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03:38, 12th May 2024 (GMT+0)

IC: Washed Ashore.

Posted by DMFor group 0
DM
GM, 40 posts
Tue 12 Jul 2022
at 14:33
  • msg #1

Washed Ashore

I'll open this and make an establishing post around noon, my time (Pacific US).

But a few things to know here where you can find it if needed:

Most of you came with tools. Precious instruments of your life's chosen profession that will be needed in the new colony, if you're to make a living. So precious you keep your bag of tools at your belt, never out of your sight.

In some cases "tools' means a book or something else easily water damaged. In such cases the pouch containing them is leather, ties tightly closed at the top, and should keep water out. Mostly.

The ship has a crew of 40, and 100 colonists with manufactured supplies for the colony, as well. Metal goods mostly. Some colonists may form a second shift on oars.

The journey has taken a few weeks, with stops at colony ports in Greenland and Iceland for resupply of food. No shore leaves, and over night stops only. You've met some of your fellow colonists and have formed first impressions, but not much else.
DM
GM, 43 posts
Tue 12 Jul 2022
at 19:21
  • msg #2

Washed Ashore

The voyage was rather uneventful, for the most part. Resupply stops in Iceland and Greenland where you weren't allowed ashore. It was the conventional wisdom that the folks arranging you transport were afraid you might jump ship hoping to make a new life at a more established colony.

And then that final longest leg: Greenland to Vinland. Several weeks at sea in the chilly northern waters. Crew whispered about an unmarked area of the empty ocean that was haunted. A wives' tale? Apparently not. You spent several days fighting back fear as eyes stared at you from the walls, the mast, the oars themselves, everywhere. And ... other, less definable things happened as well. But then you were through it and it ended.

And then, a week after that, mere days form Vinland, one of those New World storms struck. Farther north than the expected, apparently, but no less fierce. Viking longships are just not built for hurricanes, and yours was no exception. The shi was tossed, the mast splintered, the hull caved in...basically the ship was destroyed little by little by the storm, but you weren't there for the end. You'd long since been tossed overboard by the storm's violence, clinging to what ever bit of ship's hull or deck had preceded you.

And that is the last thing you remember until you wake up on a beach, a lump on your head and wave sloshing around your waist. As you sit up and look around, you spot a few other survivors. All too few.
Eyvindir
player, 6 posts
Talkative Skald
Tue 12 Jul 2022
at 19:54
  • msg #3

Washed Ashore

"What did we do to piss off the gods so?" Eyvindir asks aloud to no one in particular. "I had thought such storms were things of legends, but Thor must have rode into a mighty battle around us to create such chaos."

The young, lithe man lays out the few belongings he managed to hold onto: a flute, a drum, a horn, a pouch and a sheath. "If anyone requires aid, do not be too stubborn to ask; we will need all of us at full health if we are to survive." Eyvindir says as he looks around at the other survivors. After a pause to see if anyone answers he offers, "I could blow my horn to alert any other survivors, however that could also alert others to our presence."
Bjarne
player, 4 posts
New Priest
Tue 12 Jul 2022
at 20:12
  • msg #4

Washed Ashore

A deep breath after another brought Bjarne back into the consciousness. One look at his shriveled skin on his hands was enough to figure out that his involuntary time in the water was not that short, still Odin wanted Bjarne to live, and it must have been for a reason. Bizarrely enough, washing up on the beach didn't tamper Bjarne's mood that much, and seeing and hearing the lithe man calling out for remaining survivors woke his optimism back up even more.

"We haven't pissed off the gods, this was destined for us before we left the shores of our home, we should be thankful for it" The scholar, weighed down by his wet robes made his way along the beach toward the skald. "Let's help other people come back to their senses, we can think about blowing the horn, once we know how many hands we are working with." Bjarne started approaching the nearest washed up survivor, who seemed to show some signs of life, shaking them a bit in hopes of waking them up.
Eyvindir
player, 7 posts
Talkative Skald
Tue 12 Jul 2022
at 20:24
  • msg #5

Washed Ashore

Eyvindir shakes his head and rolls his eyes at the mention of destiny, but doesn't press the issue. He continues moving along the beach and helping the survivors, offering aid to any who might need it.
Ingvar Jokrimsson
player, 6 posts
Religious Thug
Tue 12 Jul 2022
at 20:52
  • msg #6

Washed Ashore

Ingvar opened his eyes, looking directly up at the sky. He was lying down, and he could feel the ground beneath him, the water gently washing over him as he tried to remember how he got there. The storm. He remembered the storm, remembered holding on to the side of the boat, shouting into the wind, then nothing. He sat up, gripping his head as a flash of vertigo and nausea washed over him, "Arghh...". He waited for it to subside, looking over his limbs, no pain at least. Swallowing hard, he tried to get the taste of brine out of his mouth as he gingerly looked around. A bit farther down the beach he could see others moving, so he wasn't the only survivor it seemed.

Pulling his feet in beneath him he slowly rose, coughing a bit as he readjusted and took a stumbling first step towards the others. Gaining confidence he began stretching his shoulders and arms, "Well met. It is good to see that I was not the only one left", he knelt down beside Eyvindir, "Does anyone know where we are? Is this Vinland, or did the storm blow us to another shore?".
Stig
player, 5 posts
Big Dumb Farm Boy
Tue 12 Jul 2022
at 20:56
  • msg #7

Washed Ashore

Stig shakes off the sand from his bulky body and just looks around, shaking his head.
Can he see any other survivor, maybe in trouble? any other ship in the sea? Any animal, or fish? What time of the day is it? anything that his carpenter's tool can turn into a makeshift hut?
Eyvindir
player, 10 posts
Talkative Skald
Tue 12 Jul 2022
at 22:32
  • msg #8

Washed Ashore

"Eyvindir," He says as he places a comforting hand on the man kneeling beside him. "In case we haven't met; I must admit I'm feeling a bit out of it still. Anyways take your time to recover, we shall live to complete deeds worthy of an epic ballad yet."

He continues on in search of anyone else in need of help.
DM
GM, 50 posts
Tue 12 Jul 2022
at 22:35
  • msg #9

Washed Ashore

Stig, internal questions and knowledge checks and what not are best done in the private thread. That way the answer are private, too. Better for you to tell folks what you know than for me to. Check there for your answers.


As to weather. We will use Newfoundland as our base (Part of the joy of the setting, I can look up actual facts to start from) and June simply because current info came up first.

It is around 40 degrees (fahrenheit) with a light off shore breeze, but no precipitation. It's also late afternoon.

Folks, given the chill in the air before dusk you can expect a chilly night. and you have no food. You have no time to forage, but might be able to do something about shelter. Foraging would probably be your first concern come tomorrow, however.

The only folks on this chunk of beach are you six. Searching for more requires a trek either North or South along the shoreline. Potentially a big one.
Bjarne
player, 5 posts
New Priest
Tue 12 Jul 2022
at 23:50
  • msg #10

Washed Ashore

The wet robes hanging off of Bjarne's body, made the cold caused by the fresh breeze even more severe. Some type of shelter was a priority, that was obvious, but trying to construct it in an foreign environment, yet to be surveyed, adds another layer of difficulty. "I am Bjarne" He raised the hand with a faint smile before going back to what occupied his mind. "We should start gathering some supplies, before the night creeps up on us, it is already starting to get chilly, and we don't have much time left before it becomes even less bearable. It would be a great if we could find a big enough cave that could protect us from the winds, at least for tonight. ". Bjarne for the first time turned his attention towards the land facing away from the sea to survey the nature and overall geographical features of the foreign area.
This message was last edited by the player at 23:54, Tue 12 July 2022.
Eyvindir
player, 11 posts
Talkative Skald
Wed 13 Jul 2022
at 00:27
  • msg #11

Washed Ashore

Eyvindir nods in agreement with Bjarne's words. He takes off his shirt and rings it out, hoping it will dry better. "Short of finding shelter, we had best at least make a fire before night is upon us. We can go a night without food if we must."

He too turns to look inland and sees if any direction seems especially promising.
DM
GM, 52 posts
Wed 13 Jul 2022
at 01:46
  • msg #12

Re: Washed Ashore

Bjarne:
Bjarne for the first time turned his attention towards the land facing away from the sea to survey the nature and overall geographical features of the foreign area.


Let's assume there s a bit of a height distance between the surf (low point) and where the sand quits being beach and turns into...whatever else is up there.

You might see a tree op or two, but not much else right now. Again, you're basically at the surf line...or in it, depending.
This message was last edited by the GM at 01:47, Wed 13 July 2022.
Bjarne
player, 7 posts
New Priest
Wed 13 Jul 2022
at 02:19
  • msg #13

Re: Washed Ashore

"Is anyone interested in seeing what can be found beyond the higher point?" Bjarne posed a question not particularly intended for anyone special before heading higher, not really waiting for the response. Having more information to work with will definitely aid the group's current efforts.
DM
GM, 53 posts
Wed 13 Jul 2022
at 02:32
  • msg #14

Re: Washed Ashore

A forest. Well, a wooded area, anyhow. How extensive remains to be seen.
Vinlas Foglersen
player, 2 posts
Hunter
Wed 13 Jul 2022
at 03:41
  • msg #15

Re: Washed Ashore

"Thank the Thunderer!" Vinlas said as he spat out the sea. "I too agree to starting a fire and chasing away the chill of the sea. In the morrow we can hunt to fill our bellies and skins to make shelters." The stranded stablehand said as he wrung clothes out.
Eyvindir
player, 12 posts
Talkative Skald
Wed 13 Jul 2022
at 04:07
  • msg #16

Re: Washed Ashore

"Aye, a large fire will warm us up and lift our spirits. If we decide to wander inland a bit to build it, we should mark this spot," Eyvindir says. "If we washed ashore here, it's possible some supplies eventually wash up here as well."
This message was last edited by the player at 05:08, Wed 13 July 2022.
DM
GM, 55 posts
Wed 13 Jul 2022
at 05:00
  • msg #17

Re: Washed Ashore

Well, then...make a fire out of what? Most likely choices are the bits of ship that washed up with you, although they may need a little finessing to catch fire. They are as wet as you are, after all. Next obvious choice is hitting that forest now, if just for firewood.

Of course, you folks may have other thoughts.
Ingvar Jokrimsson
player, 7 posts
Religious Thug
Wed 13 Jul 2022
at 07:47
  • msg #18

Re: Washed Ashore

Ingvar smiled and nodded in thanks to Eyvindir, and marked each of the others as they spoke. Everyone seemed to have different ideas on how to proceed, which was only natural he supposed, the shock of the situation still fresh. Looking around he pulled a bit on the collar of his waterlogged shirt as he rose back up. They needed to get dry, and to have some source of heat and light. Brushing the sand off his hands, he walked over to the edge of the forest and began walking along the brush, picking up whatever sticks and branches he could find to use as firewood and kindling.
Bjarne
player, 8 posts
New Priest
Wed 13 Jul 2022
at 10:30
  • msg #19

Re: Washed Ashore

Situated at the highest point on the beach, Bjarne turned back to the crowd “Beyond this mound of sand is a forest, it might be best if we could start heading towards it, especially the stronger ones.” Bjarne this time has waited for the response of others. “And if there is anyone who hasn’t woken up still I will pull them out closer to the forest, and stay with them until they woke up
Y'strahl
player, 6 posts
Bookish woman
Wed 13 Jul 2022
at 14:53
  • msg #20

Re: Washed Ashore

"As it was foretold by the stars, I knew this was going to happen." a women says, this whole time she was busy reading a book while the others were busy talking to each other. Her time on that ship was interesting to say the least, the gazes she felt that where their but actually not was something she wanted to study,"Ah, it is too bad that it was destined to be this way." she says sadly, then she pulls out a piece of crystal and with a few ancient words, flames suddenly conjured out of her palm and left a burnt crater on the sand,"Y'strahl is my name, if you wish for fire, I shall help bring you. Destiny must certainly be kind to you for having someone like me."
This message was last edited by the player at 14:56, Wed 13 July 2022.
Vinlas Foglersen
player, 4 posts
Hunter
Wed 13 Jul 2022
at 16:37
  • msg #21

Re: Washed Ashore

"Best we stick together, get near the trees and start a fire. Maybe the best way to start a fire would be dry wood from the forest floor and allow it to dry a log or two from the ship." Vinlas moves towards the woods to gather tinder and kindling.
Bjarne
player, 9 posts
New Priest
Wed 13 Jul 2022
at 18:21
  • msg #22

Re: Washed Ashore

Seeing Vinlas start to move towards the wood, Bjarne followed in his direction. "Now that everyone has come back to their senses, let's start working. And my lady your presence will be appreciated in days to come, I am sure." Y'strahl skillset was impressive to say the least, and her outlook on the event that brought them all to this beach coincided with what Bjarne was thinking. Finally he will have company who he can share his thoughts with.

Once near the woods, Bjarne will try searching for anything resembling cordage or treebark that could be as flexible to fit the bill.
DM
GM, 61 posts
Wed 13 Jul 2022
at 19:02
  • msg #23

Re: Washed Ashore

Bjarne really doesn't have the skill or training for that sort of thing.

However, setting up a quick shelter is no effort for Stig, and getting a good fire going in front of it safely can be done by anyone with survival training, which is about half of you, I think

If you like, we can call the day here and pic up in the morning. There isn't time for foraging on Day 1, I'm afraid, so it's going to be a hungry night.


Baring word to the contrary, it'll be morning when I post at noon tomorrow. Any clerics or wizards that want to alter their spell mix, send me new lists to your private threads.
Eyvindir
player, 13 posts
Talkative Skald
Wed 13 Jul 2022
at 22:07
  • msg #24

Re: Washed Ashore

"Just a thought," Eyvindir says to the woman, "perhaps tell us next time the stars foretell a great tragedy falling upon us."

He helps to build the fire.
Bjarne
player, 11 posts
New Priest
Thu 14 Jul 2022
at 00:08
  • msg #25

Re: Washed Ashore

Seeing that he is out of depth trying to gather building supplies, Bjarne realized that he could cause more harm then help with his current attempts. Instead he swirled his hands around  summoning a ball of light, adorned with runes that flickered across its surface, which followed the stronger and more adept gatherers.

Once the temporary shelter has been built and all supplies gathered, Bjarne will find the space in which to rest for the night.
This message was last edited by the player at 00:09, Thu 14 July 2022.
Y'strahl
player, 7 posts
Bookish woman
Thu 14 Jul 2022
at 00:29
  • msg #26

Re: Washed Ashore

"No one asked, so it's mostly your fault your here." Y'strahl says in a cheeky manner to Eyvindir's response,"Even if I had, it wouldn't change the outcome, for now it's time to stick to the present instead of mulling over the past." she says, and follows the others for rest. She'll help light up any drywood they find.
Eyvindir
player, 14 posts
Talkative Skald
Thu 14 Jul 2022
at 01:05
  • msg #27

Re: Washed Ashore

"As a general rule, if you're at sea, then storms are a constant question. Now that we are in a strange new land raids, plague, famine, anything which might hurt us is another question which needn't be voiced. Should your 'stars tell you'" Eyvindir says with a dismissive gesture and a skeptical laugh, "that any of these things are going to occur, considered the question already voiced even if you don't hear it."

He seems content to leave it at that, but a smirk crosses his face and he adds as pedantically as possible to try to irk the bookworms, "And for what it's worth... I asked you to tell us of the future, that's the opposite of the past. No one is mulling over anything except for you and that book." He hunches over and continues working on the fire.
Y'strahl
player, 8 posts
Bookish woman
Thu 14 Jul 2022
at 01:23
  • msg #28

Re: Washed Ashore

Y'strahl close her book after hearing that remark,".... Hmph, with an attitude like that, I don't feel like bothering to tell you specifically on what happens to your future." she says, somewhat peeved at that book comment, but she tries her best to remain composed. Though she can't help but imagine lighting his head on fire as she lights up the wood.
DM
GM, 62 posts
Thu 14 Jul 2022
at 01:35
  • msg #29

Re: Washed Ashore

For the record, a bolt of fire smashing into the pile of twigs and branches is a bit...rough as a way to start a fire. But very effective, if messy.

Roll a d20 for us, Y'strahl, with all firebolt attack mods. Not too well, as you don't want flaming debris to catch the whole area on fire.
This message was last edited by the GM at 01:57, Thu 14 July 2022.
Eyvindir
player, 15 posts
Talkative Skald
Thu 14 Jul 2022
at 01:53
  • msg #30

Re: Washed Ashore

Eyvindir's eyes go wide and a huge grin grows on his face as he sees the woman about to cast a spell. "There we go!" he says encouraging her on as he takes a few steps back... just in case. "Nothing like a little anger to get someone working."
Y'strahl
player, 9 posts
Bookish woman
Thu 14 Jul 2022
at 02:24
  • msg #31

Re: Washed Ashore

Y'strahl, feeling somewhat goaded by Eyvindir's word, let out a jet of flame that caught the entirety of the pile of twigs and branches, all of which caught fire. Maybe a bit too much fire.

10:20, Today: Secret Roll: Y'strahl rolled 19 using 1d20+5 with rolls of 14.  Firebolt Attack.

Ooh, is this what you mean by not too well

DM
GM, 64 posts
Thu 14 Jul 2022
at 03:06
  • msg #32

Re: Washed Ashore

Y'strahl's fit of irritation does light the fire. It also knocks flaming fragments here and there which does the local brush no good. Folks running about for a few minutes gets it mostly under control and rescues the bigger burning pieces to reconstruct the fire.

That might not be the best option for fire starting, going forward.

OOC:
It could have been worse. Technically it's inanimate, so basically Paralyzed. That's Advantage, and a Crit if you're 5' or closer. It's also low enough to the ground to make it Prone, which is Advantage within 5', Disadvantage outside that limit. I'm assuming distance on this attempt, so Advantage and Disadvantage canceled and no crit damage.

Eyvindir
player, 19 posts
Talkative Skald
Thu 14 Jul 2022
at 05:09
  • msg #33

Re: Washed Ashore

Eyvindir runs around helping everyone clean up the flames before returning to the woman and putting a comforting hand on her shoulder. "I guess the stars could not have... oh no wait," he puts a hand to his brow and squints towards the sky, "there it is! There's the star which predicted that a flame bolt would blow up a pile of wood!"

He laughs heartily, making it clear just how nonsensical he thinks concepts such as fate and destiny seem to him. He gives his most disarming, charismatic smile, trying to calm the situation then pulls out his flute. Soon a relaxing melody floats through the air. It seems like this is his way of apologizing for his part in the destruction.
Y'strahl
player, 10 posts
Bookish woman
Thu 14 Jul 2022
at 06:31
  • msg #34

Re: Washed Ashore

Y'strahl tries to help quell the flames, after that fiasco, she turns toward Eyvindir and clenched her fist,"Wah, grr, I'll show you stars." she says, about to get physical, but restrains herself. She's better then that, but then she calms down as the melodious flute music envelops the quiet night,".... Hmph, no one can truly understand fate, that's not our calling. I am simply an interpreter of what I see, I do not know all." she says, sounding more calmer as the flute music keeps playing.
DM
GM, 68 posts
Thu 14 Jul 2022
at 20:56
  • msg #35

Re: Washed Ashore

After a bit of a getting-to-know each other phase around to reassembled campfire you all trying to stretch out under the lean too. Luckily or not, given you lack of blankets, the close quarters helps conserve body heat. Snoring and sleep twitching may make u for the extra body heat, however.

And, finally, your watch free night under the trees ends with some bird song. Lots and Lots of bird song. You awaken, stomachs rumbling, reaching for the food that isn't there.

It's time to decide your priorities for the day...and address #1 on our list, whatever you decide that may be.

OOC:
You are good without food for 3 days, modified by Con. Water, however is a daily need.
You've just passed one day without either, assuming breakfast the day before. However, there is actually a good chance you would have hit the water barrel once or twice before the storm ht, so that's half a day's water ration. That allows a DC 15 Con Save. D20, +Con Modifier, +2 IF your class gets a Con save bonus (marked on you sheet next to the Modifier, if so))

Post rolls in your private threads, planning in IC.

DM
GM, 71 posts
Fri 15 Jul 2022
at 17:41
  • msg #36

Re: Washed Ashore

With only partial results in, it's not looking good. Not a single success, so far.

Failure, in this case, means a level of Exhaustion. The first level of Exhaustion puts all ability rolls at Disadvantage. This means you roll 2 dice and take the lower (plus the usual mods). This WILL impact finding drinkable water. It will go away after a long rest, IF you find water to drink before then. Attack rolls and Saving throws are not affected (at level 1 of Exhaustion, anyhow)

Bjarne
player, 16 posts
New Priest
Fri 15 Jul 2022
at 19:33
  • msg #37

Re: Washed Ashore

Bjarne's night went exactly as he had expected it to go, cold, uncomfortable and exhausting, and the process of waking up, didn't go any better either. Still shivering from the chilling wind, stomach hurting, Bjarne woke up before anyone else did, slightly rolling around restlessly before getting back on his feet.

Once awake and fully aware of his surroundings, Bjarne would take a short walk towards the beach to take a survey if the tides have perhaps left behind some gifts during the night.
This message was last edited by the player at 19:44, Fri 15 July 2022.
DM
GM, 74 posts
Fri 15 Jul 2022
at 21:54
  • msg #38

Re: Washed Ashore

If anything, there might be less than the night before. It's hard to say. Strange clutter is strange clutter. Certainly no new bits of recognizable cargo. Most of that probably sank. Pity, the blacksmith needed that anvil.
Eyvindir
player, 21 posts
Talkative Skald
Fri 15 Jul 2022
at 23:08
  • msg #39

Re: Washed Ashore

"Gods I'm thirsty," Eyvindir says rising to his feet. "Perhaps high ground will help us spot a source of water. If there is no high ground then we had best split up."
Bjarne
player, 18 posts
New Priest
Sat 16 Jul 2022
at 02:13
  • msg #40

Re: Washed Ashore

Once Bjarne heard Etvindir's voice, he ran back the short distance to the improvised shelter. His words echoes Bjarne's thoughts and no matter what ordeal Gods had planned for the group, he couldn't ignore his bodily demands anymore. "Me too, We need to find something to drink" Walking anxiously around whatever remained of the campfire, Bjarne tried to find a solution desperately "Unless some of you have a pot with you, that we can use to boil water, our best bet would be to search for a spring of fresh water somewhere around the woods"

Bjarne's sentiment was less of a definite statement and more of an invitation for discussion and idea sharing and his face pretty much translated his confusion and desperation.
Y'strahl
player, 12 posts
Bookish woman
Sat 16 Jul 2022
at 04:42
  • msg #41

Re: Washed Ashore

Y'strahl's sleep was as expected from sleeping outdoors with not a bed in sight. Absolutely back breaking and cold. Getting a wink of sleep was practically an accomplishment for an aspiring astrologer in the middle of the wilds. She woke up groggily and as if on cue, some of her fellow survivors decided to find a spring,"My suggestion is for only you two to go, it is better for two people to find a water source. The rest of us will hunt for game, I may be tired but my magic can certainly assist in the hunt." she says, her crystal piece on her hand gives off an orange glow.
Eyvindir
player, 22 posts
Talkative Skald
Sat 16 Jul 2022
at 05:31
  • msg #42

Re: Washed Ashore

"And if last night's display was any indication, you might be able to cook and hunt at the same time. Don't use too much fire though, I prefer my meat bloody." Eyvindir says as he gathers some soot from the fire pit and makes some black streaks under his eyes.

Turning to Bjarne he says, "I have some skill in the woods, but honestly I'm not the greatest. How about you? Water will be the most important task today, we don't want to leave it to the stars."
This message had punctuation tweaked by the player at 05:32, Sat 16 July 2022.
Y'strahl
player, 13 posts
Bookish woman
Sat 16 Jul 2022
at 11:21
  • msg #43

Re: Washed Ashore

Y'strahl merely scowls at Eyvindir,"... Hmph, with that attitude, I might as well serve you the more burnt parts of our game. Think of it as a lesson of sorts, maybe you'll be enlightened at such new palettes." she says as she pulls out her book to review her previous entries.
Bjarne
player, 20 posts
New Priest
Sat 16 Jul 2022
at 12:25
  • msg #44

Re: Washed Ashore

"I can forage pretty well, but I would prefer if we bring someone else along with us as well to increase our chances of finding water. It is our main priority right now. Without water we can't do any longer. And on our way we will look for any edible plants either way" Bjarne added to the ongoing discussion. "Who would like to join us?"
This message was last edited by the player at 12:25, Sat 16 July 2022.
Vinlas Foglersen
player, 6 posts
Hunter
Sat 16 Jul 2022
at 17:03
  • msg #45

Re: Washed Ashore

"I will join you, I have skills in foraging from having to take care of horses and the trouble I caused back home." Vinlas smirked
Bjarne
player, 21 posts
New Priest
Sat 16 Jul 2022
at 18:01
  • msg #46

Re: Washed Ashore

Bjarne's words were purposefully spiked with urgency, the thirst had obviously exhausted his body greatly, and if he was to fulfill his purpose he will need to get back to his old self as soon as possible. "Lets head out then" He responded to Vinlas, before turning to others. "May gods be in your favor, and may we feast tonight." Once done, Bjarne headed towards the wooded areas with the others.
This message was last edited by the player at 18:02, Sat 16 July 2022.
Eyvindir
player, 23 posts
Talkative Skald
Sat 16 Jul 2022
at 19:12
  • msg #47

Re: Washed Ashore

"I mean it as a compliment Y'strahl," Eyvindir says sincerely. "Last night you showed your ability with fire reflects your fire within. Don't forget that. Don't ruin our dinner by blasting it away, and don't burn down the entire forest."

Eyvindir nods to Vinlas. "You look the type to know their way around a forest. Let's get going then."
DM
GM, 92 posts
Tue 19 Jul 2022
at 16:33
  • msg #48

Re: Washed Ashore

oK, and the results are in. Only Eyvindir and Bjarne foraged, but Vinlas went with them, presumably to keep watch. Which is good. That gives us someone that actually gets a passive perception roll if necessary. Foraging takes all one's focus.

And that leaves Y'strahl back at camp trying to figure out how to find game without training in Nature or Survival. Which doesn't mean she hasn't come up with something, just that she hasn't told me what it is.

OOC:
The good news: Exhaustion should be gone by morning, yielding more foraging success th next day.

The bad news: Bjarne barely found food for 4, and water for 5. But there is no way to preserve that extra water, so it's gone.

You have no way to bring water back to camp, so someone will have to go get Y'strahl and bring her to a puddle to drink from. Also, you now have a new project to consider: Making waterskins for everyone. While also foraging.

DM
GM, 95 posts
Tue 19 Jul 2022
at 16:49
  • msg #49

Re: Washed Ashore

OK, folks, you're fed and Stig's lean-to seems willing to stay up another night. Let me know what you want to do the rest of the evening.

I am going to consider the post storm grace period over, and let creatures start roaming to forest again, so I recommend from this point: Stay together. If there IS an encounter, you don't want to deal with it alone...or being left out of it. Also, you'll eat and drink sooner if you're with the foragers.
Bjarne
player, 27 posts
New Priest
Tue 19 Jul 2022
at 23:53
  • msg #50

Re: Washed Ashore

Sitting around the fire Bjarne's mood has turned somber for the first time since they ended up on this beach. His inquisitiveness, willingness to explore and joy at stumbling upon knowledge have flew out of his brain for an hour or so and were replaced by a mild anxiety. The group's current set up was good enough for a day or two, but if they were to find Vinland, and fulfil the purpose that the gods have planned for them, it would be impossible reach it barely surviving like this, some form of progress will be a necessity.

"We haven't reached our goals today" Bjarne broke his silence abruptly, slight disappointment he felt inside echoed in his voice. "We haven't even quenched the thirst and hunger of everyone stranded here. If we are to find and reach Vinland we need to hone in on our strengths, and do it step by step, and in order to do so, it would be best if all of us could share our knowledge with each other, so we can rely on each other."

If Bjarne was to get others to talk, he might as well begin the conversation himself. "I am not a carpenter, I am not a smith, I can't weave, but I can heal, I can repair small breaks and cracks in objects, I possess knowledge about nature which could help and that is as much as I can do."
Eyvindir
player, 30 posts
Talkative Skald
Wed 20 Jul 2022
at 00:50
  • msg #51

Re: Washed Ashore

"I am warrior and storyteller," Eyvindir replies to Bjarne. "If we find ourselves in a fight then you'll be glad to have me at your side, but I'm afraid my knowledge of the woods is less than stellar."

Turning to Vinlas he says, "You seem rather at home in the woods. If we saved some of this food, do you think you'd be able to make a trap with it as bait? I've seem some hunters fashion a snare out of next to nothing, and others have set up a simple trap of just a stick and rock which falls down and crushes a rabbit underneath."

He thinks for a moment before adding, "Although we might need set up camp somewhere else since we found no water source today beyond some puddles. Surely we could at least find a hill, or a lone tree to climb, so we aren't wandering about the woods as if we're blindfolded."
Vinlas Foglersen
player, 7 posts
Hunter
Wed 20 Jul 2022
at 05:15
  • msg #52

Re: Washed Ashore

"Snares are a distinct possibility. I would prefer to skin an animal or two and make waterskins in preparation of travel. After we have secured traveling water supplies, then shelters can be made from large animal hides." Vinlas said dredging up knowledge he had learned.
Eyvindir
player, 31 posts
Talkative Skald
Wed 20 Jul 2022
at 06:01
  • msg #53

Re: Washed Ashore

"If there's anything we might prepare tonight while we sit around the fire, let me know. I will glad to help," Eyvindir tells Vinlas.
Y'strahl
player, 15 posts
Bookish woman
Wed 20 Jul 2022
at 13:53
  • msg #54

Re: Washed Ashore

"I'm afraid my usefulness is limited in these environs. Like I said before, I can only see futures that align with the constellations." Y'strahl says with a pause as she looks toward the others,"Though if you require mystical powers and knowledge, I can wield it effectively. And I know of common medicinal practices whenever one of you is foolish enough to get hurt or gain a disease."
DM
GM, 98 posts
Wed 20 Jul 2022
at 19:44
  • msg #55

Re: Washed Ashore

Alright, another watch less night in the lean-to, which is looking rickety.

And you're hungry again. I'm going to keep you in a bath, and split you into multiple obs, much as travel would have you doing. (Also, did anyone notice the private message certain of you should have gotten in the IC thread? No mention was made last night, so I'm not sure. message 49, above)

Now, as best as I can figure (and I may be wrong) the plan is to make waterskins and start looking for Vinland, which should be north. The waterskins will allow a little water transport (about 25% of the requirement) so  daily foraging will still be needed. Navigation won't be an issue if you stay on the coast where you can't wander away from the ocean (which might affect foraging for one of you). But at least one of you will need to stay alert to have Perception rolls.

From the PHB, page 182 the following activities apply:
The Lookout: Does nothing, which allows for Passive Perception rolls.
The Tracker: The will find food animals. It will take a couple rolls (Find a trail/game trail and follow the trail)
Forager: Finds food and water on the way.


Perception matters for the Lookout(s)
Survival for everyone else.

Go ahead and figure out who is doing what, if this plan seems like what you want to do. If not, give me a plan you prefer, and I'll figure out what's entailed.
This message was last edited by the GM at 19:45, Wed 20 July 2022.
Vinlas Foglersen
player, 8 posts
Hunter
Wed 20 Jul 2022
at 20:45
  • msg #56

Re: Washed Ashore

"I think that we should head North along the coast searching for water and maybe for some edible fruits, for if the animals eat them then we can assume they are safe enough if the Thunderer is with us. Then see about capturing animals to give us meat and skin for water skins. Vinlas contributed hoping to find something.
Eyvindir
player, 32 posts
Talkative Skald
Wed 20 Jul 2022
at 20:54
  • msg #57

Re: Washed Ashore

"It will be difficult to hunt any animals while we are on the move, and I only have my knife. That won't be much good. Still I suppose reaching Vinland is our best bet at survival."

Do we have any idea how far away we are?

Also what is the process of making a waterskin? Do we have to cure a hide, or let the stomach lining dry out?

This message was last edited by the player at 21:14, Wed 20 July 2022.
Bjarne
player, 29 posts
New Priest
Wed 20 Jul 2022
at 21:53
  • msg #58

Re: Washed Ashore

"I agree with Vinlas, our best route to Vinland lays in that direction. If you don't mind I can keep my eyes around so nothing creeps up on us. If someone else prefers me to occupy another role, let me know. The route through the forest is far riskier, but the potential for boons is much better, or am I mistaken Vinlas. "

DM I would like to know if I can do a Nature roll to get an impression if we can find any seals along a coast like this, or any clams, crabs

Also I have a high passive perception, so I can lookout really well, my surival is at +3 too so I can be ok at both. What are your preferences?

This message was last edited by the player at 21:55, Wed 20 July 2022.
DM
GM, 100 posts
Wed 20 Jul 2022
at 22:24
  • msg #59

Re: Washed Ashore

Eyvindir:
Do we have any idea how far away we are?

Also what is the process of making a waterskin? Do we have to cure a hide, or let the stomach lining dry out?


No idea how far away you are. I fact, "North" as a direction is just a best guess. The colony could be south of you, but that would put you close eough to the frozen north, there would likely be indicatons.

As to making a water skin:
-Kill a beast
-Skin the beast
-Tan the hides using a process that was actually invented by the locals, and probably hasn't been taught to you lot (Europeans), yet. Still, it's a game, and you don't have the chemicals, so let's go easy and use the brain matter of the beast you killed to tan it's hide.
-Use leatherworking to make waterskins

Time...killing and skinning is a one day task. Next day for tanning to produce at least 4 sp worth of leather (I might allow this on the same day as the kill/skin, as so little is involved) then day 2 or 3, depending, make 8 sp worth of waterskins. A fraction of the day, but enough to sideline the leatherworker from any foraging projects that day.

So: at  least 2, maybe 3, days. day one will prevent foraging if everyone is on the hunt.

Of course, as you only have daggers, the beast may have died the death of 1000 cuts, and Mending may be needed to make a single hide usable for 4 waterskins. I think that's covered, just stating for completeness.

Day one may also see butchering, of course, so someone else may do that, and if you want to try and smoke preserve the meat (ie: make jerky) instead of foraging, that's possible, too. That is best done by a trained cook, but if you don't have one, well, you won't lose by trying, you just may not gain.

Other items for travel, if you have more than one skin: Leather sacks. Cheaper and quicker than above, in theory, but I'm going to insist on at least over night for any tanning of hides. It takes time, regardless of the canon rule general pattern on crafting. and for this sort of thing (Sacks and waterskins and sleeping rolls from furry things and etc) sheer size of the available material is more important than the value after tanning, regardless of the rules on the matter (50 go per week produced, from material at half the value of the finished product).

It's easy, fairly quick, and you have the skills and tools (more or less) between you. Mostly this is just a chance for a quick simple combat.
Eyvindir
player, 33 posts
Talkative Skald
Thu 21 Jul 2022
at 01:52
  • msg #60

Re: Washed Ashore

"I'll look for food and water as we travel."
Y'strahl
player, 16 posts
Bookish woman
Fri 22 Jul 2022
at 00:01
  • msg #61

Re: Washed Ashore

Y'strahl nods along,"We should move as a group as we head. I won't be much of use but I'll offer my aid as much as I can."
Eyvindir
player, 34 posts
Talkative Skald
Fri 22 Jul 2022
at 00:11
  • msg #62

Re: Washed Ashore

"Since we only have our daggers, should we flush out any game your powers will prove to be most useful," Eyvindir assures Y'strahl.

 "I have one way to inflict injury from afar but it will send the beast fleeing, if it wasn't already."
DM
GM, 104 posts
Fri 22 Jul 2022
at 17:21
  • msg #63

Re: Washed Ashore

Folks, I have one person foraging. IS anyone else doing anything at all other than walking along?

Either I've missed something (happens more than I'd like, frankly) or folks just aren't committing to doing anything.

So let's mix it up a bit: a lone, somewhat gaunt, wolf stumbles into camp while you're debating the day's foraging plan.

Let's roll for initiative. You may send in any first round intentions and actions, with die rolls, as well.

Please post combat actions (and any speech)) to your private threads. I'll put it all together in initiative order and post here. Please don't post here during combat.

Keep in mind that, in this edition, rounds are only 6 seconds. You really have no time to discuss on the fly or work out what someone is about to do, etc.
This message was last edited by the GM at 17:21, Fri 22 July 2022.
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