Be sure to add the ), links don't like it in RPoL :/
This message was last edited by the player at 10:13, Thu 12 May 2022.
Halasik
player, 144 posts
Thu 12 May 2022
at 12:08
  • msg #683

Re: OOC Thread I

I'm trying to figure out the geometry of this place. Was the dragon flying exactly due north, and did she have to change course at all to reach us?


The island appears to be a series of overlapping hexagons, each one defined by a central tower, which form a larger hexagon. Each hexagon has a centroid that is six miles away from the next hexagon centroid.

We know that we traveled in two bursts, until we met the dragon, and until we reached the edge. The first burst was 3 hours, or 6 towers. The second burst was 4.5 hours, or 9 towers. For a total of 15 towers (90 miles)

We can also guess that the dragon traveled through Khepri's island for ~4 hours before reaching us (Torag's island was "small" and we waited an hour for the dragon to reach us). It travels at twice our speed, so that would be roughly 100 miles, or 17 towers, IF it went in a straight line the whole time.

The key questions are:
1. Where did we start relative to the larger hexagon
2. Where are the bridges located.

The "natural" hypothesis, based on the global map would be that (1) is the very center, and (2) would be directly due south, west, and north. However, these can't both be true if the dragon went in a straight line, because then we wouldn't have intersected paths.



AND I just realized that I think we have all (or at least I) have been confusing east and west. We should have been heading west, but we've been heading east instead, which is directly away from the Khepri's challenge island.
GM: Have we really been traveling directly away from where the map says the challenge island is for (checks notes: 11 hours) without anyone realizing we confused East and West?
Supervisor of reality
GM, 351 posts
Thu 12 May 2022
at 12:28
  • msg #684

Re: OOC Thread I


You've been traveling southeast because the map I gave you suggests that the challenge island (and, in a broader sense, the center of the wheel that is your battlefield) is to the east. Reminder that, if you use a map of the world and put Europe in the center, China is to the east and America is to the west. You've not been moving in the wrong direction in that sense.

You are however correct that, according to your reasoning, the points (1) you started from the center and (2) the exits are directly north, south and east of the center are incompatible. Make of that what you will, while keeping in mind that the island you're on was designed as a labyrinth, which I think at this point should be pretty obvious, when you take in consideration the entirety of what is on it.
This message was last edited by the GM at 13:03, Thu 12 May 2022.
Iona de Orasaigh
player, 217 posts
The soul, like the body,
lives by what it feeds on
Thu 12 May 2022
at 12:58
  • msg #685

Re: OOC Thread I

Makes sense. Keep in mind, they were surprised to find out just how absolutely massive Khepri's island was, especially compared to their own -- my guess is that if you had all been hiding, Desmeria would have kept making passes until she'd have spotted non-native movement, since they would logically have assumed you'd be heading to one of the other islands.

Kind of surprised they hadn't spotted Diata on the way. They did spot me, though i was in the air (much easier to see) and made no attempts to hide.
Supervisor of reality
GM, 352 posts
Thu 12 May 2022
at 13:04
  • msg #686

Re: OOC Thread I

In reply to Iona de Orasaigh (msg # 685):

Neither was Diata. You were on their route, however, or close enough; Diata was not, so they did not run into her. You might also be making more assumption about their intentions than you have actual data to back up.
Iona de Orasaigh
player, 218 posts
The soul, like the body,
lives by what it feeds on
Thu 12 May 2022
at 13:12
  • msg #687

Re: OOC Thread I

In reply to Supervisor of reality (msg # 686):

Oh, we definitely have a lack of actual data. But if we knew everything from the start we'd be playing the Arena version :P
September
player, 116 posts
Okay, well, then... -You-
find a hammer portrait!
Fri 13 May 2022
at 23:09
  • msg #688

Re: OOC Thread I

In reply to Supervisor of reality (msg # 684):

I'm feeling really forgetful right now-- why were we going southeast instead of due east or northeast?
Iona de Orasaigh
player, 219 posts
The soul, like the body,
lives by what it feeds on
Sat 14 May 2022
at 00:02
  • msg #689

Re: OOC Thread I

Because of the layout of the islands, northeast would have taken you to Shelyn's island (which is the direction i went in) and the inner island is just a little south of due east from the island.

Of course, the map isn't to scale, but once you spot the bridge...
Halasik
player, 145 posts
Sat 14 May 2022
at 00:02
  • msg #690

Re: OOC Thread I

I'm pretty sure what happened is that the wheel perspective of the map made it look like the island was Southeast, but I'm going to guess it was most likely actually straight due East, with Torag due South and Shelyn due north. So I would propose that our next step is to follow the boundary due North until we (hopefully) reach a bridge.
September
player, 117 posts
Okay, well, then... -You-
find a hammer portrait!
Sat 14 May 2022
at 01:52
  • msg #691

Re: OOC Thread I

It's always possible Desmeria didn't know where the bridge was and just counted on speed to be able to find it once the edge of the island was hit, but they apparently have decent diviners on their team, so I'm assuming that Desmeria was on the fastest route from Torag to Shelyn's bridge.
...and as I started trying to draw that out, I realized that our goddess probably didn't put her dungeon in the exact center of her ginormous island, even assuming it's a hexagon.

Hey, theory: The Orb on the Island of Team Secrets creates misleading information for diviners or something similar.


Also, Supervisor-- is the land's edge that we've come to a curve or a line?  In other words, are the towers a hexagonal pattern on a circular/ovoid island, or does the pattern of lines continue to the island's edge?
Supervisor of reality
GM, 353 posts
Sat 14 May 2022
at 06:16
  • msg #692

Re: OOC Thread I

In reply to September (msg # 691):

I'm not sure I understood the question; there are towers along the edge, but they still retain their configuration in terms of distance from each other. Maybe try to clarify what you're asking, and I might be able to give you a clearer answer?
September
player, 118 posts
Okay, well, then... -You-
find a hammer portrait!
Sat 14 May 2022
at 06:25
  • msg #693

Re: OOC Thread I

The pattern of the towers is hexagonal.  The edges of hexagons are straight lines.
On the other hand I tend to think of the islands as circles, with curving edges.

Are the edges of the island we're seen straight like a hexagon or curved like a circle?  Or some other shape?
Supervisor of reality
GM, 354 posts
Sat 14 May 2022
at 06:32
  • msg #694

Re: OOC Thread I


I think I said in the IC description that they're curved, suggesting the island to be oval-shaped. Of course, you haven't seen enough of the entire coastline to be sure that it's not just the island having an uneven border with bumps and such.
Supervisor of reality
GM, 356 posts
Mon 16 May 2022
at 14:35
  • msg #695

Re: OOC Thread I


I'll give it another five hours, then if nobody has anything else to suggest, I'll assume you all have decided to move forward with following the edge of the island to the north, since that's the only plan that has been suggested.
September
player, 119 posts
Okay, well, then... -You-
find a hammer portrait!
Tue 17 May 2022
at 07:01
  • msg #696

Re: OOC Thread I

Would there be a meaningful time savings if we headed diagonally towards the bridge over empty space rather than following the curve of the island and entering the bridge that way?

Also, has it been a full 24hrs since we left the original site?
This message was last edited by the player at 07:02, Tue 17 May 2022.
Cube
player, 77 posts
Tue 17 May 2022
at 07:29
  • msg #697

Re: OOC Thread I

For some unknowable reason rpol is not working on my computer, but works correctly on the phone.  That will result in some decrease in size or completely of IC posts.

Please feel free to assume that Cube refreshed every 24 hour enchantment that anyone can use before resting for 2 hours.
Supervisor of reality
GM, 358 posts
Tue 17 May 2022
at 08:50
  • msg #698

Re: OOC Thread I

In reply to Cube (msg # 697):

That's fine, Cube, thank you for letting us know. And the ability renewing is also fine, of course.
September:
Would there be a meaningful time savings if we headed diagonally towards the bridge over empty space rather than following the curve of the island and entering the bridge that way?

Some, but not much; due to the curved nature of the edge, you're already on a somewhat angled path, so angling it more to reach the bridge from the side would probably save you an hour and leave you a few miles into the bridge.
Diata Yuari
player, 139 posts
Tue 17 May 2022
at 09:13
  • msg #699

Re: OOC Thread I

It's an hour less effort on our part.
Supervisor of reality
GM, 359 posts
Tue 17 May 2022
at 09:18
  • msg #700

Re: OOC Thread I

In reply to Diata Yuari (msg # 699):

Oh, absolutely; my point was that, with the distances involved, one hour isn't really much.

And Khepri did made the island very large and didn't include means to travel it faster on purpose, both for defense (no sense in making a labyrinth easily traversed) and, indeed, to keep you from rushing headlong into danger against stronger teams.

Or, if we want to go meta, since I want you to be able to actually change things with your decisions but also needed to set a few things in places with the other teams, I structured the battlefield so that you would need some time to start influencing events and thus there would be a valid IC reason for why some teams (such as, say, Torag's) would have been able to get the initial part of their plans underway.

Of course, there's plenty of ways you could have taken advantage of that specific situation - I just didn't expect you would, which indeed is what happened. But you still have time to surprise me! ^_^
Diata Yuari
player, 146 posts
Thu 2 Jun 2022
at 17:07
  • msg #701

Re: OOC Thread I

What variety of azata is our hostess?

Knowledge: Planes result of 44, so I know what she is and what kind of offerings, if necessary, would tickle her interest.
Supervisor of reality
GM, 371 posts
Thu 2 Jun 2022
at 17:50
  • msg #702

Re: OOC Thread I


She's a Fire-Infused Lyrakien Azata.

And if you're wondering why she isn't tiny - she's under a magical size increasing effect; anybody who can detect magic would notice it, it's not discreet or especially hard to identify.
This message was last edited by the GM at 18:03, Thu 02 June 2022.
Verik
player, 92 posts
Fri 3 Jun 2022
at 19:26
  • msg #703

Re: OOC Thread I

Does smelling for people who don't smell like the other Azatas, or looking for enchantments that are different from the crowd (or excessive) result in anything?  Or should I make a roll of some sort?
Supervisor of reality
GM, 374 posts
Fri 3 Jun 2022
at 19:30
  • msg #704

Re: OOC Thread I

In reply to Verik (msg # 703):

I already mentioned you finding people who weren't Azata, in the form of a few Archons. The population of the town is about 65% Azata, which leaves a 35% of non-Azata; even in a town of 1000 people, that'd be 350 different potential targets, and the town's size is more around the 3000 people mark. So, you know, there's a bit more than a thousand non-Azata in town. This means that finding one is as easy as looking around, but finding a specific one would require you to actually be looking and be able to identify a specific one, and I'm not sure your scent allows for that much granularity. Unless I missed something about it, in which case, feel free to point it out.
Verik
player, 93 posts
Fri 3 Jun 2022
at 21:23
  • msg #705

Re: OOC Thread I

Sorry, I missed that previous response.

His scent doesn't give him innate understanding, but I was thinking he could "categorize" by beings have similar scents within a creature type (ie Azata, Archon) that would allow him to pick out strange individuals.  But if that 35% is a whole mix of individuals his scent probably won't help much.
Supervisor of reality
GM, 375 posts
Fri 3 Jun 2022
at 21:29
  • msg #706

Re: OOC Thread I


Hm... I would say that there's a lot of variety, but you won't actually find that many baseline humans. I still feel like, since they've spent already a day in town, their scent would be mixed out enough for it to not be feasible to use it to track with precision, but I'm willing to allow you a bonus (let's say a +2 "Favorable Conditions") to any Gather Information roll you make, to account for your scent helping out to pick people who interacted with humans recently, or identifying which places they visited and which they didn't.

Does that works?
Verik
player, 94 posts
Sat 4 Jun 2022
at 03:54
  • msg #707

Re: OOC Thread I

Sure.  His gather info is pretty terrible but maybe he'll get lucky.
September
player, 125 posts
Okay, well, then... -You-
find a hammer portrait!
Sat 4 Jun 2022
at 07:31
  • msg #708

Re: OOC Thread I

Hey, question: how are you handling repeated Gather Information checks?  Does only the highest one determine the information you get, or does each check make progress into some overall pool of information?
Supervisor of reality
GM, 376 posts
Sat 4 Jun 2022
at 15:20
  • msg #709

Re: OOC Thread I


I have several different sets of information that I can provide, divided by the type of actions that can provide them; each category has four or five information sets, each one with an higher DC to learn, and beating the higher DC will also provide the information for the lower DC.

However, this is limited by the category - rolling 30 in the category "just asking around" will provide all information in that category with a DC of 30 or less, but will not provide any information that is only in the category "looking for clues" (using Scent would be "looking for clues", not "asking around", for example).

Some information have overlap across multiple categories, and as usual for Gather Information rolls, you can make multiple if you're willing to spend the time - each roll will take 1d4 hours to carry out, and you might want to consider that you've already spent several of the day's hours just getting to this place.

I hope that's clear enough?
September
player, 126 posts
Okay, well, then... -You-
find a hammer portrait!
Sat 4 Jun 2022
at 18:25
  • msg #710

Re: OOC Thread I

Indeed it is, thanks!

Do note that September does not spend quite that long on Gather Information (I put the times in my post), so he probably will try a few methods depending on how the first checks go.
Supervisor of reality
GM, 377 posts
Sat 4 Jun 2022
at 18:27
  • msg #711

Re: OOC Thread I


Yes, that's a benefit of your Affable trait; other people can use the Diplomacy skill unlock; but not everybody has those options, so my explanation was based on the general.

Also, if people are wondering, I'm giving the standard two days so that everybody who wants to can include their own attempts to gather information, so that I can provide you with all that everybody learned at once - it should make for a more organic process, I think.
This message was last edited by the GM at 18:28, Sat 04 June 2022.
Diata Yuari
player, 148 posts
Sun 5 Jun 2022
at 01:03
  • msg #712

Re: OOC Thread I

Planning to post my gathering information tomorrow, alongside my beautiful hostess. Having another run at the paperwork-go-round - at least I have the right dox this time.
September
player, 128 posts
Okay, well, then... -You-
find a hammer portrait!
Sun 5 Jun 2022
at 19:34
  • msg #713

Re: OOC Thread I

Do we have a global telepathic bond?  I'm confused by Verik's most recent post.
Supervisor of reality
GM, 380 posts
Sun 5 Jun 2022
at 19:40
  • msg #714

Re: OOC Thread I

In reply to September (msg # 713):

Verik has telepathy. He belongs to a psionic race, in fact; he's not a human, he's a Munavri. Diata is the only human in your team.

Anyway, that means that he can send telepathic messages even outside of a mind link. Also, you do have a mind link, or rather, Cube has the ability to summon one, but since it costs resources, I imagine it's not currently on.
September
player, 129 posts
Okay, well, then... -You-
find a hammer portrait!
Sun 5 Jun 2022
at 19:45
  • msg #715

Re: OOC Thread I

So it's not reasonable to assume just anyone can telepathically contact the party from anywhere in the city?
Supervisor of reality
GM, 381 posts
Sun 5 Jun 2022
at 19:48
  • msg #716

Re: OOC Thread I


I think that's really up to Cube - I can't spend his resources on his behalf.
Verik
player, 96 posts
Sun 5 Jun 2022
at 20:41
  • msg #717

Re: OOC Thread I

Sorry, I thought we had a semi-permanent (renewed daily) mental link between everyone carrying the holy symbols. It was coming from Cube, but I thought it was something he did every day.  If it's not that persistent, my mistake, and I apologize, and can edit.

Verik can speak mentally on his own, but unfortunately only to other Munavri.
Supervisor of reality
GM, 384 posts
Sun 5 Jun 2022
at 20:49
  • msg #718

Re: OOC Thread I


Oh! I'm pretty sure that using the Khepri symbols for telepathy was a power of Iona's, but I'll check over my notes about the pendants to see if I'd ascribed that kind of power to them. I don't remember doing so, but I'm not perfect, so I might just have forgotten.
Iona de Orasaigh
player, 255 posts
The soul, like the body,
lives by what it feeds on
Sun 5 Jun 2022
at 21:02
  • msg #719

Re: OOC Thread I

Yup, it's unlimited, and doesn't need to be cast or anything, but it does require you to be within 100 feet of me.
September
player, 130 posts
Okay, well, then... -You-
find a hammer portrait!
Sun 5 Jun 2022
at 21:58
  • msg #720

Re: OOC Thread I

Well, it can't hurt to keep an ear out, right?

What would the competition be for a Contact Medallion? (3.5 item-- 3/day form a 1min Telepathic Bond with a known individual within 1 mile)
How about a Ring of Freedom of Movement?
Ring gates? https://www.aonprd.com/MagicWo...nalName=Ring%20Gates
Diata Yuari
player, 150 posts
Sun 5 Jun 2022
at 22:02
  • msg #721

Re: OOC Thread I

Supervisor of reality:
Diata is the only human in your team.


I feel so out of place in this creative bunch. :)
September
player, 131 posts
Okay, well, then... -You-
find a hammer portrait!
Sun 5 Jun 2022
at 22:03
  • msg #722

Re: OOC Thread I

In reply to Diata Yuari (msg # 721):

Hey, you're playing a completely unique race!  That has to count!
Supervisor of reality
GM, 385 posts
Sun 5 Jun 2022
at 22:13
  • msg #723

Re: OOC Thread I

In reply to September (msg # 720):

Freedom of Movement is one of those spells I genuinely hate, which I ban even when running with Vancian magic, so when I am rid of it thanks to running Spheres, I'm not going to reintroduce it through an item.

If you want items that helps with concentration checks, or escape artist checks, or grapple checks, or some of the other possible useful escape methods and strategies that can be completely trivialized with that one single spell, some of those might be on offer. Generally, however, those kind of items would require related challenges - something improving concentration would be obtained through winning a spell casting exhibition, grapple bonus items would be handed out for winning a wrestling tournament, escape artist ones by going through an "escape the sealed room" scenarios, and so on. And I'm aware that some of those might seem self-defeating, but on the other hand, you're a team; somebody like Ay Matra, who already has all the possible grapple bonuses one could want, would be able to win items that grant those kind of bonuses to other people. You know, teamwork and all that.

As for a mind-link item, I don't have a particular problem with it; Iona has one already, as she mentioned, so having you compete for an extra one wouldn't create any particular problem. I'd likely want it to come from a contest that has to do with the mind though, so maybe something psionic, but maybe something like a quiz (which would require Knowledge rolls to beat) could also work.
Iona de Orasaigh
player, 258 posts
The soul, like the body,
lives by what it feeds on
Sun 5 Jun 2022
at 22:36
  • msg #724

Re: OOC Thread I

There's also an Agent's Clasp (at-will sending between two clasps, if Iona had one she could relay it to anyone in range of her), Crystal Ball of Telepathy and the like.

There's also a really old item that is quite cheap:

quote:
Scroll of Communication: This is actually two scrolls,
one stored inside the other. They are easily separated.
If a message is written on one scroll, it immediately
appears on the other. There is no limit
to the range, as long as both scrolls are on the
same plane of existence. The message may be up
to 100 words in length. If one message is erased,
the other disappears as well. Each message must
be erased before another can be written, and
there is a 5% chance (not cumulative) that any
erasing will destroy the magic of both scrolls.


Basically, remove the 5% chance of destruction and up the cost a little (they were 100 gp back in 1st Edition) and you've got a basic means of communication that is, for some reason, not magical. Like i said, old edition stuff :P
Supervisor of reality
GM, 386 posts
Mon 6 Jun 2022
at 05:48
  • msg #725

Re: OOC Thread I


I'd definitely make something like that magical, and I'd need to check that no similar item already exists, but if it doesn't, I wouldn't have a problem letting you find one as the prize for some poetry competition or something else which requires writing.
Halasik
player, 154 posts
Tue 7 Jun 2022
at 18:52
  • msg #726

Re: OOC Thread I

FYI, my son tested positive for COVID, so I'm going to be very busy and likely won't have time to post for several days. Feel free to NPC me.
Supervisor of reality
GM, 387 posts
Tue 7 Jun 2022
at 19:48
  • msg #727

Re: OOC Thread I


Very sad to hear that, I give you my best wish for your son's prompt recovery.
Verik
player, 97 posts
Wed 8 Jun 2022
at 13:35
  • msg #728

Re: OOC Thread I

Best wishes for your son's recovery!

For the record, I did roll a gather info and added it to my initial post in the festival, but it was a very lackluster roll.

If there's an item Verik could win a contest for that would provide something someone needed, please suggest, but he doesn't particularly want or need anything.
Ay Matra
player, 163 posts
Tell me about love?
Wed 8 Jun 2022
at 19:08
  • msg #729

Re: OOC Thread I

Hey guys, June can be quite a busy month for me at work. Apologies for not having posted in a while. Can probably do so again this weekend.
Supervisor of reality
GM, 390 posts
Wed 8 Jun 2022
at 19:12
  • msg #730

Re: OOC Thread I


I'm sad to hear you're busy, but really looking forward to you being able to post again - as you can see if you've had the time to read the main thread, there's a lot of possibilities right now that I'm sure you'd enjoy playing through! Take the time you need, the game isn't going anywhere and I bet everybody else is also eager to have you back to post.

:)
September
player, 133 posts
Okay, well, then... -You-
find a hammer portrait!
Wed 8 Jun 2022
at 20:27
  • msg #731

Re: OOC Thread I

In reply to Halasik (msg # 726):

I also wish your son a speedy recovery.  Take all the time you need; family comes first!
Diata Yuari
player, 151 posts
Wed 8 Jun 2022
at 22:49
  • msg #732

Re: OOC Thread I

This image accurately describes me right now.

https://static1.bigstockphoto....arge1500/4005206.jpg

I'm trying to keep up with the reading and I'll post when I can!
September
player, 134 posts
Okay, well, then... -You-
find a hammer portrait!
Wed 8 Jun 2022
at 23:05
  • msg #733

Re: OOC Thread I

Hey Iona (the player, not the character)-- would you like September to decide we really need more people to cover the carnival properly and pull your character back to the group?  I have no idea how busy things are in the private thread.
Iona de Orasaigh
player, 264 posts
The soul, like the body,
lives by what it feeds on
Thu 9 Jun 2022
at 02:27
  • msg #734

Re: OOC Thread I

Closing up, but i've mentioned the possibility of you dropping by to renew the Beacon so there's fairly good odds of not being attacked on sight.

It would also be better than just pulling me into the main thread without knowing what's going on ICly, otherwise i'd have no choice but to be angry at you in case i was in mid-conversation, which might be seen as a lack of trust. Even if it would cost a spell point or two extra ;)
September
player, 135 posts
Okay, well, then... -You-
find a hammer portrait!
Thu 9 Jun 2022
at 03:15
  • msg #735

Re: OOC Thread I

Well, when you put it like that, it certainly does make more sense to wait until the normal beacon renewing time when the party rests for the night.  Fair enough!
Ay Matra
player, 165 posts
Tell me about love?
Sun 12 Jun 2022
at 08:07
  • msg #736

Re: OOC Thread I

Supervisor of reality:
I'm sad to hear you're busy, but really looking forward to you being able to post again - as you can see if you've had the time to read the main thread, there's a lot of possibilities right now that I'm sure you'd enjoy playing through! Take the time you need, the game isn't going anywhere and I bet everybody else is also eager to have you back to post.

:)


You're right, there are a lot of cool options. Good to be back :D
Verik
player, 102 posts
Sun 12 Jun 2022
at 19:44
  • msg #737

Re: OOC Thread I

I think the hardest thing about this level of play is forgetting what you can do...

Searching through my sheet for combat tricks, I realized I had this:

Trait #2 : Internal Compass (Magic) You maintain a sense of direction, even on planes where direction is relative. If you are on a plane that has no analogue to north, you automatically know the direction toward the plane's major dominating feature. If there is no such dominating feature, you instead know the direction of the closest feature significant to one of the plane's divinities or demigods.


You can now all take a kick at me.  :)


Though I'm not sure how this will work here, it's definitely something I need to ask the illustrious Supervisor about.
This message was last edited by the player at 19:44, Sun 12 June 2022.
Iona de Orasaigh
player, 265 posts
The soul, like the body,
lives by what it feeds on
Sun 12 Jun 2022
at 19:54
  • msg #738

Re: OOC Thread I

In reply to Verik (msg # 737):

From what i'm reading, my interpretation of it would be that, once you step on an Island, you'll know which direction the Keep or Village would be in as that would be the most significant feature on each of them.

Notable exceptions being setups such as Khepri's Keep, where a large number of towers were purposefully crafted to be indistinguishable from one another.
Supervisor of reality
GM, 397 posts
Sun 12 Jun 2022
at 19:55
  • msg #739

Re: OOC Thread I


It depends on the place. On the current island you're on, you would automatically be able to find your way to Marishi's temple at the center of the town - but you'd have been able to find that one just by looking.

On the other hand, on the larger island Khepri put your base on, you would have been able to know the direction that was the upper tip of the diamond-shaped island, which was what I considered "north" when I described you going "east" and "southwest" in my description of how you moved about. This is because Khepri specifically layered that island with defenses against easy navigation, given the entire island is meant to be a giant labyrinth.

So... it might well come handy going forward (in fact, I can think of at least two islands where it'd be extremely useful to use that ability), but so far, you didn't really lose too much by not really using it.

And Iona is mostly correct - not surprising that she'd known how I would rule on that, given how long she's been playing in games I run.
Halasik
player, 159 posts
Tue 14 Jun 2022
at 02:00
  • msg #740

Re: OOC Thread I

So question, since I'm still confused even though I think this was answered. Do we all have some sort of telepathic link, and if so, what is the range? Because I would like to talk to September before entering into a competition with the Drow, but I'm not sure if I have to leave and find him in the crowd, or if I can just telepathically talk.
September
player, 138 posts
Okay, well, then... -You-
find a hammer portrait!
Tue 14 Jun 2022
at 06:24
  • msg #741

Re: OOC Thread I

We only have a telepathic link when within 100' of Iona.  One reason why September's recruiting hide-and-seekers.
Ay Matra
player, 172 posts
Tell me about love?
Wed 15 Jun 2022
at 17:14
  • msg #742

Re: OOC Thread I

Oh nice, a trinity knight build.
Supervisor of reality
GM, 405 posts
Wed 15 Jun 2022
at 18:08
  • msg #743

Re: OOC Thread I


Yep, Verik is a Trinity Knight. He has a very strong claim to being the most powerful out of your trio of frontliners in terms of sheer damage potential, Ay Matra (those being yourself, Halasik, and obviously Verik himself), although each of you is extremely exceptional in your specialty and competent enough in the other facets of melee combat that I wouldn't claim any one as fully superior; for example, while Verik's damage is very high, he has less maneuverability than the other two of you (as his fight with the Balor has shown), and obviously he's not going to compete in your own field of specialty (I'm sure Verik himself will admit that he wouldn't be able to outgrapple Ay). Still, you're all pretty amazing overall, it's just a matter of finding the chance to shine and show off your abilities.

Speaking of abilities, Verik, I'd like for you to actually roll the Counterspell that you'll be using as an immediate action (which will cost you 2 SP), as I will be needing it.
This message was last edited by the GM at 18:09, Wed 15 June 2022.
Verik
player, 107 posts
Wed 15 Jun 2022
at 18:53
  • msg #744

Re: OOC Thread I

Rolled, got a 2.  (So 19 with the +2 bonus I have.)
This message had punctuation tweaked by the player at 18:56, Wed 15 June 2022.
Supervisor of reality
GM, 407 posts
Wed 15 Jun 2022
at 18:56
  • msg #745

Re: OOC Thread I


I'm afraid that's not enough to beat the MSD of 26 (11 + MSB 15) which the Balor has. Meaning the healing will go through. I'll be posting in half an hour or so.
Halasik
player, 161 posts
Wed 15 Jun 2022
at 19:07
  • msg #746

Re: OOC Thread I

Trinity knight is a new one to me, I hadn't ever looked at the stuff labeled as "non-official content."

It looks pretty solid. That last ability to make an attack and two other spells in a single round is pretty awesome.
Supervisor of reality
GM, 408 posts
Wed 15 Jun 2022
at 19:17
  • msg #747

Re: OOC Thread I

In reply to Halasik (msg # 746):

It's very good as far as Prestige Classes go, yes. Of course, it's also a brutal SP hog - Verik was holding back most of this fight, as I'm sure you all realized, but he's still spent something like 10 SP overall, I believe? Which means he has a powerful "nova" facet, but I'm pretty sure that you, for example, Halasik, have a much greater lasting power. And mobility, as I mentioned above.

I also did say that everybody was free to bring me whichever build they wanted; Cube is playing a Gelatinous Cube and September is an animated weapon, so you all know I wasn't joking when I said I was open to pretty much anything.
Halasik
player, 163 posts
Wed 15 Jun 2022
at 19:25
  • msg #748

Re: OOC Thread I

Yup. Halasik can certainly burn through SP fairly quickly himself (I spent 7 points in one spell to win that competition), but I can be pretty competent at a lower level of burn.

In general, it looks like Verik has a higher attack bonus, number of attacks, and much higher AC than Halasik, but I do more damage per hit (without spending SP points) and as you mentioned have more mobility.

Yes, this is definitely a diverse party haha!
Iona de Orasaigh
player, 268 posts
The soul, like the body,
lives by what it feeds on
Wed 15 Jun 2022
at 19:33
  • msg #749

Re: OOC Thread I

Yup. Iona doesn't have an exceptional amount of SP (24), but a number of her abilities are fueled by Channel Energy, of which she has another 17 uses per day, so it acts as a sort of secondary pool.

Soul Channelers can heal ridiculous amounts of damage on a party before getting close to tired.
Halasik
player, 164 posts
Wed 15 Jun 2022
at 20:04
  • msg #750

Re: OOC Thread I

GM, did you catch my post? I don't see a response.
Supervisor of reality
GM, 410 posts
Wed 15 Jun 2022
at 20:07
  • msg #751

Re: OOC Thread I

In reply to Halasik (msg # 750):

Then I probably didn't catch it, no. I'll check over.
Verik
player, 109 posts
Wed 15 Jun 2022
at 20:16
  • msg #752

Re: OOC Thread I

Verik has pretty good sustain if he operates at 10d6 destruction.


Note, on the buff list he has Aegis's available if anyone feels squishy.


He really needs a flight item though, he's gonna be looking for that after this match.
Iona de Orasaigh
player, 269 posts
The soul, like the body,
lives by what it feeds on
Wed 15 Jun 2022
at 20:52
  • msg #753

Re: OOC Thread I

Oh, it's a safe bet to say that i would be somewhat squishy. My full AC is like 32. I am somewhat sustainable by Vampiric Strike, but most of my damage output is going to be Bleed. Having someone look out for me would be nice.
Supervisor of reality
GM, 411 posts
Wed 15 Jun 2022
at 20:56
  • msg #754

Re: OOC Thread I


The healer is fragile? Say it isn't so! How could that be? ;)
September
player, 142 posts
Okay, well, then... -You-
find a hammer portrait!
Wed 15 Jun 2022
at 21:19
  • msg #755

Re: OOC Thread I

And this, right here, is why I made sure September can give the whole party flight indefinitely.  It'd still be good to have backups in case we split up, though.
Iona de Orasaigh
player, 270 posts
The soul, like the body,
lives by what it feeds on
Wed 15 Jun 2022
at 21:24
  • msg #756

Re: OOC Thread I

In reply to Supervisor of reality (msg # 754):

Tell that to Bunker Clerics. :P
Halasik
player, 165 posts
Wed 15 Jun 2022
at 22:13
  • msg #757

Re: OOC Thread I

Speaking of backup, have we lost Ludovic, Cube and Banner? I haven't seen posts from any of them in a while, or even what Diata is doing.
Ay Matra
player, 173 posts
Tell me about love?
Thu 16 Jun 2022
at 06:44
  • msg #758

Re: OOC Thread I

List of the symbols we need to get access to the special area:

Acquired by team
flag
snake
hammer
crab
teardrop

To acquire
ram
leaf
claw
beehive
feather (people are destroying these)
clover (all reside with the same person)
cup
This message was last edited by the player at 06:50, Thu 16 June 2022.
September
player, 144 posts
Okay, well, then... -You-
find a hammer portrait!
Thu 16 Jun 2022
at 17:44
  • msg #759

Re: OOC Thread I

FYI-- I'm travelling in an area with very limited internet from 6/16 through 6/20.  Expect posting to be sporadic/nonexistent.  Sorry!
Iona de Orasaigh
player, 271 posts
The soul, like the body,
lives by what it feeds on
Thu 16 Jun 2022
at 17:46
  • msg #760

Re: OOC Thread I

September:
Expect posting to be sporadic/nonexistent.  Sorry!


*insert witty comment about the majority of games on RPoL*
September
player, 145 posts
Okay, well, then... -You-
find a hammer portrait!
Thu 16 Jun 2022
at 19:19
  • msg #761

Re: OOC Thread I

I'm calling it in the air: Halasik found the fifth consort.
Supervisor of reality
GM, 417 posts
Thu 16 Jun 2022
at 19:39
  • msg #762

Re: OOC Thread I

In reply to September (msg # 761):

Oh? What makes you say so?
September
player, 146 posts
Okay, well, then... -You-
find a hammer portrait!
Thu 16 Jun 2022
at 20:17
  • msg #763

Re: OOC Thread I

In reply to Supervisor of reality (msg # 762):

She's shy and has indicators of a very close relationship with Marishi but is pretending to be a normal person.  I can't swear to her being in disguise, but she gives off that "pretending" vibe (even moreso in the new post where she's teleporting people around like this).
Diata Yuari
player, 152 posts
Sun 19 Jun 2022
at 05:11
  • msg #764

Re: OOC Thread I

In reply to Halasik (msg # 757):

As I told Supervisor, I was down with a bout of COVID and had to scale back my expenditure of energy this week.

I am now back among the living...theoretically...and will try to catch up on what's going on.
Supervisor of reality
GM, 421 posts
Sun 19 Jun 2022
at 06:18
  • msg #765

Re: OOC Thread I


I'm glad to hear you're doing better, Diata! Looking forward to see what you will add to the current, chaotic situation, but by all means take the time you need - it's important not to rush things when you're recovering. I wish you all the best!
Banner
player, 162 posts
Mon 20 Jun 2022
at 23:14
  • msg #766

Re: OOC Thread I

Hey, folks! Apologies for ghosting; it's been an insane couple of months. Aiming to catch up and be posting again in a few days if there's still space for me?
Supervisor of reality
GM, 427 posts
Tue 21 Jun 2022
at 05:59
  • msg #767

Re: OOC Thread I

In reply to Banner (msg # 766):

Of course, there's plenty of space, although you might have a bit of reading to do to catch up.

I hope the absence wasn't caused by anything bad? If I'm not mistaken, the last time you posted you said you'd have less time available due to a marriage, but two months for a marriage seems a bit long. Just worried here, is all - no need to explain if you don't want to.
Banner
player, 163 posts
Tue 21 Jun 2022
at 08:49
  • msg #768

Re: OOC Thread I

It was my brothers wedding, but when I got back shit had hit the fan at work: cur eighteen hours work days that have pretty much only just subsided. Kept intending to post at the end of the day

Aiming to read back in the next day or two
Halasik
player, 174 posts
Tue 21 Jun 2022
at 12:26
  • msg #769

Re: OOC Thread I

Welcome back Banner, glad things are calming down for you!

Check out the fight between Verik and a (Good Aligned) Balor. Pretty epic!
Verik
player, 122 posts
Mon 27 Jun 2022
at 03:32
  • msg #770

Re: OOC Thread I

Is there any way of telling if a statue is actually a petrified person?
September
player, 153 posts
Okay, well, then... -You-
find a hammer portrait!
Mon 27 Jun 2022
at 05:33
  • msg #771

Re: OOC Thread I

Watch to see what the gorgon does with her extradimensional space?
September
player, 154 posts
Okay, well, then... -You-
find a hammer portrait!
Tue 28 Jun 2022
at 00:35
  • msg #772

Re: OOC Thread I

RE: the time on the weather

I'd planned to ramp it up over time (1 round/level) as a stylistic thing once they agreed to the contest, but I was assuming there was some setup time (a round is only six seconds, after all).  Do they just turn and fire arrows as soon as they agree to the competition?
Supervisor of reality
GM, 433 posts
Tue 28 Jun 2022
at 05:53
  • msg #773

Re: OOC Thread I

In reply to September (msg # 772):

No, it'll probably take a little bit; just, not overly long. Especially since it'll be just Halasik and Madeela, so there'll be less preparations to make.
Supervisor of reality
GM, 434 posts
Tue 28 Jun 2022
at 06:21
  • msg #774

Re: OOC Thread I


September, you realize that Severity 7 Wind and Rain means you're calling a Tornado and Great Flood on the town? And that this will affect the villagers and everything within your weather manipulation area, not just the localized place where the challenge is taking place?

I ask because I'm pretty sure raising weather to that level would run the risk of breaking the tournament's rule about harming the villagers.
This message was last edited by the GM at 06:21, Tue 28 June 2022.
September
player, 156 posts
Okay, well, then... -You-
find a hammer portrait!
Tue 28 Jun 2022
at 06:29
  • msg #775

Re: OOC Thread I

Did I not spell it out clearly enough in the post?  Sorry.  Focused weather-- he can create weather in as small an area as a 25' diameter circle.  September's limited the weather to the contest area-- it's a column of storm that only applies to the site (and not even the spectators).  Currently no living creatures are inside the storm (though he's recommended Halasik step into it), and the targets themselves are not being moved by the wind.  He also controls where the lightning bolts fall.

Is he still at risk of hurting someone?
Supervisor of reality
GM, 435 posts
Tue 28 Jun 2022
at 06:40
  • msg #776

Re: OOC Thread I


I see; I did miss the localized effect. That should be fine then, as far as the villagers are concerned.

Still, going all the way up to a Typhoon will make it pretty clear that it's not a random happenstance, but rather magical disruption. Not especially important, just making it clear that this isn't going to be mistaken as anything other than magical interference.
This message was last edited by the GM at 06:40, Tue 28 June 2022.
September
player, 157 posts
Okay, well, then... -You-
find a hammer portrait!
Tue 28 Jun 2022
at 06:43
  • msg #777

Re: OOC Thread I

If Big A's team doesn't have someone with the skills to recognize magic, then we're really overestimating them.  I know at least two people on our team always see magical auras; it's not hard to come by.

Apart from that...  one of the things I find weird about Spheres is that, even with no verbal/somatic components or Magical Signs, it's inherently obvious that you're casting a spell whenever you do it.  So as far as I can tell, there's no real way to hide that any level of weather is magical, right?
Supervisor of reality
GM, 436 posts
Tue 28 Jun 2022
at 06:48
  • msg #778

Re: OOC Thread I


There's ways to hide spellcasting, but you need to actually get the necessary abilities to do that. But yeah, the fact that you were casting would be obvious, I was just making a note of it in the case you wanted some form of plausible deniability or something.

It's also not unique to Spheres - standard PF also has all casting, even of spells without verbal and somatic components, be immediately detectable, even if people who aren't specialized won't know what sort of magic is being cast. Sphere is just more clear about it.
Supervisor of reality
GM, 437 posts
Tue 28 Jun 2022
at 15:35
  • msg #779

Re: OOC Thread I


September, I need you to roll me a MSB check - that's not based on caster level, as I mentioned during Verik's fight, so make sure to use the proper modifiers. You can post your roll here once you've done it.
September
player, 158 posts
Okay, well, then... -You-
find a hammer portrait!
Tue 28 Jun 2022
at 17:54
  • msg #780

Re: OOC Thread I

Ooh!  New thing to look for when there's time: Item that gives bonus to MSB (with weather or in general).  I know the Lattice of Knowledge does it in the normal game, curious to see if they have anything similar here.


The roll:
13:53, Today: September rolled 35 using 1d20+15 with rolls of 20.  weather msb.
Supervisor of reality
GM, 438 posts
Tue 28 Jun 2022
at 18:06
  • msg #781

Re: OOC Thread I


Wow. A natural 20? That's some impressive magical potency. Not enough, mind you, but impressive none the less.

And there's plenty of things that increase MSB; in general, anything that increases Caster Level in normal Pathfinder will instead increase MSB in sphere. Is just that things which increase one don't increase the other, so spellcasters need to pick what they improve, which I think is a good thing to have, as it allows for differentiation between high-CL casters (which have impressive effects) and high MSB caster (whose effects are harder to dispel and who are generally more technically proficient). It's interesting.
Halasik
player, 184 posts
Tue 28 Jun 2022
at 19:39
  • msg #782

Re: OOC Thread I

Well, the storm isn't guaranteeing me a win, but it's enough to get my attack roll competitive with the Drow, and my two attacks a round give me a nice advantage. Let's hope she doesn't have any more nasty surprises up her sleeve, because I'm just about tapped out.
This message was last edited by the player at 19:41, Tue 28 June 2022.
September
player, 159 posts
Okay, well, then... -You-
find a hammer portrait!
Tue 28 Jun 2022
at 20:59
  • msg #783

Re: OOC Thread I

Actually, winds severity 5 and above make normal ranged attacks impossible (below that, they just apply a penalty); severity 7 makes siege weapons' ranged attacks impossible.  The rain penalizes perception but not ranged attacks directly-- The rain also cuts visibility ranges by half, resulting in an additional –4 penalty on Perception checks due to poor visibility.

It's pretty crippling for normal archers-- that's why September was worried it'd be unsporting.
This message was last edited by the player at 21:00, Tue 28 June 2022.
Supervisor of reality
GM, 439 posts
Tue 28 Jun 2022
at 21:16
  • msg #784

Re: OOC Thread I

In reply to September (msg # 783):

I did check, but it's good to have confirmation.

The "Unblockable" Combat Talent specifically mentions overcoming "wind wall" and similar spells that make ranged attacks impossible, so it allows for working past the weather as well.
September
player, 160 posts
Okay, well, then... -You-
find a hammer portrait!
Tue 28 Jun 2022
at 22:16
  • msg #785

Re: OOC Thread I

Oh, it's Unblockable?  Didn't you say it was an MSB check?  Unblockable uses Caster Level for the check.

Also, are you saying that items which grant a bonus to caster level can provide that bonus to either CL or MSB?  I was under the impression that everything added to CL and nothing added to MSB (much harder to raise) unless it specifically called out MSB.
Supervisor of reality
GM, 440 posts
Tue 28 Jun 2022
at 22:30
  • msg #786

Re: OOC Thread I

In reply to September (msg # 785):

Spheres of Power doesn't have Caster Level checks, and whenever a rule calls for one, you use an MSB check instead. The wording in the Sniper Sphere is that because it's referring to Vancian spells, since the Spheres of Might system is meant to be usable with traditional PF on its own without Spheres of Power, if one wishes to do so. So that's why I called for the roll I did.

And that's why I said that items & abilities which add to CL in traditional Pathfinder (such as, say, the Spell Penetration feat, or certain Ioun Stones) would add to MSB rather than CL, if you picked them. I hope that makes it clearer what I intended? If you need further clarifications, don't be afraid to ask. But, really, it's all spelled out here:

http://spheresofpower.wikidot....ing-spheres-of-power

It just takes some careful reading to parse the intended meaning.
Halasik
player, 186 posts
Wed 29 Jun 2022
at 16:50
  • msg #787

Re: OOC Thread I

Question about unblockable:
It negates things like wind-wall that automatically block effects, but from my reading, it wouldn't remove penalties to attack bonus. So if September actually lowered the wind to severity 6, I think the Drow still would get a -8 to attack rolls, yes?
Supervisor of reality
GM, 441 posts
Wed 29 Jun 2022
at 18:41
  • msg #788

Re: OOC Thread I


While I find the image of weakening the winds making them more effective amusing, it would (1) require that the wind be lowered to severity 4, since the crossbow is a normal projectile attack, not a siege weapon, and (2) I really don't think that reading makes sense. Rather, I would apply Unblockable to any magical effect that would interfere with a projectile shot without providing concealment or cover, since the talent already has two conditions that limit it (needing Martial Focus and requiring to beat the casters MSB), which seems enough to me to not make it an absolute ability. It just makes more sense to me to read it that way.
Halasik
player, 190 posts
Wed 29 Jun 2022
at 21:08
  • msg #789

Re: OOC Thread I

Well, we'll see how this goes, but with her ability to do rerolls as needed negating my one advantage, I'll have to get some good luck to get back in this.

Unless any other PCs want to wander by and have the ability to provide me some stacking to hit bonus?
September
player, 161 posts
Okay, well, then... -You-
find a hammer portrait!
Wed 29 Jun 2022
at 21:45
  • msg #790

Re: OOC Thread I

In reply to Supervisor of reality (msg # 788):

Actually, given that an attack roll adds BAB (usually full level for martial classes) plus an attribute, plus a weapon modifier, plus whatever feats can come up, testing vs the caster's MSB (which is always and only full character level) is something the martial character will always win.  So it's basically an immunity as long as you have martial focus.
This is, I think, made pretty obvious by the fact that September rolled a natural 20 in his area of specialization, the Drow rolled a natural 1, and the Drow won.
This message was last updated by the player at 21:46, Wed 29 June 2022.
Supervisor of reality
GM, 442 posts
Wed 29 Jun 2022
at 21:48
  • msg #791

Re: OOC Thread I

In reply to September (msg # 790):

You might notice that, in the last post, the drow just rolled 1 and, due to having a -2 penalty on the roll, lost, and her arrow was deflected.

But yes, without investment in the form of feats or items to boost MSB, somebody who is already invested, like a full BAB character will usually be, makes "Unblockable" a very apt name. In battle, you'd want to force the fighter to expend their martial focus and take advantage of that, but in a competition like this, that's not really an option.
Halasik
player, 194 posts
Thu 30 Jun 2022
at 15:49
  • msg #792

Re: OOC Thread I

What are the rules on nat-20s for the archery competition? Do they:
1. Auto hit the bull's eye?
2. Autohit the target, but at some random ring?
3. Don't autohit at all, just count as a 20 + bonuses?

Because one strategy for me could be to have the distance keep getting pushed back further until neither of us can hit it at all except with a nat-20.
At that point I could create one longbow and two crossbows, full attack, and get 5 attacks per round (3 with the bow, 2 each with the crossbows). I don't have the right feats for it, so I'd take horrific penalties, but at the point were we're both needing nat-20s to hit anything anyways, I'm guessing she can't get 5 attacks a round with her heavy crossbow (although maybe she can).
Supervisor of reality
GM, 445 posts
Thu 30 Jun 2022
at 16:20
  • msg #793

Re: OOC Thread I


A natural 20 would always hit, but you'd need to confirm the critical for it to be a 10 point center strike; if you can't confirm, then it'll hit whatever the roll would have resulted into, or the outer edge if the attack would otherwise have missed.

As a note, I should probably point out that, while she's wielding a heavy crossbow, that's not the only weapon on her person; she has two short swords, a rapier, another crossbow on her back of a strange make, and most relevantly for this discussion, two hand-crossbows at her side. So, if you force her to, she could go full-attack vs you, and her BAB is +18, so she more attacks than you do, on a standard full-attack. Of course, you don't know if she can dual-wield or not; crossbow have trouble with that, in terms of reloading, in normal circumstances.
This message was last edited by the GM at 16:21, Thu 30 June 2022.
Halasik
player, 196 posts
Thu 30 Jun 2022
at 17:43
  • msg #794

Re: OOC Thread I

September, not sure if your storm is mobile/changeable, but if it is, you should have it move back with the Drow every time she steps backwards. I believe she needs to move 10 feet to gain a tension point, but if you have the storm follow her or grow slightly she'll have to decide between gaining tension but losing range.


Right now, she's 40 feet behind me, which is far enough away to counter her +4 bonus to hit. But she can re-roll 1s, and spend tension to reroll every few rounds as well, so she has a slight advantage. Fortunately, I'm at least a bit ahead in points, so with a little luck I might get to 100 before she catches up. Particularly if we can limit her to only gaining 1 tension a round instead of 2.
This message was last edited by the player at 17:45, Thu 30 June 2022.
September
player, 162 posts
Okay, well, then... -You-
find a hammer portrait!
Thu 30 Jun 2022
at 21:59
  • msg #795

Re: OOC Thread I

Would changing the storm size affect anything?  As long as Halasik stays inside the storm, he gets the bonus, and as long as her attacks pass through the storm, they take the penalty.
Supervisor of reality
GM, 446 posts
Thu 30 Jun 2022
at 22:11
  • msg #796

Re: OOC Thread I

In reply to September (msg # 795):

The more she has to step back from the firing line, the longer the shot's distance, the higher the AC she needs to hit. As long as you don't catch the targets or any of the watchers into it, there shouldn't be any problem.

Of course, right now she's staying right in front of the typhoon, so if you expand it with her withing it, that'll blast her away, which would be an attack. So, you'd need her to move away from the firing line first, and then expanding the size of the weather would extend the shot's range.

Naturally, if you can figure some other option to help, you're free to do so as well.
September
player, 163 posts
Okay, well, then... -You-
find a hammer portrait!
Thu 30 Jun 2022
at 22:51
  • msg #797

Re: OOC Thread I

I have to expand the radius or move the typhoon's center.  Can I do either of those things in this area without catching bystanders?

EDIT: Wait, I just had a thought-- is there a reason she can't step into the storm?
This message was last edited by the player at 23:17, Thu 30 June 2022.
Supervisor of reality
GM, 447 posts
Fri 1 Jul 2022
at 08:20
  • msg #798

Re: OOC Thread I

In reply to September (msg # 797):

She'd be blasted away by the tornado force winds if she did, but also she's not big and strong enough to actually not be repelled by the winds in the first place. Severity 7 Wind requires STR checks to move into an area with them from everything that isn't Gargantuan in size. While she could probably make those rolls (since it's only DC 15 for the STR check, and her FORT save is reasonable for her level), she's not going to try on her own, considering the potential danger.

As for expanding the size of the typhon, you could give it about 50 to 60 extra feet of radius before it starts affecting people, except for Madeela, who is just on the edge and would thus be affected immediately.
This message was last edited by the GM at 12:50, Fri 01 July 2022.
September
player, 164 posts
Okay, well, then... -You-
find a hammer portrait!
Fri 1 Jul 2022
at 15:45
  • msg #799

Re: OOC Thread I

Ah, okay.  So not changing anything right now, but if she steps back September will expand the storm as much as he can without hitting anyone (her included).
Halasik
player, 197 posts
Fri 1 Jul 2022
at 18:29
  • msg #800

Re: OOC Thread I

I'll wait another day or so (of real-time, not game time) in case anyone else wants to wander by and interact, and then I'll post.
Ay Matra
player, 179 posts
Tell me about love?
Sun 3 Jul 2022
at 03:25
  • msg #801

Re: OOC Thread I

I'm afraid I have some bad news guys. I'll be taking a break from this game. I got in an accident and am still in the hospital. My medication is making my head fuzzy, so I'm gonna focus on rehabilitation. Apologies for not being a part of this game, at least for a while.
Supervisor of reality
GM, 448 posts
Sun 3 Jul 2022
at 05:53
  • msg #802

Re: OOC Thread I

In reply to Ay Matra (msg # 801):

No need to apologize, take the time you need to get better and make sure your health is your top priority!
Halasik
player, 199 posts
Sun 3 Jul 2022
at 21:25
  • msg #803

Re: OOC Thread I

Sorry to hear that Ay, hoping for a quick and complete recovery.
Verik
player, 123 posts
Sun 3 Jul 2022
at 23:54
  • msg #804

Re: OOC Thread I

Sorry to hear that, Ay, hope it goes as well as it can.
September
player, 165 posts
Okay, well, then... -You-
find a hammer portrait!
Mon 4 Jul 2022
at 00:25
  • msg #805

Re: OOC Thread I

Been there, done that-- you have my sympathies.  Take good care of yourself!
Iona de Orasaigh
player, 292 posts
The soul, like the body,
lives by what it feeds on
Mon 4 Jul 2022
at 00:32
  • msg #806

Re: OOC Thread I

No problem Ay, focus on recovering and you'll still be welcome when you return :)
Iona de Orasaigh
player, 293 posts
The soul, like the body,
lives by what it feeds on
Wed 6 Jul 2022
at 15:24
  • msg #807

Re: OOC Thread I

Ooh, is that 2k posts i see? :P
Supervisor of reality
GM, 455 posts
Wed 6 Jul 2022
at 15:49
  • msg #808

Re: OOC Thread I

In reply to Iona de Orasaigh (msg # 807):

It seems so; it's not surprising that we're there already, this is not going to be a short game, even with the setup being as simplified as it is. Facing down eleven enemy teams to surpass twenty four different challenges is bound to take some serious time.
Halasik
player, 207 posts
Wed 6 Jul 2022
at 19:06
  • msg #809

Re: OOC Thread I

Yeah, the scope of this game is not small. Exciting!

So we still have tokens to collect. I've been posting a bunch, happy to let someone else take front row. We were told that the flower can be done in any competition where it would "make sense for potions to be helpful." Potions can do a ton of different things, but I tend to associate them with healing. Maybe another fighting competition? Verik?

We also know that all of the clovers are in a single competition, and should be trying to figure out which one that is. Maybe something luck related?

September found out about a hide-and-seek competition that needs four contestants, and would give us a telepathy based item. I'm up for participating, but need several others to join me. Maybe Ay Matra, Cube, Halasik, and Banner? (All have used stealth in previous encounters)

And finally, apparently there are actually 12 restricted areas, each gated behind specific tokens. But we only know where 1/12 of them are.
Supervisor of reality
GM, 456 posts
Wed 6 Jul 2022
at 19:49
  • msg #810

Re: OOC Thread I


You know more than that, if you think about it for a moment; you've already been told of a place that is off limits other than the area of sectioned off competitions.

Also, I should probably point out that, when I first gave you the full list of tokens (that'd be post #737 in the main thread), I arranged them in their twelve groupings; I did that for your convenience, so I'll point them out again.

Group 1: Heart, Coin, Club, Sword

Group 2: Tree, River, Flame, Mountain, Ingot

Group 3: Ram, Hammer, Leaf, Crab, Claw, Beehive, Feather, Snake, Flag, Cover, Cup, Teardrop

Group 4: Bell, Book, Scarf, Glove, Crown, Cross, Dice, Bridle, Paw, Staff, Wheel, Axe, Rope, Skull, Hourglass, Whip, Tower, Star, Sun, Moon, Trumpet, Cloud

Group 5: Hoof, Horn, Tail, Turtle, Web, Carrot, Egg, String, Bone, Gem, Fork, Banana

Group 6: Rose, Lily, Iris, Magnolia, Ivy

Group 7: Lemon, Spear, Helmet, Eye, Vortex, Boot,

Group 8: Ladder, Arrow, Mirror, Fist, Chain, Balloon, Blanket

Group 9: Shield, Bag, Flask, Thunderbolt, Apple, Bullseye, Ant

Group 10: Lamp, Bread, Grapes, Anchor

Group 11: Hat, Glasses, Pendant, Cloak, Vest, Belt, Quiver, Chest, Skirt, Gauntlet, Corset, Shoes, Map, Ring, Knife

Group 12: Winged Scarab

Each grouping is actually built around a specific theme, although some of those are obscure enough (or maybe only can be considered a "Theme" in my head) that I'm doubtful you'd be able to identify each theme, and thus each grouping, on your own. I mean, if this was a novel, identifying each group by theme would be part of the challenge that the protagonists would have to figure out before they could turn the tokens in, but since this is a game, I'm keeping things fair rather than requiring you to figure out stuff so opaque I myself have trouble holding it all clear in my own head.
September
player, 167 posts
Okay, well, then... -You-
find a hammer portrait!
Wed 6 Jul 2022
at 20:11
  • msg #811

Re: OOC Thread I

In reply to Halasik (msg # 809):

I've actually been thinking about the hide and seek contest...  I think September probably could participate if there weren't four other volunteers.  His Stealth score is pretty awful...  but if he summoned a fog typhoon in the building, he'd cause everyone to auto-fail hearing- and sound-based perception checks (flying would get by tremorsense).  So he couldn't hide, but he also couldn't be found.

Granted, he'd also need to ask what the furniture was like/how sturdy things were/whether that sort of thing was allowed.
This message was last edited by the player at 20:11, Wed 06 July 2022.
Supervisor of reality
GM, 457 posts
Wed 6 Jul 2022
at 20:30
  • msg #812

Re: OOC Thread I

In reply to September (msg # 811):

It would be allowed, yes. However, keep in mind that the Bralani Azata Halasik just competed against had a Weather Mantle of his own; you can't know that somebody you'll be facing won't have some esoteric ability or power that can overcome your powers. I mean, it's not likely, and you lot are very much an out of context problem for the locals in terms of power level, as Madeela demonstrated, but you should still have some backup plans, if they become required.
Verik
player, 124 posts
Thu 7 Jul 2022
at 03:31
  • msg #813

Re: OOC Thread I

Verik is really good at stealth and also has scent and mental tracking to seek people.  Not an amazing perception though (but decent).

Is it fair to say that we meet up after the archery competition (at the sculpture event) and exchange information?  Mainly asking because as a player I'm actually kind of crap at puzzles, so I need you guys to make use of whatever information I've gained that could help us.

Do we know what the reward is the for the sculpture event?  Because it seems like they're trying to pull the same trick they did with archery, so we should probably try to stop them, or at least make sure we have the relevant tokens already.
Halasik
player, 208 posts
Thu 7 Jul 2022
at 12:06
  • msg #814

Re: OOC Thread I

The "hide and seek" competition is just hiding, not seeking is my understanding. That said, maybe we could look for a seeking part too. I have very good stealth and perception, and can add tremorsense, greensight and cloudsight to the mix of special senses.

quote:
You know more than that, if you think about it for a moment; you've already been told of a place that is off limits other than the area of sectioned off competitions.

The only things I can remember is that there's a place at the "opposite end of town" that has water-based challenges. I had originally thought that that was the same place as the one sectioned off for competitions, but now I'm not sure. Maybe I'll go over there and ask about what tokens are needed for entry.
Supervisor of reality
GM, 458 posts
Thu 7 Jul 2022
at 12:14
  • msg #815

Re: OOC Thread I

In reply to Halasik (msg # 814):

The water based challenges are in the area of restricted competitions - in fact, Ay found out that there is where she'd be able to wrestle the Kraken. So, your guess there wasn't incorrect.

Verik was provided with some information that indicated what another important locked area is, however, and oblique mentions of the area not being immediately accessible were made in passing by people you've spoken with, they just weren't given a big emphasis.

Don't worry too much about it, it'll become obvious pretty soon anyway.
Iona de Orasaigh
player, 296 posts
The soul, like the body,
lives by what it feeds on
Fri 8 Jul 2022
at 16:31
  • msg #816

Re: OOC Thread I

Interesting point on the petrification.

They aren't dead, so Revive wouldn't work. They're not in the (extended) list of things i can use Restore for, and it doesn't have a duration (instantaneous) so Break Enchantment wouldn't work either.

How exactly do you heal petrified people in Spheres?
Supervisor of reality
GM, 461 posts
Fri 8 Jul 2022
at 17:04
  • msg #817

Re: OOC Thread I

Same way you turn them to stone: with the Creation Sphere, using the Fleshcrafter Advanced Talent.

Creation Sphere:
Fleshcraft (material)
Prerequisites: Creation sphere (any (material) talent), caster level 10th.

You may create and alter flesh as you would other materials. While you may craft from flesh (hardness 0, 2 hit points per inch) and bone (hardness 5, 10 hit points per inch) as you might any other material, this also means you can create the body of a creature. Created bodies are not alive, and you must attempt a Disguise check if attempting to create a copy of a specific individual. You may also alter a body, although you must spend an additional spell point to alter a living creature (Fortitude negates). You may create a permanent body through the Create Materials talent.

If used in conjunction with the Change Material talent to affect a living creature, this does not kill the target; however, they do not appear to be alive for effects that would detect such things, and they may be injured as any other object. When returned to normal the creature is still alive (provided they were not destroyed in this alternate form), but any injuries or deformities gained in their altered state carry over to their original forms.

If you possess the Forge talent, you may sculpt a creature’s body in one of the following ways:

You can remove or restore an arm, leg, or tail. While technically you can add a limb to a creature that was not missing one, these extra limbs are too weak to hold things or be used to attack.
You may remove or restore a sense: sight, hearing, touch, taste, or smell.
You may attack the target’s body, dealing 2d6 Constitution damage.
If you possess the Fabricate advanced talent, you may change a creature’s appearance permanently. You attempt a Disguise check if mimicking a specific creature.


It's a very specialized ability, so it's not easily available, but in exchange, a Creation sphere specialist with it can turn flesh to a gaseous form, or crystal, adamantine, liquid acid, even force, as long as they have the necessary talents, and of course vice-versa, making it a truly versatile tool to have.

Of course, a Medusa just has the "flesh to stone" part of that as a special effect of her gaze that only works on creatures, unrelated to any particular sphere ability.
This message was last edited by the GM at 17:06, Fri 08 July 2022.
Diata Yuari
player, 154 posts
Mon 11 Jul 2022
at 05:19
  • msg #818

Re: OOC Thread I

There. Sorry for the slight weakness in my post, it's just really hard to get back in the groove after a long absence sometimes!
Supervisor of reality
GM, 464 posts
Mon 11 Jul 2022
at 05:31
  • msg #819

Re: OOC Thread I


Don't worry, it's fine! Everybody can have problems from time to time.
Iona de Orasaigh
player, 299 posts
The soul, like the body,
lives by what it feeds on
Mon 11 Jul 2022
at 11:22
  • msg #820

Re: OOC Thread I

Ah, different Sphere, that's why i couldn't find it :)
Halasik
player, 213 posts
Mon 11 Jul 2022
at 21:07
  • msg #821

Re: OOC Thread I

Hey, so a personal complication just came up, and I will likely have minimal or no time to post for the remainder of this week. I know Halasik is in the middle of a conversation with an Asmodean, but it might need to be on hold for a bit. My apologies.
Supervisor of reality
GM, 466 posts
Mon 11 Jul 2022
at 21:13
  • msg #822

Re: OOC Thread I

In reply to Halasik (msg # 821):

It's fine; take the time you need. The others are doing their own thing, so it's not like you'd be holding them up. Might even help Diata recover a little bit of spotlight, which I think would be for the good. :)
This message was last edited by the GM at 21:14, Mon 11 July 2022.
Verik
player, 125 posts
Wed 13 Jul 2022
at 15:18
  • msg #823

Re: OOC Thread I

Did Diata cross paths with the group before going off with the fire azata after the three to find the sage?  Verik would have offered to accompany her for safety in numbers but I missed the boat a little.
Supervisor of reality
GM, 470 posts
Wed 13 Jul 2022
at 15:53
  • msg #824

Re: OOC Thread I

In reply to Verik (msg # 823):

Not really, but on the other hand, you're there with Halasik while he's meeting with Ashaia, so if you want to take over that particular conversation until Halasik is able to post again, that'd be nice.
Supervisor of reality
GM, 472 posts
Thu 14 Jul 2022
at 14:39
  • msg #825

Re: OOC Thread I


Hi everybody! I hope things are going well for you all.

This is a post to ask everybody's opinion on a matter that is important to the game.

After some consideration and PMs with the relevant players, I have removed Cube and Ludovic from the game; it was the best solution for everybody involved. I'm also waiting to hear back from Banner, which I hope will contact with confirmation that he'll be returning to the game soon, but the possibility of him also leaving is something that exists.

Now, I'll likely take over at least one of the retired characters as an NPC, but between losing two players like that, the uncertainty about Banner, and the fact Ay Matra won't be able to come back to the game for who knows how long, I was considering asking some of the players who didn't make it into the game to see if they wanted to take over one of the empty spots on the team.

Of course, it's always possible they won't be interested anymore, but if they are, my idea was to have a light retcon, so that the players can use a character of their own creation, with everybody agreeing to act as if this character was the one who'd been in the group all along, and the new player was the one who accomplished whatever the character they replaced did in-story.

I'm mostly suggesting this because I feel like it'd be better for the team to have one extra person present for interactions and to keep things moving more swiftly. Also, it'll keep the group's power level up, although that's a lesser consideration since you are underdogs no matter what. So, what I'm doing here is getting a sense for everybody's opinion on the matter: do you think this would be a good idea? Do you have considerations or doubts to express, or any point of view I might not have considered to offer?

Please, everybody let me know what you think! I won't go on with this idea if there's any serious opposition to it, since my highest priority is to ensure that every one of you is having fun, so make sure to give me your honest thoughts on this matter - you can do so in PM if you don't want this to be a public discussion, but in either case I'd really like to know what's everybody's take on this.
Verik
player, 128 posts
Thu 14 Jul 2022
at 14:48
  • msg #826

Re: OOC Thread I

I'm ok with it, if you think the players will be good citizens.
Supervisor of reality
GM, 473 posts
Thu 14 Jul 2022
at 14:50
  • msg #827

Re: OOC Thread I

In reply to Verik (msg # 826):

I would only ask players who would have made the cut if I didn't already have too many people - I won't be asking to players who I rejected for reasons related to personality. Of course, I'm hardly a perfect judge of personalities, but I think you all have been perfectly friendly to each other, so I have hopes no big problems would arise.
Iona de Orasaigh
player, 301 posts
The soul, like the body,
lives by what it feeds on
Thu 14 Jul 2022
at 15:16
  • msg #828

Re: OOC Thread I

Sure, while it's regrettable that we've lost a few players, i'm all for bringing in some new faces that hadn't been able to join earlier.

Good thing almost no one voted for an Arena-type game, eh? :P
Supervisor of reality
GM, 474 posts
Thu 14 Jul 2022
at 15:24
  • msg #829

Re: OOC Thread I

In reply to Iona de Orasaigh (msg # 828):

You mean a "survival type" game, right? Because that's what the vote was about, "survival" (without towns) versus interactions (with towns). There was never any vote for an "arena" game (that is, one where you fight each other), this was always meant as a team game from the beginning.
Iona de Orasaigh
player, 302 posts
The soul, like the body,
lives by what it feeds on
Thu 14 Jul 2022
at 17:10
  • msg #830

Re: OOC Thread I

Oh yeah, definitely. The vote at the time was between survival and subterfuge, and in my head that translated to combat focused or intrigue focused. Even though i called it an 'Arena-type' it wouldn't mean we'd get dumped in a literal Colosseum and every character for themselves, just that we would have needed to fight in order to advance.
Supervisor of reality
GM, 475 posts
Thu 14 Jul 2022
at 17:46
  • msg #831

Re: OOC Thread I

In reply to Iona de Orasaigh (msg # 830):

You're saying that as if you won't need to fight in this contest at all. While it's not mandatory, I assure you that there's plenty of teams that are considering combat their first priority - and in fact, you already met the Torag team and heard how they're planning on attacking the Lao Shu Po team no matter what; in case all of you missed it, that wasn't about "retrieving their card" or anything like that, the two were very explicit it was about "removing the team from the game". And they had the plan to do the same to the Asmodeus and Nyarlatothep team, they just needed your help to handle that, which you refused to offer. But violence is definitely something some of the people you're facing will prioritize.

That being said, I fully agree that giving you towns to interact with will make the game far more interesting. Or, at least, that's my hope; you've only seen one out of twelve towns so far, so you tell me what you think of it.

Well, Iona hasn't even seen that, in character, but you all know what I mean. :)

Not really sure how this all relates to letting a new player or two in, however.
Iona de Orasaigh
player, 303 posts
The soul, like the body,
lives by what it feeds on
Thu 14 Jul 2022
at 18:13
  • msg #832

Re: OOC Thread I

It doesn't have anything to do with letting new players in, but more with old players leaving: In the setting without towns we'd have depended on player abilities to a far greater degree, which i feel would take some creativity away from the new players as there would be more obvious gaps to fill.
Verik
player, 129 posts
Thu 14 Jul 2022
at 18:17
  • msg #833

Re: OOC Thread I

I thought we were just voting for whether there would be RP along with the survival/fighting aspect, I didn't know it was going to change the nature of the contest.

In any case, I just wanted to say you should rmail people, it's really quite annoying but rpol doesn't tell you if ypu get a pm unless you check the game.
Supervisor of reality
GM, 477 posts
Thu 14 Jul 2022
at 18:41
  • msg #834

Re: OOC Thread I


It does tell you - the game glows red if there's new messages you can read, blue if there's new PMs, and purple if there's both. So, as long as you haven't removed the game from your sticky list, you always know.

If you are referring to the people who didn't get into the game and thus, very likely, removed it from their sticky lists, yes, obviously those can only be made aware of the new opening by me sending them a rmail, which the site rules warns against using frivolously; hence, why I'm making sure nobody has a problem with me reaching out to people to join before I actually do so.

Right now, you and Iona seem on board, and with Ay and Banner currently inactive, I'll still need Diata, September and Halasik's opinions, the latter of which means we'll be waiting until the weekend no matter what.
This message was last edited by the GM at 06:06, Fri 15 July 2022.
Verik
player, 130 posts
Thu 14 Jul 2022
at 20:47
  • msg #835

Re: OOC Thread I

Thanks, I never knew that.
Halasik
player, 214 posts
Thu 14 Jul 2022
at 22:38
  • msg #836

Re: OOC Thread I

I haven't had a chance to look through the IC thread, but I have not be objection to adding new players, and saying retroactively they were always there.
September
player, 172 posts
Okay, well, then... -You-
find a hammer portrait!
Thu 14 Jul 2022
at 23:19
  • msg #837

Re: OOC Thread I

I'm fine with new people in general and have no issues with retroactive continuity, but...  I do worry about group size.  Early on it took a VERY long time to resolve a lot of conversations because of the number of people we needed to ask.

Things are moving at a much more brisk pace now (partly because we've split up).  How many people were you planning to bring in?
Diata Yuari
player, 159 posts
Fri 15 Jul 2022
at 05:57
  • msg #838

Re: OOC Thread I

I'm with September on this one. One thing that was making it harder to play and keep everything together was the sheer number of members.

I remember that you originally wanted six or seven players regardless, and only went up to nine because you had so many supercool applications and wanted as many players as possible in. So I think the smaller party is just perfect for this game. Especially since Khepri's team is supposed to be the small and weak force who are going to trash teams twice our size and power. :)

Regarding combat, I'm definitely up for more combat challenges when they come to that. Diata is, like Team Torag, very much a fan of taking down the evil teams as hard as possible. Sadly, she wasn't around for the negotiation because someone forgot to call. :)
Supervisor of reality
GM, 478 posts
Fri 15 Jul 2022
at 06:12
  • msg #839

Re: OOC Thread I

In reply to Diata Yuari (msg # 838):

I'd agree in principle, but with 4 people inactive (Cube and Ludovic leaving, Ay and Banner unable to post), that leaves us with only 5, which I felt was a little small and leave less chances for character interactions - hence why I thought 1 more might help. I would definitely not be replacing everybody, I was just thinking that having one extra person with high posting speed would help. That said, the group size is a issue I'll definitely keep in mind.

So, would one single person (likely replacing Ludovic, which was the less active players, while I take over Cube as an NPC) be too much to add? Keep in mind there's always the chance that the people I'll reach out to will refuse to join - they were interested when the game started, but that was three months ago, and things change in that amount of time.

As for combat, you'll indeed have plenty of chances to flex your abilities in that field, I just like to make sure that it's not the only thing the game has to offer. :)
Iona de Orasaigh
player, 306 posts
The soul, like the body,
lives by what it feeds on
Fri 15 Jul 2022
at 17:14
  • msg #840

Re: OOC Thread I

Well, what having a larger group size would give us are options.

Okay, sure, the size of the entire group together would be pretty big, but on the other hand it would allow us to split into two individual parties each doing their own thing, in a way it's not that different from how Iona and Diata split off from the group to hold negotiations while the rest went to the village to grab the card.

Same with assaulting enemy Keeps, you could have a two-pronged assault to force the defenders to split and not roll initiative for 20 people in a single battle so that a quarter of them would be dead before they'll even have gotten a turn.

But that's my two cents. If the GM feels it's within what they can manage i certainly have no objections as it's worked out fine so far :)
September
player, 173 posts
Okay, well, then... -You-
find a hammer portrait!
Fri 15 Jul 2022
at 17:51
  • msg #841

Re: OOC Thread I

Oh, that makes much more sense, then.  Yes, if you just want to return the size to 5-6 PCs, that seems like a splendid idea (as long as you're comfortable with that many PCs, as Iona said).
Supervisor of reality
GM, 479 posts
Fri 15 Jul 2022
at 17:59
  • msg #842

Re: OOC Thread I


I brought to completion a game with seven players that lasted over 30k posts; it worked fine. In my personal experience, having too few players is far more deadly to the game than having too many, because while too many might slow things down, too few might result in situations that seemed solvable becoming unsolvable, lack of responses from specific people derailing conversation, and other such issues. Hence why I raised the question to you all.

In any case, I'm happy to hear I satisfied your concerns, September - I'll wait to hear what Diata has to say in answer to my points as well before moving forward, however, just to make sure I didn't miss anything.
Diata Yuari
player, 160 posts
Fri 15 Jul 2022
at 22:31
  • msg #843

Re: OOC Thread I

Alright, that makes sense, and no objections to rewriting reality to replace Ludovic.
Supervisor of reality
GM, 480 posts
Mon 18 Jul 2022
at 15:13
  • msg #844

Re: OOC Thread I


So, everybody, I wanted to inform you all that I contacted the person I had in mind as a replacement players, and they've said they'd be happy to replace one of our missing players; I'm waiting on them to give me a revised character concept, then I'll add them to the game so you'll be able to talk with them and they'll be able to read the main thread to better fit their character to the game. I thought you'd all like to know that! ^_^

Additionally: there's been no post in the last three days in the main thread, despite each of you having a direct situation to interact with. Is something holding people back from posting? If that's the case, I'd like to know, so I can solve any source of problems and ensure the game keeps going strong.
Diata Yuari
player, 161 posts
Mon 18 Jul 2022
at 18:29
  • msg #845

Re: OOC Thread I

It was a very active weekend for me. I'll have something today.
September
player, 175 posts
Okay, well, then... -You-
find a hammer portrait!
Wed 20 Jul 2022
at 05:54
  • msg #846

Re: OOC Thread I

Should I be noticing that the Tiefling first attacked the source of the information rather than the truth of the message, then reframed the question to something ridiculous ("pocket" rather than "pocket dimension") that would allow for an honest denial?
Supervisor of reality
GM, 483 posts
Wed 20 Jul 2022
at 06:06
  • msg #847

Re: OOC Thread I

In reply to September (msg # 846):

I'm not sure about the question? Like, I don't know what you mean by "should I be noticing", it seems to me you noticed it just fine.
September
player, 177 posts
Okay, well, then... -You-
find a hammer portrait!
Wed 20 Jul 2022
at 06:13
  • msg #848

Re: OOC Thread I

It was a mix of "Is it okay to talk about this OOC?" and "Hey, guys, these are textbook tells for liars!"  ...with a dash of "Hey, GM, is this on purpose or am I overthinking things?  My character has a much better Sense Motive than I do."
Supervisor of reality
GM, 484 posts
Wed 20 Jul 2022
at 06:18
  • msg #849

Re: OOC Thread I


Oh yeah, it's definitely on purpose. Ashaia might look like a dumb brute, but she's actually cleverer than you'd expect a super high level knight to be.
Diata Yuari
player, 164 posts
Wed 20 Jul 2022
at 06:19
  • msg #850

Re: OOC Thread I

I'm suddenly glad I know Zakhar so well. I won't have to ask if he's lying, because I can take it as read that he is.
Supervisor of reality
GM, 485 posts
Wed 20 Jul 2022
at 06:21
  • msg #851

Re: OOC Thread I

In reply to Diata Yuari (msg # 850):

Naturally. Of course, when speaking of the various members of the Asmodean team, you can expect them all to be tricky to one extent or another - that's sort of their whole deal.
Verik
player, 134 posts
Wed 20 Jul 2022
at 13:54
  • msg #852

Re: OOC Thread I

As far as we know the rules, if we provoke a fight but the other person does collateral damage to kill a villager and we don't, a) we haven't broken a rule, and b) their whole team gets disqualified - is that right?
Supervisor of reality
GM, 486 posts
Wed 20 Jul 2022
at 15:02
  • msg #853

Re: OOC Thread I

In reply to Verik (msg # 852):

No, that is wrong. If you provoke a fight, and the person you provoked kills somebody else accidentally in their attempt to kill you, both you and that person are removed from the tournament, but it doesn't otherwise affect your team-mates standing unless they were involved in the altercation (including, say, by helping you provoke the person in question).

Really, just avoiding anything that could hurt the villagers at all is the best approach here.
Diata Yuari
player, 165 posts
Wed 20 Jul 2022
at 16:56
  • msg #854

Re: OOC Thread I

Besides, "trick our enemy into getting themselves removed through collateral damage" isn't in the spirit of being the forces of Good.

Instead, we should murder the Asmodeans in their sleep.
Supervisor of reality
GM, 487 posts
Wed 20 Jul 2022
at 17:28
  • msg #855

Re: OOC Thread I


Well, the Torag team wanted to help you exterminate it (as well as the Nyarlathotep and Lao Shu Po ones), so you might well say that it's certainly a "Good Gods approved" approach. But then, they're the Lawful lot - makes sense they'd rule lawyer the whole thing.

Speaking of which, rules lawyering is an Asmodean specialty, so I would suggest caution before you get into a contest of it with their team.
Verik
player, 135 posts
Wed 20 Jul 2022
at 20:13
  • msg #856

Re: OOC Thread I

Fair points. I just thought I should try to accomplish something with my chitchat.

I didn't think extermination was a bad plan, just CG trusting LG not to throw them under the bus is a bad plan. Or at least, that's what Verik thinks.
Diata Yuari
player, 167 posts
Fri 22 Jul 2022
at 04:53
  • msg #857

Re: OOC Thread I

Busy day with spotty internet. Will try to post tomorrow
September
player, 180 posts
Okay, well, then... -You-
find a hammer portrait!
Fri 22 Jul 2022
at 22:09
  • msg #858

Re: OOC Thread I

Two quick questions--
1.  Does Cube have a way to foil blindsight?  He did beat September's passive perception.

2. Do the items from the hide-and-seek contest provide only line-of-sight telepathy, like Cube and Iona, or are they long-range?
Supervisor of reality
GM, 489 posts
Fri 22 Jul 2022
at 22:30
  • msg #859

Re: OOC Thread I

In reply to September (msg # 858):

Cube's telepathy is actually "must be within range to initiate, can be used in any range once initiated"; however, he has a limited number of rounds per day. He also has lesser telepathy that he uses to talk like September's own, and that one is line-of-sight, except that Cube doesn't actually have normal sight; he has blindsight, just like September's own.

Considering that he has the sense himself and it is, in fact, his primary perception ability, I feel like it's reasonable to assume that Cube's use of stealth would be tailored to avoid detection from Blindsight. Note that neither the ability itself nor the Stealth skill state that using stealth on a Blindsight user is impossible, they only state that abilities that confuse normal sight such as Blur and Invisibility are bypassed by it. Cube used neither, just his highly practiced skill at passing for part of the scenery.

The telepathy that would be granted by the rings would have substantial range but only work for the people wearing them, with a limit measured in hours, and there's only four rings, meaning half the team would be left without access to that communication, as only the people wearing the rings would be able to contact each other, and not anybody not wearing a ring.
This message was last edited by the GM at 22:34, Fri 22 July 2022.
September
player, 181 posts
Okay, well, then... -You-
find a hammer portrait!
Sat 23 Jul 2022
at 00:19
  • msg #860

Re: OOC Thread I

Hmmm...  I've never seen that perspective before.  Normally, blindsight is a pain for stealth characters-- to hide you need to be unobserved (possess cover/concealment), and blindsight ignores cover/concealment in range.  The relevant text is in the Blindsight ability--
Blindsight:
Using nonvisual senses, such as sensitivity to vibrations, keen smell, acute hearing, or echolocation, a creature with blindsight can maneuver and fight as well as a sighted creature. Invisibility, darkness, and most kinds of concealment are irrelevant, though a creature with blindsight must have line of effect to an object or another creature to discern that object or creature. The ability’s range is specified in the creature’s descriptive text. The creature usually does not need to succeed at Perception checks to notice creatures within range of its blindsight ability. Unless noted otherwise, blindsight is continuous, and the creature doesn’t need to do anything to use it. Some forms of blindsight, however, must be triggered as a free action. If so, this is noted in the creature’s description. If a creature must trigger its blindsight ability, it gains the benefits of blindsight only during its turn.


To hide from Blindsight, even with Invisibility, etc,  you need a feat like Dampen Presence or a spell like Impenetrable Veil that represents a specific ability to hide from it.  Or Total Cover (blindsight usually can't see through walls).  It's not just something that can be learned naturally in most settings.
It's your prerogative to rule otherwise, of course-- I just want to know if you're making a ruling or consider this to be how Pathfinder normally works (since those two things prompt very different reactions).


As far as the rings go-- Number of people isn't a problem, but roughly how long is the range?  Would it be, for instance, enough to reach Iona now, or is it more "within Long range"?
This message was last edited by the player at 00:20, Sat 23 July 2022.
Supervisor of reality
GM, 490 posts
Sat 23 Jul 2022
at 07:34
  • msg #861

Re: OOC Thread I


The range would be measured in miles, which is a lot, but not enough to currently reach Iona from your position. You'd need unlimited range to reach her (or near enough), and I'm not giving you something like that.

As for Blindsight, I actually considered it to be the standard way it should be interpreted; "does not need to succeed at a Perception check" is an ambiguous sentence, and I generally prefer not to make a whole skill useless like that on such unclear basis.

For example, let's say that Blindsight looks like heat detection (Blindsight, you'll notice, is actually remarkably vague about the sort of sense it provides); in real life, heat detection can be fooled, with adequate preparation. Or maybe it works like sonar, or like radar? Both of those can be dealt with, it just requires using the correct means to do so. And my reading is that rolling high enough on a Stealth check would mean using those specific ways of countering it. The "notice creatures within its range" does mean that a creature within range never has concealment, and a creature needs concealment to initiate Stealth, so if you become aware of somebody with Blindsight, they can't just use Stealth within your range to hide themselves, but if they were already using Stealth as they entered toward you, and there's a reasonable reason to argue they were using Stealth to counter Blindsight specifically (which would be natural to Cube, was my point), I feel like that should still be allowable.

In my reading, "Dampen Presence" allows you to initiate Stealth within the Blindsight range, just like cover would allow the same for Stealth against normal sight.

That said, if you feel that's not how the game is supposed to work, and everybody agrees, I don't have a problem with changing that. We can make it so that Blindsight hard counters any and all attempts at Stealth, just keep in mind that this will make Stealth harder for you to use as well. It's a very minor thing.

In other news! We have a new player in the form of Nàr, an immortal elf who is a planar travel of sort; which seems like a pretty good substitution to Ludovic in my eyes. I'll allow her to introduce herself to the group, and I ask everybody to please be welcoming! ^_^
This message was last edited by the GM at 07:35, Sat 23 July 2022.
Diata Yuari
player, 169 posts
Sat 23 Jul 2022
at 07:43
  • msg #862

Re: OOC Thread I

Welcome.

She looks like an NPC! Is that intentional? :)
Supervisor of reality
GM, 491 posts
Sat 23 Jul 2022
at 07:46
  • msg #863

Re: OOC Thread I

In reply to Diata Yuari (msg # 862):

No, that was my fault. Corrected now, and thank you for pointing it out!
Nar
player, 77 posts
First Grand Phoenix
Best Baker on Jhoik
Sat 23 Jul 2022
at 12:12
  • msg #864

Re: OOC Thread I

Greetings, greetings!

Glad to be part of the team, still catching up with everything you guys have already done.

The details are still negotiable, but Nár is an immortal wanderer who spends much of her time pretending to be someone else, usually sequentially. Mortals tend to die eventually, so any persona has to eventually be discarded as well.

Her 'primary' persona is that of a master elven archer and mage, one of the first people on her world to put the idea of magic and a bow together. She's forgotten more magic and martial skills than most people have time to master but can dredge up the memories when they are useful; so a bit of jack of all trades.

Oh and a dedicated cook/baker; should any challenge involve a great Sourdough recipe, garnishing a cake or baking a perfectly flakey and fluffy croissant, Nár has a persona dedicated to such pursuits.
September
player, 182 posts
Okay, well, then... -You-
find a hammer portrait!
Sat 23 Jul 2022
at 17:50
  • msg #865

Re: OOC Thread I

In reply to Nar (msg # 864):

Welcome, welcome!

September is also quite old; he's an enormous intelligent hammer that teleports, controls the weather, and plays almost any instrument well.  He solves problems using his head and fancies himself a paladin.

Glad to have another someone in the group who knows you don't need to hold the pointy metal when you stick it in the other person!  You mention magic-- what spheres do you have in mind?

Also, September encouraged everyone in the party to take his Mantle at the start of the adventure-- check the buffs thread and let me know what you think once you've finished Nar!
This message was last edited by the player at 20:31, Sat 23 July 2022.
Nar
player, 78 posts
First Grand Phoenix
Best Baker on Jhoik
Sat 23 Jul 2022
at 19:46
  • msg #866

Re: OOC Thread I

Destruction for various fiery and non-fiery forms of death, at least a touch of Alteration or Illusion to manage disguises (maybe a bit of both). The other big focus is likely to be Veilweaving Sphere.

Are there any spheres that the group has no talents in whatsoever? No promises, but I'll see if any could make sense to weave in.
Halasik
player, 219 posts
Sat 23 Jul 2022
at 20:18
  • msg #867

Re: OOC Thread I

Hello and welcome!

I'm not sure what everyone else has, but Halasik is primarily focused on the Spirit abilities of the Nature sphere, but also has some limited talents from destruction, warp, and death.

Edit: check out back here: link to a message in this game for more descriptions of the party mechanically.
This message was last edited by the player at 20:20, Sat 23 July 2022.
September
player, 183 posts
Okay, well, then... -You-
find a hammer portrait!
Sat 23 Jul 2022
at 20:24
  • msg #868

Re: OOC Thread I

In reply to Nar (msg # 866):

There are many spheres we don't have or don't have much of (only one person is a primary caster, among other things).  Fallen Fey, for instance, we have zero talents of.

As far as what we -need-...  We have a lot of Destruction, Warp, Conjuration, and Life (and some things done with War, Light, and Alteration that I can't clearly assess).  I haven't seen anyone showing off strong Divination or Illusion powers (or Mind/death/telekinesis/etc, but those are hardly staples).
Supervisor of reality
GM, 492 posts
Sun 24 Jul 2022
at 11:13
  • msg #869

Re: OOC Thread I


I just want to note that, as far as I'm personally concerned, outside of long-range communication capabilities (which you are currently working on), your team isn't actually missing any fundamental skill that I would consider irreplaceable. I'm saying this because I don't want anybody to pick things they would not enjoy using in play in some misguided effort to compensate for other people's builds lacking them.

Also, why would anybody care that you don't have any user of the Fallen Fey sphere? That's about the least useful set of abilities in the entire sphere system I can think of.
Iona de Orasaigh
player, 310 posts
The soul, like the body,
lives by what it feeds on
Sun 24 Jul 2022
at 15:02
  • msg #870

Re: OOC Thread I

In reply to Supervisor of reality (msg # 869):

I don't know. Why do people in RPGs hoard every potion, scroll and magic item they can get their hands on? :P

<--
Halasik
player, 220 posts
Sun 24 Jul 2022
at 15:19
  • msg #871

Re: OOC Thread I

Fallen Fey has a few nice abilities in it, along with a lot of junk. Pugwampi's aura is a pretty solid no-save debuff that applies against most enemies, Cloak of leaves grants long duration area minor displacement, Fey Potency is nice for primary casters, and for a few talents you can get multiple hour/level natural attacks, better than alteration can give for non-Shifters. But yeah, it's not one of the stronger spheres, and certainly nothing that is essential that can't be gotten in various other ways.
Verik
player, 136 posts
Sun 24 Jul 2022
at 18:14
  • msg #872

Re: OOC Thread I

I think the spheres system has a number of ways to get to the same place, especially on the magic side, so even though the system is sort of "flavor-agnostic" there are different flavored options just at the base sphere level.
Supervisor of reality
GM, 493 posts
Sun 24 Jul 2022
at 18:17
  • msg #873

Re: OOC Thread I


I agree to that, there's a lot of versatility to the system and multiple ways to achieve the same thing. It's just a matter of finding something that works for your character concept. :)

Although some spheres makes it easier on you than others.
Diata Yuari
player, 171 posts
Sun 24 Jul 2022
at 20:21
  • msg #874

Re: OOC Thread I

In reply to Supervisor of reality (msg # 873):

Trap Wielder: The other Destruction Sphere.
September
player, 184 posts
Okay, well, then... -You-
find a hammer portrait!
Sun 24 Jul 2022
at 23:44
  • msg #875

Re: OOC Thread I

Supervisor of reality:
Also, why would anybody care that you don't have any user of the Fallen Fey sphere? That's about the least useful set of abilities in the entire sphere system I can think of.


Asmodeus take me if I know-- I was trying to make a small joke while drawing a line between "spheres we don't have" and "spheres we don't have that'd significantly change the options available to us as a group."
Verik
player, 142 posts
Wed 27 Jul 2022
at 20:10
  • msg #876

Re: OOC Thread I

Discs meaning the tokens I got from my fight?
Supervisor of reality
GM, 494 posts
Wed 27 Jul 2022
at 20:38
  • msg #877

Re: OOC Thread I


I believe so, yes.
September
player, 188 posts
Okay, well, then... -You-
find a hammer portrait!
Wed 27 Jul 2022
at 22:01
  • msg #878

Re: OOC Thread I

Actually, I meant the discs that Khepri gave Verik right at the start of our adventure, back in the palace.
Supervisor of reality
GM, 495 posts
Wed 27 Jul 2022
at 22:11
  • msg #879

Re: OOC Thread I

In reply to September (msg # 878):

Really? I apologize for misunderstanding then.

I'm curious to see how that ties in with the current situation.
September
player, 189 posts
Okay, well, then... -You-
find a hammer portrait!
Wed 27 Jul 2022
at 22:31
  • msg #880

Re: OOC Thread I

Kind've a longshot-- Khepri gave us a bunch of illustrated discs, and this contest centers on illustrated discs.  I have no idea if they're even close to the same kind of thing.
Supervisor of reality
GM, 496 posts
Wed 27 Jul 2022
at 22:40
  • msg #881

Re: OOC Thread I


Hm, this is probably my fault for not providing good enough visuals with my descriptions.

The tokens that you are earning from the competition are chips of wood, each one about the size of a d20; they're not all shaped the same - some are small and circular (closer to coins than disks), but others are square-shaped, diamond-shaped, or even more complex shapes, and a few even straight up carved in the shape of the thing the token is meant to symbolize.

Meanwhile, the painted disks you got from Khepri are all in the same shape, flat disks the size of Compat Disks, although they're made of wood, and are painted with magnificent artworks, of a quality almost comparable with paintings, not the simpler symbols carved on the tokens.

A skilled woodcutter would also be able to tell that the quality of woods and level of carving skill used to craft them are on entirely different levels, but I don't think any of you has any skill in that field that would let you know this in character.
This message was last edited by the GM at 22:41, Wed 27 July 2022.
Verik
player, 143 posts
Thu 28 Jul 2022
at 01:03
  • msg #882

Re: OOC Thread I

Everyone has one of those disks, that's how were communicating telepathically,  I thought.
September
player, 190 posts
Okay, well, then... -You-
find a hammer portrait!
Thu 28 Jul 2022
at 01:23
  • msg #883

Re: OOC Thread I

Nope!  We can communicate telepathically because of Cube, Iona, or September (each of which does it differently).  The discs are, to my knowledge, nonmagical.

September is trying to get a hide-and-seek team to go win better telepathic communication options.
Verik
player, 145 posts
Thu 28 Jul 2022
at 02:10
  • msg #884

Re: OOC Thread I

Post 22 over there.  I'm not crazy!  ^_^
This message was last edited by the player at 02:11, Thu 28 July 2022.
Diata Yuari
player, 174 posts
Thu 28 Jul 2022
at 02:24
  • msg #885

Re: OOC Thread I

QQ, Sep. I'm now in the group's telepathic range, right?
September
player, 191 posts
Okay, well, then... -You-
find a hammer portrait!
Thu 28 Jul 2022
at 06:25
  • msg #886

Re: OOC Thread I

In reply to Verik (msg # 884):

This message confuses me.
Supervisor of reality
GM, 497 posts
Thu 28 Jul 2022
at 06:51
  • msg #887

Re: OOC Thread I

In reply to September (msg # 886):

Remembering that I might be wrong, I think that Verik is confusing the painted disks (which, September, you are correct are non-magical) with the Khepri golden holy symbols (which are part of what allows Iona's type of telepathic communication).

Verik, September is referring to the chest of artwork you received in msg #374, I believe.
This message was last edited by the GM at 06:59, Thu 28 July 2022.
Verik
player, 146 posts
Thu 28 Jul 2022
at 07:04
  • msg #888

Re: OOC Thread I

Ah, I see.

I confess I totally missed those; though as one of the two-hour-sleepers Verik may have had downtime to look at them?  Otherwise he will plan to do so but not gonna whip them out in public just in case.
Diata Yuari
player, 178 posts
Tue 2 Aug 2022
at 20:36
  • msg #889

Re: OOC Thread I

Had an iffy few days. Assume Diata is listening but doesn't have much to say.
Supervisor of reality
GM, 501 posts
Sun 7 Aug 2022
at 14:44
  • msg #890

Re: OOC Thread I


September, Verik, do the two of you have a plan of what you want to do? Or have you already told me, and I just missed it?
Verik
player, 150 posts
Sun 7 Aug 2022
at 17:06
  • msg #891

Re: OOC Thread I

I have no plan that's why I'm going along with September because I'm assuming he does.
September
player, 196 posts
Okay, well, then... -You-
find a hammer portrait!
Sun 7 Aug 2022
at 17:20
  • msg #892

Re: OOC Thread I

I do (granted, it's just "ask questions and look at stuff").  I'll have a post up later today.  My apologies for the silence.
This message was last edited by the player at 17:20, Sun 07 Aug 2022.
Supervisor of reality
GM, 502 posts
Sun 7 Aug 2022
at 17:37
  • msg #893

Re: OOC Thread I


Wizard and Fighter teaming up is a classic, so looking forward to where that leads. :)

Say, are you keeping track of how many of the twelve tokens that open up a new locations did you acquired?
Diata Yuari
player, 181 posts
Sun 7 Aug 2022
at 19:52
  • msg #894

Re: OOC Thread I

In reply to Supervisor of reality (msg # 893):

Cloud, Trumpet, Bullseye. Everyone else's tokens are on them.

And yes it is, even if the Wizard is the one member of the group with no magic powers whatsoever.
September
player, 197 posts
Okay, well, then... -You-
find a hammer portrait!
Mon 8 Aug 2022
at 01:37
  • msg #895

Re: OOC Thread I

In reply to Supervisor of reality (msg # 893):

Which one of us is the wizard and which is the fighter?
September
player, 199 posts
Okay, well, then... -You-
find a hammer portrait!
Mon 8 Aug 2022
at 23:45
  • msg #896

Re: OOC Thread I

I was going through and compiling a list of all the tokens we have and combinations we know.  Then I realized I should ask--  Has anyone already done that?  No sense reinventing the wheel!
This message was last edited by the player at 23:46, Mon 08 Aug 2022.
Supervisor of reality
GM, 504 posts
Tue 9 Aug 2022
at 19:04
  • msg #897

Re: OOC Thread I

In reply to September (msg # 896):

I think, if somebody had, they would have said so. Don't forget that I gave you the list of collected tokens at one point and the list of combinations at another (post #816 in the main thread and post #810 in this thread), although the former is obviously only relevant up to that point in the thread, not anything you obtained afterwards.
Halasik
player, 229 posts
Tue 9 Aug 2022
at 21:45
  • msg #898

Re: OOC Thread I

I could have sworn that I did, but I can't find it. I do have my own collection:
13 Wheel tokens
7 Flame tokens
5 Rose tokens
4 Spear tokens
3 Lily tokens
3 Shield tokens
3 Paw tokens
3 Flag tokens
2 Leaf tokens
2 Bullseye tokens
2 Tree tokens
1 Crab token
1 Sun token
1 Mirror token
1 Crab token
1 Hammer token
1 Snake token
1 Book
1 Ingot
1 Cross
1 Quiver
1 Vortex
1 Feather
1 River
1 Mountain
1 Arrow
1 Anchor
1 Ivy
1 Coin
Diata Yuari
player, 182 posts
Tue 9 Aug 2022
at 21:51
  • msg #899

Re: OOC Thread I

Will try to respond today, though I've got the sleepies for some reason.
Supervisor of reality
GM, 505 posts
Tue 9 Aug 2022
at 22:18
  • msg #900

Re: OOC Thread I

In reply to Diata Yuari (msg # 899):

Take the time you need, we're in no great hurry.

In reply to Halasik (msg # 898):

Speaking of your list, you have two crabs there, which is a mistake - one of the two is supposed to be a claw. You'll see that this matches the list I mentioned above.
September
player, 200 posts
Okay, well, then... -You-
find a hammer portrait!
Wed 10 Aug 2022
at 07:23
  • msg #901

Re: OOC Thread I

And just to be clear, September said, cleverly stalling for time, as far as we know tokens are handed out for contest victories only, and you can't request tokens of a particular type but they're often found at contests vaguely related?
(Ay did tell Halasik about the place where you could trade items for tokens, but do the rest of us know of it?)

Verik, you have any ideas?  I have a charge of Glory that burns out in 15mins, so I'm thinking I'll spend it trying to find the Clover contest.  We've seen at least one person with that token.
Verik
player, 151 posts
Wed 10 Aug 2022
at 21:08
  • msg #902

Re: OOC Thread I

sounds good to me.
September
player, 201 posts
Okay, well, then... -You-
find a hammer portrait!
Fri 12 Aug 2022
at 06:22
  • msg #903

Re: OOC Thread I

Alright, I can see the writing on the wall.  Many apologies, but work has gotten very hectic; I won't be able to post seriously except on Sundays/Mondays (I'll be sure to post each of those days).  This will hopefully only continue for two weeks.  Until then, assume September follows and assists whomever he's with.
Supervisor of reality
GM, 506 posts
Fri 12 Aug 2022
at 06:26
  • msg #904

Re: OOC Thread I

In reply to September (msg # 903):

Thanks for letting us know, September - I hope your work situation settles soon, and in the meanwhile I wish you the best!
Diata Yuari
player, 184 posts
Fri 12 Aug 2022
at 06:31
  • msg #905

Re: OOC Thread I

And I'm on and trying to post, but I think I'm in a huge funk energy wise this week. Going to assume it's got something to do with the weather and try to continue tomorrow.

"I cannot brain today, I has the dumb" is especially difficult when playing Diata for obvious reasons. :)
Supervisor of reality
GM, 507 posts
Fri 12 Aug 2022
at 06:58
  • msg #906

Re: OOC Thread I


Makes sense. I have an intense weekend anyway, so for me it's not a problem if things slow down a bit.
Diata Yuari
player, 186 posts
Tue 16 Aug 2022
at 20:28
  • msg #907

Re: OOC Thread I

Since we've got nineteen minutes of free quiz answers and Diata will not speak to the two behind her (because, y'know, she's in the game and busy showing off that she can compete with the divine and cheaters in a contest of knowledge) I'll let Hala and Kiz talk before I continue with the actually hard questions.
Diata Yuari
player, 187 posts
Wed 17 Aug 2022
at 02:21
  • msg #908

Re: OOC Thread I

Does the judge's speech give me enough to work with to use Sense Motive and read his face? I may not be able to detect magic, but I can try to counterplay.
This message was last edited by the player at 02:24, Wed 17 Aug 2022.
Supervisor of reality
GM, 511 posts
Wed 17 Aug 2022
at 06:17
  • msg #909

Re: OOC Thread I

In reply to Diata Yuari (msg # 908):

You can't see the judge's face because he's wearing a lot of veils and a hood that hides his every feature. You could try to make a call from body language alone, but that will carry a -5 penalty, and I'd also need you to tell me what exactly you're trying to figure out.
Diata Yuari
player, 188 posts
Wed 17 Aug 2022
at 06:20
  • msg #910

Re: OOC Thread I

I'm trying to figure out his surface thoughts. :) Post to follow tomorrow.
September
player, 204 posts
Okay, well, then... -You-
find a hammer portrait!
Wed 17 Aug 2022
at 07:11
  • msg #911

Re: OOC Thread I

Hmmm...

How heavily can I lean on Diplomacy as a skill rather than diplomacy as a real-life ability in this game?  In other words, how good of an IC argument do I need to design before my lovable-but-dim hammer can say, "September proposes some nearby outsiders pool tokens with him/invite him and his friends into the card house so that he can test the truth of the archon's claims about chance"?
Supervisor of reality
GM, 513 posts
Wed 17 Aug 2022
at 07:17
  • msg #912

Re: OOC Thread I


As heavily as you want, mostly. The way I see it, when you're playing a character with monstrous Charisma and a huge Diplomacy bonus, the ability to get NPC to do what you want is one of the powers your build is providing you (alongside the highly effective ability to Gather Information you've already showed a lot), so in general, you'll be able to get anybody who doesn't have a specific reason to do otherwise to go along with your suggestions. They just need to make sense and not be against your target's nature or personal interests.

That said, the way you roleplay things matters; unless it's something that's tricky or difficult, if you can manage to approach an NPC from an angle they'd be receptive to, they'll go along with your ideas, although obviously when you're relying on yourself there's always a chance you could screw it up. But then, unless you had some mean to always figure it out exactly what somebody will and will not consider against their nature or interest, the chance for failure always exists with rolls as well.

Does any of that makes sense?
Nar
player, 88 posts
First Grand Phoenix
Best Baker on Jhoik
Fri 19 Aug 2022
at 16:03
  • msg #913

Re: OOC Thread I

Hey guys, bit of an update as hopefully Nàr is close to actually being in a playable state. She is a bit more serious than Ludovic whose slot she will be taking up; but since there isn't many actions that would need a retcon or anything like that I don't see any problems so far.

Obviously, Nàr wouldn't have been standing around doing nothing this whole time, the discussions back at base would have been an opportunity for her to inquire about potential other champions everyone else knows and share those that she might think of, since it seems like we shared some of this information but not as much as we could have.

The encounter with Torag's representative would have had her in favor of joining the assault, she has respect for his ability to plan battles specifically and sees value in taking the fight to the heinous before they can lay out even more complicated schemes. Nonetheless with the discord and lack of support in the party for this path, she would agree with the messengers assessment that cooperation on the battlefield isn't wise at this time.

As an archer and an elf, she would have absolutely loved to put that drow in her place. C'est la vie. From the numbers though, Halasik is a better archer though, so I didn't get a chance to get embarrassed. Good job getting it done!

GGs for everyone for winning every competition so far as well, if I'm reading correctly. Tutorial town ain't got nothing on us!
Diata Yuari
player, 190 posts
Fri 19 Aug 2022
at 16:38
  • msg #914

Re: OOC Thread I

Nar:
The encounter with Torag's representative would have had her in favor of joining the assault, she has respect for his ability to plan battles specifically and sees value in taking the fight to the heinous before they can lay out even more complicated schemes. Nonetheless with the discord and lack of support in the party for this path, she would agree with the messengers assessment that cooperation on the battlefield isn't wise at this time.


*adds to Diata's friend list immediately*

@GM: Glad I could pull off a surprise. I want it on record that I didn't plan to have that ability, you gave us the skill unlocks. :P
Supervisor of reality
GM, 525 posts
Fri 19 Aug 2022
at 16:47
  • msg #915

Re: OOC Thread I

In reply to Diata Yuari (msg # 914):

I'm perfectly aware; you're the one who remembered to use them, though. Not everybody does.

Also, Nar, as far as the game's narrative is concerned, your character was going through the town taking part in random competitions while the others were busy with their own; we'll go over the details of that in PM, but I just wanted to make it clear how the "team meeting back up" would work.
Halasik
player, 234 posts
Fri 19 Aug 2022
at 17:26
  • msg #916

Re: OOC Thread I

Interesting, I missed the skill unlock bit (which is amusing, because I have the same house rule in one of my own games)! Nice job Diata.


The solution might be for the judge to take all of the written down questions and choose one at random face down to hand to all of the contestants, so that the judge doesn't know which question was chosen and thus can't be thinking of the solution. However, saying that would imply that everyone is cheating, which might not be a great idea.
Iona de Orasaigh
player, 322 posts
The soul, like the body,
lives by what it feeds on
Fri 19 Aug 2022
at 17:50
  • msg #917

Re: OOC Thread I

Skill unlocks?

Also, welcome Nàr! I had the pleasure of clicking on your intro link in the hot minute the GM realized it wasn't in its own private group and i liked what i saw, so i'm looking forward to seeing what you can do in the RP :)
Supervisor of reality
GM, 526 posts
Fri 19 Aug 2022
at 18:04
  • msg #918

Re: OOC Thread I

In reply to Iona de Orasaigh (msg # 917):

Skill Unlocks let you use skills you have ranks in to greater effect. The House Rules thread mentions that I'm allowing them, in the post about skills.
Diata Yuari
player, 191 posts
Fri 19 Aug 2022
at 19:07
  • msg #919

Re: OOC Thread I

Basically, all of us have Signature Skill for all skills.

Halasik:
The solution might be for the judge to take all of the written down questions and choose one at random face down to hand to all of the contestants, so that the judge doesn't know which question was chosen and thus can't be thinking of the solution. However, saying that would imply that everyone is cheating, which might not be a great idea.


Oh, please do imply and reveal that if you have a good way to prove it. The advantage of doing it Diata's way is that she isn't breaking any rules, she's just a skilled observer.

Problem is, to make that suggestion you'll need evidence that Zakhar's team is cheating, and at that point it's not needed.
September
player, 205 posts
Okay, well, then... -You-
find a hammer portrait!
Fri 19 Aug 2022
at 20:20
  • msg #920

Re: OOC Thread I

It's pretty obvious the Asmodeans are on a team, right?  They even have their own glowing forehead symbol.

So realistically, it's Diata vs their entire team.  Make two of them Aid Another the third-- you answer their question, they answer yours.
Given how common telepathy is for outsiders, it seems reasonable to say they speak with each other mentally, even if you can't prove they're reading the judge's mind.

Alternatively, if there were some way to get the judge to think the WRONG answer to a question was correct, and they all three give that wrong answer, that'd make it pretty obvious what happened.
Supervisor of reality
GM, 528 posts
Fri 19 Aug 2022
at 20:36
  • msg #921

Re: OOC Thread I


Oresha has a round green mark on her forehead, but that's just her own thing; Zakhar and Argos don't have anything like that (although Argos has glowing red eyes). That said, they did show up together and made a name for themselves by winning a multitude of knowledge and quiz-based competitions in the day they've spent in town, so confirming they're a team wouldn't be hard.
This message was last edited by the GM at 20:37, Fri 19 Aug 2022.
Diata Yuari
player, 194 posts
Fri 19 Aug 2022
at 23:48
  • msg #922

Re: OOC Thread I

Oh dear, a team you say? In an individual competition?

Tsk, tsk.
Nar
player, 93 posts
First Grand Phoenix
Best Baker on Jhoik
Mon 22 Aug 2022
at 01:12
  • msg #923

Re: OOC Thread I

Forgive my shaky grasp of the current situation; do we currently have eyes on all members of the opposing teams? If not, what skill would be the fastest way of tracking them down/finding them? Diata seems to have her trio well-handled, but I'm worried about letting any of these devilish types work unobserved.

Aside from Feather tokens, are there any tokens Nár should be trying to find do you guys think?
September
player, 206 posts
Okay, well, then... -You-
find a hammer portrait!
Mon 22 Aug 2022
at 06:57
  • msg #924

Re: OOC Thread I

Mmm...  I don't think we're watching the other team that closely.  The problem is that, with the scale of the competition, we can't afford to take ourselves out of action in order to take
the Asmodeans out of action.

Also, welcome to the main thread!

Also also, we actually have a feather-- missing Beehive and Cup, I believe, though I bet the Beehive token is locked behind the "animal contests" pattern.  Unless there's a hair-styling contest somewhere you can do?


Also also also, In reply to Supervisor of reality (msg # 912):
Pretty much.  So it's a roll of the dice either way unless you know a lot about the person.  Pretty true to life, I suppose.  At least September will know in advance if he's about to seriously offend someone.
This message was last edited by the player at 07:13, Mon 22 Aug 2022.
Diata Yuari
player, 195 posts
Mon 22 Aug 2022
at 06:57
  • msg #925

Re: OOC Thread I

Been an active weekend. Will try to get it in tomorrow.
Verik
player, 154 posts
Tue 23 Aug 2022
at 03:55
  • msg #926

Re: OOC Thread I

I notice that the Asmodeans are getting really close to breaking the rule about secrecy...  might be able to manipulate them to actually doing that...
This message was last edited by the player at 03:55, Tue 23 Aug 2022.
September
player, 209 posts
Okay, well, then... -You-
find a hammer portrait!
Tue 23 Aug 2022
at 04:33
  • msg #927

Re: OOC Thread I

I wish you joy and success, but don't get anywhere near that line yourself, no matter how tempting the opportunity-- they're the rules lawyers from hell, literally.
Verik
player, 155 posts
Tue 23 Aug 2022
at 15:25
  • msg #928

Re: OOC Thread I

Oh I'm not planning to, don't worry. But we've got some clever talkers around.
This message had punctuation tweaked by the player at 15:25, Tue 23 Aug 2022.
Diata Yuari
player, 197 posts
Tue 23 Aug 2022
at 20:20
  • msg #929

Re: OOC Thread I

The one way I could see to do that would be...as said.

Question: We rested for 8 hours, right? Not all of us are Sustenanced? That would mean I'd have had time to employ preparation.
September
player, 210 posts
Okay, well, then... -You-
find a hammer portrait!
Tue 23 Aug 2022
at 20:38
  • msg #930

Re: OOC Thread I

I'm a little confused by the status of Diata's contest.  Why does it not matter whether or not the Asmodeans answer correctly right now?  If Diata and the Asmodeans both fail this round of questions, doesn't that make it a tie, rather than her loss?
Supervisor of reality
GM, 533 posts
Tue 23 Aug 2022
at 21:00
  • msg #931

Re: OOC Thread I


Yes, it does. But the Asmodeans have resources that they could expend to win, but won't if Diata can answer everything correctly - if she does, they'll judge that she could keep going, and their resources are limited, so they'd not try to pitch their cheating against her skill. If, on the other hand, she fails, then they only need to spend those resource once to win, so Zhakar would insist they do so to prove himself superior to Diata. Thus, I need Diata's results first, before I can decide what the Asmodeans will do.

Does that makes sense?

And Diata, you can indeed assume that you're rested and at full power.
This message was last edited by the GM at 21:02, Tue 23 Aug 2022.
September
player, 211 posts
Okay, well, then... -You-
find a hammer portrait!
Tue 23 Aug 2022
at 22:00
  • msg #932

Re: OOC Thread I

Ahhh, I see.  Yes, that makes sense.
Diata Yuari
player, 199 posts
Wed 24 Aug 2022
at 17:36
  • msg #933

Re: OOC Thread I

quote:
(you can't take 10 or 20 or whatever on this, must be rolled)


I assume this has to yield to my Academy Uniform's Skill Mastery?
This message was last edited by the player at 17:36, Wed 24 Aug 2022.
Supervisor of reality
GM, 534 posts
Wed 24 Aug 2022
at 17:41
  • msg #934

Re: OOC Thread I

In reply to Diata Yuari (msg # 933):

You realize that it's an item that lets you access any class feature in the game, right? I wrote it that way specifically because I want it to be a risk/reward mechanic, so you can't use Skill Mastery to ignore that aspect of it, you'll need to roll no matter what.
Diata Yuari
player, 200 posts
Wed 24 Aug 2022
at 17:43
  • msg #935

Re: OOC Thread I

Fair enough.
September
player, 212 posts
Okay, well, then... -You-
find a hammer portrait!
Wed 24 Aug 2022
at 18:35
  • msg #936

Re: OOC Thread I

Remember, if message 1001 gets posted, the thread is no longer searchable, which would be terribly inconvenient!  Everyone please stop posting by 990.
Supervisor of reality
GM, 535 posts
Wed 24 Aug 2022
at 18:40
  • msg #937

Re: OOC Thread I

In reply to September (msg # 936):

Actually, I think we can close this thread already - it's not like we're in the middle of any discussion that'd be interrupted by it.

So, yeah - thread closed. I'll open the new one briefly.
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