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06:04, 18th May 2024 (GMT+0)

Team Moley: Meltdown the Download.

Posted by The HazeFor group 0
Holey Moley
Weremole, 217 posts
Weremole Botanist
HP=1, Injuries-0
Sun 21 Apr 2024
at 00:25
  • msg #37

Team Moley: Meltdown the Download

Moley didn’t like this silence. He put one digging claw on the ground and the other in the air to detect any movement.

OOC: 20:23, Today: Holey Moley rolled 16 using 1d20+14 ((2)).

I have Danger Sense and Increased Range plus penetrates concealment for tactile

The Haze
GM, 804 posts
Can you stop it?
We will see...
Mon 22 Apr 2024
at 17:46
  • msg #38

Team Moley: Meltdown the Download

In reply to Holey Moley (msg # 37):

Once again, Moley can detect anything through the ground as he normally does...right up until he hits the concerted from the buildings. Given the large structure and buildings connected to each other via tunnels, he could sense the outside of the structures. Just not anything within them.

It does give him an mental 'map' of the area, and how it is utterly without movement or sound.
Holey Moley
Weremole, 218 posts
Weremole Botanist
HP=1, Injuries-0
Fri 26 Apr 2024
at 13:35
  • msg #39

Team Moley: Meltdown the Download

Moley paused and considered the layout. “I don’t like this. There’s no movement outside of the concrete buildings. Either they are remaining motionless or they are all inside the buildings. I suppose we should pick a building and step inside.”
Warhead
Experiment, 160 posts
P-6, D-6, F-6, W-6, T-10
HP 1, Injuries=0
Sat 27 Apr 2024
at 00:26
  • msg #40

Team Moley: Meltdown the Download

Warhead watched Moley for a moment. "I mean, the infected don't need to move around if there's to attract their attention, I suppose. Or maybe Download's got 'em penned up or something." That wasn't a fun thought.

As to entering a building, he spread his hands. "Either that or you or I could try calling him out. Or I could blast the building to see who or what comes out. I'd...rather not get go in to a building unless we have to. Better for us to be outside I think."
Mindhaze
Psion, 223 posts
P-6, D-6, F-6, W-10, T-10
HP=1, Injuries-0
Thu 2 May 2024
at 06:30
  • msg #41

Team Moley: Meltdown the Download

Listening with pursed lips, Mindhaze wasn't sure, so she left the planning to the more tactically minded boys.

"I will help where I can, but I am not sure what to do here. This is... strange." she shrugged, looking a bit helpless on this front. Her powers were NOT suited to detecting the undead at all.
Holey Moley
Weremole, 219 posts
Weremole Botanist
HP=1, Injuries-0
Thu 2 May 2024
at 13:46
  • msg #42

Team Moley: Meltdown the Download

Moley sighed. “You two stay out of sight. I’m thirty feet tall. I’ll try looking in the windows and knocking on doors to flush them out.” The massive Weremole proceeded to walk around and look in all the windows to see if there was anything inside. If there were no windows, he would simply knock.
The Haze
GM, 806 posts
Can you stop it?
We will see...
Thu 2 May 2024
at 18:17
  • msg #43

Team Moley: Meltdown the Download

Each window seems closed. Sealed off with some sort of metal barrier. It was clear the place was locked down ether before the fall of civilization-or due to Download taking the place over. The doors are sealed as well. Granted with the power at your disposal any one of the team might be able to rip their way inside. However, no one inside is opening any doors.
Holey Moley
Weremole, 220 posts
Weremole Botanist
HP=1, Injuries-0
Thu 2 May 2024
at 19:29
  • msg #44

Team Moley: Meltdown the Download

Seeing no other way in, Moley let’s put a shout. “Hey Download! I wanna talk to you!”
The Haze
GM, 807 posts
Can you stop it?
We will see...
Fri 3 May 2024
at 13:51
  • msg #45

Team Moley: Meltdown the Download

In reply to Holey Moley (msg # 44):

There is no answer at first. However, you all feel as though you are being watched. None of your various special senses seem able to bypass whatever Download did to the walls and doors of the area. You all look around attempting to see any result of Moley's words.

OOC-Everybody make perception checks!
Holey Moley
Weremole, 221 posts
Weremole Botanist
HP=1, Injuries-0
Sat 4 May 2024
at 03:34
  • msg #46

Team Moley: Meltdown the Download

22:34, Today: Holey Moley rolled 21 using 1d20+14 ((7)).
Mindhaze
Psion, 224 posts
P-6, D-6, F-6, W-10, T-10
HP=1, Injuries-0
Sat 4 May 2024
at 05:06
  • msg #47

Team Moley: Meltdown the Download

Nodding at Moley's words, she let the massive weremole stomp around to get some attention.


22:06, Today: Mindhaze rolled 6 using 1d20 with rolls of 6.
Warhead
Experiment, 161 posts
P-6, D-6, F-6, W-6, T-10
HP 1, Injuries=0
Sun 5 May 2024
at 00:33
  • msg #48

Team Moley: Meltdown the Download

Warhead had something he was holding in reserve for dealing with Download, and he intended to keep it that way for the moment. So he stayed a bit out of direct sight and kept an eye out.

18:33, Today: Warhead rolled 17 using 1d20+8 with rolls of 9.  Perception.
The Haze
GM, 808 posts
Can you stop it?
We will see...
Mon 6 May 2024
at 13:15
  • msg #49

Team Moley: Meltdown the Download

Both Warhead and Moley notice the very small and hard to spot security cameras in hidden spots all over the compound. Both feel certain they are fully functional, and its clear they are being watched by someone. However, nobody responds to any calls or challenges.
Holey Moley
Weremole, 222 posts
Weremole Botanist
HP=1, Injuries-0
Tue 7 May 2024
at 13:49
  • msg #50

Team Moley: Meltdown the Download

Moley sees the cameras and sighs. “I’m called Holey Moley. I just want to talk even if you just talk through the facility speakers. It’s clear you still have some higher functions considering you didn’t just come right out and try to eat me. I’m also guessing you’ve penned up all of the Infected in the area for some reason. Are you just trying to stay away to keep from hurting people or what?”
Download
NPC, 1 post
Cybernetic organism
Omega infected
Tue 7 May 2024
at 13:54
  • msg #51

Team Moley: Meltdown the Download

In reply to Holey Moley (msg # 50):

The radio you have to communicate with the Freebooters suddenly flares to life. No words come out of it, instead its short static bursts of noise. Almost like a deliberate pattern. Then the signal repeats.
Holey Moley
Weremole, 223 posts
Weremole Botanist
HP=1, Injuries-0
Tue 7 May 2024
at 15:56
  • msg #52

Team Moley: Meltdown the Download

Moley listens to the message and tries to decipher based on Download’s background whether it is Morse code or binary and what the message is.

10:54, Today: Holey Moley rolled 19 using 1d20+16 ((3)).
Warhead
Experiment, 162 posts
P-6, D-6, F-6, W-6, T-10
HP 1, Injuries=0
Tue 7 May 2024
at 21:35
  • msg #53

Team Moley: Meltdown the Download

Warhead frowned at the...static and noise. "What is that? Morse code? Some low-frequency radio wave?"

It sounded like a pattern, but he couldn't hear anything. He held his radio and spoke in to it, "Hello? Can you hear us?"
The Haze
GM, 810 posts
Can you stop it?
We will see...
Thu 9 May 2024
at 19:50
  • msg #54

Team Moley: Meltdown the Download

In reply to Holey Moley (msg # 52):

Moley does indeed recognize it as standard Morse Code.
Holey Moley
Weremole, 224 posts
Weremole Botanist
HP=1, Injuries-0
Fri 10 May 2024
at 01:21
  • msg #55

Team Moley: Meltdown the Download

Moley nods in understanding and puts in his earpiece before changing to channel 7. “Here.”
Download
NPC, 2 posts
Cybernetic organism
Omega infected
Fri 10 May 2024
at 14:03
  • msg #56

Team Moley: Meltdown the Download

In reply to Holey Moley (msg # 55):

Moley hears someone respond.
This message was last edited by the player at 14:04, Fri 10 May.
Holey Moley
Weremole, 225 posts
Weremole Botanist
HP=1, Injuries-0
Sat 11 May 2024
at 15:45
  • msg #57

Team Moley: Meltdown the Download

Moley nods. “Understood.”He types a message on a secure frequency to his group. <<AI says Download is charging up. He is currently guarded by his pawns while he is doing so. This os our best shot to getting the job done. Now we just need to figure out where he is which will be the optimal place to charge up.>>

OOC: what roll to figure out where Download would need to be to charge up?
Mindhaze
Psion, 225 posts
P-6, D-6, F-6, W-10, T-10
HP=1, Injuries-0
Mon 13 May 2024
at 16:00
  • msg #58

Team Moley: Meltdown the Download

Nodding her head, Mindhaze recognized the value of this information, but seeing as how she was blind, she couldn't figure out how to reach him OR find him. She looked helplessly at the other two, and left it at that.
The Haze
GM, 811 posts
Can you stop it?
We will see...
Mon 13 May 2024
at 18:04
  • msg #59

Team Moley: Meltdown the Download

In reply to Holey Moley (msg # 57):

OOC-You might guess the main reactor, but its not a sure thing. They might be using cables to transfer the power from nearly anywhere in the base.
Holey Moley
Weremole, 226 posts
Weremole Botanist
HP=1, Injuries-0
Mon 13 May 2024
at 20:02
  • msg #60

Team Moley: Meltdown the Download

Moley started marching toward what he believed was the main reactor. Once he reached the point where he found a set of double doors, he used his strength to pull them open.
Warhead
Experiment, 163 posts
P-6, D-6, F-6, W-6, T-10
HP 1, Injuries=0
Mon 13 May 2024
at 23:51
  • msg #61

Team Moley: Meltdown the Download

Warhead frowned a little as he waited. Who or what was communicating with them? The frown deepened a bit as Moley answered. "...what? The AI? Download's AI? It's trying to help us? Hmm."

He shook his head. "Well, we could try to draw him out, but if he's serious about waiting for the charge up, then he'll try to just wait us out. But going in...could be dangerous." He then shrugged. "But I guess we don't really have a choice." He then asked, "Stay together and move in? Or split up and search to cover more ground?"
This message was last edited by the player at 23:52, Mon 13 May.
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