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04:13, 10th May 2024 (GMT+0)

Setting, General Info.

Posted by OuranosFor group 0
Ouranos
GM, 5 posts
No need to wonder
where your god is
Sun 12 Nov 2023
at 06:29
  • msg #1

Setting, General Info


The City of Orario


Orario, or the Labyrinth City as some refer to it, is a large city with a massive tower directly in the center. The city of Orario is filled to the brim with people from all walks of life, including gods and goddesses who have sacrificed their divinity to walk among the mortals for a time.

Most people who come to Orario are setting out to start their life as an adventurer. Adventurers are people, human or otherwise, who sign pacts with the aforementioned gods, and are granted boons by their patron deity in turn- as well as the right to enter the city's dungeon.

The dungeon, which rests underneath the tall tower in the center of the city, is rife with dangerous monsters, but also treasure for those brave enough to test their strength within its walls.




The Economy


The currency in Orario is gold coins known as Valis. Valis is used to pay for goods and services throughout the city and the tower of Babel. For a real life equivalent, one Valis is roughly worth five cents.

The cheapest food one can get in the city will cost a minimum of 50 Valis, and adventurers will need to eat twice a day to keep up their strength. On top of this, Hecate takes 10% of all familia earnings, to pay for monthly guild taxes and lodging for all of her familia members. That said, a bare minimum goal of 150 Valis earned per day for survival is a solid starting goal for adventurers.

Valis is earned through several methods. Naturally, the most common is slaying monsters in the dungeon and selling their drops. Each monster will drop a Magic Stone, and monster parts on rare occasion, once it is killed. These magic stones can be sold to the Guild for varying amounts of Valis, depending on which monster dropped the stone.

Other methods of earning Valis include doing odd jobs for the various businesses and familias around the city, taking on guild quests that are issued directly to the Hecate Familia, mapping dungeon floors and selling the maps to the guild, etc.




The Laws


Fighting amongst adventurers within the city limits, as well as within the dungeon, is strictly off-limits. Such action could cause a war between familias, which no one wants. Not to say that it hasn't happened in the past, of course. But, if caught, adventurers who break this rule will face strict punishment, and their familia will suffer many guild regulations and lose access to the dungeon until the issue is settled, depending on the severity of the offense.

Theft of property, or kidnapping of persons, is punishable by incarceration and potentially execution. If caught stealing from the guild, other citizens, other adventuers or familias, one could potentially be executed for such an offense. The gods are jealous creatures, and they do not appreciate mortals taking what belongs to them.

Assaulting a deity is punishable by death, and execution will be doled out immediately without debate. The gods, no longer invulnerable, are able to be killed. However, they are cherished creatures, and are each a member of the city's ruling body- the guild. While they do not all hold important positions within the guild, or make governmental decisions, they are considered to be political figures of a sort. That said, the assault or attempted murder of a deity will be dealt with swiftly and harshly, in a public setting for all to witness.



This message was last edited by the GM at 03:15, Mon 13 Nov 2023.
Ouranos
GM, 10 posts
No need to wonder
where your god is
Sun 12 Nov 2023
at 19:01
  • msg #2

Setting, General Info


The Tower of Babel


Babel is the name of the tower located at the center of Orario, that was built over the dungeon beneath it.

Babel was built to stop the monsters within the dungeon from escaping. It was originally the same size as other buildings but was intentionally destroyed when the first Gods came down to earth. Those Gods later rebuilt it as it currently stands.

Babel is owned by the Guild to watch and take care of the dungeon. The first twenty floors are filled with Familia business, facilities, and money exchanges. The Hephaestus Familia has shops in floors 4-8, where adventurers flock for a chance to purchase equipment from the greatest blacksmiths in the city limits. Above that are living areas of the most prominent Gods in Orario, known as the Private Rooms. Babel has a total of 50 floors.




The Dungeon


The dungeon is a complex labyrinth located under Babel. Orario is the only place in the world that has a dungeon and many people of different races gather from across the world to explore the dungeon.

The dungeon is seemingly alive, spawning monsters from walls and ceilings and repairing itself on its own.

The dungeon is vast with the floors becoming progressively larger the deeper it gets. It takes at least five days for a party to reach the 50th floor. While the upper floors can be soloed or done with a pair, starting from the middle floors one must create a party or risk death.

Though its exact depth is undetermined, the dungeon is known to have at least 71 floors, as the 71st floor is the deepest the Zeus and Hera familias have been able to reach, before returning to the surface.



This message was last edited by the GM at 19:48, Sun 12 Nov 2023.
Ouranos
GM, 11 posts
No need to wonder
where your god is
Sun 12 Nov 2023
at 19:37
  • msg #3

Setting, General Info


The Guild


The main goal of the Guild is to manage the monster threat created in the dungeon. Aside from this, the Guild buys magic stones, drop loot, and adventurer created maps of the dungeon. The Guild also provides weapons and armor to new adventurers who are just starting out.

The Guild staff also take the position of advisors for adventurers, often suggesting to what depth an adventurer should go in a dungeon in accordance to their level and skills, as well as warning them of any special dangers of certain floors and how to prepare against them. A staff member may be in charge of one or more adventurers.

The main building of the Guild is called the Pantheon. It is a wide space with counters for adventurers to talk with their advisors and also has an exchange area. There are also small meeting boxes where adventurers can talk one on one with their advisor without anyone else hearing them. Aside from that, there is a library area. Most employees work on the first floor of the building while the high-ranking officials work on the second floor.




The Familias


Familia are made up of adventurers and supporters headed by a God or Goddess. They are named after the God or Goddess in charge, such as Hestia being the head of the Hestia Familia. Most familia are exploration type familia, though there are other types such as business type, industrial type, medicinal type, and even nation type.

All players will be rtj'ing as characters who have just joined the Hecate Familia.

As of now, the largest and most powerful familias in Orario are the Zeus and Hera familias, but that could change as time marches forward.




The Hecate Familia


Hecate, the goddess of magic, is one of the lesser known goddesses. That said, her familia is rather small, and really is just starting out. Despite her lack of popularity, that does not mean she is a weak or fragile deity- the reverse is true, in fact. In Heaven, she was revered as one of the strongest amongst the gods, due to the versatility of her arcane powers.

When one makes a pact with a deity, they are granted a small portion of their power. In the case of those who join the Hecate familia, they are granted the ability to use magic- which is a rare and sought after skill among the other familias. Unlike other familias however, the magic the Hecate familia wields is pure, and requires no lengthy incantations. Rather, a spell can be cast with a simple thought. This is the boon granted by your patron goddess, and it will grow stronger as you level up, granting you access to more spells as you progress.



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