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07:47, 20th May 2024 (GMT+0)

Prologue, Myrcury and Talya Intro - Closed GT.

Posted by XaxooFor group 0
Myrcury Moleburrow
NPC, 81 posts
Gnome
Rogue 2
Sun 11 Feb 2024
at 05:19
  • msg #187

Is panicking himself

All Myrcury can think about is the horror of seeing his friend swallowed whole. It's been just a few seconds he needs to kill this thing. He thrusts his rapier into the frog and again burries it deeply, this time in its blind face


Myrc Rapier Attack
1d20 + 6
Rolled: 18 + 6 = 24 Crit

Damage
1d4 - 2 str
Rolled: 3 × 2 crit - 2 = 4

Initiative Frog
1d20 + 2
Rolled: 15 + 2 = 17

Initiative Myrcury
1d20 + 4
Rolled: 14 + 4= 18

Initiative Talya
1d20 + 2
Rolled: 10 + 2 = 12


This message was last edited by the player at 05:30, Sun 11 Feb.
Myrcury Moleburrow
NPC, 82 posts
Gnome
Rogue 2
Sun 11 Feb 2024
at 05:34
  • msg #188

Is panicking himself

Myrcury tries to plunge his blade again, but in his panic to save Talya he misses completely as the frog thrashes about.


Rapier Attack AC 15
1d20 + 6
Rolled: 8 + 6 = 14


Blind Cave Frog
Monster, 3 posts
White
Big 5feet
Sun 11 Feb 2024
at 05:41
  • msg #189

Enraged

Enraged the frog Thompson down on Myrcury's head. It's teeth crushing down on his chest and knocking the wind from him.


Bite Attack AC 17
1d20 + 5
Rolled 13 + 5 = 18

Damage bite
1d6
Rolled: 6

This message was last edited by the player at 05:42, Sun 11 Feb.
Talya Honeybeard
NPC, 31 posts
Gnome
Female
Sun 11 Feb 2024
at 05:51
  • msg #190

Succumbing

Talya keeps sawing at the stomach and manages to almost get the opening big enough but she is fast succumbing to her injuries, she won't last much longer.


Attack Dagger AC13
1d20 + 4
Rolled: 14 + 4 = 18

Damage
1d3 + 2
Rolled: 1 + 2 = 3


Blind Cave Frog
Monster, 4 posts
White
Big 5feet
Sun 11 Feb 2024
at 05:56
  • msg #191

Flees

The frog squeals in pain. It backs away from Myrcury and looks for an escape but there is no easy way out. It lunges for the cave entrance. The bottom half of Talyas body is coming through a hole in the frogs abdomen, but she has stopped moving as she is unconscious.



Crush damage
1d4
Rolled: 4

Acid damage
1d4
Rolled: 2


This message was last edited by the player at 06:02, Sun 11 Feb.
Myrcury Moleburrow
NPC, 83 posts
Gnome
Rogue 2
Sun 11 Feb 2024
at 06:14
  • msg #192

An opportunity

As the frog flees it turns its back and Myrcury's is able to fire 2 arrows from his bow one after the other. Both lodge in the back of the frog which slumps to the ground.

Myrcury hurries over and with his knife opens the hole Talya is sticking out of. In a few moments he manages to pull her free and get her out of the water. Quickly he fumbles for the waffers that he got from the apothecary. He takes one and crushes it in his hand. He sprinkles it into Talya's mouth then closes it with his hand. It takes a moment for the wafer to dissolve enough, but she begins to stir and regains consciousness. She is extremely beat up.

This is now a rescue operation.




DM note: The previous combat was CR 2 for a ECL 1.  Rated Very Difficult.  XP Award per character is 300


This message was last edited by the player at 07:23, Sun 11 Feb.
Talya Honeybeard
NPC, 32 posts
Gnome
Female
Sun 11 Feb 2024
at 19:58
  • msg #193

Confused

Talya stirs and opens her eyes then winces.

"I was swallowed by a giant white mouth. Everything hurts. How did I get out?

Her words come slowly and weekly. Her mouth seems dry so Myrcury offers her water. She drinks a little.

"The smell. Please, get my armor off. I need rest"
Myrcury Moleburrow
NPC, 84 posts
Gnome
Rogue 2
Sun 11 Feb 2024
at 20:35
  • msg #194

Cries

Up until this moment Myrcury has been all action. When he sees Talya open her eyes and hears her voice he is overcome with emotion and he cries.

"Oh thank the Watchful Protector! You're alive. I was so afraid. I am so sorry. I will get you home."

He carries on in his tears with explanations and apologies and intentions.
Talya Honeybeard
NPC, 33 posts
Gnome
Female
Sun 11 Feb 2024
at 20:39
  • msg #195

No

Talya struggles to speak, but her mind is clearing. She tries,

"I cant move now. Everything hurts. Help me bathe, then sleep. Watch over me Myrcury.  What was it?"
Myrcury Moleburrow
NPC, 85 posts
Gnome
Rogue 2
Sun 11 Feb 2024
at 22:06
  • msg #196

A monster

Myrcury tries to catch his sobs so he can answer. With difficulty he manages,

"It was a very large white frog with no eyes. It blended in with the rock so well that we didnt see it. I shined mynlantern directly on it and didnt see it till, <gulp> till the tongue and all. It happened so fast. I heard a high pitched chirping just before to struck you."

Very gently Myrcury is unbuckling Talya's leather. He tries not to wince at the smell. It is like rotting flesh. It takes over 15 minutes but he manages to get it all off. Her clothes are slimy too. She agrees they need to be washed and dried. He helps her out of her clothes. He then helps walk her into the water. Her left arm is broken, but no other serious injuries are found that need particular attention. He walks her down into the water where they find a large smooth rock she can sit on as he bathes her. He is kind and gentle and never hints at anything inappropriate. When they finish she walks him through the process of setting the arm and splinting it, with her knowledge and his hands he manages to splint and sling the forearm to her body. He leaves her just long enough to lay out a bedroll for her in the smoothest, most comfortable place he can find. Surprisingly there are several good options. He notes that this cave is a pretty secure campsite.

He helps her into her bedroll after allowing her to drip dry for a few minutes. He can see she is cold. He moves the hooded lantern as close to her as he can and opens the hood all the way. It probably doesn't help much.

"There is no fuel for a proper fire. Try to sleep. In about 8 hours I will give you another wafer. It supposed to nourish you and speed healing, but only 1 per day. We will see how you feel tomorrow.  I will watch over you. I will keep one eye open."

Myrcury makes his own bed, eats the apple he brought along then gets out of his own wet clothes. He hangs all the clothes on the dry rocks to dry out. He washes himself off then drips dry. He then tucks himself into his bedroll. It's cold, but tolerable. He tries not to Sleep, but he does, as does Talya.



Healing Long term care DC 15
1d20 + 1 Wis + 2 circumstance
Rolled: 12 + 3 = 15




This message was last edited by the player at 03:06, Mon 12 Feb.
Xaxoo
GM, 135 posts
The Creator
The Adjudicator
Mon 12 Feb 2024
at 01:17
  • msg #197

The lantern fades

As Myrcury and Talya sleep the hooded lantern begins to dim. It does not go out but gradually dims over the course of half an hour.

The light has been keeping the local denizens from investigating the aftermath of the commotion that took place. As it fades, the denizens gain courage to creep closer.

Roaches the size of chipmunks and rats the size of cats are following their olfactory to the smell of rotting flesh coming from the guts of the giant amphibian decomposing in the entrance to the cave. There are other smells in the cave that are curious.

One of the larger rats has the courage to investigate these strange new smells. Just as it steps hungrily toward the pool area, where the Gnomes are sleeping, the ring on Myrcury's finger begins to glow and silently vibrate, which wakes him.
This message was last edited by the GM at 01:20, Mon 12 Feb.
Myrcury Moleburrow
NPC, 87 posts
Gnome
Rogue 2
Mon 12 Feb 2024
at 02:14
  • msg #198

One Eye Open

Myrcury is startled awake by the vibrating ring on his finger. His eyes pop open and at first he has trouble seeing. The light has drastically faded. When he notices the large rat creeping closer to where Talya slept, he jumps out of his bedroll, naked as the day he is born. Ge grabs his bow and nocks an arrow. His flurry of motion not only frightens away the rat but it causes all of them to retreat. They scatter in different directions and dissappear.

Myrcury fetches Talya's pack and finds a pint of oil. He refills the lantern and sets it to a medium setting. He looks over at his friend she is sleeping pretty soundly. She stirred during the commotion but did not waken. He decides it is best to go back to sleep. He checks the clothes. They drying but still damp. He climbs back into his bedroll.
This message was last edited by the player at 03:13, Mon 12 Feb.
Talya Honeybeard
NPC, 34 posts
Gnome
Female
Mon 12 Feb 2024
at 03:47
  • msg #199

Several hours later

Myrcury awakens and sits up. He looks over at Talya who is sitting up looking at him. She smiles,

"Fine lookout you are. I might of been eaten by rats while you slept. He he. Are those clothes dry?"
Myrcury Moleburrow
NPC, 88 posts
Gnome
Rogue 2
Mon 12 Feb 2024
at 03:56
  • msg #200

Doctors Orders

Myrcury gets up and checks the clothes. They are as good as they're gonna get. He quickly puts on his then takes Talya her clothes.

"Do you need hekp?"

She shakes her head and thanks him. Hecturns to offer a touch of privacy as she dresses.

He goes to his pack and fetches a second waffer. He takes it to Talya when she has finished dressing.

"Eat this. How is your arm?"


HP Recovery from Waffer
1d2
Rolled: 2


This message was last edited by the player at 04:06, Mon 12 Feb.
Talya Honeybeard
NPC, 35 posts
Gnome
Female
Mon 12 Feb 2024
at 04:05
  • msg #201

Patient Progress

" It has healed some. These wafers are potent. I think I will be able to stretch it out after another long rest. You are gonna be bored. So, skin that thing. Then get that carcass out of here.  This is home for another day. Let's tidy up."
Myrcury Moleburrow
NPC, 89 posts
Gnome
Rogue 2
Mon 12 Feb 2024
at 12:23
  • msg #202

Oil is low

"We have about 6 hours of oil in that lantern. Then we have one pint left. So, we need to climb down from here in 6 hours, and get back to Glitterhovel.....

That frog will take awhile to skin. I will try my best. The snake was pretty easy. That thing looks tricky."

Talya Honeybeard
NPC, 36 posts
Gnome
Female
Mon 12 Feb 2024
at 12:26
  • msg #203

Oil is low

"I got it startedfor you.  Ha! .... Ouch, laughing hurts. We will be more prepared next time."
This message had punctuation tweaked by the player at 12:26, Mon 12 Feb.
Myrcury Moleburrow
NPC, 90 posts
Gnome
Rogue 2
Mon 12 Feb 2024
at 12:28
  • msg #204

Next time?

"You were just swallowed by a frog 8 hours ago. You are already planning the next trip? I knew I liked something about you."
Talya Honeybeard
NPC, 37 posts
Gnome
Female
Mon 12 Feb 2024
at 14:21
  • msg #205

The map

"I hope that's not the only thing."

She chuckles and smiles. The waffers seem to be helping her.

"Remember why we came down here, Myrcury. You have till this lantern dims to skin that frog and find the way through this chamber. Map it. We will be better equipped next time. This could serve as a base camp. We have ample water and it would be easy to defend."
This message was last edited by the player at 14:23, Mon 12 Feb.
Myrcury Moleburrow
NPC, 91 posts
Gnome
Rogue 2
Mon 12 Feb 2024
at 14:28
  • msg #206

Outfit it

"We could store stuff here if we had a sturdy chest to keep varmints out. We could reinforce the entrance so it can be closed. I like the way you think Talya! We could store oil and food here."

Myrcury gets to work as Talya rests and heals rapidly. Periodically he brings ga her water, but because she ate the waffer, she has no hunger or food needs. Myrcury ate his second and last apple.

It took several hours but Myrcury managed to skin the frog, the product is barely adequate he thinks. He spreads it out on some rocks to dry.  The carcass he realizes is not foul. It's the guts spilling out that are. He considers the edibility of a blind cave frog, but decided against sampling the unknown. So he drags it out of the cave entrance and spills it down the scree slope that had ascended. It would attract rats. Better to have it further away. He goes back in. With the lantern in hand he starts to search the chamber, the pool, every nook and cranny. He spends the next 2 hours mapping it out, in his head, and on the parchment.

In the back of the pool, as far north in the chamber as you can go, about 100 feet from the entrance he finds the pool spills into a small stream that carves its way down into the rock. The hole is big enough to enter. He does not.

The lantern starts to dim.

Skin Frog  DC 10
1d20 + 4 dex - 4 lack of prof
Rolled: 11

This message was last edited by the player at 16:47, Mon 12 Feb.
Xaxoo
GM, 137 posts
The Creator
The Adjudicator
Mon 12 Feb 2024
at 16:59
  • msg #207

Time to go.

Myrcury meticulously packs everything up, puting as much as he can in his own pack. He helps Talya up who insists that she is feeling much better. She dons her armor and is ready to move out.

Climbing down will be the only tricky part. Myrcury takes one of the hemp ropes and puts knots in it every 3 feet staring about 15 feet in on the 50 foot length. He takes the unknotted end and ties it to the rock outcropping he used the day before. Then he tosses the rope down. It reaches the path 30 feet below.

He helps Talya unsling her arm. It is usable but stiff. He then ties the silk rope around her waist and runs it around the rock as well. He will belay. Once she is ready, with no gear she starts to climb down using knotted rope. Myrcury is simply there to steady her if she slips.
Talya Honeybeard
NPC, 38 posts
Gnome
Female
Mon 12 Feb 2024
at 17:11
  • msg #208

Climbing down

Talya uses the rope to help her steady herself as she clmbed down the loose rocks. About halfway down she slips and would have kept going if not for Myrcury's quick belay. She was able to get her feet under her and continue down.


Climb 1 DC 10
1d20 + 2 str + 2 Rope
Rolled: 13 + 6 = 19

Climb 2 DC 10
1d20 + 6
Rolled: 1 + 6 = 7 crit fail.. no save

Reflex Myrcury DC 10
1d20+7
Rolled: 18 + 7 = 25

Climb 2 DC 10
1d20 + 6
Rolled: 16 + 6 = 22

Climb 3 DC 10
1d20+6
Rolled: 17 + 6 = 23


This message was last edited by the player at 18:50, Mon 12 Feb.
Myrcury Moleburrow
NPC, 92 posts
Gnome
Rogue 2
Mon 12 Feb 2024
at 19:57
  • msg #209

Climbing down

He rigs up the hook to the silk rope and lowers the gear down a bit at a time. After 4 trips up an down he has only himself to get down. The knotted line is left in place for their inevitable return. Though he slips and stutters on the way down, he easily uses the rope and gear to climb down without getting hurt.



Climb 1 DC 10
1d20 + 6
Rolled: 16 + 6 = 22

Climb 2 DC 10
1d20 + 6
Rolled: 2 + 6 = 8

Reflex Save DC 15
1d20 + 7
Rolled: 10 + 7 = 17

Climb 2 DC 10
1d20 + 6
Rolled 13 + 6 = 19

Climb 3 DC 10
1d20 + 6
Rolled: 20 + 6 = 26

This message was last edited by the player at 20:04, Mon 12 Feb.
Xaxoo
GM, 138 posts
The Creator
The Adjudicator
Mon 12 Feb 2024
at 23:59
  • msg #210

Home

Getting home from this point is trivial. The two return home and both rest for a couple days. It takes Talya a short week to fully recover. Myrcury works at his uncles shop to try to drum up a little money. He sells the frog skin for 5 gold.

He finds an old latched chest in the shop that his uncle agreed to part with.

He purchases a case of oil pints. He stores them in the chest at the closet in Talyas shop. She is back to work. They discuss making return trips just to set up and stock their base camp.
Xaxoo
GM, 139 posts
The Creator
The Adjudicator
Tue 13 Feb 2024
at 00:30
  • msg #211

Base Camp

Over the course of the next several weeks Myrcury and Talya made frequent trips back to what they were calling base camp.  They transported 2 wooden chests, one with a standard lock, 2 cases of lamp oil, A bottle of water purification tablets, Three bedrolls, several changes of clothes, Cooking supplies, fire wood and some canned food. They brought out extra lanterns and some picks and shovels a hammer and nails and some lumber. They fashioned a door like barrier that they could close from the inside of the cave. It would require effort and make noise to move it, alerting those within. They created one for the main entrance and a smaller one for the back exit. The back exit is a stream flowing out and down to the north. The small door does not block the flow of water, but provides a small measure of security against bigger animals lurking about.

The place was actually starting to look pretty cozy.
This message was last edited by the GM at 13:41, Tue 13 Feb.
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