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04:10, 18th May 2024 (GMT+0)

The Cursed City (Main)

Posted by DragondogFor group 0
Dragondog
GM, 1149 posts
Mon 25 Sep 2023
at 03:21
  • msg #1

The Cursed City (Main)

As they hid and waited in the darkness, the group and the camels suddenly were caught in a coughing fit. And they could see the light approach them.

[What do you do? They haven't seen you yet, but you still have darkness to worry about.]
Aladin Sufran
Familiar PC, 521 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Mon 25 Sep 2023
at 03:34
  • msg #2

The Cursed City (Main)

In reply to Dragondog (msg # 1):

Aladin will lead the coughing dumb beasts away from the light...thinking about what illusion would explain this.
This message was last edited by the player at 04:17, Wed 27 Sept 2023.
Dragondog
GM, 1159 posts
Wed 27 Sep 2023
at 04:24
  • msg #3

The Cursed City (Main)

GM passing a message.
Gurth
Somewhat Familiar PC, 423 posts
Ogre, gladiator, traveler
HP: 20/20 FP: 17/17
Wed 27 Sep 2023
at 05:31
  • msg #4

The Cursed City (Main)

Gurth pulled back with the rest of the group and again took up a spot to watch down the tunnel towards the entrance.   He drew his axe-hammer and waited in case the intruders to get closer.
Aladin Sufran
Familiar PC, 528 posts
HP: 12/12, FP: 12/12
Bedoin Priest of Paye
Wed 27 Sep 2023
at 05:34
  • msg #5

The Cursed City (Main)

In reply to Gurth (msg # 4):

Aladin suggests an illusion of a wild camel...that runs from any that approach it very fast.

"If we get far enough away from the rest, even if they follow the camel and it leads them to us, the sound of combat will be so distant so the rest will be unlikely to hear. Lets get moving then."
This message was last edited by the player at 09:58, Wed 27 Sept 2023.
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