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[OOC] Advances, Credits and Supply.

Posted by GMFor group 0
GM
GM, 19 posts
Tue 10 Oct 2023
at 20:12
  • msg #1

[OOC] Advances, Credits and Supply

Thread for discussion of mechanics, XP, advances, spending credits, using supply and record keeping for updating playbooks.
GM
GM, 20 posts
Tue 10 Oct 2023
at 20:13
  • msg #2

[OOC] Advances, Credits and Supply

@Belit - playbook should be up to date. Please give it a look and let me know if you want to make any changes.
GM
GM, 64 posts
Tue 17 Oct 2023
at 03:07
  • msg #3

[OOC] Advances, Credits and Supply

Great job on the Psi Corps post. Take 1XP.
GM
GM, 73 posts
Sat 21 Oct 2023
at 18:30
  • msg #4

[OOC] Advances, Credits and Supply

@Roan.

During your escape from Tannhauser, you were able to steal a few things:

Choose one of:
Malmori Shocktrooper rifle (medium, obvious, dmg 1D6+1, charge 3)
HalTech laser pistol (light, concealable, dmg 1D6, charge 2)

Choose one of:
Malmori plasteel armor (armor 1, worn, obvious)
Tool box (2SP worth of standard hand tools, useful for general maintenance or breaking and entering)
200 Malmori Credits (hard currency, but must be sold off at a loss to attain 5CR standard credits)
Roan Beltzer
player, 6 posts
Fugitive Skinner
Sun 22 Oct 2023
at 11:01
  • msg #5

[OOC] Advances, Credits and Supply

I'll go with the laser pistol and the tools.
GM
GM, 77 posts
Wed 25 Oct 2023
at 03:51
  • msg #6

[OOC] Advances, Credits and Supply

In reply to Roan Beltzer (msg # 5):

Ok!

You should be able to see your Playbook now.  Let me know if you want to make any changes.
Roan Beltzer
player, 11 posts
Fugitive Skinner
Wed 25 Oct 2023
at 06:40
  • msg #7

[OOC] Advances, Credits and Supply

Looks perfect, thanks!
GM
GM, 84 posts
Mon 30 Oct 2023
at 15:41
  • msg #8

[OOC] Advances, Credits and Supply

@B.B. you should be able to see your playbook now. Let me know if you want any changes.
B.B. 'Baby' Vandammez.
player, 2 posts
Tue 31 Oct 2023
at 11:14
  • msg #9

[OOC] Advances, Credits and Supply

Very cool!
B.B. 'Baby' Vandammez.
player, 4 posts
Tue 31 Oct 2023
at 11:42
  • msg #10

[OOC] Advances, Credits and Supply

Looks good! Only thing stood out is I think B.B.'s damage track is shy the 4 ticks from hardy?
GM
GM, 87 posts
Thu 2 Nov 2023
at 03:22
  • msg #11

[OOC] Advances, Credits and Supply

In reply to B.B. 'Baby' Vandammez. (msg # 10):

Fixed.
GM
GM, 88 posts
Thu 2 Nov 2023
at 03:23
  • msg #12

[OOC] Advances, Credits and Supply

Monthly XP!

All playbooks updated.
GM
GM, 111 posts
Sat 2 Dec 2023
at 03:15
  • msg #13

[OOC] Advances, Credits and Supply

Monthly XP. Playbooks updated.

@Belit: you can take a 5XP advance or save up for something that takes more XP.
Belit Ilani
player, 92 posts
bay-LEET eel-AH-nee
Unregistered psychic
Sat 2 Dec 2023
at 07:29
  • msg #14

[OOC] Advances, Credits and Supply

GM:
@Belit: you can take a 5XP advance or save up for something that takes more XP.

Debating whether to pick up a third skill. Would be either Culture or Tech if so.
GM
GM, 112 posts
Sun 3 Dec 2023
at 08:21
  • msg #15

[OOC] Advances, Credits and Supply

Culture is right up Belit's alley and you could make a case for your Botany skills translating to some solid tech knowledge. Either fits the character.
Belit Ilani
player, 93 posts
bay-LEET eel-AH-nee
Unregistered psychic
Sun 3 Dec 2023
at 10:39
  • msg #16

[OOC] Advances, Credits and Supply

The funny thing about Bae's botany focus, I legit thought that the Geek's CHEMIST ability was a skill rather than an ability and that it would be funny to be able to develop 'special blends' during the game. Need something particularly potent for a party that'll just give everyone an amazing high with zero after-affects? No sweat! (Bae will definitely be acquiring CHEMIST at some point, it kinda fits with her Breaking-Bad-but-kawaii vibe.)
Belit Ilani
player, 94 posts
bay-LEET eel-AH-nee
Unregistered psychic
Sun 3 Dec 2023
at 10:54
  • msg #17

[OOC] Advances, Credits and Supply

Only two of her other class abilities fit my concept of Bae: Telekinesis and Blast. Blast for her is telekinetically choking a bitch or inducing a stroke. Subtle, not flashy. Definitely the sort of scary shit that an auditor/assassin could do.
GM
GM, 113 posts
Mon 4 Dec 2023
at 07:23
  • msg #18

[OOC] Advances, Credits and Supply

I like both Telekinesis and Blast for you some day. The game has had a more social flare so far, but there might be opportunities to choke a bitch sometime in the future.
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