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00:31, 29th May 2024 (GMT+0)

Crowe

Things the player wants, needs, and triggers.  I like a mix of action scenes and interpersonal stuff.  Talk to me!  Crowe can be a lot!  I want folks to be cool and work to make cool, funny, and slightly risky stories!  I also believe that consequences should arise from in-game actions in plausible ways.  For me, it can cool play very fast if there aren't any consequences from serious tomfoolery.  On the other hand, I don't like it when PCs attack each other.  I believe that aggression should be directed primarily toward NPCs!

Born long ago and far away.  Very far.  Like, imagine the furthest possible point from where you are, and it's a lot farther away than that.

His family are a bunch of universe-hopping aristocrats.  They can go anywhere!  Anything they want, they can find in the infinite diversity of exhaustive dimensional space.  Overall, they make a lot of messes and leave burning universes in their wake.  Oops.  Crowe has six brothers and six sisters.  Not all of them are equally bad.  Some are warriors, some are magicians, others are... jazz musicians.

Crowe likes jazz musicians.  He hates his sister Isadora, even if he doesn't always remember it.

Crowe is in prison, called earth.  He's been here for four hundred years!  Most of the time, he's been a professional soldier and mostly on the right side of things.  He knows he wants to escape where he is, but he isn't entirely sure why or to where.

He is not entirely what you imagine, but probably not too far away, either!

Ahem.  Crowe is also Prince Fiachach, the oldest legitimate heir to the Zamozian Empire.  But as a youth, he decided that his father was a fascist, and after gaining the powers from the family's Great Artifact, he stole a ship and tried to figure out what to do about this situation.

He has a rivalry with his slightly older but illegitimate sister, Isadora, who craves the throne, but their father favors Fiachach.  It's a whole thing, a really epic rivalry that has gone back and forth for thousands of years.  The most personal it ever got is when Crowe found a world where the people's currency was honor, the world Avalon.  It was a world of peace and beauty because when people acted honorably, there were very few problems.  But Isadora found the world, she poisoned the minds of the people close to Fiachach, causing a multilayered betrayal that eventually ended in a war that destroyed the world.  After that, Crowe forced his sword, Elding, on a world of endless storms, infusing the sword with all his anger and hatred.

They hate each other.  Hate is the right word.

But the fights were unequal.  Isadora always had the weight of the Empire on her side, resources that Fiachach rejected.  Eventually, Isadora got the upper hand on him and... almost killed him.  Instead, she saw that he was infected with the bubonic plague (while badly injured) and exiled to a backwater, hoping that would kill him.  It didn't, though he had a multi-century case of amnesia over it.  When it lifted, he was able to return to the Empire with some blood in his eyes.

Trait thingies:

*  Eternally young.  It is impolite to ask a person's age!  But he's been around the block a lot.  More than you'd believe.  He has been many people in many places and many times.  He has developed many skills and much knowledge along the way.

*  Otherworldly Warrior.  He's the best.  Well, second best.  Maybe third.  Close to the best.  He's got a lot of stuff!  It's mystical, or at least is when he uses it!

*  Mystical life.  By acting in a properly mystical fashion, Crowe can affect subtle changes in the universe because the universe favors him.  This often involves traveling, anything from walking to flying a ship through hyperspace.  He can find what he is looking for, summon and command beasts who are themselves imbued with mystical abilities (generally corvids or the closest things in those parts, though almost always critters that are sly and clever such as foxes or rats,) and manipulate events to suit his desire.  The events must themselves be possible, however.  He could easily cause it to rain on a planet where there is rain, but he couldn't cause it to rain blood (unless he was in a place where blood rains happened, such as a hell.)  The influence is often subtle, with no one knowing that any manipulation occurred - events just happened to line up that way, as if they were always going to have occurred.  It can also be widespread, causing wars, natural disasters, and things of this ilk, but the time and effort are considerable.  One of the most subtle and powerful uses is that the power is useful in hyperspace and allows him to find new worlds with interesting "things" fairly easily.  When filled with great pain and rage, he can also curse people, nations, worlds, including damning people to whatever hell might receive their soul.  (He can't get people into any heavens.)  This is the signature ability gifted by the Pattern on the scions of Shadaaq.

*  Elding.  A sword!  You can tell it's magic because it has a name!  The name means "lightning bolt."  It can also serve as a shield and commands the weather.  He can block bullets and blasts with it, too!  It can... probably kill gods.

*  Underhanded.  Sometimes, you've got to be a bastard.  And at other times, you just LIKE being a bastard.

*  Physically gifted.  Modest superhuman abilities across the board, tough, heals fast, sharp senses.

*  Great fortitude, as defined:
  1. Strength of mind that allows one to endure pain or adversity with courage.
  2. Strength; force; power to attack or to resist attack.
  3. Mental power of endurance; patient courage under affliction, privation, or temptation; firmness in confronting danger, hardship, or suffering.