The game
Every 10 years, the SCP's satellite around Saturn trains 3 crews of colonists for the regular taxpayer funded colonization of the stars.
Depending on this decade's ship model (and they are redesigned every decade) the crew and colonists will number anywhere from 10,000 to 15,000 per ship. Ninety percent of the ship's complement are Colonists. Qualifying young men and women aged 18 to 21 from throughout the Solar System, chosen by lottery. No special privileges allowed. There is no way to get on a colony ship as colonist except through the random selection process.
While 30,000 are selected, only 27,000 will be going. The rest are alternates, in case someone opts out, or is unable to complete training. Those alternates that don't make it to a ship are given the option of training as Crew for the next mission, in 10 years.
The other 10% are Crew: fully trained and experienced specialists. Pilots who are trained in interplanetary craft, glider landings, aerospace craft, as well as certain craft in the hanger meant for use on planet. Scientists in a variety of fields to determine information about the new solar system when the ship is close enough, as well as the destination planet. Crew to supervise Colonists when operating the ship's systems (which requires about 5100 maintenance crew), plus farming and ranching experts, miners, builders, etc. All mostly supervisors for the crew, of course.
It's easy to tell crew from colonist: Colonists are barely 20, crew are in their 30s.
This message was last edited by the GM at 18:17, Sat 15 Apr 2023.