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, welcome to Spelljammer 5e: Atlantis Ad Astra

18:26, 20th May 2024 (GMT+0)

OOC.

Posted by DMFor group 0
Jediah Deimos
player, 3 posts
Greco-Egyptian Battlemast
Pugilist cook
Fri 26 Aug 2022
at 22:35
  • msg #18

OOC

Outside of cooking and producing alcohol, Jediah will be good at repelling boarders, preferably by pushing them off the side.
DM
GM, 30 posts
Fri 26 Aug 2022
at 22:46
  • msg #19

Re: OOC

Renard d'Luvernal:
Re: Ship Requirements
Renard is a Marine, so he has both sea and land vehicle use. He is a spell caster, so possible helmsman. He has experience with military chain of command, so possible first officer/bosun/captain. So if any of those ship rolls are necessities I can fill them.


Actually, you can't. GoS gives them special skill/tool requirements. It's kind of a pain to qualify for Officer postings, but only necessary for Event rolls, really, and those don't translate to Space.
Ayamba
player, 2 posts
Pygmy Power
Sat 27 Aug 2022
at 01:20
  • msg #20

Re: OOC

Do you need to swab the deck in space? How do you keep the crew busy enough to not think of mutinous thought?
DM
GM, 31 posts
Sat 27 Aug 2022
at 01:27
  • msg #21

Re: OOC

In reply to Ayamba (msg # 20):

Well, you get rid of 90% of them....
Master Glass
player, 3 posts
Company Man
Sat 27 Aug 2022
at 01:38
  • msg #22

OOC

In reply to Ayamba (msg # 20):

A few neophytes with Presti would do the trick for the first, and good pay and leadership works for the second.
Brian O'Brien
player, 2 posts
Female Irish Astronomer
Sat 27 Aug 2022
at 08:04
  • msg #23

OOC

Hmm, well I'm quite a professional in navigations, I'm also pretty good doctor. I can be surgeon if we have too many navigator's.
DM
GM, 32 posts
Sun 28 Aug 2022
at 04:50
  • msg #24

OOC

Folks, when you get a chance, let's pick out portraits and fill in the character descriptions.

And, please, just the physical descriptions other would see at first glance. They don't know your history nor how you think you act. Let them determine your personality the old fashioned (and more accurate) way: through actually observing it as it manifests.

Remember, none of you have met, yet, much less done extensive research on each other... or even just compared notes. That's for in game.
Ayamba
player, 3 posts
Pygmy Power
Sun 28 Aug 2022
at 23:38
  • msg #25

OOC

The ballista sounds like an important key weapon for us. Except for 3 crew needed for 1/rd rate of fire what else would we need to know? This may affect which crew does which role (load, aim, fire).
DM
GM, 44 posts
Sun 28 Aug 2022
at 23:49
  • msg #26

OOC

Which end of the spear points outwards.

Seriously, there doesn't seem to be much to it. Oh, a couple of missile feats might be of use, but otherwise, it's just a game mechanic: 3 man crew.

I'll assume designated Artillerist (no gunners, yet) fires, so make sure that job can use Martial Weapons.
DM
GM, 51 posts
Mon 29 Aug 2022
at 14:44
  • msg #27

OOC

And we're off.
DM
GM, 65 posts
Tue 30 Aug 2022
at 04:06
  • msg #28

OOC

And the first player drops out.

Apparently not being allowed to invent cigars as part of a background while another party in the same setting is only just in the area they were invented is an issue. Well, that and making a ruling he didn't agree with and refusing to do it his way simply because he said the game designer said so.

Folks, fi you want to invent something, do it in game. there are rules for it, more or less. Mostly less, but I can fake it. Also, you can't just pull things out of your pocket you haven't bought because it's good for your personal story. Spend the gold.

If you don't like how I interpret your favorite rule, consider the difference a House rule if I refuse to change to your way of thinking, please. I'm not unreasonable, but this edition has way too many grey areas, and I may not always come down on your side. After nearly 10 years of this I think I have a fair grasp on how the grey areas are generally treated, but I do get it wrong on occasion. And I'm expecting to a fair bit in this game, given the rather larger amount of grey than usual.
.
DM
GM, 66 posts
Tue 30 Aug 2022
at 04:25
  • msg #29

OOC

Excuse the vent.
DM
GM, 67 posts
Tue 30 Aug 2022
at 04:42
  • msg #30

OOC

For the record: Distillation requires Alchemy training and tools.
Ayamba
player, 5 posts
Pygmy Power
Tue 30 Aug 2022
at 06:06
  • msg #31

OOC

In rugby we always played to the referee. I see no difference here. Stay onside. All a player asks for is clear and consistent calls. :)

Any subs available on the sideline?
DM
GM, 68 posts
Tue 30 Aug 2022
at 14:34
  • msg #32

OOC

In reply to Ayamba (msg # 31):

Yes, but he isn't a spell caster or sea trained. He IS military, however, so that much is replaced.

He might be ready later today, probably tomorrow, which is fine. It'll be hat long before launch, probably.

Speaking of which: I tend to update around noon US Pacific. About another 4 hours as of this posting, if there are any last questions/comments in the warehouse.
DM
GM, 70 posts
Tue 30 Aug 2022
at 20:14
  • msg #33

OOC

Sorry, folks, my morning got away from me. I'll update shortly.
Ayamba
player, 6 posts
Pygmy Power
Tue 30 Aug 2022
at 23:08
  • msg #34

OOC

What sort of contract have we signed with Trident?
DM
GM, 73 posts
Tue 30 Aug 2022
at 23:23
  • msg #35

OOC

In reply to Ayamba (msg # 34):

Well, your lawyer didn't raise any red flags. BTW, you might want to get a lawyer.

They pay you, you do your jog, which incldes taking instruction form designated supervisors. That would be Glass. You'll be gone 1 year, with an option for up to a 2nd year if needed. Their discretion (which means, you may still be away at the end of a year). They pay room and board (ie: you sleep on the ship and eat what Jed cooks).

You know, standard sailor stuff (including penalties for mutiny and all that, of course). It's just easier to jump ship when you can swim to shore.

They are a Mercantile. They need their employees to stick around, so they don't tend to burn through them. Of course, only Glass is a long term employee. The rest of you are mercenaries: Short term help.
Jediah Deimos
player, 15 posts
Pugilist cook
Wed 31 Aug 2022
at 00:42
  • msg #36

OOC

Until we prove worthy of longer term employment.  Or we die.
This message was last edited by the player at 00:44, Wed 31 Aug 2022.
Ayamba
player, 9 posts
Pygmy Power
Wed 31 Aug 2022
at 01:01
  • msg #37

OOC

I read that as 5 star reviews or food poisoning. ;p
DM
GM, 76 posts
Wed 31 Aug 2022
at 01:04
  • msg #38

OOC

Oh, if you die, you're still short term help. It's just that you've reached the end of that term.
Niall Byrne
player, 5 posts
Supply master
Wed 31 Aug 2022
at 01:20
  • msg #39

OOC

In reply to Ayamba (msg # 37):

That's why you have a cleric on board. It's gonna get real awkward when I start purifying Deimos cooking.
Ayamba
player, 11 posts
Pygmy Power
Wed 31 Aug 2022
at 02:05
  • msg #40

OOC

How fantastical is Atlantis? Is Master Glass’s appearance common or rare? I can’t work out whether to be amazed or not.
DM
GM, 77 posts
Wed 31 Aug 2022
at 02:08
  • msg #41

OOC

In reply to Ayamba (msg # 40):

Extremely rare. Scaled semi aquatic humans are a bit more common, especially amongst the older families. Glass is rather unique, locally.
DM
GM, 86 posts
Wed 31 Aug 2022
at 19:17
  • msg #42

OOC

OK, folks, that should be everything for into. Launch window, barring something coming up, will be tomorrow's noon post.

After we have some momentum going I'll cut back to MWF postings to give you folks more time for back and forth, but I generally do daily the first week or two of a new game to keep things moving until it becomes self sustaining, to some degree.

Unfortunately, only Glass and BO'B have access to Clipboard for now. Use this time to stow gear in our bunk areas.

Decide what you are carrying what you are leaving behind. This is important. You aren't in danger of drowning  if you fall overboard, but you still don't want to spend months with a pack on your back needlessly.
-If you want access to it, make it fit in your pouch.
-Missile weapons may be stashed on deck, but there isn't a way to secure them. You've been warned.

Light armor is fine. Medium armor is case by case, and heavy armor isn't something you want to swab decks in daily. No 2 handed weapons.

Basically, common sense applies.
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